Kharadin Posted May 27, 2021 Posted May 27, 2021 9 hours ago, Scrab said: cannibalistic Orc & Cook of SLUTS HQ: Yagdo! Would that be the real soul of Skyrim? ?
cerebus300 Posted May 27, 2021 Posted May 27, 2021 2 hours ago, nimawi said: thought about doing that aswell but i kinda ruins the experience doesnt it? In terms of reloading yeah i did that but it only places it near me and doesnt activate the actual tether Yeah, it most definitely ruins the cart experience, but that has often been my only option in the past. I would just run with it as long as I could, sometimes less than a minute, before some animation causes a disconnect, then just run the rest of the way without it. I definitely would love an easy and viable reconnect command, or to not have it disconnect during animations, alas, I think that is a dream. I've had that happen as well, but much less often with resume than redux. When I use the debug to bring the cart back it does that and I can't reconnect.
lanaya1437 Posted May 29, 2021 Posted May 29, 2021 (edited) My game freezees every time the cart driver casts his spell on me. The tattoos get applied and the game then freezes and I have to manually exit it through the task manager. I use the default options, but have tried manually equiping all gear from the mod and applying the tattoos, and there wasn't an issue. I'm on SE, any ideas? Edited May 29, 2021 by lanaya1437
Scrab Posted May 29, 2021 Author Posted May 29, 2021 47 minutes ago, lanaya1437 said: My game freezees every time the cart driver casts his spell on me. The tattoos get applied and the game then freezes and I have to manually exit it through the task manager. I use the default options, but have tried manually equiping all gear from the mod and applying the tattoos, and there wasn't an issue. I'm on SE, any ideas? Your cart mesh might be corrupt or so
lanaya1437 Posted May 29, 2021 Posted May 29, 2021 11 minutes ago, Scrab said: Your cart mesh might be corrupt or so I installed the file for SE, is there a patch or something I need to install as well?
Scrab Posted May 30, 2021 Author Posted May 30, 2021 22 hours ago, lanaya1437 said: I installed the file for SE, is there a patch or something I need to install as well? Dont think so but if you crash when the cart is summoned and the individual items work, then what would be left to check is the actual cart itself and the summonFX, latter however is a Vanilla ressource (unless you modded it) and would probably causea lot of ctds during regular play too, so my bet is that something went wrong with your install and the cart mesh is broken, yay! Of course you can also try the alternate cart mesh and see if that fixes it, if the ctd presists after a reinstall
lanaya1437 Posted May 30, 2021 Posted May 30, 2021 13 hours ago, Scrab said: Dont think so but if you crash when the cart is summoned and the individual items work, then what would be left to check is the actual cart itself and the summonFX, latter however is a Vanilla ressource (unless you modded it) and would probably causea lot of ctds during regular play too, so my bet is that something went wrong with your install and the cart mesh is broken, yay! Of course you can also try the alternate cart mesh and see if that fixes it, if the ctd presists after a reinstall It's not the cart, the cart appears no problem, and the freeze happens sometime after that. Note that it's not a CTD, but a freeze, when I had problems with meshes before, it was always a CTD, not a freeze. I cast the spell on myself this time using the console, and the freeze happened again. The tattoos get applied, but the game freezes before the outfit appears. I've tested every individual item, except the tail (which I cannot equip for some reason, a message appears that 'I cannot remove the plug').
SOSMarche Posted May 31, 2021 Posted May 31, 2021 Howdy! LE player here. I am not seeing the tattoos pop up on the UNP body. I've tried both a custom color and the default. I have Slavetats installed as well but don't seem to have an MCM. Is that normal? Either way, would love to hear back.
Scrab Posted May 31, 2021 Author Posted May 31, 2021 2 hours ago, SOSMarche said: Howdy! LE player here. I am not seeing the tattoos pop up on the UNP body. I've tried both a custom color and the default. I have Slavetats installed as well but don't seem to have an MCM. Is that normal? Either way, would love to hear back. If you dont get a MCM then you didnt install the mod properly You need the main mod (Sluts Resume V1.20 (or so idk which version we are)) and then grab the LE ressources and MERGE them into the REsume File I will try to structure the download section better in V2
Scrab Posted May 31, 2021 Author Posted May 31, 2021 11 hours ago, lanaya1437 said: Note that it's not a CTD, but a freeze, Freeze usually happens when your RAM goes boom, Ive never heard of this kind of issue being due to a mod. Its usually a hardware issue somewhere somehow The summonFX for Conjuration Spells can be pretty draining, coupled with all the calculations that are happening during the cart spawning in, could be that your PC is just dying. Did you try playing through SLUTS in a mod-empty profile? (one where only the most necessary mods are loaded)
Freudian Posted May 31, 2021 Posted May 31, 2021 Mod is working great except the slavetats aren't working for me on LE, any help would be appreciated.
chaimhewast Posted May 31, 2021 Posted May 31, 2021 4 minutes ago, Freudian said: Mod is working great except the slavetats aren't working for me on LE, any help would be appreciated. According to a post on the previous page, the LE version of SlaveTats requires a domain field to be specified. I ran into this same issue (tats show up in the SlaveTats MCM and work fine when applied there, but SLUTS doesn't find them), made the recommended change, and it works as intended now.
bubbadogslaw Posted June 5, 2021 Posted June 5, 2021 (edited) I'm running into an issue where I can't tell the employee that I lost the cart? Like it goes through dialogue then i hear a weird hissing sound, but when i try to talk to him again it restarts that dialogue of delivery; I have the DCL patch installed and I am running the latest version of SLUTS. Could the fact I turned off consequences in DCL be the issue? I’m trying to rack my brain as to why I’m running into issues with this. I can post my load order if needed. Thanks! Edited June 5, 2021 by bubbadogslaw
boomybo Posted June 5, 2021 Posted June 5, 2021 I have a question! How do I tweak the timer on the vibrator? I got locked in the vibrator animation a little too long yesterday that I had time for a bathroom break, a coffee, and give a treat to my cats. The next time it happened, I timed it and I was stuck in place for 10 real minutes. How do I make sure it never happen again?
Scrab Posted June 5, 2021 Author Posted June 5, 2021 (edited) 4 hours ago, bubbadogslaw said: Could the fact I turned off consequences in DCL be the issue? I’m trying to rack my brain as to why I’m running into issues with this. I can post my load order if needed. Dont think so I believe someone else already reported this, Ill look into it when I got the time 36 minutes ago, boomybo said: How do I tweak the timer on the vibrator? Uninstall DD I dont remember having anything like that in SLUTS specifically, its just DD default behavior. Go into its MCM to Events and disable most/all of the Events there that may or may not have anything to do with it. DDs documentation is, frankly, terrible so I cant give you any precise leads here and that those Events are roughly 3 years too long on average is also well known and ignored. Just disable em or live with it Edited June 5, 2021 by Scrab
Herowynne Posted June 5, 2021 Posted June 5, 2021 4 hours ago, Scrab said: DD default behavior. Go into its MCM to Events and disable most/all of the Events there that may or may not have anything to do with it. This is excellent advice! @boomybo You want to choose the behavior for your game based on your current playthrough. If your playthrough is only about wearing bondage devices and you want the events and notifications, then leave DD's MCM events turned on. On the other hand, if you want to play other content that has its own events and animations, such as SLUTS, then you probably want to turn off all of DD's MCM events, because otherwise DD's events will clash with the content you are trying to play.
Scrab Posted June 7, 2021 Author Posted June 7, 2021 (edited) Currently building the Filly Coin shop (thats the last big thing before I release V2) The shop is held in charge by a not so dynamic duo named "Unlike Twins: Susy & Lucy". Creating their Daily Schedule was quite painful and I do in fact also have plans for them, so Yagdo isnt the only one with large plans, yay! .. but none of those will be part of V2 Talking about Yagdo, that ones got his story laid out now. Still need to implement it, not sure if that be part of V2 or if I add it later on, but those NPC will all have their own unique backstory and theyll reach from pretty normal to.. idk. The Filly Coin Shop is intended to be the reason why you come back to the HQ every now and again and unfortunately the Vanilla Game doesnt allow for other currencies than Gold and the Filly Coin Shop is unfortunately not using Gold and I unfortunately didnt wanna use Dialogue to manage it all, so Im currently writing on an entire new navigation menu using SkyUI in hope it wont look too ugly, sigh sigh. Maybe in the future I try to make some custom menus, well see (Id actually love to make some custom menus) In any way, for the time being, the Filly Coin shop will be a bit slim because I actually want to get V2 out and then work on properly building everything up in their own Updates. What you will get with V2 is not everything I have planed for the HQ (in fact a large section of the HQ will be inaccessible) but I am admittedly getting somewhat bored of working on the mod so my main goal right now is to get a proper base foundation going and publish the thing Ive also got a cute function for you (this time Im serious, its a very cute function) which is dictating the pricing for Upgrades: Spoiler Very simple little Functions compared to the other 2 but doesnt always have to be complicated, aye? The function scales from 1050 (Lv1) to 1.050.000 (Lv10) Making the total cost to max out 1 Piece of your Armor 3 429 250 Filly Coins! This sounds like a lot - and this is a lot considering you do that 4 times - but remember that a good chain haul can give you a few 100k and this is intended to take a good while before you complete it. I was talking about focusing on "progression" and "long time motivation" and I hope that this Upgrade System does just that. (Also Im certain seeing that number go up with your Filly Armor will be very satisfying) /E My displays are working now too \o/ Spoiler Edited June 7, 2021 by Scrab 6
SirCrazy Posted June 8, 2021 Posted June 8, 2021 What can we buy with the Filly Coins? I hope its something unique and worth the time investment. Getting gold in Skyrim is easy with a little bit of crafting skill. With gold and crafting skill it's very easy to acquire or create the most powerful items in game. 1
Scrab Posted June 8, 2021 Author Posted June 8, 2021 (edited) 4 hours ago, SirCrazy said: What can we buy with the Filly Coins? I hope its something unique and worth the time investment. For the time being, the shop will only offer Gold Exchange Upgrade System* Uniform Dye** Blindfold & Chastity Purchase *The shop technically supports it all the way to Lv10/10, but from Lv3 onward you will need something called "Titanium" which is a new Ore Ill introduce alongside the HQ which however wont be accessible regularly in V2 in a large enough quantity as the Mines where you get it from will be empty in V2 and getting there itself will take a smoll quest line which I also wont be introducing in V2 V2 will be disappointing to some, very disappointing to some others and rightfully so, but SLUTS HQ gives the mod a massive momentum and even now I technically quadrupled the content in this mod, turning all of it into playable content is just.. a very ambitious project - a project my mentality wont allow me to rush through at once **This is the MCM Color Choice Option which I moved into the shop, instead of setting a Color in the MCM, you now dye your uniform for 5k Coins (1 Haul usually rewards with at least 10k) I leave the shop small rn as I want to check into .swfs myself and see if I can create a proper shop UI. The current UI is .. working. Like all of it works (took me less time than expected) but its not exactly enjoyable to navigate, so I make a smoll shop first then look into costumes menus and if it works I wont have to translate a massive shopping list into the new UI, otherwise I can still add new things to the current list Edited June 8, 2021 by Scrab 4
bubbadogslaw Posted June 8, 2021 Posted June 8, 2021 (edited) Hey Scrab! Have you had a chance to look into that issue yet? No rush, just curious because I’m excited to be able to use your mod properly lol. Keep up the great work! Edited June 8, 2021 by bubbadogslaw
Scrab Posted June 8, 2021 Author Posted June 8, 2021 (edited) 1 hour ago, bubbadogslaw said: Hey Scrab! Have you had a chance to look into that issue yet? No rush, just curious because I’m excited to be able to use your mod properly lol. Keep up the great work! Not yet, no. Im currently trying to finish the Shop & Upgrading System (alongside the Customisation System which I reworked for V2). I will look into it when I get to proper playtesting I believe I finished the Shop for now btw. I underestimated the amount of work (and money, primarily money) going into creating a custom interface so were going to stick with the one in V2 for a very long while For V2 the Shop offers the following trades: Gold (Ratio: 75:1)* General Goods Titanium (75.000 FC/Ingot)** Device Keys SLUTS Device Key (20.000) SLUTS Furniture Key (25.000) Devious Restraints Key (17.500)* Devious Chastity Key (22.500)* Piercing Removal Tool (20.000)* Upgrade Service Briddle (Lv1 -> Lv10 // Total Cost: ~3.5m FC) Mittens (Lv1 -> Lv10 // Total Cost: ~3.5m FC) Boots (Lv1 -> Lv10 // Total Cost: ~3.5m FC) Blindfold ((Lv1 -> Lv10 // Total Cost: ~3.5m FC) Chastity (Lv1 -> Lv3 // Total Cost: ~1.2m FC)*** Filly Gear**** Unlock Dyes (25.000 FC, 4 Dyes) Unlock/Sell Blindfold (Buy for 50.000 FC, Sell for 5.000 FC) Unlock/Sell Chastity (Buy for 50.000 FC, Sell for 5.000 FC) Unlock Yokes (40.000 FC, 6 Yokes) Unlock Yokes (20.000 FC, 5 Tails) * For one, Gold Ratio has been increased. In V1.20 Carriage Drivers give you Gold at a Ratio of 37:1 but because going forward, Licenses, HQ Quests, Filly Rewards, etcpp will most certainly drastically increase the amount of Filly Coins you can get, I decided to increase the Ratio. I assume most of you wont really be using FC to buy Gold anyway, but thats just that Also HQ will sell their things for less money than the Carriage Drivers. Driver Ratio for Gold is 100:1 in V2, the Key Pricing stays unchanged (20k/25k/25k) ** Titanium is extremely expensive to buy. You will need a large quantity of it to get 1 Device to Lv10. Youre intended to get Titanium from different sources than buying them from the Shop, the Shop is intended to only give you those last 2 Titanium bits when you really need them Unfortunately, the main source for Titanium wont be introduced in V2, making this overly expensive shop the only reliable source for it. Sorry :< *** Chastity Belt Upgrade works different to the others: Instead of adding Stats to the Belt or any special effects, the Belt will instead scale in security. That is intended to be a indirect interaction with other DD mods rather than an actual gameplay feature of SLUTS itself The Lv1 Belt will be a generic DD belt that any mod is allowed to strip without consequence. The Lv2 is block generic, meaning that some mods may strip them but I hope that the amount of this happening will be reduced due to this keyword. The Lv3 Belt is a Quest Item, disallowing any mod but SLUTS to unequip it **** Im not entirely sure if you guys will like this. I thought of it as a neat idea so I implemented it Basically with V2 going forward, Tails, Yokes and the Color for your Filly Uniform will have to be unlocked first. You can buy the specific Items and they stay unlocked, when you first start out as a SLUT Worker, you will only be able to use the default Black Uniform with Default Yoke & Basic Tail (or none). To customize your Uniform, you will have to go to the HQ and use the Ledger in the Display Room to change your Filly Gear You can preview your Filly Gear on the DD Furniture next to it Edited June 8, 2021 by Scrab 2
blahity Posted June 9, 2021 Posted June 9, 2021 (edited) These upgrades look really awesome! I can see it being expanded with other options later like "escrow at destination," "Free-use Tattoo," "Permanent S.L.U.T.S tattoo," etc. (just spit-ballin' have no idea how difficult any of that would be to do.) I'm still a little unclear what upgrading non-belt restraints does. Make them more difficult to escape? Increase FC rewards? Edited June 9, 2021 by blahity Clarification
Herowynne Posted June 9, 2021 Posted June 9, 2021 35 minutes ago, blahity said: "escrow at destination" I would love to see this feature.
ahsdg Posted June 10, 2021 Posted June 10, 2021 (edited) Yeah it seems that I am having the same problem as other LE users. I installed both main file "SLUTS 1.20" with the "LE Resources" overriding the main file and Slavetats 1.3.6. Ive tried editing the line that another user posted above relating to the "domain" in the SLUTS_Livery pex file. All other tattoos work fine, but only the SLUT tattoos fail to work in any situation. it lets me select the category, but the second line for choosing a tattoo simply never changes to the one I want. Ive edited the one line the, and even all of the lines in the pex files to see if something was missing, but no combination of line edits and reinstalls, fresh starts or anything will make it work. Any ideas? edit: reading through all of the changelogs I realized what the author meant by changing Form 44 and the ck, which means creation kit. Didnt recognize those terms cuz Im a noob with modding and computers. Lets see if I can figure out what the heck that is. edit2: so yes, saw a tutorial on how to convert to form 43 from 44 (SE to LE) for the ESP, checked the tattoo files one more time for the lines, and restarted the game. no dice. If I am not doing anything wrong I guess for anyone on LE who has this problem its best to just stick to the Redux version for the time being until it hopefully gets fixed or there is a more concrete solution. for reference here is the conversion video: its for converting from LE to SE (43 to 44 I believe) so I just did it backwards for SE to LE following the same directions. If your creation kit SkyrimEditor.INI is not configured to upload multiple masterfiles, it might return a CK issue: "Multiple master files selected for load. Load operation aborted." In that case according to a reddit forum I found you have to edit your SkyrimEditor and add these lines to it under the respective sections [General] bAllowMultipleMasterFiles=1 bAllowMultipleMasterLoads=1 [Archive] bInvalidateOlderFiles=1 SArchiveList=Skyrim - Textures.bsa, Skyrim - Meshes.bsa, Skyrim - Animations.bsa, Skyrim - Voices.bsa, Skyrim - Interface.bsa, Skyrim - Misc.bsa, Skyrim - Sounds.bsa, Skyrim - VoicesExtra.bsa, Skyrim - Shaders.bsa, Update.bsa, Dawnguard.bsa, HearthFires.bsa, Dragonborn.bsa SResourceArchiveList=Skyrim - Textures.bsa, Skyrim - Meshes.bsa, Skyrim - Animations.bsa, Skyrim - Voices.bsa, Skyrim - Interface.bsa, Skyrim - Misc.bsa, Skyrim - Sounds.bsa, Skyrim - VoicesExtra.bsa, Update.bsa, Dawnguard.bsa, HearthFires.bsa, Dragonborn.bsa SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa, Dawnguard.bsa, HearthFires.bsa, Dragonborn.bsa and here is my sluts_livery.json file for reference if anyone would like to double check what I did was correct. sluts_livery.json So yeah this is most involved Ive been in terms of modding the "insides" of skyrims files if it can be called that so please anyone who can correct me or add to it feel free. Legendary Edition ❤️ Edited June 10, 2021 by ahsdg
Scrab Posted June 10, 2021 Author Posted June 10, 2021 (edited) 6 hours ago, ahsdg said: so yes, saw a tutorial on how to convert to form 43 from 44 (SE to LE) for the ESP No, thats LE to SE. Im primarily working on SE, hence my .esp are Form 44 about your .json Theres a syntax error. A json has all but its last line end wiht a comma of each block Those .json are edited to contain the "domain" field sluts_dirty.json sluts_misc.json sluts_livery.json Edited June 10, 2021 by Scrab
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