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Posted

Apologies all. I've been a little distracted lately. And when not distracted, I've been on a Skyrim jag. I'm sure I'll switch back to Fallout before too long though :)

 

On 10/20/2021 at 4:49 PM, kieron746 said:

How to vet the tattoo working the clothes work but not the tattoos 

 

Can you get them to apply using LooksMenu? There's three layers to the colored ones. You want them color, then black, then white.

 

3 hours ago, sanguinius86 said:

Hello everyone. Is there a way to tone done the glow of the containement tube? They are awfully bright... Or is it a bug...?image.png.22e359066f700858870dddf84b1ad646.png

 

and

 

On 10/13/2021 at 2:26 AM, Athoren said:

Sorry if this has been answered before i just checked through the post but it seems mostly about the tops and tattoos

my confinement tubes are SUPER bright so much so you almost cant see if someone is inside them. not sure if this is just a bug for me or a config set to high can you turn off the tube lights?
 

otherwise great mod. thank you for all your hard work.

 

I used ENB Lights to add a bit extra glow to the tubes. I'm not sure what that will do in the absence of an ENB. I'll have to get my Fo4 out of mothballs and look at my settings.

 

 

On 10/19/2021 at 7:18 AM, publishermike54 said:

Hi, fantastic mod you have and it's making me play lots of the raider capture stuff before I even get going on the Institute main quest. Anyway, how on earth can I get the tattoo frame to work. My slaves just kneel and don't sit on it, so I keep getting a message to that effect from the machine. I haven't been able to find any exact instructions as to how to make it work. And having slaves get into the pillory and hanging x frame with lights doesn't work for very long, as they spend about a minute then get out and start roaming around.

 

Instead of telling the slaves to use the equipment, assign them to the settlement, and then assign the slaves to the furniture like you were telling a settler where to work. That should work better.

Posted
13 hours ago, DocClox said:

Apologies all. I've been a little distracted lately. And when not distracted, I've been on a Skyrim jag. I'm sure I'll switch back to Fallout before too long though :)

 

 

Can you get them to apply using LooksMenu? There's three layers to the colored ones. You want them color, then black, then white.

 

 

and

 

 

I used ENB Lights to add a bit extra glow to the tubes. I'm not sure what that will do in the absence of an ENB. I'll have to get my Fo4 out of mothballs and look at my settings.

 

 

 

Instead of telling the slaves to use the equipment, assign them to the settlement, and then assign the slaves to the furniture like you were telling a settler where to work. That should work better.


I am looking to go back to skyrim after the anniversary edition is out so I do not mind that at all lol. Could have 'Bandit Reform School' for Skyrim lol 

Posted
1 hour ago, Farsh-nuke said:

I am looking to go back to skyrim after the anniversary edition is out so I do not mind that at all lol. Could have 'Bandit Reform School' for Skyrim lol 

 

Well, there is the Slaver's Spellbook. Not a lot of furniture there, but you know me...

 

And, with a little bit of luck, I'll get soem time to work in Girl In A Jar pretty soon, which should result in some interesting furniture options :D

Posted
2 hours ago, DocClox said:

 

Well, there is the Slaver's Spellbook. Not a lot of furniture there, but you know me...

 

And, with a little bit of luck, I'll get soem time to work in Girl In A Jar pretty soon, which should result in some interesting furniture options :D


Just try and see that it works with Special Edition. Though I know that can be difficult

Posted
2 minutes ago, Farsh-nuke said:

Just try and see that it works with Special Edition. Though I know that can be difficult

 

'S OK, I migrated to SE a while back.

Posted

OK: Bodyslide. You'll need a body mod like FusionGirl or CBBE. I'm using CBBE here because this is actually on Skyrim, but I'd recommend FusionGirl for RRS. You'll also need Bodyslide.

 

Start up Bodyslide and pick a preset and a body. The preset is the general shape, the body is going to be what your girls look like naked. Use the preview button on the bottom to make sure it looks right.

 

image.png

 

When you're happy, choose build.

 

Once that's done, in  the Outfit/Body dropdown, choose one of the RRS outfits and build that. Or you can batch build and build them all at once. Just watch you don't overwrite you new body with a "never nude" version, or everyone will be wearing bra and knickers.

 

In game, you should be able to build the outfits at the chemlab. Look for a "Raiders Reform School" submenu, and they'll all be under there.

Posted
15 hours ago, DocClox said:

Once that's done, in  the Outfit/Body dropdown, choose one of the RRS outfits and build that. Or you can batch build and build them all at once. Just watch you don't overwrite you new body with a "never nude" version, or everyone will be wearing bra and knickers.

thats the part i dont understand, when i preview for example the tank top it appears with a "no image" texture

 

Posted
7 hours ago, Stockkig said:

thats the part i dont understand, when i preview for example the tank top it appears with a "no image" texture

 

 

So something isn't set up right or the mod didn't install properly.

 

  • What's your mod manager?
  • Do you get the same "no image" texture for non-RRS outfits?
Posted (edited)

Awesome mod, adds so much to the base building and collecting ?. But is there any way to disable respirator hoods and clotthing removal in respirator tube? Or it's only possible with recompiling scripts?
Edit: Nevermind, looked into .esp file and found out that it's done by one particular script, so I've detached autoequip scripts from white and magenta tubes
Also i have a question: could i use your scripts in my future projects if I would make any?

raider_reform_school.esp

Edited by DMC500
Posted
3 hours ago, DMC500 said:

Edit: Nevermind, looked into .esp file and found out that it's done by one particular script, so I've detached autoequip scripts from white and magenta tubes

 

I was going to reply earlier, but RL happened and I didn't get a chance. Glad you worked it out

 

3 hours ago, DMC500 said:


Also i have a question: could i use your scripts in my future projects if I would make any?

 

Sure, no problem :)

Posted

hi, how can i remove the tattoos? 

 

i removed them with "slm 14" but once i enter or exit power armor they are applied again.

Posted

I need some slight help, since i am a noob on all this body slide magics, i was wondering if you could explain me how to make the tops fit into the atomic body or other body models, no mather what i try to move in the bodyslide options they always end up smaller than the breast.

 

If i get better at this, my big goal would be Atomic Beauty or Le Buge Hoobies level of homungous bodies working with those tops/bikinis.

Posted
26 minutes ago, ASMRDEUS said:

I need some slight help, since i am a noob on all this body slide magics, i was wondering if you could explain me how to make the tops fit into the atomic body or other body models, no mather what i try to move in the bodyslide options they always end up smaller than the breast.

 

If i get better at this, my big goal would be Atomic Beauty or Le Buge Hoobies level of homungous bodies working with those tops/bikinis.


Open them in bodyslide and there should be an option to make the outfit fit the bodyslide.

Posted (edited)

Excellent mod, but I have a feature request:

 

I don't want to clutter my settlements with beds for captives who are being kept in restraints just to keep the vanilla settlement system happy.

 

There is a solution to this. The system counts workshop-added furniture as a bed if the following actor values are set on the base Furniture form:

 

Bed: 1 (if you set this to a higer value it will be counted as that many beds)

WorkshopResourceObject: 1 (so the workshop system actually counts it)

 

 

Edited by unstattedcommoner
Posted
1 hour ago, unstattedcommoner said:

Excellent mod, but I have a feature request:

 

I don't want to clutter my settlements with beds for captives who are being kept in restraints just to keep the vanilla settlement system happy.

 

There is a solution to this. The system counts workshop-added furniture as a bed if the following actor values are set on the base Furniture form:

 

Bed: 1 (if you set this to a higer value it will be counted as that many beds)

WorkshopResourceObject: 1 (so the workshop system actually counts it)

 

 


Ooh, that would actually be cool. Though I suppose the problem with that is random settlers would keep climbing in to sleep. Though there is a privacy mod.

Posted
3 hours ago, unstattedcommoner said:

There is a solution to this. The system counts workshop-added furniture as a bed if the following actor values are set on the base Furniture form:

 

That would make life easier, wouldn't it?

 

I'm just gearing up to resume some Skyrim modding, but I should be able to squeeze that in. Let me see what I can do.

Posted (edited)

Great mod idea. the actual mod doesn't download tho. Neither does it's prior version. The shadow of great sadness fell over the common wealth.

 

Edit 220306: Okay!! Happiness! It downloaded and it's installed. Seems to work okay and then I tried to implement tattoos. I'm struggling with purple glowing girls now.

Edited by MrGrey
Posted
5 hours ago, MrGrey said:

Great mod idea. the actual mod doesn't download tho. Neither does it's prior version. The shadow of great sadness fell over the common wealth.

 

That's new. I don't have time now, but I'll take a look when I get in from work.

Posted (edited)

A little stuck getting this mod to work. I load it up with all the requirements and build the outfits in bodyslide but nothing shows up in the game itself. Using Vortex and the plugin just has an obscure notification saying 'missing masters'. RRS shows up in the MCM but if I go to a chem station there's no submenu for RRS. Any thoughts? Are there DLC requirements? I just have the base game Nuka world and vault tec workshop

Edited by amaj
  • 4 weeks later...
Posted

?What a fantastic mod you’ve made

here and I’m working hard to decorate my slave settlement. I can’t make JB work well with my other race mod so I use F4SS instead, they did work similar in some way. Anyway, can I ask you how to achieve the glowing effect on tattoo? Because the glowing tattoo is my favorite idea, I’d like to make other tattoo have the same effect. But my previous attempt of editing material file was not working?, so I wonder how did you make it work.

Posted

How do you get the tattoos to show up. i have equipped the tops, the bikinis, and the tattoos separately and together, but the tattoos never show up.

this picture is with the bikini on, showing the overlays show up in the menu but nothign visible.

 

do i need to do something to make this work?

Untitled.png

Posted
On 10/28/2021 at 12:13 AM, DocClox said:

 

So something isn't set up right or the mod didn't install properly.

 

  • What's your mod manager?
  • Do you get the same "no image" texture for non-RRS outfits?

I use mod manager 2 and only is with the things of rrs

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