ImmortalOne Posted March 19, 2013 Posted March 19, 2013 Anyone else having trouble with the Hired Thugs quest?I went to Drelas his cottage, sneaked in and stole what ever I could grab from the table, went out and walked awayWaited for 48 hours and the 3 thugs showed up, we fought, but they broke off combat a couple of times before enslaving meWhen they finally did enslave me, my toon moved across on her knees, unable to move via the controlsI got attacked by a random Sabrecat and it showed the message that now was my time to escape.The bandit thug that enslaved me killed the Sabrecat and then he finally raped my toon, and I was able to walk againIt kept spamming that I could escape (timer of 5 mins) and I where able to run away further then the allowed radiusEven more surprising, when I talked to the bandit that enslaved me, the option "help me" appeardHad sex with him and he freed me afterwards, so I was never deliverd to Drelas
SadisticLiquid Posted March 19, 2013 Posted March 19, 2013 btw do your mistress/master drop food like they do drop something to drink since i had some problems with realistic needs and diseases mod i did get drinking bonus from the drink that she dropped but coudnt see the food that she dropped anywhere on the ground so i started starving so the question is does ur master drop food or is it some automatic system if you master would drop the food on ground you could use Realistic needs and diseases with this
stobor Posted March 19, 2013 Posted March 19, 2013 Anyone else having trouble with the Hired Thugs quest? I went to Drelas his cottage, sneaked in and stole what ever I could grab from the table, went out and walked away Waited for 48 hours and the 3 thugs showed up, we fought, but they broke off combat a couple of times before enslaving me When they finally did enslave me, my toon moved across on her knees, unable to move via the controls I got attacked by a random Sabrecat and it showed the message that now was my time to escape. The bandit thug that enslaved me killed the Sabrecat and then he finally raped my toon, and I was able to walk again It kept spamming that I could escape (timer of 5 mins) and I where able to run away further then the allowed radius Even more surprising, when I talked to the bandit that enslaved me, the option "help me" appeard Had sex with him and he freed me afterwards, so I was never deliverd to Drelas   Yes, I've had the same problem with the latest rev of SD. When the thugs show up, only the boss fights (unless one of the others gets hit by a stray shot), but this was also true in several previous versions. What is new, is that if he wins one of two things happen:  1) both actors (boss and player) ragdoll immediately, skipping the animation scene. the player is then left in control (bindings still present, still enslaved, but hands are free and inventory access restored), and the boss marches off without looking back.   2) the lights come up, the character kneels - and the boss marches off without looking back. since this appears to be in mid-scene, there are no player controls. the character just slides along in the kneeling position.  If the first variation happens, and you talk to the boss thug (such that it would normally start an animation scene), you revert to the 2nd variation (no controls), though the character may still be walking instead of kneeling.  First hostile encounter of any sort, and the character is freed. A skeever will do.  From the behavior, I suspect that the boss "go to destination" package is taking absolute priority over every other.
whatto51 Posted March 19, 2013 Posted March 19, 2013  Anyone else having trouble with the Hired Thugs quest? I went to Drelas his cottage, sneaked in and stole what ever I could grab from the table, went out and walked away Waited for 48 hours and the 3 thugs showed up, we fought, but they broke off combat a couple of times before enslaving me When they finally did enslave me, my toon moved across on her knees, unable to move via the controls I got attacked by a random Sabrecat and it showed the message that now was my time to escape. The bandit thug that enslaved me killed the Sabrecat and then he finally raped my toon, and I was able to walk again It kept spamming that I could escape (timer of 5 mins) and I where able to run away further then the allowed radius Even more surprising, when I talked to the bandit that enslaved me, the option "help me" appeard Had sex with him and he freed me afterwards, so I was never deliverd to Drelas   Yes, I've had the same problem with the latest rev of SD. When the thugs show up, only the boss fights (unless one of the others gets hit by a stray shot), but this was also true in several previous versions. What is new, is that if he wins one of two things happen:  1) both actors (boss and player) ragdoll immediately, skipping the animation scene. the player is then left in control (bindings still present, still enslaved, but hands are free and inventory access restored), and the boss marches off without looking back.   2) the lights come up, the character kneels - and the boss marches off without looking back. since this appears to be in mid-scene, there are no player controls. the character just slides along in the kneeling position.  If the first variation happens, and you talk to the boss thug (such that it would normally start an animation scene), you revert to the 2nd variation (no controls), though the character may still be walking instead of kneeling.  First hostile encounter of any sort, and the character is freed. A skeever will do.  From the behavior, I suspect that the boss "go to destination" package is taking absolute priority over every other.   I haven't tested last updates, but in first scene after capture I often had to use "END" to reach the master. That usually set following scenes. Thugs have sometimes strange behavior, but don't think we can blame jbezorg about this. Don't know if the fact that not all 3 thugs have a contract in their inventory has something to do with their behavior. Anyway. at worst, thugs quest works like normal enslavement, much better than vanilla, expecially at low levels when 3 armored thugs are really hard enemies to face. Â
ImmortalOne Posted March 19, 2013 Posted March 19, 2013  Endless rape with no way to talk to Sanguine in Sanguine's realm was also a situation I ran into in one of the earlier versions of SD but I didn't post about it as I couldn't reproduce the bug, IIRC going back to an earlier save fixed the problem. I also had this a few versions ago, but it seems to work fine now with the newest versions So I guess it was already fixed Tested the Sanguines realm this time, and the endless rape does occur, however there is a fraction of a second inbetween the rapes where you can talk to him, once you talk to him everything works out normally, he even sends you back from where you came  I also noticed a female dremora liying on the ground next to the wooden rack, my guess is that she should be on that rack
jbezorg Posted March 19, 2013 Author Posted March 19, 2013     Endless rape with no way to talk to Sanguine in Sanguine's realm was also a situation I ran into in one of the earlier versions of SD but I didn't post about it as I couldn't reproduce the bug, IIRC going back to an earlier save fixed the problem.I also had this a few versions ago, but it seems to work fine now with the newest versions So I guess it was already fixed   Tested the Sanguines realm this time, and the endless rape does occur, however there is a fraction of a second inbetween the rapes where you can talk to him, once you talk to him everything works out normally, he even sends you back from where you came I also noticed a female dremora liying on the ground next to the wooden rack, my guess is that she should be on that rack   Na' suppose to be dead. Really just a faction placeholder for the slave and master crime factions so they exist in the game all the time.
jbezorg Posted March 19, 2013 Author Posted March 19, 2013     Anyone else having trouble with the Hired Thugs quest? I went to Drelas his cottage, sneaked in and stole what ever I could grab from the table, went out and walked away Waited for 48 hours and the 3 thugs showed up, we fought, but they broke off combat a couple of times before enslaving me When they finally did enslave me, my toon moved across on her knees, unable to move via the controls I got attacked by a random Sabrecat and it showed the message that now was my time to escape. The bandit thug that enslaved me killed the Sabrecat and then he finally raped my toon, and I was able to walk again It kept spamming that I could escape (timer of 5 mins) and I where able to run away further then the allowed radius Even more surprising, when I talked to the bandit that enslaved me, the option "help me" appeard Had sex with him and he freed me afterwards, so I was never deliverd to Drelas   Yes, I've had the same problem with the latest rev of SD. When the thugs show up, only the boss fights (unless one of the others gets hit by a stray shot), but this was also true in several previous versions. What is new, is that if he wins one of two things happen:  1) both actors (boss and player) ragdoll immediately, skipping the animation scene. the player is then left in control (bindings still present, still enslaved, but hands are free and inventory access restored), and the boss marches off without looking back.   2) the lights come up, the character kneels - and the boss marches off without looking back. since this appears to be in mid-scene, there are no player controls. the character just slides along in the kneeling position.  If the first variation happens, and you talk to the boss thug (such that it would normally start an animation scene), you revert to the 2nd variation (no controls), though the character may still be walking instead of kneeling.  First hostile encounter of any sort, and the character is freed. A skeever will do.  From the behavior, I suspect that the boss "go to destination" package is taking absolute priority over every other.     I haven't tested last updates, but in first scene after capture I often had to use "END" to reach the master. That usually set following scenes. Thugs have sometimes strange behavior, but don't think we can blame jbezorg about this. Don't know if the fact that not all 3 thugs have a contract in their inventory has something to do with their behavior. Anyway. at worst, thugs quest works like normal enslavement, much better than vanilla, expecially at low levels when 3 armored thugs are really hard enemies to face.   The CK dropped some property references on the thug quest. Xaz had this same problem with Prison Overhaul. Got to go through every script and make sure other property references were not dropped.
jbezorg Posted March 19, 2013 Author Posted March 19, 2013 btw do your mistress/master drop food like they do drop something to drink since i had some problems with realistic needs and diseases mod i did get drinking bonus from the drink that she dropped but coudnt see the food that she dropped anywhere on the ground so i started starving so the question is does ur master drop food or is it some automatic system if you master would drop the food on ground you could use Realistic needs and diseases with thisYep you can ask for food and ale ( Ale, it's the new calipers )
jbezorg Posted March 19, 2013 Author Posted March 19, 2013 Now that it is no longer updated, I think jbezorg should take over NBP and integrate it into SD's "need company?" dialogue branch.  Would definitly be nice, if he would. Even if it's only the possibility to whore yourself out to other of the faction, that captured you. But on the other hand, this is not the initial goal/theme of SD. it's already full of features and (spaghetti) code (just a joke), so w/e the next major version brings, it should stay close to the original concept of enslavement and humiliation. What i hope to get is the function of slaves being sold, besides S³, which sadly doesn't make any progress for a while now. if it comes down to being a prisner, xaz Prison Overhaul will take care of that. That all combined would be PlayerSlaveEncounters for Skyrim.  ichabod's masterpiece of an LPK mod.  As soon as bestiality mod are out and working, i'm sure we'll even get the chance to experience horse riding russian style as public humiliation. I was planning on using SexiS as the base for SD2. May have to roll my own.
OlBenny Posted March 20, 2013 Posted March 20, 2013 Hihi! I was just wondering something with mention of a squirt effect a few pages back. You see, for some odd reason I've never seen this effect occur on my toon. I guess those masters aren't adequate enough.  Nevertheless, I was just wondering, is there a console command to increase its likelihood of occurrence? By the way, yay with release of the new legendary feature! Until I re-level these talents, I foresee a greater frequency of enslavement for this level 54 wood elf.Â
jbezorg Posted March 20, 2013 Author Posted March 20, 2013 Hihi! I was just wondering something with mention of a squirt effect a few pages back. You see, for some odd reason I've never seen this effect occur on my toon. I guess those masters aren't adequate enough.  Nevertheless, I was just wondering, is there a console command to increase its likelihood of occurrence?  By the way, yay with release of the new legendary feature! Until I re-level these talents, I foresee a greater frequency of enslavement for this level 54 wood elf. It's been there for several releases. Honestly, I could never see it either. Got sidetracked away from finding out why I could not see the effect. Think I'm just going to disable it for now.
tallal Posted March 20, 2013 Posted March 20, 2013 Higot the mod working OK no probs with the quest done so far just a few notes.1. In sprigan quest ended up hog ties and moving like a tobogan along the ground (happed on two run throughs)saw the same effect on a master after a scene, it fixed it self after a passive ask for it, the master was not hog tited just lieing face down on the groundand gliding about and not walking.2. Could not get the alignment right, near OK in some anim's think part of the problem is player-master/mistress scale (e.g breton vs nord) should'tthe anim script set the actors scale to std (1x for most races, guess not that if a giant is ever involved:) ) ?3. Exit enslavement a bit odd occasionaly e.g. got get the money quest moved away (to raid a dead body) mistres distraced escape option mode off fast travellockedin to you have 5 mins , demerit,,, demerit (got to +60) used end to go back (message about faction) and then could walk away.4. The XY position/place adjust is very jurkey, compared to the old old sexvil/dark in oblivion.It might also need (unless its already got this) some altenat strap on varients i.e full upright, at right angles to body and "downward" using the correct varient vs.the pairing so the strap-on tip does not poke out the stomach or back of the passive partner (the down one for a scissor or pile-drive anim don;t think thereis animi for them, yet).Looking foward for more.. nice work,
OlBenny Posted March 20, 2013 Posted March 20, 2013  Hihi! I was just wondering something with mention of a squirt effect a few pages back. You see, for some odd reason I've never seen this effect occur on my toon. I guess those masters aren't adequate enough.  Nevertheless, I was just wondering, is there a console command to increase its likelihood of occurrence?  By the way, yay with release of the new legendary feature! Until I re-level these talents, I foresee a greater frequency of enslavement for this level 54 wood elf. It's been there for several releases. Honestly, I could never see it either. Got sidetracked away from finding out why I could not see the effect. Think I'm just going to disable it for now.   Hi Jbezorg! Really, it's been there for several releases?! Oh geeze, and I thought it was something new. I got all excited after reading about it several pages back. It's a shame that it will have to be disabled. But if it's not visible by you either, well, it's understandable. Thanks for your response, though. I appreciate it.
greee3423 Posted March 20, 2013 Posted March 20, 2013 nice........how to esacpe from  "A Night to Remember"  LOL
whatto51 Posted March 20, 2013 Posted March 20, 2013 nice........how to esacpe from  "A Night to Remember"  LOL   There is no escape. At the end of dialogue you should be transported where the quest started. If not you can: Reload and repeat dialogue. Use "coc" command using console to be transported wherever you want. I don't suggest you this one because you left behind a quest not properly closed.
waxin Posted March 20, 2013 Posted March 20, 2013 Just remembered something...I remember in minilovers that you could "patch" the sound. (configuring the sounds etc)Now I realize you include mini's in this mod, but I was wondering if you could configure the sound? Or could one install mini's with this mod (without conflicts)
aljustineg Posted March 20, 2013 Posted March 20, 2013 you mention about ale does this make my PC in drunk status cause im using RND .drunk have diff animationÂ
whatto51 Posted March 20, 2013 Posted March 20, 2013 What about new 1.9 version and relative new SKSE? Can we update?
Pfactor Posted March 20, 2013 Posted March 20, 2013 Thanks for the newer 3.17.02 Â I had been using 3.10 and when I tried to get captured with followers, it would instantly CTD when my followers fought. Whatever new code you wrote, thanks. Â Now that I've been able to test that out, I can only get 2 followers captured. Any more and they just keep fighting, is 2 the upper limit? Â Also, why are my followers constantly dripping blood? The slave master never does anything to them.
ImmortalOne Posted March 20, 2013 Posted March 20, 2013 What about new 1.9 version and relative new SKSE? Can we update? Steam updated that for me, and then I had to upgrade the SKSE Seems to work fine so far
OlBenny Posted March 20, 2013 Posted March 20, 2013 Whatto51, like ImmortalOne, I haven't encountered any issues what so ever between SD and the new 1.9 version and corresponding SKSE update. Out of my 150 some odd mods installed, the only mod that I'm having any issue with since the 1.9 release is SexiS. And the issue there is relatively minor with just an error message, otherwise everything is still working like a charm.Â
whatto51 Posted March 20, 2013 Posted March 20, 2013 @ ImmortalOne and OlBenny  Thank you both, I confirm no problem with 1.9
zira Posted March 20, 2013 Posted March 20, 2013 Please make a list of mods, in which 100% working this mod. I can not force him to work in the game ((((
RockMic Posted March 21, 2013 Posted March 21, 2013 Does anyone remember how to prolong the signs of blood on the body.
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