Guest Donkey Posted January 11, 2012 Posted January 11, 2012 I have determined that the crash is coming from this code' date=' but I cannot see how or why. int drug set drug to GetRandomPercent if (raper == VFSHighTimesDealer) if (50 > drug) victim.AddItem JetDixon 1 1 victim.EquipItem JetDixon else victim.AddItem JetDixon 1 1 victim.EquipItem JetDixon endif elseif (15 > drug) victim.AddItem Jet 1 1 victim.EquipItem Jet elseif (33 > drug) victim.AddItem Beer 1 1 victim.EquipItem Beer else victim.AddItem Jet 1 1 victim.EquipItem Jet endif endif Ideas? Please ignore the redundant drugs, I was replacing refs to see if the custom drugs were the cause. [/quote'] what's above this code ?? and what does the this final endif close in your code ?? you have 3 endif and i only see 2 if statements. apart from the endif i don't really see anything wrong with it. are you sure is this code ??
prkr_jmsn Posted January 12, 2012 Author Posted January 12, 2012 what's above this code ?? and what does the this final endif close in your code ?? you have 3 endif and i only see 2 if statements. apart from the endif i don't really see anything wrong with it. are you sure is this code ?? above it is the 'noDrug' check, and if that is set to 1 it does not crash, if it is 0 it crashes. So I am pretty sure this is the culprit. I can't find any problems either. Could one of the following be causing this? Player.PushActorAway Player 0 Player.SetAV Fatigue -100 Player.SetUnconscious 1 full drug code below if (0 == noDrug) set targ to targ + 25 int drug set drug to GetRandomPercent if (raper == VFSHighTimesDealer) if (50 > drug) victim.AddItem JetDixon 1 1 victim.EquipItem JetDixon else victim.AddItem JetDixon 1 1 ; SexoutRoofiesDixon victim.EquipItem JetDixon endif elseif (15 > drug) victim.AddItem Jet 1 1 victim.EquipItem Jet elseif (33 > drug) victim.AddItem Beer 1 1 victim.EquipItem Beer else victim.AddItem Jet 1 1 ; SexoutRoofiesDixon victim.EquipItem Jet endif endif one of those 3 is definitely causing it.. seems like being pushed then apply the drugs causes the crash
jaam Posted January 12, 2012 Posted January 12, 2012 what's above this code ?? and what does the this final endif close in your code ?? you have 3 endif and i only see 2 if statements. apart from the endif i don't really see anything wrong with it. are you sure is this code ?? above it is the 'noDrug' check' date=' and if that is set to 1 it does not crash, if it is 0 it crashes. So I am pretty sure this is the culprit. I can't find any problems either. Could one of the following be causing this? Player.PushActorAway Player 0 Player.SetAV Fatigue -100 Player.SetUnconscious 1 full drug code below if (0 == noDrug) set targ to targ + 25 int drug set drug to GetRandomPercent if (raper == VFSHighTimesDealer) if (50 > drug) victim.AddItem JetDixon 1 1 victim.EquipItem JetDixon else victim.AddItem JetDixon 1 1 ; SexoutRoofiesDixon victim.EquipItem JetDixon endif elseif (15 > drug) victim.AddItem Jet 1 1 victim.EquipItem Jet elseif (33 > drug) victim.AddItem Beer 1 1 victim.EquipItem Beer else victim.AddItem Jet 1 1 ; SexoutRoofiesDixon victim.EquipItem Jet endif endif [/quote'] You should not use SetAV with Fatigue. It's better to use damageAV +something because it's not a "normal" actor value. Otherwise I don't see any issue with the posted code. Maybe, try to comment it completly to confirm this is where your CTD happen.
prkr_jmsn Posted January 12, 2012 Author Posted January 12, 2012 You should not use SetAV with Fatigue. It's better to use damageAV +something because it's not a "normal" actor value. It's actually the push code that does it, surprisingly. Pushing then applying a drug crashes it 100% of the time. I was wrong it still happens even with all 3 of those disabled. I have no ideas.
prideslayer Posted January 12, 2012 Posted January 12, 2012 What is "VFSHighTimesDealer"? Is that a vanilla resource? Try VFSHighTimesDealerREF instead?
zippy57 Posted January 12, 2012 Posted January 12, 2012 That's Dixon's NPC ID, isn't it? EDIT: His in-game ref is VFSDealerREF.
prideslayer Posted January 12, 2012 Posted January 12, 2012 That's Dixon's NPC ID' date=' isn't it? EDIT: His in-game ref is VFSDealerREF. [/quote'] Ah, well that's what you'll want to use then. Otherwise the code looks basically OK at a quick glance.
stepmeup2 Posted January 13, 2012 Posted January 13, 2012 i got the problem that when NPc try to rape my character they just bump my character to the ground and when my char getup the NPC just follow my char around for 10 sec. you know how to fix this Did this because project nevada mod ? cause before i install this mod my char got rape from DOG ally and girl in good spring got rape to but now every thing back to normal
revanag Posted January 14, 2012 Posted January 14, 2012 Sometimes when I load my save' date=' in console there is a message "Starting initializer" and after that "Initializer did not end properly". Should I be worried about this? [/quote'] Once again, when I start game and load save for the first time, everythinkg seems to be ok. If for example enemy kill me, and I want to load game, after another loading I got that messages in console. Is something wrong?
mysteriousstranger Posted January 14, 2012 Posted January 14, 2012 The main option for this: Use stalkers keeps resetting itself to disabled. The mod worked for a couple of minutes after a fresh start, but then nothing more comes of it.
MadGAD Posted January 16, 2012 Posted January 16, 2012 Good Evening to all! 1) Is (or Would in new versions) it possible to toggle off item stealing when my PC stalked\raped by NPC? 2) How should Combat rape works? It is only random small chance that enemy rapes my PC in combar (stalks in concole), but I think it is a little buggy. 3) What does it means, "Combat rape rate"? And some minor issue. When NPC stalks NPC there is message that "NPC stole something from you".
stepmeup2 Posted January 17, 2012 Posted January 17, 2012 combat rape will work when your HP hit the point 40% by default depend on rate i want option to disable Npc stealing too because i use willow mod companion and when her get rape sometime they stealing her gun and she can't fight without that gun
lurkerfrombelow Posted January 17, 2012 Posted January 17, 2012 Great mod, I love what it does. Unfortunately, it seems to make my game pretty unstable. Whenever it is enabled, the game just freezes up at random points. It seems to happen more frequently in populated areas, and it seems to happen regardless of what my stalker settings are (or if stalkers are disabled entirely). It doesn't happen with vanilla Rapers, so my best guess is something in this mod is breaking, but I have little idea what. I'm running on pretty much a clean re-install with only a body and race mod on top of the few sexout mods that are required for this one. My load order is: FalloutNV.esm Sexout.esm SexoutCommonResources.esm Lings.esm Shojo Race Vegas.esm The Mod Configuration Menu.esp Sexout LevelUp.esp SexoutNotify.esp SexoutBrutalRapers.esp SmallerTalk.esp As mentioned, vanilla rapers runs fine, with both stalking and combat rapes playing. Switching to BrutalRapers on a clean save and the game freezes within minutes if I'm in a town - usually without even a stalker notification, though occasionally a stalker has time to trigger and the freeze happens as I'm bumped or as the act completes. Anyone have any suggestions? Oh, and another oddity is Sunny's dog Cheyenne; it does the stalker rape thing even when creature rape is switched off and creater to pc attraction is 0.
nirax Posted January 18, 2012 Posted January 18, 2012 got the problem since updating NG and brutal rapers that the animation lenth wont care whats set in sexout NG. Its just ~10 sec long. any idea?
MadGAD Posted January 18, 2012 Posted January 18, 2012 got the problem since updating NG and brutal rapers that the animation lenth wont care whats set in sexout NG. Its just ~10 sec long. any idea? It is based on NPC endurance (as it is not usual sexual act but hard job required good athletics, breath and constitution. Weak losers will fail as soon as they could =) )
prkr_jmsn Posted January 19, 2012 Author Posted January 19, 2012 got the problem since updating NG and brutal rapers that the animation lenth wont care whats set in sexout NG. Its just ~10 sec long. any idea? It is based on NPC endurance (as it is not usual sexual act but hard job required good athletics' date=' breath and constitution. Weak losers will fail as soon as they could =) ) [/quote'] What he said. I'm gonna remove that though, at least for now. It has been the subject of many complaints.
nirax Posted January 19, 2012 Posted January 19, 2012 got the problem since updating NG and brutal rapers that the animation lenth wont care whats set in sexout NG. Its just ~10 sec long. any idea? It is based on NPC endurance (as it is not usual sexual act but hard job required good athletics' date=' breath and constitution. Weak losers will fail as soon as they could =) ) [/quote'] aww of course, totally forgot about it. makes sense, thanks
nirax Posted January 19, 2012 Posted January 19, 2012 got the problem since updating NG and brutal rapers that the animation lenth wont care whats set in sexout NG. Its just ~10 sec long. any idea? It is based on NPC endurance (as it is not usual sexual act but hard job required good athletics' date=' breath and constitution. Weak losers will fail as soon as they could =) ) [/quote'] What he said. I'm gonna remove that though, at least for now. It has been the subject of many complaints. maybe adjusting the formula would be an idea. take value set in NG and use the NPC endurance to either go lower (but not below 50% of the NG value) or higher. potentially provide a message in the top left corner, ie xy is exhausted or something to avoid misunderstandings
mysteriousstranger Posted January 19, 2012 Posted January 19, 2012 The main option for this: Use stalkers keeps resetting itself to disabled. The mod worked for a couple of minutes after a fresh start' date=' but then nothing more comes of it. [/quote'] Any ideas on whats causing this?
digium Posted January 19, 2012 Posted January 19, 2012 I have the same problem as lurkerfrombelow, if BrutalRapers is enabled my game freezes within minutes of loading a game. My load order: FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm GunRunnersArsenal.esm Primary Needs HUD.esm Project Nevada - Core.esm Project Nevada - Equipment.esm CFWNV.esm Weapon Mod Expansion.esm WME - DLCs.esm WME - GRA.esm Caliber.esm Lings.esm Sexout.esm SexoutCommonResources.esm SexoutLegion.esm New Vegas Error Corrections - DLC + GRA.esp OFT_Merge_All.esp LingsPrettyThings.esp DarNifiedUINV.esp Centered 3rd Person Camera.esp Readius_NV.esp The Mod Configuration Menu.esp UHNV.esp UHNV-Dead Money.esp UHNV-Honest Hearts.esp UHNV-OWB.esp UHNV-Lonesome Road.esp Project Nevada - Cyberware.esp Project Nevada - Rebalance.esp Project Nevada - Dead Money.esp Project Nevada - Honest Hearts.esp Project Nevada - Old World Blues.esp BodyJewelry.esp courierpowerarmor.esp Femalepowerarmor.esp FlashlightNVSE.esp JoeCobbIsFiend.esp WME - GRA - All Weapons.esp WME - GRA - Just Guns.esp WME - GRA - Weapon Integration.esp WME - GRA - Arenovalis.esp Mantis07Reflex.esp NEVECbodysuit.esp QSondraOutfits.esp QToughasNails.esp SBVenomousArmor.esp Seeker Armor.esp Tailor Maid - NV.esp GoodspringsPlayerHome.esp dD - Enhanced Blood Main NV.esp FCA.esp CFW-DLC.esp LFox Bottle That Water.esp Weapon Mod Expansion.esp Project Nevada - WME.esp WME - DLCs.esp WME - DLCs Arenovalis.esp WME - Arenovalis.esp WME - GRA - Complete.esp Slave In Pose NV Edition.esp WME - GRA - Vendor Reform.esp WME - GRA - Unique Integration.esp ManTrap.esp Fellout.esp Fellout-OWB.esp Bouncing Natural Breasts.esp port_1.esp jotoughgirl.esp ArcadesNightwearNV.esp friendofnightforfellout.esp K2_VaultSuitFixes.esp Persona_and_Secret.esp K2LotusSpike_NV.esp K2_GirlieGirlRaiderWitch_NV.esp Type3 Leather Armors.esp Free Tribal Outfits.esp WastelandCourier.esp merccustom.esp NV_AsharasFormalClothing.esp sexysleepwear.esp populatedcasino-light.esp RivensChunkyDuncanRace.esp RivensChunkyDuncanOutfits.esp NVEC LINGS PATCH - DLC + GRA.esp HackingInstantRetry.esp The Weapon Mod Menu.esp custom race.esp SmallerTalk.esp SexoutNotify.esp SexoutLust.esp SexoutLust - pHUD.esp SexoutBribes.esp SexoutCreatureLove.esp SexoutCrowds.esp SexoutDrugs.esp SexoutWorkingGirl.esp SexoutFiends.esp SexoutNCR.esp SexoutKings.esp SexoutKhans.esp SexoutPowderGangers.esp SexoutSS.esp SexoutDiscounts.esp SexoutSex.esp SexoutStore.esp SexoutBrutalRapers.esp SexoutPregnancyNG.esp Total active plugins: 110 Total plugins: 140 EDIT: Well this is weird, the freezing isn't random or related to time spent playing. It occurs every time when approaching certain places, doors leading to interior cells mostly. Right now I started a new game, and every time I walk close enough to the Goodspring school's front door ( the one facing Victor's shack ), the game freezes. Every single time I approach that door with BrutalRapers enabled, the game freezes. EDIT2: Oh, and I can get into the school through the other door just fine. EDIT3: And if I go inside through the other door, but then try to exit through the front door, the game freezes... that goddamn door man. But I don't understand what could BrutalRapers possibly be affecting for it to act this way, because if I disable BrutalRapers the problem goes away instantly. I can once again approach that door and dance around it all I like.
Nuuleh Posted January 22, 2012 Posted January 22, 2012 Hi first post here and its a problem wouldn't you know it I'm trying to use BrutalRapers but in game im getting no options for it. I have SexoutNG+Common resources installed, ive even tried starting the game at the bare minimum (ie. Just falloutnv, sexout, commonresourses and brutal rapers activated.) and using NVSE too... the standard SexoutRapers gives me the tools to change the options but not this, am i missing somthing or is there a problem here?
Chagrin Posted January 22, 2012 Posted January 22, 2012 Hey all, I just installed this mod, but I think the combat rape isn't working. I have Sexout resources, Sexout NG, MCM, and this mod installed, and when I get to the threshold (I put 85%) the melee attacker keeps on attacking. I tried moving the rates from random numbers between 0 to 500 and the problem still persists. To troubleshoot, I activated the normal SexoutRapers which worked just fine, oddly enough. What's odd to me is that I've downloaded this before and it worked alright, but now I'm not sure what the problem is.
Nuuleh Posted January 22, 2012 Posted January 22, 2012 Hey all' date=' I just installed this mod, but I think the combat rape isn't working. I have Sexout resources, Sexout NG, MCM, and this mod installed, and when I get to the threshold (I put 85%) the melee attacker keeps on attacking. I tried moving the rates from random numbers between 0 to 500 and the problem still persists. To troubleshoot, I activated the normal SexoutRapers which worked just fine, oddly enough. What's odd to me is that I've downloaded this before and it worked alright, but now I'm not sure what the problem is. [/quote'] I'm getting the same problem here, tried the same trouble shoot too. Using the mod configure menu ive set it so theres practically a 100% chance to get raped every time but its not working And that appiles for every human ive been attacked by.
Nuuleh Posted January 22, 2012 Posted January 22, 2012 I had a savegame where brutal rapers stopped working' date=' sounds similar to whatever is afflicting you guys. Don't know a fix other than using regular rapers. [/quote'] If this is the case will a new game hopefull work? Tried an earlier save and nothing worked D:
Recommended Posts