CGi Posted March 18, 2013 Posted March 18, 2013 NMM? Was "\meshes\actors\character\animations\sanguinesDebauchery\FNIS_sanguinesDebauchery_List.txt" copied into the Skyrim data directory? NMM, yes. Fucking new automations make this ModManager unusable, as of integration of the readme scanner. The text file was ofc not installed, as the translation files wasn't too. i'll go back to WryeBash, even tho i got to port most FOMOD scripts/XML's to bain now. Edit:What the... NMM installed the text file for Estrus, SexiS and FNiS, but left it out for SD and Niruins Business Plan? This is rediculously random or based on it's readme search, if no other txt file was found.No matter what's the case, it's not helping.
seyal Posted March 18, 2013 Posted March 18, 2013 Yeah I tried that one, a good start, but I'm waiting for someone like Halstrom to come along a make a plug-in like what he's got for FONV, the skyrim engine with the new skse builds make it possible, just have to wait for someone with the knowledge and time come along and make a mod like that, it could fit perfectly with a mod like this one, or any of the skyrim sex mods really. well, depending on how it was made i guess.
whatto51 Posted March 18, 2013 Posted March 18, 2013 NMM? Was "\meshes\actors\character\animations\sanguinesDebauchery\FNIS_sanguinesDebauchery_List.txt" copied into the Skyrim data directory? NMM, yes. Fucking new automations make this ModManager unusable, as of integration of the readme scanner. The text file was ofc not installed, as the translation files wasn't too. i'll go back to WryeBash, even tho i got to port most FOMOD scripts/XML's to bain now. Edit:What the... NMM installed the text file for Estrus, SexiS and FNiS, but left it out for SD and Niruins Business Plan? This is rediculously random. Hope this is just random. Don't like to think someone will decide what's good and what's not to me
CGi Posted March 18, 2013 Posted March 18, 2013 Me neither.Automations are all good and helpfull, but as everything, it's use got it's limits. i'll go and report this issue, so maybe they exclude folders below meshes and textures.if mod authors put readme's there (seen that), it's their decission. For me it's only about documentation files being placed in the Data folder directly (like SD does it with it's PDF). But i can think for myself, moving them into the Docs folder. Whoever is new to modding, will sooner or later be told to clean the Data folder from not needed files.
jbezorg Posted March 18, 2013 Author Posted March 18, 2013 Dam, this mod is awesome, the springgan stuff was fun, just wish them dragons would go away, I also wish there was some pregnancy mods for Skyrim too, all in good time i suppose, but this mod is still amazing. http://skyrim.nexusmods.com/mods/12419/?tab=3&navtag=/ajax/modimages/?user=0&id=12419 Tried that one? Grabbing that before it's gone from nexus....
Nograz Posted March 18, 2013 Posted March 18, 2013 I seem to have stumbled upon some sort of bug again (most likely a fail with the files on my part), when i steal something and have the thugs beat me down and enslave me, 2 of the thugs just stand at the place where i got defeated and their leader or w/e he is walks away with me on some weird tour through Skyrim. When we have walked around for a good 15 mins real time, he just stealths and runs of, leaving me there naked and free.I also don't quite understand the Flowering Spriggan quest. I get that the NPC's have to say some special line for the quest to advance, but what is that line exactly? I ran around with the spriggan armor for about 2h real time trying to advance the quest but nothing happened, what am i doing wrong?
jbezorg Posted March 18, 2013 Author Posted March 18, 2013 Hope this is just random. Don't like to think someone will decide what's good and what's not to meI wouldn't attribute it to maliciousness. More along the lines rapid growth and jaded/overworked programmers. That would be my guess.
OlBenny Posted March 18, 2013 Posted March 18, 2013 With discussion on pregnancy mods, the Skyrim Nexus "Faites des bebes" by Strec is presently in re-development by none other than Strec himself. It's in it's alpha version and at the moment is intended as a resource. Nevertheless, it's right here on LL, just in case if y'all didn't know. Cheers!
jbezorg Posted March 18, 2013 Author Posted March 18, 2013 I seem to have stumbled upon some sort of bug again (most likely a fail with the files on my part), when i steal something and have the thugs beat me down and enslave me, 2 of the thugs just stand at the place where i got defeated and their leader or w/e he is walks away with me on some weird tour through Skyrim. When we have walked around for a good 15 mins real time, he just stealths and runs of, leaving me there naked and free.The time limit was removed however if you've updated SD with newer versions with the Thug Quest active then the time limit will still in effect on the active quest. Follow the thug to get your stuff back.I also don't quite understand the Flowering Spriggan quest. I get that the NPC's have to say some special line for the quest to advance, but what is that line exactly? I ran around with the spriggan armor for about 2h real time trying to advance the quest but nothing happened, what am i doing wrong?It's a random dialogue comment concerning magic. There are 3 comments out of 30 that will trigger the quest to advance.
jbezorg Posted March 18, 2013 Author Posted March 18, 2013 Other thing I noticed with the newest version of SD is that you can't activate "Convected" and "Gold for the wicked" before the mod has started anymore Wich I find a shame, because it takes a while to reach lvl 14 without cheats and I would like an option to whore my toon out from the get go I can bump that down to after install, before begin.
Nograz Posted March 18, 2013 Posted March 18, 2013 Thanks for the reply jbezorg.When you type "dialogue comment" do you mean that i have to walk up to them and talk to them or is it enough if i stand around them?If i stand close to them they sometimes say stuff like "That can't be good..." and "What in the world?" Is it a random comment like that or do you have to initiate a "real" dialogue with them?
SuperGumby Posted March 18, 2013 Posted March 18, 2013 Can anyone with knowledge of meshes/animations make a male version of the Spriggan armor so Jbezorg can expand the quest to males please?
Krozuk Posted March 19, 2013 Posted March 19, 2013 Couple questions- When trying to pay my way out through items or money, Anything I try to give them get the "this item is to heavy to be carried" message. What's the deal here? Second-in the quest journal, the requirements to join the master are described as "When (random number reaches -50.) I assume it refers to demerits, but when I tried (and failed) to escape my master, it seemed that whatever the first number was started going up... I've still yet to get answers to these from a page back...anyone know what's up?
CGi Posted March 19, 2013 Posted March 19, 2013 To avoid what already happend as noone answered another user: i don't know. But i've seen this message too, just not in the same situation.For me it comes up when transferring massive amount of items really fast from one container to another. if SkyUi looses the focus/does not focus the next item, it tells me the same. My guess: SkyUi related. SkyUi is a real bugger on the CPU, even able to break mods with massive scripts. About the second question: Don't really understand what you mean and my engrish is not helping either.But demerits are a bad thing, so having less is better.
OlBenny Posted March 19, 2013 Posted March 19, 2013 Couple questions- When trying to pay my way out through items or money, Anything I try to give them get the "this item is to heavy to be carried" message. What's the deal here? Second-in the quest journal, the requirements to join the master are described as "When (random number reaches -50.) I assume it refers to demerits, but when I tried (and failed) to escape my master, it seemed that whatever the first number was started going up... I've still yet to get answers to these from a page back...anyone know what's up? Krozuk, I too have encountered the same issue when attempting to give the master a gift following completion of the indentured servitude quest. Personally, I don't know if the problem is inherent, or if the same weight stipulations as imposed on your PC and followers by the game applies likewise to the master. For instance, if you have a follower and trade with them the maximum weight than they can carry, attempting to trade anything else will gray the item out, thus inhibiting you from trading that item. As for your second question, as CGi already stated, earning demerits are bad. Demerits increase the duration of enslavement; thus, the goal is to have your demerits decrease. Your demerits increase when you try to escape, insult your master (connoted by the "anger" dialogue option), or steal from your master triggering the special punishment (only works at the moment after reloading the save following enslavement, then attempting to steal immediately following reload, in case that invokes further questions). To reduce your demerits, you either remain kneeling at your master or select the "passive" dialogue option. As soon as you receive -50 demerits, you will be provided with the option of joining your master, thus becoming friendly to that faction. At -2 demerits you are given the option to begin the indentured servitude quest, which permits you to earn your freedom that way. Hope this helps. Cheers!
bjornk Posted March 19, 2013 Posted March 19, 2013 For me it comes up when transferring massive amount of items really fast from one container to another. if SkyUi looses the focus/does not focus the next item, it tells me the same. My guess: SkyUi related. SkyUi is a real bugger on the CPU, even able to break mods with massive scripts. The problem mentioned above seems to affect SkyUI 3.x versions much more than it did 2.2. It often happens when you hover your mouse over an item to select it and then press E (or R) to transfer it to another container. SkyUI either randomly or intermittently stops selecting the next item that comes under your mouse pointer once the previous item has been transferred.
CGi Posted March 19, 2013 Posted March 19, 2013 For me this problem came up with V3.4.V3.2 worked just fine. But as of now, the only mod SkyUi was able to break on my system is Maids II, which utilizes some heavy scripting.This said, the conclusion is that SkyUi (like the game engine itself) behaves different on every system.What's definitly needed is a good CPU (not many cores as Skyrim uses only 2 by itself, rest is intelligently layed out by windows, but at least 3.3Ghz) and at least 6GB of ram (official DLC, 8GB+ for 2048HD retex).Skyrim starts paging out at start and windows trys to keep a minimum of ram free.With the game engine putting load on HD and CPU trying to get the paged out data back and windows trying to fight it when it tries to keep some memory free from data, there's not much CPU time left for mod's. What's being paged out? i can definitly tell, that scripts with low priority and ui elemts get paged out. When ram gets filled, textures and everything else will be paged out in an (and that's my opinion) unlogical way. And last but not least: if you don't have ram with high bandwidth, Skyrim will be at it's limits when the amount of addressable data in the ram exceeds 3.3GB. At 3.8GB Skyrim looses alot of it's stability, as that's definitly not what it's made for. The engine is build to adress only up to 1.9GB, everything above it just stresses the engine. An 4GB patch that only set's the 4GB aware flag (commonly only those are available, except for Morrowind), does not change the engines memory handler. Keeping that in mind is a good idea, as it'll make you switch to 2048x2048 textures or even 1024x1024 textures. Everything above just stresses the engine in a needless way. The way the engine priorizes and pages out scripts is another story. So even if you play with vanilla textures, lot's of scripts can have almost the same impact as hires textures.
malachar Posted March 19, 2013 Posted March 19, 2013 Wonderful first comment for a lurker... but.. I am having an issue that is more than likely my fault but can't figure it out. Around when I updated to 3, 17, 2013. The animation flat out refuse to work. After searching, i find that NMM ate the txt files, so i fixed that, FNIS now recognizes it. Upon entering the game, the kneeling animations work again, but the sex animations are still defunct. If anyone knows what the issue might be, help would be greatly appreciated. On a less "help me plz" note, I thoroughly enjoy this mod as it gives some interesting features and ideas. (getting "enslaved" is one way to infiltrate a heavy base) I also look forward to features on the horizon.
OlBenny Posted March 19, 2013 Posted March 19, 2013 That's absolutely intriguing to me that SkyUI could be the cause of this problem. I never considered that. However, I haven't experienced this container issue yet, so I never made that connection. Then again, I'm using SkyUI-Away, so I'm not sure if I even will. (And yes, I know. However, I prefer the vanilla menus). But with gifting the master, or reverse pickpocketing, when the interface says "This item is too heavy to be carried" or whatever it says, I just assumed the master was overburdened and just gave up. So, hmm. Intriguing, nonetheless.
CGi Posted March 19, 2013 Posted March 19, 2013 Wonderful first comment for a lurker... but.. I am having an issue that is more than likely my fault but can't figure it out. Around when I updated to 3, 17, 2013. The animation flat out refuse to work. After searching, i find that NMM ate the txt files, so i fixed that, FNIS now recognizes it. Upon entering the game, the kneeling animations work again, but the sex animations are still defunct. If anyone knows what the issue might be, help would be greatly appreciated. Try uninstalling and then reinstalling SD by it's MCM entrie. Don't be enslaved while uninstalling and do it in an interior, like your own house. Disabling and ghosting SD's esp's makes an complete uninstall unnecessary. Should save you the time to regenerate the animations with FNiS as well, but i still recommend rebuilding them. To avoid the "to heavy" message, i installed Niruins Business Plan. Never had this message and with this mod i will hopefully never run into it. ^^ 10 acts later i got over 500 gold which weigths nothing. Works only at night, so there's enough time to enjoy your stay with your (new) master.
bjornk Posted March 19, 2013 Posted March 19, 2013 Now that it is no longer updated, I think jbezorg should take over NBP and integrate it into SD's "need company?" dialogue branch.
CGi Posted March 19, 2013 Posted March 19, 2013 Would definitly be nice, if he would. Even if it's only the possibility to whore yourself out to other of the faction, that captured you.But on the other hand, this is not the initial goal/theme of SD.it's already full of features and (spaghetti) code (just a joke), so w/e the next major version brings, it should stay close to the original concept of enslavement and humiliation.What i hope to get is the function of slaves being sold, besides S³, which sadly doesn't make any progress for a while now.if it comes down to being a prisner, xaz Prison Overhaul will take care of that.That all combined would be PlayerSlaveEncounters for Skyrim. ichabod's masterpiece of an LPK mod. As soon as bestiality mod are out and working, i'm sure we'll even get the chance to experience horse riding russian style as public humiliation.
Silbert Posted March 19, 2013 Posted March 19, 2013 Now that it is no longer updated, I think jbezorg should take over NBP and integrate it into SD's "need company?" dialogue branch. I don't see the reason why? There is already ""You look lonely..." dialog. So why to take the same dialog only in other words? And talking about whoring it's done much better in AP with work area & pick up area that you can set up yourself. What realy is a dream mod for me it's puttin' enslaved PC in to torture chamber, by selling her/him to a master, who will perform BDSM stuff using Zaz Resources - Whips Restraints and Bondage & like CGi said force PC to have sex with diff creatures when bestiality mods are out. BTW CGi why russian stile? I understand what you mean but never heard it calls that way.
CGi Posted March 19, 2013 Posted March 19, 2013 it's a joke i picked up from one of dmitry's pictures. Don't know if he's russian or not (but i'm sure he is), but i was laughing pretty hard the first time i saw this pic. is this racist? Definitly not, as it's way to exaggerated. Who ever takes this serious, can't be taken serious.
ImmortalOne Posted March 19, 2013 Posted March 19, 2013 Other thing I noticed with the newest version of SD is that you can't activate "Convected" and "Gold for the wicked" before the mod has started anymore Wich I find a shame, because it takes a while to reach lvl 14 without cheats and I would like an option to whore my toon out from the get go I can bump that down to after install, before begin. That would be great
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