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Posted

I can confirm the issue I've already noticed before.

 

My toon is pregnant.

 

If I ask to Doc Usanagi to check me if I'm pregnant (or if ask the same to whoever doctor) and she/he confirms that I am, then EVERY NAMED NPC will have, forever, the dialogue:

"Can you abort this pregnancy?".

 

And every named NPCs means exactly EVERY NAMED NPC in the game, even Caesar!

 

I'm using the stable mod and resourcers here from this thread.

Posted

I can confirm the issue I've already noticed before.

 

My toon is pregnant.

 

If I ask to Doc Usanagi to check me if I'm pregnant (or if ask the same to whoever doctor) and she/he confirms that I am, then EVERY NAMED NPC will have, forever, the dialogue:

"Can you abort this pregnancy?".

 

And every named NPCs means exactly EVERY NAMED NPC in the game, even Caesar!

 

I'm using the stable mod and resourcers here from this thread.

Yeah someone else reported this issue too which is annoying for a bug that no ones reported since it's release in august last year. But if it is a bug than hopefully I've fixed it in later releases, I haven't noticed it my self last time I tested the dialogue, but then dialogue is voodoo magic to me.
Posted

Bug report.

 

Not sure if you can do anything about it, but this mod conflicts with Naked Gun. http://www.loverslab.com/topic/41981-naked-gun/?p=1120646

 

The 'pregnancy body' this mod equips so that you're pregnant counts as clothing that triggers the 'not nude' penalty from having nudist in Naked Gun. I was planning on using this mod and Naked Gun together so that it didn't matter if I found special pregnancy armors, I could just wear nothing instead, but just BEING pregnant counts as wearing clothing for that mod, unfortunately. :(

 

Could you put in an option to NOT use the body in the MCM? Or is there another way to do this? I love pregnancy mods. xD

Posted

Anal and oral sex don't count.. ;).

Veeeeery funny.

 

You can assume that some of the roughly a dozen Powder Gangers who had the PC and her companions were using the "usual" entrance....

Posted

Not so sure...

What I mean is .. they would be used to the ... um.. unusual entrance... :rolleyes:

 

Seriously I had that problem before as well. After restarting the game and making sure Pregnancy registered and was setup correctly it started working again. Not sure what caused it in the first place.

Posted

Not so sure...

What I mean is .. they would be used to the ... um.. unusual entrance... :rolleyes:

 

Seriously I had that problem before as well. After restarting the game and making sure Pregnancy registered and was setup correctly it started working again. Not sure what caused it in the first place.

 

Well, I restarted the game repeatedly and still have the problem. Not sure what the issue is, I recently updated the entire mod package.

Posted

 

Not so sure...

What I mean is .. they would be used to the ... um.. unusual entrance... :rolleyes:

 

Seriously I had that problem before as well. After restarting the game and making sure Pregnancy registered and was setup correctly it started working again. Not sure what caused it in the first place.

 

Well, I restarted the game repeatedly and still have the problem. Not sure what the issue is, I recently updated the entire mod package.

 

 

Not sure what to say then. If you have everything set up correctly it shouldn't be a problem. I would create a new thread in tech support to get more viewing just in case we both are missing something, which is very likely the case. ;).

 

Sure you have the requirements installed? Halstrom did you do a silent updated for the Stable that requires Spunk?

 

Posted

Had an idea for radiation exposure while pregnant...  In addition to mutation in the fetus why not have mutation in the mother?  I would love to see alternate bodies equipping that have 4-6 or even 8 breasts or a glow in the dark belly (who knows, maybe the kid had already become a glowing one inside the uterus).

Sorry not really within the scope of this mod, it's a cool idea but you are better off writing a separate plugin to do that.
Posted

One thing that sometimes lacks, by my point of view, are some "comments" from NPCs about Player's condition if pregnant.

At least from the P2 stage and up, because it's more visible.

Only an idea.

Posted

One thing that sometimes lacks, by my point of view, are some "comments" from NPCs about Player's condition if pregnant.

At least from the P2 stage and up, because it's more visible.

Only an idea.

It's pretty easy for someone to write a desperate plugin to do that, I don't have time or have dialogue skillz
Posted

One thing that sometimes lacks, by my point of view, are some "comments" from NPCs about Player's condition if pregnant.

At least from the P2 stage and up, because it's more visible.

Only an idea.

 

I could write something like that but I don't really understand the motivation for it, it wouldn't be voiced and it'd have a rather limited context. 

 

It'd have NPC's repeating the same series of lines multiple times depending on the faction, I could see it getting old fast. 

Posted

Maybe something related to mods like Soliciting:

"Hmm ... I see you're pregnant. Better working on your ass, babe."

 

or Tryout Legion:

"Profligate! You're already pregnant? Useless slave! Gimme your ass, at least!".

 

or Tryout Working Girl:

"A pregnant whore? Well, I don't care but you'd be a bit desperate, slut.".

 

And so on.

 

As I wrote, it's only an idea for more immersion in some situations.

Posted

 

One thing that sometimes lacks, by my point of view, are some "comments" from NPCs about Player's condition if pregnant.

At least from the P2 stage and up, because it's more visible.

Only an idea.

 

I could write something like that but I don't really understand the motivation for it, it wouldn't be voiced and it'd have a rather limited context. 

 

It'd have NPC's repeating the same series of lines multiple times depending on the faction, I could see it getting old fast. 

 

 

 

Maybe something related to mods like Soliciting:

"Hmm ... I see you're pregnant. Better working on your ass, babe."

 

or Tryout Legion:

"Profligate! You're already pregnant? Useless slave! Gimme your ass, at least!".

 

or Tryout Working Girl:

"A pregnant whore? Well, I don't care but you'd be a bit desperate, slut.".

 

And so on.

 

As I wrote, it's only an idea for more immersion in some situations.

In order for that to work properly It really should be voiced. Otherwise it won't make the same impact.

There is a mod already that does basically what you are talking about using the game's assets and works pretty good so far in my opinion. Is there some lines that can be used from the game to get somewhat the desired results? If so perhaps it can be added to this mod that DoctaSax has already made

http://www.loverslab.com/files/file/16-sexout-checkmeout/

Posted

Maybe something related to mods like Soliciting:

"Hmm ... I see you're pregnant. Better working on your ass, babe."

 

or Tryout Legion:

"Profligate! You're already pregnant? Useless slave! Gimme your ass, at least!".

 

or Tryout Working Girl:

"A pregnant whore? Well, I don't care but you'd be a bit desperate, slut.".

 

And so on.

 

As I wrote, it's only an idea for more immersion in some situations.

Any mod using SCR can use the Pregnancy flag tokens in SCR to do that already without requiring Pregnancy as a master and some of them do have different dialogue options if pregnancy is evident. That dialogue is better in the mods concerned than Pregnancy itself. It's up to those modders, if you ask them nicely, some of them have no interest in allowing for pregnancy as it can make their storylines a lot more complicated or it's just not one of their interests.

 

rActor.GetItemCount SexoutSPTokenPregPercent = what percentage through the pregnancy the actor is 0-150%

rActor.GetItemCount SexoutSPTokenBellySize = Current Belly size count 0-7

rActor.Getequipped SexoutSLClothAppearPregnantP2 = the actor is wearing an Outfit making then appear to be P2 pregnancy in size.

rActor.Getequipped SexoutSLClothAppearPregnant = the actor is wearing an Outfit making then appear to noticeably pregnant.

Posted

So, I'm having an odd little bug with this new version of Pregnancy. Pregnant bodies don't equip on my PC. The effects of pregnancy occur, are listed in the Pip-Boy, etc. Yet the pregnant bodies never equip to my person. I know the textures are there because the NPCs from Fertile Breeder have pregnant bodies equipped and they show up just fine. Nothing seems to show up in the console or anything either. It's very strange.

Posted

So I'm having a problem (no surprise) and I've installed SexoutCommonResources a while ago. I get these two three messages after a few seconds loaded in:

 

PREG: SexoutSpunk.esp has not been detected, Pregnancy will not work without it. Please install & activate it.

 

Immediately after this pops up:

 

PregnancyV3 seems to think you may be using an old version of SexoutCommonResources: 20140708.0 Requred Version or Higher: 20150328.0 Please go to LoversLab.com to download the latest version.

 

Sexout OffSpring 20150328.1

You appear to be using an old version of SCR 20140708.0

Please update to 20150328.0 or later

 

I couldn't find any version newer than my current which I believe is the one listed. Is there a fix to this or is the 2015 version of SCR hiding somewhere?  :P I honestly could not find it anywhere on LL nor with google searches as wide as possible.

 

I should also give my load order just in case. I don't use any load order optimizers or anything so I just rely on if something is red I move it up to where it isn't. So even if it's not related to this and something's wrong, I'd greatly appreciate a load order tweak for better optimization. Here ya go:

 

 

[X] FalloutNV.esm
[X] Sexout.esm
[X] SexoutCommonResources.esm
[X] SexoutPregnancyV3.esm
[X] SexoutOffSpring.esm
[X] SexoutStore.esm
[X] SexoutSlavery.esm
[X] SexoutTryout.esm
[X] SexoutWorkingGirl.esp
[X] VanessaFollowerNV.esm
[X] SexoutDrugging.esm
[X] jokristinascloset.esm
[X] Fertile Breeder.esp
[ ] Niner.esm
[X] FBLoadScreensInsert.esp
[X] The Mod Configuration Menu.esp
[X] The Weapon Mod Menu.esp
[X] Bouncing Natural Breasts.esp
[X] SexoutSexAssault.esp
[X] SexoutConsequences.esp
[X] SmallerTalk.esp
[X] SexoutFadeToBlack.esp
[X] SexoutZAZ.esp
[X] Ghost Variants Adjutant.esp
[X] SexoutCheckMeOut.esp
[X] LaraCroftArmor.esp
[X] SexoutSCRDebug.esp
[X] Sexout-Wear-And-Tear.esp
[X] sexoutVanessa.esp
[X] SunnyCompanion.esp
[X] SexoutRapist.esp
[X] TitanFallout.esp
[X] stripperclothes.esp
[X] JoanaCompanion.esp
[X] SexoutCompanions.esp
[X] SexoutAftermath.esp


The reason I have Niner but it's unmarked is because I installed it, and then saw I need the Honest Hearts DLC to use him, and I don't want to remove his data in case I get it soon and/or I manage to break something when removing it. So I just keep it disabled for now. Also I love companion mods, this should be obvious.

 

 

 

Posted

So I'm having a problem (no surprise) and I've installed SexoutCommonResources a while ago. I get these two three messages after a few seconds loaded in:

 

PREG: SexoutSpunk.esp has not been detected, Pregnancy will not work without it. Please install & activate it.

 

Immediately after this pops up:

 

PregnancyV3 seems to think you may be using an old version of SexoutCommonResources: 20140708.0 Requred Version or Higher: 20150328.0 Please go to LoversLab.com to download the latest version.

 

Sexout OffSpring 20150328.1

You appear to be using an old version of SCR 20140708.0

Please update to 20150328.0 or later

 

I couldn't find any version newer than my current which I believe is the one listed. Is there a fix to this or is the 2015 version of SCR hiding somewhere?  :P I honestly could not find it anywhere on LL nor with google searches as wide as possible.

 

I should also give my load order just in case. I don't use any load order optimizers or anything so I just rely on if something is red I move it up to where it isn't. So even if it's not related to this and something's wrong, I'd greatly appreciate a load order tweak for better optimization. Here ya go:

 

 

[X] FalloutNV.esm

[X] Sexout.esm

[X] SexoutCommonResources.esm

[X] SexoutPregnancyV3.esm

[X] SexoutOffSpring.esm

[X] SexoutStore.esm

[X] SexoutSlavery.esm

[X] SexoutTryout.esm

[X] SexoutWorkingGirl.esp

[X] VanessaFollowerNV.esm

[X] SexoutDrugging.esm

[X] jokristinascloset.esm

[X] Fertile Breeder.esp

[ ] Niner.esm

[X] FBLoadScreensInsert.esp

[X] The Mod Configuration Menu.esp

[X] The Weapon Mod Menu.esp

[X] Bouncing Natural Breasts.esp

[X] SexoutSexAssault.esp

[X] SexoutConsequences.esp

[X] SmallerTalk.esp

[X] SexoutFadeToBlack.esp

[X] SexoutZAZ.esp

[X] Ghost Variants Adjutant.esp

[X] SexoutCheckMeOut.esp

[X] LaraCroftArmor.esp

[X] SexoutSCRDebug.esp

[X] Sexout-Wear-And-Tear.esp

[X] sexoutVanessa.esp

[X] SunnyCompanion.esp

[X] SexoutRapist.esp

[X] TitanFallout.esp

[X] stripperclothes.esp

[X] JoanaCompanion.esp

[X] SexoutCompanions.esp

[X] SexoutAftermath.esp

 

 

The reason I have Niner but it's unmarked is because I installed it, and then saw I need the Honest Hearts DLC to use him, and I don't want to remove his data in case I get it soon and/or I manage to break something when removing it. So I just keep it disabled for now. Also I love companion mods, this should be obvious.

 

The 2015 versions of SCR and Pregnancy are in the beta threads, you must have gone to the pregnancy beta thread to get the 2015 version of Offspring, please report issues with betas in the beta threads.
Posted

 

The 2015 versions of SCR and Pregnancy are in the beta threads, you must have gone to the pregnancy beta thread to get the 2015 version of Offspring, please report issues with betas in the beta threads.

 

Well I wasn't sure which to use so I stuck with the V3 Stable version, but OK I'll move all my files to the Beta/WIP downloads.

Posted

I'm going to replace this with the current beta in the next few days unless I hear any good reasons not to as there have been no issues reported with the current beta.

Posted

I am a little out of modding business, so I have to ask: :)

Is the upcomming stable working with creatures again?

Do I have to change my GestadingCreatureOffspring checks for Male and Female now? You have changed this in the last beta I have tryed.

 

Oh ... thats all I need to know ... now :);)

Posted

I am a little out of modding business, so I have to ask: :)

Is the upcomming stable working with creatures again?

Do I have to change my GestadingCreatureOffspring checks for Male and Female now? You have changed this in the last beta I have tryed.

 

Oh ... thats all I need to know ... now :);)

Yes creatures have been added in, and as far as I know they work, SporePods still behave like normal pregnancies at the moment, I've got to add the code to make them randomly seed when the belly get's big enough.

 

Gestating checks now have Male and Female for all mammals, I think I just added a F to the end of the token name for the female versions maybe an M for the male versions. Eggs and Larve are unchanged, their sex is determined at hatching.

 

All the FO3/DLC creatures are now catered for too.

Posted

Ok it's been a while in beta, time to break some eggs seeing I've had no reports of issues.

The semen tokens are gone, this is a major update, will probably break old saves.

 

You need Sexout Spunk for this to work. The old Breeder is incompatible with this and probably Fertile Breeder too til an update is released.

 

It has a couple new handy features like a reset pregnancy option in MCM.

Should work with all Fallout creatures including TTW, get the spunk from those creatures into the actor and they should get knocked up, some have no animations so other measns would have to be taken.

 

Update 20150402.1:

Pregnancy:

Reduction in frequency of NPC's clothing is too tight messages

Reduction in chances of Multiple offspring from a single Ova and blocking of more than 3 human pregnancies at once.

OffSpring:

Something minor I can't remember, possibly nothing at all other than screwing up the version number with an extra 0

 

Update 20150328.1:

Pregnancy:

Hopefully a fix for a birthing animations by Veniat (unfortunately I haven't had a chance to test myself, been too busy breaking other things and fixing them for last 2 days)

Added Message to remove PregDebug.esp

Some minor fixes my brain can't remember

Fix for the Debugging system not working on next game load

OffSpring:

Fix for the Debugging system not working on next game load

Blocked Aggressive Offspring from getting renaming tokens.

Added Message to remove OffSpringDebug.esp

 

Update 20150325.1:

Pregnancy:

Added SetToPlayable to hide and show tokens by debug settings, PregDebug.esp is no longer used

Added Message to tell people to stop using PregDebug.esp

Fix to HoursToBirthing (untested)

Attempted fix to Birthing Animation (untested) found a flag causing the drawing weapon thing and also tried using a MISC Token instead of ARMOR to try avoid the reequip armor issue with NPC's

Added MaximumBellySize slider to MCM (untested)

OffSpring:

Added SetToPlayable to hide and show tokens by debug settings, OffSpringDebug.esp is no longer used (untested)

Added Message to tell people to stop using OffSpringDebug.esp

 

Update 20140324.1:

Pregnancy:

Added pregnancy scripts for Centaur & SporeHybrids

Fixed PregDebug.esp to not delete creature pregnancy scripts

Fix to CumBloating not working

OffSpring:

Nothing I can think of, just a version number update to keep up

Update 20150323.1:

Pregnancy:

Added reseting of some PregUDF running globals into GameRestart

Fixes to HoursToBirth, PregSizePerc and PregStagePerc

Still have issue with BloatflyLarve and probably other creatures crashing their scripts.

 

Update 20150320.1:

Pregnancy:

Fix to script crashing in birthing, hopefully the last reason for infinite birthing.

Added swapping support for DLC03AuraStealthsuit

 

Update 20150313.1:

Pregnancy:

Added swapping support for PreOrder Outfits (untested)

Fixes in Pregnancy reset coding

Attempt to fix birthing animation (untested)

Added dialogue support for Eggs & Larve to Preg Check results

Added all remaining creature pregnancys and activated for use

 

OffSpring:

Added dialogue option to Go to Sleep

 

Update 20150311.1:

Pregnancy:

Implemented most creatures, larve & egg pregnancies, just got a few oddball ones to do.

Miscarriage or Abortion should now result in a very quick (.01 of a day) pregnancy requiring birthing, got to do a bit of work to get the size of the Fetus yet, currently it's 20 which is 1/5 of P4 pregnancy.

Added a NX Variable for maximum reached belly size rActor.NX_SetEVFl "SOP:fMaxReachedBellySize"

 

Update 20150310.1:

Pregnancy:

Added an Option in MCM to reset all the NX variables and remove any Pregnancy tokens on an actor

Added scripts and enabled all mammal pregnancies, Dogs, Bighorners, MoleRats etc

Added script to BreastMilk so NPC's will randomly drink it

Fixes to NPC reading armor during birthing

I couldn't fix the birthing animation though it seems broken completely now for whatever reason GECK hates me :)

Offspring:

Fixes to naming script to remove tokens and stop it screwing with the players name.

 

Update 20150307.1:

Pregnancy:

Added Aborted fetus from miscarriages, will look into making it a full birthing thing later.

Fixes in birthing

Still can't get NPC's to do birthing animation, they also re-equip their armor, no idea why this has stopped working as it used to and no idea how it works, I tried screwing with it a lot and only managed to break it, I know nothing on how these play idle animation things work or why the animation won't play, works fine on player, I give up for now.

Offspring:

A couple of minor typo fixes.

 

Update 20150305.1:

Pregnancy:

Fixes to multiple birthing issues

Renaming of some Gestating Tokens

Added more prep stuff for creatures and adding of Support for Trogs, Tunnelers and YaoGuai.

Dogs, Coyotes, Ghouls, Feral Ghouls and SuperMutants should be functional but untested.

SexoutOffSpring:

Added Offspring naming as an option to creatures

Fix to name transferring when Offspring matures (untested)

Adding of Support for Trogs, Tunnelers and YaoGuai.

 

Update 20150218.1:

Minor fixes in Preg & Offspring, still working on 2nd birthing issue.

 

Update 20150211.1:

Ok, I got no idea for sure what's new in this, it was just slightly a different size to 20141210.1

 

Update 20141210.1:

Fix to Spunk UseSperm warning message popping up incorrectly

Fix to PregDebug referring to deleted asset

Renaming for Offspring

 

Update 20141208.1:

Fixes to Pregnancy Dialogue removing GREETING Topic

Some prep work for adding Dogs & Coyote's

Fixes to Offspring Dialogue removing GREETING Topic

OffSpring Update 20141129.1:

Fixes to Sexout OffSpring for Bloatfly Larve growing back into Bloatfly Larve :)

Fix to Debug.esp causing OffSpring not to obey commands

Fixes to missing command options to go to GoodSprings Source Campsite

 

Update 20141128.1:

Fix for Doc Mitchell Sperm not being counted

Fix for Ova Scripts crashing on self removal

Reduced frequency of ova scripts to one Preg check per Game Hour

Re hashed some Menstruation coding

 

Update 20141119.1:

Fixes to Semen/Sperm NX Variable names so they display in Medscanner and Debug correctly

Moved some more code from BodySwappingCalcs to reduce it in load

Moved one UDF completely into fertility to simplify things

Moved combined Fertility/Contraceptive Drug level calculation into SexoutDrugging

 

Update 20141112.1:

Moved Cumbloating calcs from BodyCalc/Swapping to SemenCalcs to reduce load

Fixes to Birthing BirthCount not working

Changes So SemenCount in Medical Scanner Counts Semen & added SpermCount for Medical Scanner (require SCR update 20141112.1)

 

Update 20141110.1:

Added warning message foe Sperm Tracking to be turned on

Fixed an issue where I had forgot to update other Pregnancies with fixes in CaucMale.

This still only does Humans & Ghouls at this point, I'll do the other 30 odd scripts soon if this all goes well.

 

Update 20141108.1:

Pregnancy:

Fixes in Birthing for Multiple Pregnancies

Fixed Birthing Animation re adding itself somehow,I had to do the Sexout Knockdown thing, which is weird because I never used to do it for the Player only NPC's.

Fixes in BodySwapping for SCR Body Type selections being wrong

Moved a few minor things out of BodyCalcSwapping Script and slowed it's scan time down to reduce load

 

Offspring:

Added in code so creatures die of old age when they reach 5x their Maturity Years.

Fixes in OffSpring but still can't get the buggers to follow me or Patrol or anything I tell them too.

 

Update 20141026.1:

Fixes to Pregnancy & OffSpring to use UDF's more now and use only SexoutSpunk for Semen

Moved Offspring control assets into Offspring from SCR

 

Known issues:

Only set up currently for Humans & Ghoul Pregnancies

Sometimes Actors seems to return to Birthing animation after standing up even though it's not called, no idea what I changed to cause this, sitting in chair or drawing weapons seems to fix.

Untested with NPC's though should work.

Offspring not responding to packages added, no idea why.

 

Update 20140911.2:

Reduced Effect duration on Abortion Effects

 

Update 20140911.1:

Added Swapping support for added Ghost Armors

 

Update 20140828.1

Fixed some debugs to work off distance rather then GetInPlayerCell

Fixed Ant Egg Birthing issue

Added Preg swapping support for Deadman/DeadMoney Jumpsuit and DeadMoney Christine's wasteland Doctor Outfit

Some improvements to Preg BodySwapping Blocking during Birthing

 

Update 20140808.1:

Real fix for Semen tokens not removing, think I got it this time

Fixes in Dialogue for Doctors

 

Update 20140730.1:

Minor typo fixes

 

Update 20140728.1:

Fix for Semen Tokens not being removed as Sperm reduces

Fix for incorrect naming of Android Ova as Cauc

Fix for AnalTokens not counting for Fertilising Ova if Male Pregnancy is enabled on Player

 

Update 20140725.1:

Swapping for MantisCowSuits

Reduction of chances of tight clothing messages

Partial migration to UDF usage

Integration of Spunk

 

Update 20140707.4:

Fix for Tight P7 Nude Body effects

 

Update 20140707.3:

Fix for Script error

Enabled extra debugging in BodySwapCalcs script

 

Update 20140707.2:

Fixes to "SexStarted" detection typo disabling the pausing of various scripts during sex, this causing invisible bodys when bodyswapping occurred during sex for the player.

 

Update 20140707.1:

Added swapping for added Jumpsuit variations

Some fixes in Fox Races

OffSpring Update 20140707.1:

Some fixes in Fox Races

 

Update 20140702.1:

Fixes to Medical Clinic Dialogue

Possible fixes to Startup issue

Added Pre-Natal Vitamins & Contraceptives to Dr Usanagi & other Doctors

 

OffSpring Update 20140702.1:

Opened & resaved Start scripts in OffSpring

 

Update 20140701.1:

Fix for Ova not being removed when pregnant

Added Dialogue options to Dr Usanagi at Vegas Medical Clinic for Pregnancy testing, Checkups & Abortions (WIP)

Added Tokens & Formlists to enable Pregnancy Dialogue based on Type & Sex

 

SexoutOffSpring Update:

Minor fixes and adding of start up timer

 

Update 20140626.1:

Fix for Mantis & Other Egg/Larve Pregnancies still happening with Non-Human set below 2

Some major rework to Bodyswapping, now outfits not recognised by the system will cause tightness effects and Player body should swap size when nude before for Birthing but not Sex.

Reduced incidence of tight clothing effect messages

Added swapping for Pregnant variations of Dirty Spring & Casualwear Dresses

Blocked Menstruation from happening while Birth exhaustion is still in effect

Reduced multiple Pregnancy bellysize a bit

 

Requires SCR 20150402.1 or later

 

Requires PregData 20131126.1 or later

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