warblegarblegarble Posted October 22, 2021 Posted October 22, 2021 On 10/19/2021 at 9:12 PM, Cano Lathra said: Which sounds are you looking for? IIRC the mod uses vanilla sounds for all milker actions, including equip/unequip and milking. Ya just the breast milkers, looking for a way to either change the sound it emits while equipped or mute it entirely
Invictusblade Posted October 22, 2021 Author Posted October 22, 2021 34 minutes ago, warblegarblegarble said: Ya just the breast milkers, looking for a way to either change the sound it emits while equipped or mute it entirely I might go over the vanilla sounds and see if there is a sucking sound (the problem with this is that I did add needles as an option(btw that was designed for slavery style milkers) 1
Farsh-nuke Posted October 23, 2021 Posted October 23, 2021 1 hour ago, Niki-Niki said: EDIT : I just noticed there was a 2.55 patch somewhere here posted, installed it and that seems to have fixed the issue, got no idea how I missed that. let it be known I never claimed to be smart- Love the mod so far, although I tried installing the mod differently through NMM (installing both 2.40 and 2.50, installing just one, installing both without the Baby Addon etc) and I could never get deathclaw babies after birth, it was always human babies. I did experience multiple births before the last birth that gives the labor quest. Is there something I'm missing about the creature breeding? Is the birth supposed to give eggs or just babies? I did also wait around for them to grow up and they were indeed human children. I have grabbed all the perks, tried forcing births and waiting them out, tried impregnating my character via the apparel injectors and just animations with the deathclaw, and nothing worked so far. I do get the Impregnated(Deatchlaw) perk as well if that's useful info Current got these esps in my load order FPE, FPEAIOCreatureAddon and FPEAIOCreatureAddon_DLC02, FPE BabyAddons, FPE BabyAddon_Cloning, FPE_MoreCreatures-BabyAddons, INVB_Resources, INVB_Whatsyourname, INVB_WastelandDairy_AltStart I have also made sure to do the "Clear and Register Baby Addons" after installations, using clean saves during my testing And apologies if any needed info is missing or my formatting is odd, I don't exactly write on forums often So looking at that install there are a lot more things to install that when I installed it back in may or whenever. I haven't even gotten to the point where people start having babies ever. so I'm not criticising. I just am not surprised a bit of the install process was missed.
Skypo Posted October 26, 2021 Posted October 26, 2021 (edited) (edit: I had issues with babies not changing into children but that's working now) another question instead: I'm using FPE 3.66 + More Creatures and the current version of WDF. Pregnancy is working but my character only gets human babies, even when impregnated by creatures. I can extract fertilized eggs from the creatures with the syringe gun but I was hoping that my character would be able to give birth to creatures or to lay the eggs so I don't have to use the syringe gun. Ist this possible somehow? Great mod btw! Β Edited October 26, 2021 by Skypo
Invictusblade Posted October 28, 2021 Author Posted October 28, 2021 On 10/17/2021 at 6:07 PM, Invictusblade said: so I have been delay a little bit with the issue above(my issue with enslavement) Β so I hoped to have a simple global controlling the recipes (to craft the slave cages) 0=Normal (No recipes) 1=Requires a kill (Requires you to kill the targeted NPC first) *note, I tested the killing part and that does work 2=Cheat (allows you to craft the slaves at will) Β but this idea doesn't work at all Β so I am removing the global idea and replacing it with the killing NPC only. also I added some more recipes which requires a certain amount of kills Gunners(100 kills) Raiders(100 kills) Settlers(25 kills) Β btw I should add more to this mod but cannot be bothered at the moment. (requires "bah" to craft the cages) Β here is the file INVB_Enslavement.esp 116.83 kBΒ Β·Β 4 downloads so it been a few days since this minor update, do people like the changes? (I know it is cheaty at the moment) does it work properly for you? 1
tookachinchilla Posted October 29, 2021 Posted October 29, 2021 I'm having an issue where I'm getting belly morphs, but not breast morphs (build morphs has been done in Bodyslide). Here is my load order: Β Spoiler Β 0 Β 0 Β Β Fallout4.esm Β 1 Β 1 Β Β DLCRobot.esm Β 2 Β 2 Β Β DLCworkshop01.esm Β 3 Β 3 Β Β DLCCoast.esm Β 4 Β 4 Β Β DLCworkshop02.esm Β 5 Β 5 Β Β DLCworkshop03.esm Β 6 Β 6 Β Β DLCNukaWorld.esm Β 7 Β 7 Β Β HUDFramework.esm Β 8 Β 8 Β Β AAF.esm 254 FE Β 0 AAFThemes.esl Β 9 Β 9 Β Β FP_FamilyPlanningEnhanced.esp Β 10 Β a Β Β INVB_WastelandDairy.esp Β 11 Β b Β Β SimSettlements.esm Β 12 Β c Β Β TortureDevices.esm 254 FE Β 1 Lazman Female Outfit Replacer.esp 254 FE Β 2 Scrap Everything - Core.esp 254 FE Β 3 Scrap Everything - Far Harbor.esp 254 FE Β 4 Scrap Everything - Nuka World.esp Β 13 Β d Β Β Vivid Fallout - All in One - Best Choice.esp Β 14 Β e Β Β EasyHacking.esp Β 15 Β f Β Β EasyLockpicking.esp Β 16 10 Β Β TheMobileMechanic.esp Β 17 11 Β Β BetterSettlersNoLollygagging.esp Β 18 12 Β Β Dickys Pinup Outfit.esp Β 19 13 Β Β CBBE.esp Β 20 14 Β Β FAPP-WeightFixer.esp Β 21 15 Β Β LooksMenu.esp Β 22 16 Β Β SettlementMenuManager.esp Β 23 17 Β Β LongerPowerLines3x.esp Β 24 18 Β Β SettlementGarageSale.esp Β 25 19 Β Β BallisticFiber.esp Β 26 1a Β Β AzarPonytailHairstyles.esp Β 27 1b Β Β LooksMenu Customization Compendium.esp Β 28 1c Β Β YoungMamaMurphy.esp Β 29 1d Β Β KSHairdos.esp Β 30 1e Β Β The Eyes Of Beauty.esp Β 31 1f Β Β Wasteland Heroines Replacer All in One_2.0.esp Β 32 20 Β Β VtawWardrobe7.esp Β 33 21 Β Β VtawWardrobe6.esp Β 34 22 Β Β BetterJunkFences.esp Β 35 23 Β Β Better Settlement Defence.esp Β 36 24 Β Β SkipHSH1_6.esp Β 37 25 Β Β Nuka World Bottle Fix.esp Β 38 26 Β Β SavageCabbage_Animations.esp Β 39 27 Β Β FO4_AnimationsByLeito.esp Β 40 28 Β Β Atomic Lust.esp Β 41 29 Β Β FPAttributes.esp Β 42 2a Β Β AAF_SEU.esp Β 43 2b Β Β FPE_BabyAddons.esp Β 44 2c Β Β RRTV_CommonwealthRoadMap-RedRocket.esp Β 45 2d Β Β StartMeUp.esp Β 46 2e Β Β BetterSettlers.esp Β 47 2f Β Β BetterSettlersCleanFacePack.esp Β 48 30 Β Β BetterSettlersLightArmorOnly.esp Β 49 31 Β Β BetterSettlersMostlyFemale.esp Β Any assistance would be greatly appreciated, thanks!
Invictusblade Posted October 30, 2021 Author Posted October 30, 2021 1 hour ago, tookachinchilla said: I'm having an issue where I'm getting belly morphs, but not breast morphs (build morphs has been done in Bodyslide). Here is my load order: Β Β Hide contents Β 0 Β 0 Β Β Fallout4.esm Β 1 Β 1 Β Β DLCRobot.esm Β 2 Β 2 Β Β DLCworkshop01.esm Β 3 Β 3 Β Β DLCCoast.esm Β 4 Β 4 Β Β DLCworkshop02.esm Β 5 Β 5 Β Β DLCworkshop03.esm Β 6 Β 6 Β Β DLCNukaWorld.esm Β 7 Β 7 Β Β HUDFramework.esm Β 8 Β 8 Β Β AAF.esm 254 FE Β 0 AAFThemes.esl Β 9 Β 9 Β Β FP_FamilyPlanningEnhanced.esp Β 10 Β a Β Β INVB_WastelandDairy.esp Β 11 Β b Β Β SimSettlements.esm Β 12 Β c Β Β TortureDevices.esm 254 FE Β 1 Lazman Female Outfit Replacer.esp 254 FE Β 2 Scrap Everything - Core.esp 254 FE Β 3 Scrap Everything - Far Harbor.esp 254 FE Β 4 Scrap Everything - Nuka World.esp Β 13 Β d Β Β Vivid Fallout - All in One - Best Choice.esp Β 14 Β e Β Β EasyHacking.esp Β 15 Β f Β Β EasyLockpicking.esp Β 16 10 Β Β TheMobileMechanic.esp Β 17 11 Β Β BetterSettlersNoLollygagging.esp Β 18 12 Β Β Dickys Pinup Outfit.esp Β 19 13 Β Β CBBE.esp Β 20 14 Β Β FAPP-WeightFixer.esp Β 21 15 Β Β LooksMenu.esp Β 22 16 Β Β SettlementMenuManager.esp Β 23 17 Β Β LongerPowerLines3x.esp Β 24 18 Β Β SettlementGarageSale.esp Β 25 19 Β Β BallisticFiber.esp Β 26 1a Β Β AzarPonytailHairstyles.esp Β 27 1b Β Β LooksMenu Customization Compendium.esp Β 28 1c Β Β YoungMamaMurphy.esp Β 29 1d Β Β KSHairdos.esp Β 30 1e Β Β The Eyes Of Beauty.esp Β 31 1f Β Β Wasteland Heroines Replacer All in One_2.0.esp Β 32 20 Β Β VtawWardrobe7.esp Β 33 21 Β Β VtawWardrobe6.esp Β 34 22 Β Β BetterJunkFences.esp Β 35 23 Β Β Better Settlement Defence.esp Β 36 24 Β Β SkipHSH1_6.esp Β 37 25 Β Β Nuka World Bottle Fix.esp Β 38 26 Β Β SavageCabbage_Animations.esp Β 39 27 Β Β FO4_AnimationsByLeito.esp Β 40 28 Β Β Atomic Lust.esp Β 41 29 Β Β FPAttributes.esp Β 42 2a Β Β AAF_SEU.esp Β 43 2b Β Β FPE_BabyAddons.esp Β 44 2c Β Β RRTV_CommonwealthRoadMap-RedRocket.esp Β 45 2d Β Β StartMeUp.esp Β 46 2e Β Β BetterSettlers.esp Β 47 2f Β Β BetterSettlersCleanFacePack.esp Β 48 30 Β Β BetterSettlersLightArmorOnly.esp Β 49 31 Β Β BetterSettlersMostlyFemale.esp Β Any assistance would be greatly appreciated, thanks! Β 1. you didn't install my mod properly (I did have some issues a while back so I went with smaller alpha releases) so install the big version then overwrite it with the update Β or Β 2. so you need to check if the bodytypes are set properly in MCM for both FPE and WDF Β about FPE if you are using Ego's latest version then you do not need to change anything if you are using my Redux version then you may need to change the bodytypes (btw I still have this option because I have added different versions of the same bodytype) Β about WDF you need to set up the bodytype
tookachinchilla Posted October 30, 2021 Posted October 30, 2021 25 minutes ago, Invictusblade said: 1.Β so install the big version then overwrite it with the update Install 2.40 and then 2.50 as an overwrite?
vaultbait Posted October 30, 2021 Posted October 30, 2021 On 10/5/2021 at 11:42 PM, vaultbait said: @Invictusblade: since it seems like you might be around again, any thoughts on what might be going wrong with the "new baby smell" feature in the latest alpha patch? It seems like the game hours slider in the MCM is broken and doesn't correctly store or read its value, but also the new baby smell effect seems to start cooling off as soon as you wear the baby (observed with super mutant babies, haven't tried any others yet) rather than only when you unequip it. On top of that, I've noticed that if you wear and unequip the baby several times in rapid succession, then once the timer expires you get multiple smell wear-off messages, like the effects are stacking or something. Β Okay, minor correction after having played around with it a bit more... it seems like the real problem is the new baby smell continues wearing off even if you equip the baby again, which is how it ends up wearing off with the baby equipped. Presumably the intent is that equipping the baby should instead reset and stop the countdown timer.
Invictusblade Posted October 30, 2021 Author Posted October 30, 2021 2 hours ago, tookachinchilla said: Install 2.40 and then 2.50 as an overwrite? 2.50 then 2.55 from here On 9/8/2021 at 3:12 PM, Invictusblade said: ok so this bug is starting to really piss me off. Β The Bug = The player is unable to use any potion(including nuka cola) it is consumed but no effects happen Β Reveal hidden contents however the Syringes still work, (this is hard to explain) so the same script changes that made it possible to use certain aid objects infront of someone (romantic wine) doesn't work properly with syringes. (it reads what is infront of the hit NPC) but magic effect do still work in this case. Β this bug has happened to me a number of times in the past but at the moment, I cannot recreate it so I don't actually know what causes it. Β so here are a couple of way to get the bug 1. the MCM Perk spawn cheat 2. getting married while pregnant Β but I have tested both methods and I don't have an issue with either. (I am not saying, that the bug reports are wrong but it more looks like a combination of factors might go into it) Β so here is the latest alpha and I would like you(everyone) to test for this bug AAF_FamilyPlanningEnhanced_3.65.7z 262.35 kBΒ Β·Β 26 downloads Wasteland Dairy Framework v2.55.7z 1.02 MBΒ Β·Β 34 downloads Β I will post a proper update in the future sometime 2
Nazguli Tyvek Posted October 31, 2021 Posted October 31, 2021 What exactly is the perk of getting the Swingers Quartery #69 Magazine? Is there one for getting the Harem Seeker? I didn't see any recipes that require it and I don't know the effects of picking them up.
Invictusblade Posted October 31, 2021 Author Posted October 31, 2021 39 minutes ago, Nazguli Tyvek said: What exactly is the perk of getting the Swingers Quartery #69 Magazine? Is there one for getting the Harem Seeker? I didn't see any recipes that require it and I don't know the effects of picking them up. so I have three non-perk magazines located at home Female Gunners #556 Swingers Quartery #69 Civilian's Guide to West Tek Internalized Servo System Β so my canon is that Nora read these books before the war and thus learned to fight and how to use power armors. and the Swinger magazine is because you are able to form a sexual relationship "shorty" after the death. (I know swingers are not really like that but it is an excuse) Β so the Harem Seeker Perk should be a progressive perk based on your marriages(you get stronger based on marriages) (I should really rework this perk) 1
Nazguli Tyvek Posted November 1, 2021 Posted November 1, 2021 On 10/31/2021 at 5:29 AM, Invictusblade said: so I have three non-perk magazines located at home Female Gunners #556 Swingers Quartery #69 Civilian's Guide to West Tek Internalized Servo System Β so my canon is that Nora read these books before the war and thus learned to fight and how to use power armors. and the Swinger magazine is because you are able to form a sexual relationship "shorty" after the death. (I know swingers are not really like that but it is an excuse) Okay, I was wondering if these magazines gave you any perks or unique dialog or whatever. I think it'd be an interesting idea for allowing your character to become a swinger in their pre-war life but, (like you pointed out) just because they're swingers that doesn't mean they're going to become sexually active faster then any other person would after the starting quest. I think it'd be fun to have a more extensive backstory for your character other than the original games simple name/looks.
vaultbait Posted November 1, 2021 Posted November 1, 2021 4 minutes ago, Nazguli Tyvek said: Okay, I was wondering if these magazines gave you any perks or unique dialog or whatever. I think it'd be an interesting idea for allowing your character to become a swinger in their pre-war life but, (like you pointed out) just because they're swingers that doesn't mean they're going to become sexually active faster then any other person would after the starting quest. I think it'd be fun to have a more extensive backstory for your character other than the original games simple name/looks. Β The institute came for Shaun and killed Nate (at least if you play as Nora), and commented that they could still rely on Nora as a backup. Maybe they came back later and thawed her just long enough to inject something which permanently lowered her sexual inhibitions in preparation for later use as a "clean" breeder? Β Yeah, still a bit of a stretch... 1
Farsh-nuke Posted November 1, 2021 Posted November 1, 2021 1 hour ago, vaultbait said: Β The institute came for Shaun and killed Nate (at least if you play as Nora), and commented that they could still rely on Nora as a backup. Maybe they came back later and thawed her just long enough to inject something which permanently lowered her sexual inhibitions in preparation for later use as a "clean" breeder? Β Yeah, still a bit of a stretch... It would absolutely be cool if like upon arriving in the institute you found documentation about a project to ready the sole survivor for breeding. Maybe backups from before they even knew the specifics of who should be chosen. i.e. Step 1. Ascertain is subject is to be seed back up or egg back up. Step 2. Insert pre extraction solution Step 3 Refreeze and wait for extraction. With then a magazine explaining that the extraction solution lowers the sole survivor's libido. Perhaps there could even be a special 'bimbo/himbo' solution that lowers intelligence to one but maxes out charisma, and sets agility and endurance to five. Or just a flat plus 5% to speech checks and seduction for simplicity.Β
Farsh-nuke Posted November 1, 2021 Posted November 1, 2021 1 hour ago, vaultbait said: Β The institute came for Shaun and killed Nate (at least if you play as Nora), and commented that they could still rely on Nora as a backup. Maybe they came back later and thawed her just long enough to inject something which permanently lowered her sexual inhibitions in preparation for later use as a "clean" breeder? Β Yeah, still a bit of a stretch... Incidentally there is an erotica series where an evil organisation slowly uses submissive women to take over the world and it's called the Institute. It was hard not to see parallels with Fallout 4 even before I knew of Wasteland Dairy Farm lol
Maxll3 Posted November 1, 2021 Posted November 1, 2021 (edited) I need some help here, everytime I open the MCM WDF, it says I'm missing the INVB_WastelandDairy.esp. and when I check the plugins with vortex it says thisΒ Β Do I actually need the DLCs? Or can I wiggle my way out of it Edited November 1, 2021 by Maxll3
Oldwolf58 Posted November 1, 2021 Posted November 1, 2021 23 minutes ago, Maxll3 said: I need some help here, everytime I open the MCM WDF, it says I'm missing the INVB_WastelandDairy.esp. and when I check the plugins with vortex it says thisΒ Β Do I actually need the DLCs? Yep, you need them. Β
rubber_duck Posted November 1, 2021 Posted November 1, 2021 How can I remove 'Mad Cow Virus' from my character?
Maxll3 Posted November 2, 2021 Posted November 2, 2021 6 hours ago, Oldwolf58 said: Yep, you need them. Β Oh well, what a bummer, I'll just have to buy the season pass and eat that 75% tax like the scrub I am.Β ?
Invictusblade Posted November 2, 2021 Author Posted November 2, 2021 12 hours ago, Nazguli Tyvek said: Okay, I was wondering if these magazines gave you any perks or unique dialog or whatever. I think it'd be an interesting idea for allowing your character to become a swinger in their pre-war life but, (like you pointed out) just because they're swingers that doesn't mean they're going to become sexually active faster then any other person would after the starting quest. I think it'd be fun to have a more extensive backstory for your character other than the original games simple name/looks. my original idea (years ago) was that Nate and Nora were not the lovers that they were presented as, by adding a blanket to the couch and some separation papers written up. (but the dialogue doesn't fit) 12 hours ago, vaultbait said: Β The institute came for Shaun and killed Nate (at least if you play as Nora), and commented that they could still rely on Nora as a backup. Maybe they came back later and thawed her just long enough to inject something which permanently lowered her sexual inhibitions in preparation for later use as a "clean" breeder? Β Yeah, still a bit of a stretch... Β 10 hours ago, Farsh-nuke said: It would absolutely be cool if like upon arriving in the institute you found documentation about a project to ready the sole survivor for breeding. Maybe backups from before they even knew the specifics of who should be chosen. i.e. Step 1. Ascertain is subject is to be seed back up or egg back up. Step 2. Insert pre extraction solution Step 3 Refreeze and wait for extraction. With then a magazine explaining that the extraction solution lowers the sole survivor's libido. Perhaps there could even be a special 'bimbo/himbo' solution that lowers intelligence to one but maxes out charisma, and sets agility and endurance to five. Or just a flat plus 5% to speech checks and seduction for simplicity.Β interesting ideas, when I get back into modding fallout, maybe I should do something about this 10 hours ago, Farsh-nuke said: Incidentally there is an erotica series where an evil organisation slowly uses submissive women to take over the world and it's called the Institute. It was hard not to see parallels with Fallout 4 even before I knew of Wasteland Dairy Farm lol never heard of it, I am a fan of The Kite's work on Hentai Foundry. 1
Invictusblade Posted November 2, 2021 Author Posted November 2, 2021 6 hours ago, rubber_duck said: How can I remove 'Mad Cow Virus' from my character? by using the mad cow virus again, (I written in the lore that the virus has a habit of dying when exposed to itself and nobody knows why) 1 hour ago, Maxll3 said: Oh well, what a bummer, I'll just have to buy the season pass and eat that 75% tax like the scrub I am.Β ? the problem is with some of these games is that, we tend to only think about the complete version. I used to have different versions for the base game vs the AIO(all of the DLC's) and it drove me nuts
Farsh-nuke Posted November 2, 2021 Posted November 2, 2021 4 hours ago, Invictusblade said: my original idea (years ago) was that Nate and Nora were not the lovers that they were presented as, by adding a blanket to the couch and some separation papers written up. (but the dialogue doesn't fit) Β interesting ideas, when I get back into modding fallout, maybe I should do something about this never heard of it, I am a fan of The Kite's work on Hentai Foundry. Emily Tilton's Institute series over at Stormy Night Publications if you're curious.
Nazguli Tyvek Posted November 2, 2021 Posted November 2, 2021 22 hours ago, vaultbait said: The institute came for Shaun and killed Nate (at least if you play as Nora), and commented that they could still rely on Nora as a backup. Maybe they came back later and thawed her just long enough to inject something which permanently lowered her sexual inhibitions in preparation for later use as a "clean" breeder? Β Yeah, still a bit of a stretch... A bit dark but I'm not exactly opposed to it, in fact it sounds pretty interesting. It does sound something like the institute would do, at least until "Father" gets in charge. I don't see his character doing that. I don't know how you'd be able to do something like that in a mod though... Unless perhaps you'd have the vault-tech people do it before you go into cryo-storageΒ and you could discover it during the break out. Kind of like a project where these people would have to restart and replace the population. At least that way you could explain the sudden sexual arousal and you wouldn't have to mess with the institute too much. Again, I don't know how easy or hard this would be. I'm just thinking out loud.
vaultbait Posted November 2, 2021 Posted November 2, 2021 13 minutes ago, Nazguli Tyvek said: A bit dark but I'm not exactly opposed to it, in fact it sounds pretty interesting. It does sound something like the institute would do, at least until "Father" gets in charge. I don't see his character doing that. I don't know how you'd be able to do something like that in a mod though... Unless perhaps you'd have the vault-tech people do it before you go into cryo-storageΒ and you could discover it during the break out. Kind of like a project where these people would have to restart and replace the population. At least that way you could explain the sudden sexual arousal and you wouldn't have to mess with the institute too much. Again, I don't know how easy or hard this would be. I'm just thinking out loud. Β I'd buy that story... Vault-Tec did often run concurrent experiments on other vaults. Granted, 111 is a small vault, so there wouldn't have been much room to repopulate after the residents eventually thawed. If the idea was for them to go forth and procreate, Vault-Tec would have had a hard time monitoring the experiment once they all exited the vault's confines. 2
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