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Posted
4 hours ago, lamarcodon said:

hey guys! I hope this is the right place to ask about this, sorry if it's not
so I've only just recently learned how to mod this game, but I think I've got just about everything set up right. I just wanna know if I'm missing something. 
I'm playing as a MALE. I have the mpreg box ticked along with some other settings. I can definitely get grabbed out of a fight and fucked, Spunk is tracking sperm, etc. 

but the last thing that seems to be missing is belly growth. I wanna see cumflation and eventually see my dude's stomach bulging out with nasty mutant monster babies when he can't handle himself in a fight :P
I did install the Sexout bodies as well, and I'm no longer seeing that 'invisible torso' thing. But my guy isn't getting any rounder, and that's like..... 80% of the fun for me? like that's the main reason I started learning how to do this, so I could play a fallout game, get porked, and blow up. I even downloaded a first person camera mod so I could look down every once in awhile and see how big I'm getting, or look down after a loss and imagine my guy wincing at how much he just took... (and no, female doesn't count for me, not interested. Gotta be a dude) 

So is there another download I missed, like... a special body or idk, skeleton or whatever? That allows male belly growth/inflation? 
Or has no one created something like that for male player models at all? Because... I'm having trouble finding it, if it even exists. 

Unfortunately there is no 'male pregnancy' meshes. So you can't see bulges.

 

 

Posted

well... I can't say I'm surprised, just disappointed. 
I mean the various male options are there, I got them to work, but... if there's no belly growth happening, that just takes all the fun out of it for me. Like oh yeah, I'm 3/4 term with a deathclaw but I'm totally flat and normal, able to run around full speed. XD

I wonder who to get in touch with about making a mesh, or a model or whatever, to allow belly stuff for guys. 
haha if I knew how, I'd make it myself but I just do not have the patience. 

Posted
13 hours ago, lamarcodon said:

well... I can't say I'm surprised, just disappointed. 
I mean the various male options are there, I got them to work, but... if there's no belly growth happening, that just takes all the fun out of it for me. Like oh yeah, I'm 3/4 term with a deathclaw but I'm totally flat and normal, able to run around full speed. XD

I wonder who to get in touch with about making a mesh, or a model or whatever, to allow belly stuff for guys. 
haha if I knew how, I'd make it myself but I just do not have the patience. 

I'm currently making pregnancy outfits for all female outfits, because that's where my preferences lie, but I can help you learn it, if you want to.

 

I don't know if the scripts are ready for male-pregnancy-outfit swapping. but that can be part of it as well.

Posted

um, it's just... I'm not sure if I'd have the patience for it, I think I'd rather just save up some money and pay someone to do it for me... someday in the distant future X)
but thank you anyway, I do appreciate your offer and reply! 
at any rate, I'm gonna try to get these results in the 4th game instead, I apparently did something right last night because I got a LOT of my desired mods working properly. Just need to go fiddle with them some more. As long as I can get these results in at least one of these Fallout games, I'll be satisfied. Thanks again! 

Posted
Quote

Okay I am pretty sure this is a confirmed bug now as this has happened on a second character. Something seems to be overriding whatever I set the pregnancy length too. Weather I lower or raise it after getting back to the game and moving a bit looking back into the menu shows the % changed back to 3%.  It does not make any sense why all of a sudden my the same character just later in the game cannot edit it but earlier on I am free to do so.

That was me from earlier I figured it out Fertile Breeders Immersive Creature Pregnancy toggle setting is what locks in the 3%.

  • 3 weeks later...
Posted

Any way to add manually an NPC or Companion recieve the tokens? for some reason the add enable pregnancy doesnt work for NPC's and Custom Companions, only FNV + TTW companions(+Sunny Smiles, + Amanta).

Posted
3 hours ago, x3kmak said:

Any way to add manually an NPC or Companion recieve the tokens? for some reason the add enable pregnancy doesnt work for NPC's and Custom Companions, only FNV + TTW companions(+Sunny Smiles, + Amanta).

Do they use a different 'race'?

you can add specific pregnancy to NPCs.

Posted
8 hours ago, dborg2 said:

Do they use a different 'race'?

you can add specific pregnancy to NPCs.

no different race, Custom companion also has Caucasian race.

Posted
8 minutes ago, x3kmak said:

no different race, Custom companion also has Caucasian race.

For custom companion you need to first check if it has the Bodyswap and Fertility token and if not add them.

Then afterwards you can do 'additem <animal/human fetus> 1'

In the next 'tick' Sexout Pregnancy will add the additional tokens

 

The tokennumbers can be found as 'armors' in FNVEdit for Sexout Pregnancy

Posted

Whenever I boot the game, it gets to the main menu, but the menu wont load at all. Im fairly new to the sexout mods and their plugins and they are the hardest mods I have ever tried installing. Whenever I turn pregnancy V3 and offspring off in FOMM the game loads.

FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
Sexout.esm
SexoutCommonResources.esm
SexoutStore.esm
SexoutPregnancyV3.esm
SexoutOffSpring.esm
SexoutSlavery.esm
SexoutTryout.esm
SexoutWorkingGirl.esp
NVWillow.esp
Niner.esm
SomeguySeries.esm
WARZONES - Misanthropy Pure.esm
TribalPack.esm
MercenaryPack.esm
ClassicPack.esm
CaravanPack.esm
GunRunnersArsenal.esm
Weapon Retexture Project.esp
SexoutSpunk.esp
Radar.esp
SexoutPosNew.esp
SexoutFadeToBlack.esp
SmallerTalk.esp
SexoutZAZ.esp
SexoutAnimManagement.esp
SexoutWillow.esp
The Mod Configuration Menu.esp
CSTArmor.esp
CamonPack - Blachnick - Scottmack.esp
CamonPack - Blachnick.esp
LiveDismember.esp
MercWanderer.esp
NevadaSkies.esp
Jackal.esp
KillableKids.esp
BM4A1.esp
M37Ithaca.esp
AKS74u.esp
M14.esp
Mateba.esp
AN94.esp
VSS_Vintorez.esp
PPSh41.esp
L96.esp
SexoutAffairs.esp
G3SG1.esp
SexoutLust - anyHUD.esp
AUGA1.esp
CZ805.esp
FAMAS.esp
Galil.esp
WeaponModsExpanded.esp
Russell.esp
UnlimitedCompanions.esp
Donta1979 MK117 Prototype Armor.esp
Wasteland Defense.esp
FalloutNVCheatTerminal.esp
CNR_Beta.esp
Badmothafucka.esp
CheyTac M200 Intervention SiouX.esp
188Veronica.esp
NewVegasBounties.esp
NewVegasBountiesIII.esp
NewVegasBountiesII.esp
Geonox_Riot_Armor.esp
SexoutSexkey.esp
TheInheritance.esp

Total active plugins: 72
Total plugins: 72
 

Posted

FNV DLC need to be at the very top, including

TribalPack.esm
MercenaryPack.esm
ClassicPack.esm
CaravanPack.esm
GunRunnersArsenal.esm

 

Did you open FNVedit, to test if you are missing masters?

Posted

Dumb question but how do I do this?, I downloaded FNVedit and checked for any incompatibilities, I had a few files that said override without conflict, but there wasnt any Critical conflicts

Posted
50 minutes ago, Thraive said:

Dumb question but how do I do this?, I downloaded FNVedit and checked for any incompatibilities, I had a few files that said override without conflict, but there wasnt any Critical conflicts

I did find files that had conflicts using a filter, but what should i go over? Or should i just start mixing and matching in FOMM

conflict.JPG

Posted

If you start FNVEdit it will tell you missing masters, but you'll need to have all mods, you use, checked.

It won't tell you about missing soft dependencies.

Posted
8 hours ago, dborg2 said:

If you start FNVEdit it will tell you missing masters, but you'll need to have all mods, you use, checked.

It won't tell you about missing soft dependencies.

I believe that i have all the master files needed

  • 2 weeks later...
Posted

What does the "mutation chance" option do? Does it turns human children to ghouls or something like that?

Also how to get pregnant from custom races? I have New Vegas Redesigned and it replaces males and females with custom races. So my female character cant get pregnant from human males anymore. Animal pregnancy works fine, even for custom race females.

Posted
5 hours ago, timmy95 said:

What does the "mutation chance" option do? Does it turns human children to ghouls or something like that?

Also how to get pregnant from custom races? I have New Vegas Redesigned and it replaces males and females with custom races. So my female character cant get pregnant from human males anymore. Animal pregnancy works fine, even for custom race females.

Mutation chance increases chances to get ghouls, as far as I remember.

For the custom race question I think you need to consult Sexout spunk. I think the game can't determine your own race, and therefor have issues assigning you a human pregnancy

  • 2 weeks later...
Posted

I'm having a very weird issue where if pregnancy tracking is on, in any form, it introduces a very consistent microstutter. It happens both when playing as a female and when I have a female companion, but is completely absent if I haven't engaged the pregnancy tracking script. Turning off pregnancy tracking completely eliminates the stutter, but only on saves where it was never enabled to begin with.

 

Is there any way to fix this? Is this an issue with the scripting engine in general or is this a mod-specific issue? My game runs near flawlessly otherwise, but a great deal of sexout mods require pregnancy.

Posted
34 minutes ago, Ratchex said:

I'm having a very weird issue where if pregnancy tracking is on, in any form, it introduces a very consistent microstutter. It happens both when playing as a female and when I have a female companion, but is completely absent if I haven't engaged the pregnancy tracking script. Turning off pregnancy tracking completely eliminates the stutter, but only on saves where it was never enabled to begin with.

 

Is there any way to fix this? Is this an issue with the scripting engine in general or is this a mod-specific issue? My game runs near flawlessly otherwise, but a great deal of sexout mods require pregnancy.

I've seen these issues popup recently, which makes me believe it might not be related to Sexout Pregnancy, but to scripting knowledge used in Sexout Pregnancy that is now performing differently.

 

It might also be the reason that "NewVegas Stutter Remover" no longer works properly. I'll look into it, but I have little experience on those issues, so it will take me a lot of time.

  • 4 weeks later...
Posted

When my character gives birth there’s a giant red triangle where her baby is supposed be... It’s probably because of a missing mesh but I have no idea where to acquire it.

Posted
1 hour ago, dongding said:

Try Sexout Offsprings maybe.

That's only a esm files. You probably miss the data-package.

Posted
8 hours ago, gwynceach_ said:

Really? I can't find that data package anywhere or maybe I'm not looking right. 

On the downloadpage, it should be one of these, I think.

 

image.png

Posted

Always been a big fan of this mod, though I do have an issue.  For some reason Suzan Wolfe and Lucia at the 188 trading post seem be just a floating head and pair of hands.  Not sure what I am missing since I did download and install maternity clothes listed in the file, even summerrags meshfix.  What did I miss?

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