Canolais Posted April 12, 2022 Posted April 12, 2022 23 hours ago, tasairis said: Not really, no. There will be one when the mod page is created. But this thread is still fine, like I'm not abandoning it or anything, just not releasing any more test versions here. Yeah, I tried to do some fancy thing regarding when they follow the player, and it created some conflicts or something. I'm dropping the fancy stuff and giving them a plain-old "follow player" package instead. Should be much more reliable. Corrupted? There are a couple things that won't get cleaned up after uninstalling 0.4 but I wouldn't have expected any kind of corruption because of them - just a few lingering unattached references. Need Fuz Ro D'oh. I can't remember exactly when I made what changes, but the delay could be because they're looking for animations. For a while that happened before the quest would start up and then I switched to running it in the background, but I don't remember if I actually ever released that... Do you have any mods that change the area around the Mansion? City overhauls or similar? That's the only thing I'm currently aware of that could create problems. I hate doing little tricks like that. Maybe as a sort of debugging/compatibility option in case of problems, but I'd still rather try to solve those problems than break mah immershun. "Not really, no. There will be one when the mod page is created. But this thread is still fine, like I'm not abandoning it or anything, I'm just not going to release any more test builds here." ... Serious question: So where are the new test versions being published? ?
mircislav Posted April 12, 2022 Posted April 12, 2022 To players that have CTD or problems with this mod - this mod is on of the cleanest (safe) mods here, when installed as should, with all the requirements. Problems with the inn usually are when other mod is changing the same cell where the inn is located. And regarding the dog, usually mod messing with dogs, like companion mod or something like that. I never had any problems with this mod (or the earlier ones) and I am playing it on LE.
TheAmazingRob Posted April 12, 2022 Posted April 12, 2022 (edited) So I'm running through this for a first time. I have all the other SL/CF/MNC type mods installed and they have worked well for quite some time now. My issue is actually bringing the two new canines home from the sell. They disappeared at the door, can't be found. I was given the basement key but nobody meets me down there. The dogs are out being dogs I guess. So anyway, I thought I'd just console past that part of the stage. One of the early posts in this thread state MQ01 is the quest I'm on, I went to check the stage to go past this missing dog thing and I can't seem to progress in MQ01 according to setstage, getstage, or any other quest command, they say quest does not exist. I tried showquesttargets but honestly I have a bajillion quests piled up right now and this mod disappears into the multitude of numbers. I opened AM.esm in SSEEdit and see the quests are indeed MQ01 so I'm not sure where I'm f'n up. I've advanced stages before so I know it's not total tardation but I must be doing something wrong. **FIGURED THIS OUT** The quests are actually AM4_MQ* so I'll mess with this a bit. Edited to add: I do recall earlier in the thread a mention or two of dialog flying past. I had that issue as well. A lot of lines shoot past when she had multiple lines to deliver. I do have Fuz Ro D'oh installed and haven't had this issue with any other mods. Just wanted to add that in case it helps anyone. Using AM4, ver 0.4.0 with the 0.4.2 patch. Edited again to add: The huskies showed up. I could see their quest indicator in the compass so I sat outside Falkreath for awhile and up they ran. They still won't follow me into the house though. They follow me everywhere else, even to dungeons, but they refuse to follow me into the mansion. Edited April 13, 2022 by TheAmazingRob
Crooltool Posted April 16, 2022 Posted April 16, 2022 the custom horses are missing their bits, any fix?
nomkaz Posted April 16, 2022 Posted April 16, 2022 2 hours ago, Crooltool said: the custom horses are missing their bits, any fix? Make sure your animal/creature schlongs mod is loading just after xpmsse
DonutBiscut Posted April 17, 2022 Posted April 17, 2022 Getting CTD everytime I walking into the building and no mcm menu appearing i've seen other people have the same issue in this thread but I haven't really found a solution. maybe I have a mod missing because I can't really see what mods this mod requires but that could just be me being blind
Mr-Bipen Posted April 18, 2022 Posted April 18, 2022 So I'm having an issue where after talking to the jarl and coming back to the inn, the woman and the dog (sorry cant remember there names right now) are having sex after that she talks to me and ask if I want to have a go. But after having sex with the dog nothing happens. Even getting her to have sex with him instead doesn't to anything. Anyone had issues like that and know a solution or why it might be happening?
hmoobsack Posted April 18, 2022 Posted April 18, 2022 Hello, how do I start this quest. I've met Thaena in the mansion but no extra dialogues to continue.
skyrim482 Posted April 18, 2022 Posted April 18, 2022 Hey tasairis so are you deciding to redo a bunch of what you have done in the past releases ? Is that kinda why your just going to wait and release the 1.0? I hope all is well, dont put to much on your plate at once. Looking forward to the mod, even if its another test version ?
DonutBiscut Posted April 19, 2022 Posted April 19, 2022 So to anyone having CTD issues make sure your skyrim version is not AE and if your using a mod manager click merge not replace when installing the patch 1
hmoobsack Posted April 21, 2022 Posted April 21, 2022 On 4/18/2022 at 3:25 AM, hmoobsack said: Hello, how do I start this quest. I've met Thaena in the mansion but no extra dialogues to continue. Fixed it by removing Requiem.
Lillithcometh Posted April 24, 2022 Posted April 24, 2022 theres no dialogue to start the quest...i Dont have requiem like the previous posts issue ran into....any ideas?
tasairis Posted April 24, 2022 Author Posted April 24, 2022 Okay, where did I leave off... On 4/17/2022 at 7:35 AM, DonutBiscut said: Getting CTD everytime I walking into the building and no mcm menu appearing i've seen other people have the same issue in this thread but I haven't really found a solution. maybe I have a mod missing because I can't really see what mods this mod requires but that could just be me being blind Playing SE or LE? Can you get a crash dump? On 4/17/2022 at 5:14 PM, Mr-Bipen said: So I'm having an issue where after talking to the jarl and coming back to the inn, the woman and the dog (sorry cant remember there names right now) are having sex after that she talks to me and ask if I want to have a go. But after having sex with the dog nothing happens. Even getting her to have sex with him instead doesn't to anything. Anyone had issues like that and know a solution or why it might be happening? Any errors in your Papyrus log? Do you have any dialogue options if you talk to her? On 4/18/2022 at 6:32 AM, skyrim482 said: Hey tasairis so are you deciding to redo a bunch of what you have done in the past releases ? Is that kinda why your just going to wait and release the 1.0? I hope all is well, dont put to much on your plate at once. Looking forward to the mod, even if its another test version ? Yes and no. Some of it I've been rewriting over, like the story and quests is quite different, but the complicated bits of technical functionality should be more or less the same. On 4/20/2022 at 6:43 PM, hmoobsack said: Fixed it by removing Requiem. Do you know what the conflict was? 14 hours ago, lightspeed77 said: theres no dialogue to start the quest...i Dont have requiem like the previous posts issue ran into....any ideas? What was there? Did you talk to her when you entered the building? Have dialogue about that? Anything if you try talking to her now? Anything in the journal?
mircislav Posted April 25, 2022 Posted April 25, 2022 (edited) For anyone wondering about and can not find requirement: REQUIREMENTS: -SexLab 1.50 or newer ( You need to enable creature animations in the SexLab Options Menu ) -SKSE 1.71 -FNIS + FNIS Creature Pack -MoreNastyCritters -> adds more animations and nude creature models -Fuz Ro Do'h -> needed to display subtitles All of those (and their requirements) for SE or AE. Also, read the first page of this mod again!!! Edited April 25, 2022 by mircislav
Lillithcometh Posted April 25, 2022 Posted April 25, 2022 8 hours ago, tasairis said: Okay, where did I leave off... Playing SE or LE? Can you get a crash dump? Any errors in your Papyrus log? Do you have any dialogue options if you talk to her? Yes and no. Some of it I've been rewriting over, like the story and quests is quite different, but the complicated bits of technical functionality should be more or less the same. Do you know what the conflict was? What was there? Did you talk to her when you entered the building? Have dialogue about that? Anything if you try talking to her now? Anything in the journal? hello! so first entering the mansion, i find thanea upstairs and she has the generic options i have for all npcs (various dialogue prompts from other mods) but no forcegreet as ive read that should happen. i leave the mansion and re enter, still nothing, this was all done on a clean save as i previously ran AM+ on my other playthrough. I found a previous post needing to forcestart the quest stage and after that (similar to the post) its ran smoothly, just dont know why it never properly triggered to begin with
Lillithcometh Posted April 25, 2022 Posted April 25, 2022 also i should add not soon in i got this error message, right where first finding thanea and bailey going at it, the scene fails to load. often times when saving before going up the stairs, the scene will fail to start.
tasairis Posted April 25, 2022 Author Posted April 25, 2022 30 minutes ago, lightspeed77 said: also i should add not soon in i got this error message, right where first finding thanea and bailey going at it, the scene fails to load. often times when saving before going up the stairs, the scene will fail to start. Possibly a dumb question but do you have animations? Can you use MatchMaker to set up Thaena and Bailey?
Mr-Bipen Posted April 25, 2022 Posted April 25, 2022 13 hours ago, tasairis said: Any errors in your Papyrus log? Do you have any dialogue options if you talk to her? Not as far as I can see. But I got it fixed by setting stage. It also happened with the demonstration for the jarl but haven't happened since. PS: After getting to play the quest for a bit I'm loving it the dialogue is on another level. Keep up the amazing work man ❤️
tasairis Posted April 25, 2022 Author Posted April 25, 2022 5 hours ago, killer905 said: Hopefully it will also be on the LE version. Like before, I'll try to be compatible with LE as much as I can, but I'm not going to officially support it - as in publish a separate ESP using CK32, or really even test the SE plugin in-game with LE. It's just too much time. But if people want to play in LE and can "do the legwork" on my behalf, I'd be happy to work with them to resolve bugs. 2
Lillithcometh Posted April 26, 2022 Posted April 26, 2022 18 hours ago, tasairis said: Possibly a dumb question but do you have animations? Can you use MatchMaker to set up Thaena and Bailey? i love dumb questions for i am a dumb person often XD yes i do, and i should have mentioned they have triggered before (when ccoming straight from the jarl) it triggered, but from loading an autosave to right before heading up the staircase is when i got the error. Also, i redid another new save and my initial problem was solved, i think i had residule AM+ on that previous clean start
tasairis Posted April 27, 2022 Author Posted April 27, 2022 On 4/25/2022 at 7:01 PM, lightspeed77 said: i love dumb questions for i am a dumb person often XD yes i do, and i should have mentioned they have triggered before (when ccoming straight from the jarl) it triggered, but from loading an autosave to right before heading up the staircase is when i got the error. Also, i redid another new save and my initial problem was solved, i think i had residule AM+ on that previous clean start SexLab doesn't like it if you load a save that had animations running when it was made. Which would be the case here: the animation starts right as you enter the building and is paused on the first stage until you find them. So that might be the problem.
viterra Posted May 5, 2022 Posted May 5, 2022 I found a mistake - some dialog branches are not disclosed when using a companion. Condition GetFactionRank is not working in faction CurrentFollowerFaction. I't must be changed to GetInFaction.
viterra Posted May 5, 2022 Posted May 5, 2022 (edited) I went through a mod and all that is not enough there is a radiant quest where there is an opportunity to invite the inhabitants of Skyrim in the tavern, they would come, agreed with the mistress and go to do their business in the basement. There may also be a stitch of animals for a variety and hire an assistant for the hostess and for clients support. PS: Author! Thank you very much for supporting the game for a male character. Where everyone is doing companions. Edited May 5, 2022 by viterra
NutBoi Posted May 6, 2022 Posted May 6, 2022 (edited) Question: In the beginning when you're asked how much experience you have with animals how much of the dialogue does that effect? Edited May 6, 2022 by NutBoi
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