Naps-On-Dirt Posted December 29, 2022 Posted December 29, 2022 SS++ isn't correctly determining if I have a SLS Freedom License (I don't.) I had set that setting to 100% when I started this runthrough, but I've never bought the license. Yet when I forced an auction, I kept being set free right in front of the platform. Three times in a row until I thought to switch that to 0%. Then I was successfully auctioned.
Hex Bolt Posted December 29, 2022 Author Posted December 29, 2022 10 minutes ago, Naps-On-Dirt said: SS++ isn't correctly determining if I have a SLS Freedom License (I don't.) Just to be clear, when you're freed for having the SLS Freedom License, the message is "When the slave handlers discover your freedom license, they set you free rather than risk angering the jarl." I assume that's what you were seeing. This mod's check for the Freedom License is simply a check of the _SLS_HasValidFreedomLicence value in StorageUtil. If it's 1, you have the license. You might check with Monoman1 to see if there's any situation where SLS might set that variable to 1 when you haven't bought the license. Your workaround of setting "SL Survival freedom license protection" to 0 seems best until we know how that variable is getting set to 1 when you don't actually have the license.
Naps-On-Dirt Posted December 29, 2022 Posted December 29, 2022 25 minutes ago, HexBolt8 said: Just to be clear, when you're freed for having the SLS Freedom License, the message is "When the slave handlers discover your freedom license, they set you free rather than risk angering the jarl." I assume that's what you were seeing. Actually no, I wasn't getting any sort of message. The auction just ended and the restraints and gag were removed. Is there a way for me to see that variable? I tried using "show _SLS_HasValidFreedomLicense" in console but it didn't recognize it, because its not a global variable or whatever.
Hex Bolt Posted December 29, 2022 Author Posted December 29, 2022 (edited) 1 hour ago, Naps-On-Dirt said: Is there a way for me to see that variable? Not from the console, only from a script as far as I know. 1 hour ago, Naps-On-Dirt said: Actually no, I wasn't getting any sort of message. The auction just ended and the restraints and gag were removed. The SLS Freedom License check is only done at the very start of the event, and if you're freed for that reason, you're released behind Riften. The weird thing is, changing the "SL Survival freedom license protection" setting should have had no effect for you. It sounds like you were freed during the device removal stage, before the auctioneer started the bidding, right? He should say something about removing devices and the bidders will make a few comments while that happens. If a device with the DD Blocking or Quest keyword is found, you should get a pop-up: You are wearing one or more devices marked as "quest" or "blocking", indicating that they should not be removed by another mod. Do you want to proceed anyway? If you do, those devices will be left on you, which might break the enslavement mod that you are sent to. If you stop, you will be set free. Choosing to stop will end the process and leave you free, standing on the platform. Having you been having any problems with pop-up message boxes elsewhere in your game? Edited December 29, 2022 by HexBolt8 1
Naps-On-Dirt Posted December 29, 2022 Posted December 29, 2022 (edited) 4 hours ago, HexBolt8 said: It sounds like you were freed during the device removal stage, before the auctioneer started the bidding, right? No, thats whats so weird, I wasn't wearing any devices (except the ones that SS++ puts on you) and the whole auction went through from start to finish. When I was supposed to be handed off to the "winner" mod, the SS++ devices were removed and then... nothing. The four mods I had selected as possible outcomes were S.L.U.T.S. (Redux, on LE), Submissive Lola, Public Whore, and Treasure Hunter Whore. All of which I have successfully been handed off to at one point or another during this playthrough. Edited December 30, 2022 by Naps-On-Dirt Redux not Resume
Hex Bolt Posted December 29, 2022 Author Posted December 29, 2022 12 minutes ago, Naps-On-Dirt said: The four mods I had selected as possible outcomes were S.L.U.T.S. (Resume, I think, on LE), Submissive Lola, Public Whore, and Treasure Hunter Whore. All of which I have successfully been handed off to at one point or another during this playthrough. If you have a few minutes, you might try each of those (using the "Enslave Me Now" button) with just one of them enabled at a time, to verify that they're still working. Except for THW, the others are actively being updated. If you having logging enabled, SS++ writes progress messages during the event, like "SSLV: Auction scene ended". If, for whatever reason, you don't get an outcome, you should be set freed behind Riften with a message box saying, "You were bought by an unknown benefactor and set free." Since you're not seeing that, I'm guessing that there's a problem or bug.
Naps-On-Dirt Posted December 30, 2022 Posted December 30, 2022 (edited) I started to do what you suggested, though I was being lazy so at first I left all four enabled, put the license thing back to 100% and hit Enslave Me Now, and was sent to PW fine. So I loaded the save before that, unchecked PW and tried again, and this time it failed, and it looks like it isn't SS++'s fault. I guess my previous incident was completely due to the RNG fucking with me... the license thing probably has nothing to do with it. [12/29/2022 - 07:20:16PM] Simple Slavery: Received 'new slave' mod event [12/29/2022 - 07:20:16PM] Enslaved from Simple Slavery Config - [SSLV_ConfigScr <SSLV_Config (6602FF82)>] [12/29/2022 - 07:20:51PM] SSLV: No lockable devices to clear [12/29/2022 - 07:20:51PM] SSLV: Starting auction [12/29/2022 - 07:20:51PM] SSLV: Auction scene started [12/29/2022 - 07:22:35PM] SSLV: Auction scene ended [12/29/2022 - 07:22:38PM] SSLV: Selected outcome 1 of 3 [12/29/2022 - 07:22:38PM] sluts ss debug: sending modevent [12/29/2022 - 07:22:38PM] sluts_kicker: sending enslavement script event to story manager Seems that SLUTS is the culprit. But I'll test THW and Lola too just in case. Edit: Yeah, was able to repeat the SLUTS failure while THW and Lola both worked fine. I'll go report it over there, though I don't know if SLUTS is still being maintained. Edited December 30, 2022 by Naps-On-Dirt 1
Delzaron Posted December 30, 2022 Posted December 30, 2022 21 hours ago, Seeker999 said: Since Creation Kit is a Bethesda product, you should talk to Bethesda and your computer vendors about compatibility issues. Getting that resolved might clear up the majority of your problems. Uninstall all your mods and get your game to a vanilla state. Run a new game, and if you can, save a few times, and level up a few times. Keep a journal of long loading screens, CTD's, and any other anomalies or glitches. Give all that info to Bethesda and whomever. A lot of people had problems with some of their games when switching from Windows 8 to Windows 10. I don't know if they had to download something else or if they needed to change some settings in their graphics card/computer/game .ini file but they were able to play their game. Until you resolve the base problem, one mod making a change or patch isn't going to help you much because it isn't fixing the underlying issue. with skyrim alone, CK raises errors. Bethesda works... 1
Delzaron Posted December 30, 2022 Posted December 30, 2022 I have a question... In ravenous redone, player will need to purchase some slaves... so, I thought about simple slavery. The idea is, for example, allow player to buy a lot of slaves already negociated by carnificina, or participate to auction as buyer and buy a slave. The the first idea, it's simple, it's just need to set simple slavery as hard requirement. For the second, how it could works ?
jfraser Posted December 30, 2022 Posted December 30, 2022 1 hour ago, Delzaron said: I have a question... In ravenous redone, player will need to purchase some slaves... so, I thought about simple slavery. The idea is, for example, allow player to buy a lot of slaves already negociated by carnificina, or participate to auction as buyer and buy a slave. The the first idea, it's simple, it's just need to set simple slavery as hard requirement. For the second, how it could works ? Hi Del! SS doesn’t have a function for selling slaves, so there isn’t a way to do that. You are welcome to use any of the assets from the original SS to create your own, though. It starts with a woman already on the block, so could just be a dialogue change and then changing the NPC on the block between auctions. Then just activate the slaves once it’s done.
Delzaron Posted December 30, 2022 Posted December 30, 2022 got an interesting bug with Simple slavery SE : the anim (chained) is not here for NPC or player, and when I try the auction scene, player is on the scene, but no bound anim, and the scene seems blocked. it works fine with LE version, so I guess the problem comes for somewhere else. any lead ?
Hex Bolt Posted December 31, 2022 Author Posted December 31, 2022 1 hour ago, Delzaron said: the anim (chained) is not here for NPC or player The animation is from ZAP. Possibly there's a problem with its installation, animations, or something.
Delzaron Posted December 31, 2022 Posted December 31, 2022 11 minutes ago, HexBolt8 said: The animation is from ZAP. Possibly there's a problem with its installation, animations, or something. Yep. I got problems too with the dance furnitures anims... Which version of zaz you use ?
Hex Bolt Posted December 31, 2022 Author Posted December 31, 2022 24 minutes ago, Delzaron said: Which version of zaz you use ? 8+, but really any ZAP 7 or 8 version should work. (I haven't tried it with 9, so I can't say anything about that one.)
Hex Bolt Posted December 31, 2022 Author Posted December 31, 2022 38 minutes ago, jfraser said: Do you use SE, Hex? No, LE.
PussieTepulus Posted December 31, 2022 Posted December 31, 2022 (edited) Can someone please create a Form 44 patch who so Adler i9 CPUs? This mod keeps crashing due to DRM Technology in Adler i9 CPUs. Hex, since you have LE, do not get a Next Gen Computer. DRM Technology is fully implemented. Edited December 31, 2022 by PussieTepulus
Delzaron Posted December 31, 2022 Posted December 31, 2022 The bug is worse than expected. All the scenes crashes in my skyrim SE installation. Simple slavery, dark arena, neophytes of dibella... all have the same problem. I added the source files, maybe it will help... if not, I don't know what to do except reiinstallation.
Hex Bolt Posted December 31, 2022 Author Posted December 31, 2022 (edited) 58 minutes ago, PussieTepulus said: Hex, since you have LE, do not get a Next Gen Computer. DRM Technology is fully implemented. Too late for that. I have 12th Gen Intel(R) Core(TM) i9-12900, similar to yours. It works great for every game I've tried on it (quite a few). Skyrim DRM is a Steam account and an internet connection (or none if you have the GOG version). If you're having trouble with Skyrim, it's not your CPU. Edited December 31, 2022 by HexBolt8 3
Hex Bolt Posted December 31, 2022 Author Posted December 31, 2022 11 minutes ago, Delzaron said: Simple slavery, dark arena, neophytes of dibella... all have the same problem. I'm really not so good at general game support, and that's kinda getting beyond just Simple Slavery, but if it were me, I'd start a new game with a minimal mod list (no adult mods for sure), verify that it's working well, then add a few mods at a time until things get wonky. That should narrow down the source, so you have a better idea of what you're facing.
Delzaron Posted December 31, 2022 Posted December 31, 2022 31 minutes ago, HexBolt8 said: I'm really not so good at general game support, and that's kinda getting beyond just Simple Slavery, but if it were me, I'd start a new game with a minimal mod list (no adult mods for sure), verify that it's working well, then add a few mods at a time until things get wonky. That should narrow down the source, so you have a better idea of what you're facing. yep, it's kinda outside simple slavery indeed. I'll do that... we'll see. I think my install is in cause.
t.ara Posted December 31, 2022 Posted December 31, 2022 (edited) 1 hour ago, Delzaron said: The bug is worse than expected. All the scenes crashes in my skyrim SE installation. Simple slavery, dark arena, neophytes of dibella... all have the same problem. I added the source files, maybe it will help... if not, I don't know what to do except reiinstallation. If you use sse, you have to exactly keep on the correct versions, beginning with the game-versions, the suiting physics and keep in mind that hdt-pe is not working inside of sse-all the chains between ankles and wrists of zap can not work. This assets also can´t be "updated" to work with smp. With Skyrim SE introduction mostly all users jumped also or more earlier onto the next windows update. Hardware and software is not backwards-compatible and it´s fact that skyrim is an old game. LE specially. SSE seems to be made maybe for win 10, maybe it´s made for running still on win 7 - idk what bethesda is telling about that. And then you need to decide, which version of SSE you want to use. ANd then you have to collect the suiting mods, specially the suiting versions, which use this "dll"-files for SKSE-integration....If this is working you have to prepare as usually the CK64 by using a trick, so that it is not lacking. Then you need to decide for your female body-model and it´s wanted physics-there are options also coming with SSE, depending on your overall computer-power and enb-use, as usually. The latest enb-versions produce more effects, but this stuff takes POWER and so skyrim is suddenly wasting away lot of electric-energy, compared with the original and more moderate graphic. The problems you have seem to be inside of quest-mods. You know that skyrim SE has different target folder(s) for the scripts, I guess. Only said here to avoid a capital mistake. Maybe this is helping to check your actual installation again. Edited December 31, 2022 by t.ara
PussieTepulus Posted December 31, 2022 Posted December 31, 2022 5 hours ago, HexBolt8 said: I'm really not so good at general game support, and that's kinda getting beyond just Simple Slavery, but if it were me, I'd start a new game with a minimal mod list (no adult mods for sure), verify that it's working well, then add a few mods at a time until things get wonky. That should narrow down the source, so you have a better idea of what you're facing. When it comes to Adler i9 CPU. Only 3 mods which does not work, yours, Slavers Spellbook, and SOS Shop only. They have Form 43 for SE, not Form 44. Form 43 crashes game and because Creation Kit does not fully support the Adler i9 CPU it reads all requirements and checks all requirements. So, when an Adler i9 CPU Next Gen user thinks it is 'normal' hit save it does infinite load screen. It has to be in specific Form for the Adler i9 to work. Adler i9 is DRM Technology at the worst. Modders thinks that Form 40, 43, and now 44 is what separates LE and SE. Form 43 mods works on LE with Adler i9, because SE is not in Form 44 and Creation Kit does not work with Adler i9 SE mod does not work. I troubleshooted the whole problem for over a week redoing my mods which worked on my old computer. Low and behold I get the Adler i9with DDR5. Half my old mods and including games does not work. What got affected was your mod, Slaver Spellbook, and SOS Shop which did in fact work, until I got Adler i9. There is no way I can fix mod and get it in Form 44 format with Creation Kit not working with Adler i9. Form 40, 43, and 44 from over the years is not just reading the separation LE/SE, it is also reading Computer Platform and Chipset and Memory. I had problems when I upgraded from Windows 7 to Windows 10, when the change happened from Form 40 to Form 43. Modders are not paying attention again. We did not have full implementation of DRM Technology which there is now. Adler i9 and DDR5 needs that Form 44 to read the game properly. Like you stated, you have a mod which works and need to click save. Since I have an Adler i9 I cannot do that. So, please grab the SE Form 43 not upgraded to Form 44 click save and upload.
PussieTepulus Posted December 31, 2022 Posted December 31, 2022 WORDS OF WISDOM: Anti-DRM users stick with the computer you are currently using, DO NOT UPGRADE TO NEXT GEN!
PussieTepulus Posted December 31, 2022 Posted December 31, 2022 5 hours ago, t.ara said: If you use sse, you have to exactly keep on the correct versions, beginning with the game-versions, the suiting physics and keep in mind that hdt-pe is not working inside of sse-all the chains between ankles and wrists of zap can not work. This assets also can´t be "updated" to work with smp. With Skyrim SE introduction mostly all users jumped also or more earlier onto the next windows update. Hardware and software is not backwards-compatible and it´s fact that skyrim is an old game. LE specially. SSE seems to be made maybe for win 10, maybe it´s made for running still on win 7 - idk what bethesda is telling about that. And then you need to decide, which version of SSE you want to use. ANd then you have to collect the suiting mods, specially the suiting versions, which use this "dll"-files for SKSE-integration....If this is working you have to prepare as usually the CK64 by using a trick, so that it is not lacking. Then you need to decide for your female body-model and it´s wanted physics-there are options also coming with SSE, depending on your overall computer-power and enb-use, as usually. The latest enb-versions produce more effects, but this stuff takes POWER and so skyrim is suddenly wasting away lot of electric-energy, compared with the original and more moderate graphic. The problems you have seem to be inside of quest-mods. You know that skyrim SE has different target folder(s) for the scripts, I guess. Only said here to avoid a capital mistake. Maybe this is helping to check your actual installation again. Lara it is Form 44 which is culprit. We need Computer Platform, CPU, and Type of Memory DDR3/DDR4/DDR5. It is the Form 40 to Form 43 all over again. Skyrim Armageddon.
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