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Posted

? don't know if your rank is somewhere noted,  I don't think so. ( Shit I really don't know :blush:  )

 

Edit: perhaps the Player does not Level up by sex. Perhaps your Trainer faction rank is used ( see your inventory after you joined the Trainer guild. So highest rank is 5 ; Fingers Big-Bang )

 

I see. Well, it's a good guess... Anyway, the funniest thing happened. I installed "crowded cities" mod which brings in the game some bad characters during the night. I had trained Claudette Perrick, the owner of the Gilded Carafe, to rank 2 (with OCO mod she looks better than the vanilla game). But i thought "well, i lose a well disposed merchant". So i take her back to the Carafe and free her. She exits the shop. I follow and... i hear guards running and chasing an armed man, which i help to kill. And turns out he had just killed Claudette... I have to find another mod that creates more NPCs and that doesn't risk to kill them. Poor Claudette... Reload...

Posted

@ fejeena

 

I found everything, included the golden unicorn (damn, you 've hidden it on purpose, haven't you) and again congrats for all the texturing and design. Some small bugs i 've encountered when running other mods too, in the Trainer Shop:

 

1) The woman in the cage, i forget the name, when Stalker mod is on, comes out running to assault your character. Now, i am not 100% sure whether this was happening since the beginning or not (because i did a lot of mod order rearrangement), but:

 

a) You can no longer train a slave with her. You don't get the menu, despite having the slave on "follow me".

You also don't have the dialogue options to commence the assault. You click "X" and nothing happens.

She basically becomes useless in the game.

 

2) Again, with StalkerM on, a character called "ptraci", appears in the shop, stalking your character. Now, here's the weirdest part. If ptraci succeeds and you have Wappy installed and succeeds in enslaving your character, then, your character ends up behind the wall of the Trainer Shop, where there is too little space and the door won't open. The character is basically trapped behind an "out of bounds" region of the mod. It seems like a half designed room that you made and where ptraci normally lives (easter egg?). This also happens with direct "enslave me" spell.

 

I have Slave trader/Bravil/Addon installed last before the "famous 4" and LMStalker above anything Bravil related.

 

Not a big deal, i had a recent savegame, but just saying, in case you plan a future 2.4 version.  Of course maybe i 've just messed up everything, because, when i tried the "PSE" mod, for example, when i found the sack for the first time, the slave club was gone. For good. Maybe something else too that i don't remember. I 've only the Ledger, the instruction book and the tokens left from that mod. At some point i will do a clean install, but i just wanted to test stability first, because some really strange things happen with the load order and some non LP related mods, like NPC spawning mods. 

 

 

Posted

I don't use Player Slave Encounters so my Player is not enslaved by NPCs.

Seems if  ptraci enslave you her Training script is activated and she takes you in the Training room. Yes the Training Room is "unfinshed"  = only a dummy room, normally you can never get in the room, door is closed and can be only opened with console cheat. In this room  ptraci trains the slaves.

So no Problem with StalkerM(only stalk) or WappyOne's Rapers(only Player or companion can enslave NPC's by rape. No NPC can enslave the Player) , it is PSE !

 

 

1) The woman in the Cage, ????   Which woman?

There are some women in Cages, in the ship in the auction hall.

I think in the ship is one quest NPC she is not "active" till you get the quest.

Posted

I don't use Player Slave Encounters so my Player is not enslaved by NPCs.

Seems if  ptraci enslave you her Training script is activated and she takes you in the Training room. Yes the Training Room is "unfinshed"  = only a dummy room, normally you can never get in the room, door is closed and can be only opened with console cheat. In this room  ptraci trains the slaves.

So no Problem with StalkerM(only stalk) or WappyOne's Rapers(only Player or companion can enslave NPC's by rape. No NPC can enslave the Player) , it is PSE !

 

 

1) The woman in the Cage, ????   Which woman?

There are some women in Cages, in the ship in the auction hall.

I think in the ship is one quest NPC she is not "active" till you get the quest.

 

Yes, it must be PSE. Or Wappy. Seems that even if PSE is set in "off mode", Wappy auto-enables it... I removed PSE completely from the mod list (finally). I also confirmed that PSE removed the Slaver Club from the game. I just repeated it.

 

Yeah, sorry, i wasn't precise. I mean the woman in the cell in the Trainers Shop. I forget the name. 

 

P.S.: Just for the information, ptraci, in order to stalk you, comes all the way out to the dock, outside the Trainer Shop. 

Posted

P.S.: Just for the information, ptraci, in order to stalk you, comes all the way out to the dock, outside the Trainer Shop. 

 

But she should go back after Stalking/fuck.

That happens with all NPCs in game , merchants in the Imperila City or other towns will also follow you. ( must be StalkerM. I use Joburg and NPCs stop follow if you use a door)

---------------------

Woman in the Trainer shop: ?? she stalkes you , fuck you and then her Dialog options are messed up ? not working?

 

Can't believe it. Will test.

Posted

P.S.: Just for the information, ptraci, in order to stalk you, comes all the way out to the dock, outside the Trainer Shop. 

 

But she should go back after Stalking/fuck.

That happens with all NPCs in game , merchants in the Imperila City or other towns will also follow you. ( must be StalkerM. I use Joburg and NPCs stop follow if you use a door)

---------------------

Woman in the Trainer shop: ?? she stalkes you , fuck you and then her Dialog options are messed up ? not working?

 

Can't believe it. Will test.

 

Yes, it's StalkerM. And yes, after, returns to "behind the door". In StalkerM they follow you even inside a shop. 

 

I just found out. Chanel is the name. The problem is the mod order. StalkerM must be added after anything Bravil related, or the Stalker dialogue is missing. I changed the order and now Chanel stalks normally.

 

Sorry for all the trouble, i had found a load order from someone here, where he had StalkerM high. Apparently, it's the last before the "final 4" and must be put below Bravil.

Posted

And you know  Chanel has no order Dialog, she is no Trainer. You must enslave her, then she has the order Dialog.

With Joburg no Problems and she can train and can be trained.

 

---------------------------------

And the "unfinished" Trainer room is part of the shop

post-3205-0-72517800-1427406775_thumb.jpg

Posted

And you know  Chanel has no order Dialog, she is no Trainer. You must enslave her, then she has the order Dialog.

With Joburg no Problems and she can train and can be trained.

 

---------------------------------

And the "unfinished" Trainer room is part of the shop

attachicon.giftrainer shop.jpg

 

Thanks, i think i may try Joburg.

Posted

Yup, the StalkerM dialog was done by a real noob ;) and can cause issues with BU.
Using Joburg or the older 'Message only' version of StalkerM may be your best bet with the Bravil Underground system.

Posted

So... um... one of my slaves died. Unexpectedly.

 

I had enslaved Justia Sintav from the Imperial city. I broke her myself and got her up to level 0.

After that, I took her to Talos plaza and dressed her in some expensive undies and set her out to sell her flowers there.

Things were going good for the day. I kept track of her by watching for the notices of her selling her flowers and the text dialog.

Then, around 10pm I went looking for her and found her laying dead near the central plaza roundabout.

 

So, I reloaded an earlier save and followed her till about 3am of the same day and she didn't die at all. Which is good, but it makes me wonder why.

Any one got a clue?

Posted

There are a number of possibilities.

- If her responsibility is low enough, she might have got hungry and tried to steal some food.

- Ulen Athram decided to go postal, and she got caught in the crossfire.

- She may have sold flowers to somebody on one of the sets of steps, and something glitched out resulting in her falling through the floor to her death. The game will attempt to move actors that fall outside the geometry of the cell, but sometimes this can result in them taking a massive amount of fall damage.

- There may have been a bad interaction with another mod, which caused somebody to kill her.

Posted

There are a number of possibilities.

- If her responsibility is low enough, she might have got hungry and tried to steal some food.

- Ulen Athram decided to go postal, and she got caught in the crossfire.

- She may have sold flowers to somebody on one of the sets of steps, and something glitched out resulting in her falling through the floor to her death. The game will attempt to move actors that fall outside the geometry of the cell, but sometimes this can result in them taking a massive amount of fall damage.

- There may have been a bad interaction with another mod, which caused somebody to kill her.

 

Hi,

 

Thanks for the feedback.

As it's not happened again, I'm probably going to lean towards the 'fall through' possibility.

My reasoning is that I haven't started the MQ yet so, unless it's another glitch, Ulen shouldn't be on the war path.

Also, there were plenty of guards around that I figure some kind of assault would've drawn their attention. I could be wrong on that.

The steeling food part, I'm not sure off where to check the stats on for the NPC to judge that raiting. So that may be a possibility, but it didn't repeat itself when I followed her around the entier night.

But, if it happens again, I'll try and collect more conditions and see if I can narrow it again.

 

Thanks, again :)

 

Posted

Many posts I read here and there show people experiencing dead NPCs, and most of the times they reload a previous savegame. How about simply resurrecting dead NPCs from the console ("FormID.resurrect 1")? Is there some kind of drawback?

Posted

So... um... one of my slaves died. Unexpectedly.

 

I had enslaved Justia Sintav from the Imperial city. I broke her myself and got her up to level 0.

After that, I took her to Talos plaza and dressed her in some expensive undies and set her out to sell her flowers there.

Things were going good for the day. I kept track of her by watching for the notices of her selling her flowers and the text dialog.

Then, around 10pm I went looking for her and found her laying dead near the central plaza roundabout.

 

So, I reloaded an earlier save and followed her till about 3am of the same day and she didn't die at all. Which is good, but it makes me wonder why.

Any one got a clue?

 

Do you have any mod that adds hostiles in the city during night, like crowded cities or an overhaul that makes possible hostiles in the city? I had this happen with crowded cities, after i released the owner of Gilded Carafe. She went out for a walk and she walked right into some assailtants. I ran to help the guards, but by the time it was over, she had been killed. The city NPCs were supposed to move in "safe enviroment". They were never meant to have hostiles inside the city.

Posted

 

Do you have any mod that adds hostiles in the city during night, like crowded cities or an overhaul that makes possible hostiles in the city? I had this happen with crowded cities, after i released the owner of Gilded Carafe. She went out for a walk and she walked right into some assailtants. I ran to help the guards, but by the time it was over, she had been killed. The city NPCs were supposed to move in "safe enviroment". They were never meant to have hostiles inside the city.

 

 

I remember reading your experience with that a couple of pages back. :)

To my knowledge, none of my mods adds hostiles. Most of the mods I've installed are clothing, weapons, textures (MPB...), and lover's lab.

I'm leaning even more so towards the 'fall though' as I've seen regular Oblivion NPCs having difficulty climbing steps, dropping halfway in, staggering, then blipping into place (guards so far).

 

Besides that one time, so far, I've not experienced any more slave deaths.

Now, I did leave some out and about in Chorrol and Bravil for several game-days and I'm planning on making a circut to check on their stability in the next couple of play sessions.

 

But, just for the off chance:

 

 

Oblivion.esm

Beautiful People 2ch-Ed.esm

Lovers with PK.esm

LoversCreature.esm

x117race.esm

Chanpon.esm

Unofficial Oblivion Patch.esp

UOPS Additional Changes.esp

UOP Vampire Aging & Face Fix.esp

Oblivion Citadel Door Fix.esp

DLCShiveringIsles.esp

Unofficial Shivering Isles Patch.esp

MaleBodyReplacerV5.esp

1SB Necromancer staff.esp

1SB NineTongues Sword.esp

1SB_WarhammerWingedStaff.esp

1SB_RavenousEleganceOutfit.esp

1SB_TerryMalick_BallGownVariants.esp

1SB_OrthaeSword.esp

1SBLethalMajestyWeapons.esp

Tenue de la reine du sang.esp

Armor of Gaia.esp

Arynns-Heavenly-Sword_hottest.esp

Amber Weapons.esp

Akatosh Shield.esp

Adonnay Longswords Alt.esp

Adrenaline Tanktop.esp

Badmagic Chrome Dwarven.esp

Badmagic Crusader.esp

Badmagic's Rogue Set.esp

BladeofWoeReplacer9Tongues.esp

BMC Hunter2 Cuirass.esp

BMC Hunter Cuirass.esp

Badmagic's Slinky Light Knight's Armour.esp

Badmagic Red Ebony - Daedric Strength.esp

Badmagic Mail Outfits.esp

Badmagic Ancient Vampire Weapons.esp

Cross Sword.esp

Day Walker Sword.esp

GoldenShadowArmor.esp

HGEC Lady Camellia.esp

Imperial Legion Dragon Weapons.esp

LKF_EY_Vampirehunter.esp

Ruby Rose Armor.esp

Sinbloods_Nightweave_HGEC.esp

Throne Armor.esp

Fallen Throne Armor.esp

TM's HGEC Ball Gown.esp

Underworld Armor.esp

ExnemEC_Warrior01.esp

HGEC Dantes Clothes - EV.esp

HGEC_SBVelvetRose.esp

HGEC Sinblood's Nightweave DB.esp

TafasSexyLingerieset02.esp

TrawlolsCorinthianGladiator.esp

DianoArmor2.esp

Knights.esp

Knights - Unofficial Patch.esp

BMC Chrome Ebony.esp

RMDailyIncomeV2.esp

LoversAdultPlayPlusforSSP.esp

LoversHooker.esp

LoversAdultPlayPlusforSSP_HookerPatch.esp

LoversVoiceSSPplus.esp

LoversBed.esp

LoversImmoralGuards.esp

LoversImmoralSisters.esp

LoversPayBandit.esp

Lovers with PK.esp

LoversBitch.esp

LoversCreature.esp

Lovers with PK Extender.esp

LoversBackup2.esp

LoversRapeSlave.esp

LoversMagic.esp

LoversMB2.esp

LoversLight.esp

LoversSlaveTrader.esp

LSTBravilUnderground.esp

LSTaddonInH.esp

RefScope.esp

DiabloEF 6 in 1.esp

Nec Mystic High Elf-Remake.esp

Nec Mystic Dark Elf-Remake.esp

_Ren_BeautyPack_full.esp

Elves Of Lineage II.esp

Beautiful People 2ch-Ed Disable BandBlindMask.esp

Beautiful People 2ch-Ed Sheogorath Eye.esp

Beautiful People 2ch-Ed Vanilla Race.esp

Beautiful People 2ch-Ed Merged Hair Modules.esp

Beautiful People 2ch-Ed Merged Eye Modules.esp

Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp

Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp

x117 Merged SKSRENs Hair Modules.esp

Beautiful People 2ch-Ed CustomRace.esp

Beautiful People 2ch-Ed Chocolate Elves.esp

Beautiful People 2ch-Ed Ashara's Sirens and Tritons.esp

Beautiful People 2ch-Ed Cute Elves.esp

Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp

Beautiful People 2ch-Ed MS Elves - NoSc.esp

Beautiful People 2ch-Ed ENG Race.esp

x117race.esp

x117Race ENG Race.esp

Lop-ears Elf.esp

Lattamer.esp

Raven Elves.esp

Dark Raven Elves.esp

Bashed Patch, 0.esp

LoversIdleAnimsPriority.esp

LoversAnimObjectsPriority.esp

Pierced.esp

 

 

Posted

I have a new question.

 

Does anyone know if there will be a problem or create any kind of conflict doing the following:

 

Simple: Raising a quest-related named-npc and then turning him/her into a slave?

 

Details: As an example, in the Quest "Caught in the Hunt" you encounter and kill Kurdan gro-Dargol at Fort Grief.

After killing him, you return to Bravil and wrap up the last bits of the quest, so that it moves to the completed catagory.

After the quest is marked completed, return to Fort Grief and use the consol to resurrect Kurdan gro-Dargol and then enslave him.

After enslaving him, treat him as he so richly deserves.

Posted

In that scenario you should be okay, just as long as he is not a Temporal Actor, and some named NPCs can be. If the quest structure allows for it, I'd also resurrect him right after killing him and getting the Quest update. That way you don't have to maybe use enable for him to show, so you can rez him. 

 

I forget how that quest is structured, been a while since I've played through it. You may have no choice but to leave and come back, and hope the quest is quick enough for him not to go disabled. Just harder to rez as you will need his ID. Easily found in CS.

 

(There is also a Copy Actor feature in one of these two related MODs; Bravil Underground or Lovers Slave Trader. In your scenario though I don't think you need it.)

 

I have some quest NPCs that I've rez'd after killing them to advance the quest, with the same goal in mind to enslave them at some later point. I cannot emphasize enough to make sure they are not Temporal Actors though. That supposedly contributes to save game bloat.

Posted

I was actually surprised to find him still there. He's there and so's the poor old sod you go to rescue. It'd been a bit of time, several game days at least and probably at least 1 level up.

 

So, I raised him and stunned him and then enslaved him.

That all went well. I ordered him to follow me but he wouldn't move from the spot I killed and raised him at.

He did 'travel' with me, though, into the fort and then later on when I fast traveled. Once I fast traveled, then he was able to move normally.

So, now all I have to do is break and train him, and I don't see any difficulty with that.

I wonder if the breeding ogre is free..

 

 

============

 

OH, I do have an observation to make on enslaving named, persistant NPCs.

If you choose to do it while they are alseep, then when ever they participate in sex acts, they always produce the dialog from the sleeper-sex.

Posted

Quest works fine ( think it was fixed)

First save your game ( some times the teleport does not work)

drink the potion a guy gives you (and best don't move )

Posted

Quest works fine ( think it was fixed)

First save your game ( some times the teleport does not work)

drink the potion a guy gives you (and best don't move )

 

Teleport? Nobody gave me any potion. I 've taken the this quest quite some time ago (maybe before the Lady Drad's quest), went and left Bravil Undeground several times and nobody came to give me a potion...

Posted

You get the quest from the Torture Agent in the bar.  Then you waít and gay came in and talks to you. Then you open your invenrory and find a new potion. (save your game) drink the potion. ( Golden Mead )

Posted

You get the quest from the Torture Agent in the bar.  Then you waít and gay came in and talks to you. Then you open your invenrory and find a new potion. (save your game) drink the potion. ( Golden Mead )

 

Well, thanks once more, but... things didn't go that way... I have taken the quest alright, much time ago. I don't know if if someone wanted to talk and i ignored him, but fact is, since then, i have got in and out of BU many times and nobody gave me potion. So i googled this forum and i found references to "warehouse". So i found this wearhouse and i found "Gen di" or whatever, in a basement, eating "human heart" and 2 dead in cages. He even discussed "rumours". From a nearby room, i found 3 golden "meads". I drank 2, nothing happened, At some point, i went to Bravil and noticed the quest was saying "i am in a cage, i 'd better escape bla bla bla". I was never in a cage... So i go back to BU and go back to the warehouse. And the "maneater" appears again and says "time to eat piggy" and my character drops to the basement over some crates and i get a screen to load previous game... Apparently he killed my warrior... So i reload, go back to the warehouse and this time i have my sword ready. As he comes, i attack and kill him. I get quest update that "i found and killed those 2 murderes and should speak to torture agent".

 

Question: I have only killed 1 murderer! Who is the 2nd that i must kill??? 

Posted

Normal quest:

You get the quest from the Torture Agent in the bar.  Then you waít and gay came in and talks to you. Then you open your invenrory and find a new potion. (save your game) drink the potion. ( Golden Mead ) then you are teleported in the Cage ( no inventory, naked)

You take the key from one of the dead bodies , open the Cage fight / kill the first guy, take his key and open the door of the room.

In the next room is the second guy ( before the stairs up)

Perhaps he is not there in your game because you have not done the first quest part.

 

Stairs up you will find your inventory stuff in a chest.

 

But you have the quest update ....so talk to the torture Agent = quest finished.

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