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SexoutBrutalRapers


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Posted

How did this wonderful mod fall to page 2?? ;)

 

From the tryout thread:

The reason rapers checks' date=' if I remember correctly, is to determine if it should turn off stalking behavior in whore mode.

 

There has to be a better way.

[/quote']

 

Whores get raped just as much as anyone else, probably more. I say to hell with that setting (for now). I'll get rid of the check in vanilla rapers for the next release and pass the word on to prkr to do the same with brutal.

 

Later we can come up with a better system, maybe an "IAmADirtyWhore" token in sexout that the prostitution mods can all add/remove.

 

Needs thought, but right now, 'dirty' saves of rapers and brutalrapers are causing crashes if a save is made with a prostution ESP loaded, then the save is loaded without the prostitution mod (or with a renamed one).

 

This is happening because they are only checking the status of the prostitution mod once -- not every game start, or so would be my guess.

 

EDIT: Actually, looks like brutal is doing it right, but the classic rapers is doing it wrong, so probably nothing needs to be done here. I'm fixing up the other one.

  • 4 weeks later...
Posted

My character was raped while sleeping and I pressed "ingore it" to see what will happen. I got the message "My pussy is wet" in the morning ,lost some items, BUT..this rape wasn't noted in the rape stastics.

Does normal rapers .eps has the same bug?

Posted

My character was raped while sleeping and I pressed "ingore it" to see what will happen. I got the message "My pussy is wet" in the morning ' date='lost some items, BUT..this rape wasn't noted in the rape stastics.

Does normal rapers .eps has the same bug?

[/quote']

 

Well Sexout itself can only update the counters if the spell is called (which plays the animation). If there was no animation played, then the counters wouldn't be updated unless Rapers incremented them itself.

 

Also for similar reasons, if no animation plays, the pregnancy mod won't detect that sex occurred if you're using it.

Posted

Normal rapers doesn't have sleep-rape.

 

I see' date=' I haven't tried the normal version at all so didn't know that.

 

 

Well Sexout itself can only update the counters if the spell is called (which plays the animation). If there was no animation played, then the counters wouldn't be updated unless Rapers incremented them itself.

 

Also for similar reasons, if no animation plays, the pregnancy mod won't detect that sex occurred if you're using it.

 

Thank you pride, that's well explained. I can live with that, I'll just choose the "wake up" option more often to see results :D

 

 

Posted

Ah, I finally found the source of my problems with Sexout. I couldn't understand it until I read the whole thread. I'm not bitching, I do understand the difficulties in releasing something like this. Hopefully the community can continue to support you in your endeavors.

 

I really hope this mod gets updated and even expanded. For now, going to NG Rapers though.

Posted

heya

trying out the new update and I've got nothing appearing in my MCM menu' date=' even after clean save. (but thx for updating this mod, liked it a lot before)

 

[/quote']

 

lol. =) That wasn't really technically an update which is why I didn't announce it. That file is another WIP. It was meant to fly under the radar, which I see it hasn't! I was just backing up my work on here while switched to the new laptop my wife bought me! =) The real update will come soon, with a proper announcement.

Posted

Normal rapers doesn't have sleep-rape.

 

I see' date=' I haven't tried the normal version at all so didn't know that.

 

 

Well Sexout itself can only update the counters if the spell is called (which plays the animation). If there was no animation played, then the counters wouldn't be updated unless Rapers incremented them itself.

 

Also for similar reasons, if no animation plays, the pregnancy mod won't detect that sex occurred if you're using it.

 

Thank you pride, that's well explained. I can live with that, I'll just choose the "wake up" option more often to see results :D

 

 

 

Maybe I should add a new spell that mods can call that does the sex without the animation, just increments counters and nothing else. It would fix this issue, but not the pregnancy one -- though halstrom can address that by switching away from his scanner and to the new global hook system.

Posted

what could be the reason that once a supermutant gets in to action, the animation wont start. shes getting knocked out, lies on the floor and the mutant goes away.

used to work last time i checked ? in the meantime i basically upgraded some of hte SS modules but maybe someone has an idea already?

Posted

Is this version now compatible with SexoutNG or not? I remember reading a while ago that it wasn't compatible with it, but I am not sure if this is still the case as of the latest updates (of both BrutalRapers and SexoutNG)

 

Cheers.

Posted

Normal rapers doesn't have sleep-rape.

 

I see' date=' I haven't tried the normal version at all so didn't know that.

 

 

Well Sexout itself can only update the counters if the spell is called (which plays the animation). If there was no animation played, then the counters wouldn't be updated unless Rapers incremented them itself.

 

Also for similar reasons, if no animation plays, the pregnancy mod won't detect that sex occurred if you're using it.

 

Thank you pride, that's well explained. I can live with that, I'll just choose the "wake up" option more often to see results :D

 

 

 

Maybe I should add a new spell that mods can call that does the sex without the animation, just increments counters and nothing else. It would fix this issue, but not the pregnancy one -- though halstrom can address that by switching away from his scanner and to the new global hook system.

 

That sounds incredibly useful. All of the effects without the animations. I could do a lot with that. =)

Posted

That sounds incredibly useful. All of the effects without the animations. I could do a lot with that. =)

 

Well then I'll get it in ASAP. :)

 

The initial version will be an 'instant' call' date=' meaning no tokens added/removed, and no time 'waiting' for an animation to play that isn't playing. Callbacks will be issued, both the global ones and any specified per-act.

 

This will cause some difficulty for mods that want to know if the act was rape or not, since right now they look for the tokens. I'm thinking of adding support for that to the callback instead somehow; other mods looking for internal tokens is kind of sketchy anyway.

 

Keep eyes open for next release.. maybe tomorrow, have a few other things I want to get in there.

 

 

[u']Confirmed (done) for V1.2.38[/u]

- Sex Without Sex: A new flag for modders to cause sex (callbacks, counters, etc) to happen without playing an animation. Useful for sleeping, or when you want to play your own animation, or something like that. set SexoutNG.noAnim to 1 -- will reset to 0 after calling SexoutBegin.

 

 

Posted

Thanks pride, can't wait to play with that!

 

I've posted an update with a lot of bug fixes, but I promise there are more bugs. There was so much rewriting done with so little testing over the last month or so. If you download it, please report bugs as you find them. I will try my best to fix things quickly.

 

Treat this as a work in progress release, and be sure to clean save the mod first.

Posted

I'm not sure if there's a conflict somewhere or something, but I can't get the plugin to do anything in-game. It's just spitting out "disabled combat rape" into the console, refusing to find anything to stalk, and MCM is completely broken (doesn't seem to be reading or writing values when it loads, which doesn't always happen).

Posted

I'm not sure if there's a conflict somewhere or something' date=' but I can't get the plugin to do anything in-game. It's just spitting out "disabled combat rape" into the console, refusing to find anything to stalk, and MCM is completely broken (doesn't seem to be reading or writing values when it loads, which doesn't always happen).

[/quote']

 

Huh... well that's interesting. I just tested it before I uploaded it and everything worked fine. Sleep rape worked, stalkers worked, and combat worked. I'll investigate and see what I come up with. =(

Posted

Thanks pride' date=' can't wait to play with that!

[/quote']

 

It's up in the NG thread. Got sidetracked with levelup and completely forgot to test so.. I'll do that now. ;)

 

ETA: Seemed to work ok. Did it twice in a row, got no anims or anything, but the levelup notice popped up.

Posted

Thanks pride' date=' can't wait to play with that!

[/quote']

 

It's up in the NG thread. Got sidetracked with levelup and completely forgot to test so.. I'll do that now. ;)

 

ETA: Seemed to work ok. Did it twice in a row, got no anims or anything, but the levelup notice popped up.

 

Okay, two things. =)

1) Would it be possible to also have a '.noMessages', so I don't get 'X is fucking Y in the ass' after waking.

2) Not critical, as I could do it myself, but stripping is skipped when using '.noAnim'

 

I'm really excited about this addition, I can think of a lot of fun scenarios for this. =)

 

Updated OP with some fixes.

Posted

Thanks pride' date=' can't wait to play with that!

[/quote']

 

It's up in the NG thread. Got sidetracked with levelup and completely forgot to test so.. I'll do that now. ;)

 

ETA: Seemed to work ok. Did it twice in a row, got no anims or anything, but the levelup notice popped up.

 

Okay, two things. =)

1) Would it be possible to also have a '.noMessages', so I don't get 'X is fucking Y in the ass' after waking.

 

That's a player type.. thing. Just disable SexoutNotify and that will go away. I can add a check to it so it doesn't display a message if the player is unconscious or sleeping I suppose though.

 

EDIT: The notification is meant to be taken OOC; SexoutNotify is a debugging tool after all.. ;)

 

2) Not critical, as I could do it myself, but stripping is skipped when using '.noAnim'

 

I'm really excited about this addition, I can think of a lot of fun scenarios for this. =)

 

Yeah stripping is skipped.. you think they should undress? I'm not 100% sure how I feel about that.

 

I am definitely going to add a "SexoutStrip" spell you can cast on anyone, that will remove their weapon and any upperbody clothes that are not in the 'nude bodies' formlist. Once that's in, you could just call it when you call SexoutBegin with the noAnim flag set.

Posted

That's a player type.. thing. Just disable SexoutNotify and that will go away. I can add a check to it so it doesn't display a message if the player is unconscious or sleeping I suppose though.

 

EDIT: The notification is meant to be taken OOC; SexoutNotify is a debugging tool after all.. ;)

 

Oh cool' date=' I actually had no idea what SexoutNotify was, I just assumed it was some critical part of the new setup. No worries then! =)

 

Yeah stripping is skipped.. you think they should undress? I'm not 100% sure how I feel about that.

 

I am definitely going to add a "SexoutStrip" spell you can cast on anyone, that will remove their weapon and any upperbody clothes that are not in the 'nude bodies' formlist. Once that's in, you could just call it when you call SexoutBegin with the noAnim flag set.

 

You are right, having it always strip might be a bit overkill, I will just implement my own stripping until you have the spell ready. =)

Posted

I tried the mod just now and for some reason I cannot get the MCM support for the Brutal Rapers to work. All the checkboxes stay empty and I cannot change values. I haven't used previous versions before, all mods are updated to their latest versions and this was for new character.

 

Edit: I see there's now version 2. Will try that one!

 

Edit 2: That one worked.

Posted

You are right' date=' having it always strip might be a bit overkill, I will just implement my own stripping until you have the spell ready. =)

[/quote']

 

Make sure you check whatever they are wearing in the upperbody slot against the nude list in sexout, that way you won't remove nude bodysuits, pregnancy bodies, etc.

 

There's a separate list of 'safe for sex' outfits that you might want to check against also, depending on your preference. Those are outfits that can be worn without interfering with sex.. just a top, short skirt with no panties, etc.

 

The lists are SexoutNGNudeBodies, SexoutNGSafeClothesF, and SexoutNGSafeClothesM. There's a list for each gender because some armor mods only modify them for one (usually the female), and leave the other one alone.

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