ForestElf Posted March 24, 2015 Posted March 24, 2015 ? don't know if your rank is somewhere noted, I don't think so. ( Shit I really don't know ) Edit: perhaps the Player does not Level up by sex. Perhaps your Trainer faction rank is used ( see your inventory after you joined the Trainer guild. So highest rank is 5 ; Fingers Big-Bang ) I see. Well, it's a good guess... Anyway, the funniest thing happened. I installed "crowded cities" mod which brings in the game some bad characters during the night. I had trained Claudette Perrick, the owner of the Gilded Carafe, to rank 2 (with OCO mod she looks better than the vanilla game). But i thought "well, i lose a well disposed merchant". So i take her back to the Carafe and free her. She exits the shop. I follow and... i hear guards running and chasing an armed man, which i help to kill. And turns out he had just killed Claudette... I have to find another mod that creates more NPCs and that doesn't risk to kill them. Poor Claudette... Reload...
ForestElf Posted March 26, 2015 Posted March 26, 2015 @ fejeena I found everything, included the golden unicorn (damn, you 've hidden it on purpose, haven't you) and again congrats for all the texturing and design. Some small bugs i 've encountered when running other mods too, in the Trainer Shop: 1) The woman in the cage, i forget the name, when Stalker mod is on, comes out running to assault your character. Now, i am not 100% sure whether this was happening since the beginning or not (because i did a lot of mod order rearrangement), but: a) You can no longer train a slave with her. You don't get the menu, despite having the slave on "follow me". You also don't have the dialogue options to commence the assault. You click "X" and nothing happens. She basically becomes useless in the game. 2) Again, with StalkerM on, a character called "ptraci", appears in the shop, stalking your character. Now, here's the weirdest part. If ptraci succeeds and you have Wappy installed and succeeds in enslaving your character, then, your character ends up behind the wall of the Trainer Shop, where there is too little space and the door won't open. The character is basically trapped behind an "out of bounds" region of the mod. It seems like a half designed room that you made and where ptraci normally lives (easter egg?). This also happens with direct "enslave me" spell. I have Slave trader/Bravil/Addon installed last before the "famous 4" and LMStalker above anything Bravil related. Not a big deal, i had a recent savegame, but just saying, in case you plan a future 2.4 version. Of course maybe i 've just messed up everything, because, when i tried the "PSE" mod, for example, when i found the sack for the first time, the slave club was gone. For good. Maybe something else too that i don't remember. I 've only the Ledger, the instruction book and the tokens left from that mod. At some point i will do a clean install, but i just wanted to test stability first, because some really strange things happen with the load order and some non LP related mods, like NPC spawning mods.
fejeena Posted March 26, 2015 Posted March 26, 2015 I don't use Player Slave Encounters so my Player is not enslaved by NPCs. Seems if ptraci enslave you her Training script is activated and she takes you in the Training room. Yes the Training Room is "unfinshed" = only a dummy room, normally you can never get in the room, door is closed and can be only opened with console cheat. In this room ptraci trains the slaves. So no Problem with StalkerM(only stalk) or WappyOne's Rapers(only Player or companion can enslave NPC's by rape. No NPC can enslave the Player) , it is PSE ! 1) The woman in the Cage, ???? Which woman? There are some women in Cages, in the ship in the auction hall. I think in the ship is one quest NPC she is not "active" till you get the quest.
ForestElf Posted March 26, 2015 Posted March 26, 2015 I don't use Player Slave Encounters so my Player is not enslaved by NPCs. Seems if ptraci enslave you her Training script is activated and she takes you in the Training room. Yes the Training Room is "unfinshed" = only a dummy room, normally you can never get in the room, door is closed and can be only opened with console cheat. In this room ptraci trains the slaves. So no Problem with StalkerM(only stalk) or WappyOne's Rapers(only Player or companion can enslave NPC's by rape. No NPC can enslave the Player) , it is PSE ! 1) The woman in the Cage, ???? Which woman? There are some women in Cages, in the ship in the auction hall. I think in the ship is one quest NPC she is not "active" till you get the quest. Yes, it must be PSE. Or Wappy. Seems that even if PSE is set in "off mode", Wappy auto-enables it... I removed PSE completely from the mod list (finally). I also confirmed that PSE removed the Slaver Club from the game. I just repeated it. Yeah, sorry, i wasn't precise. I mean the woman in the cell in the Trainers Shop. I forget the name. P.S.: Just for the information, ptraci, in order to stalk you, comes all the way out to the dock, outside the Trainer Shop.
fejeena Posted March 26, 2015 Posted March 26, 2015 P.S.: Just for the information, ptraci, in order to stalk you, comes all the way out to the dock, outside the Trainer Shop. But she should go back after Stalking/fuck. That happens with all NPCs in game , merchants in the Imperila City or other towns will also follow you. ( must be StalkerM. I use Joburg and NPCs stop follow if you use a door) --------------------- Woman in the Trainer shop: ?? she stalkes you , fuck you and then her Dialog options are messed up ? not working? Can't believe it. Will test.
ForestElf Posted March 26, 2015 Posted March 26, 2015 P.S.: Just for the information, ptraci, in order to stalk you, comes all the way out to the dock, outside the Trainer Shop. But she should go back after Stalking/fuck. That happens with all NPCs in game , merchants in the Imperila City or other towns will also follow you. ( must be StalkerM. I use Joburg and NPCs stop follow if you use a door) --------------------- Woman in the Trainer shop: ?? she stalkes you , fuck you and then her Dialog options are messed up ? not working? Can't believe it. Will test. Yes, it's StalkerM. And yes, after, returns to "behind the door". In StalkerM they follow you even inside a shop. I just found out. Chanel is the name. The problem is the mod order. StalkerM must be added after anything Bravil related, or the Stalker dialogue is missing. I changed the order and now Chanel stalks normally. Sorry for all the trouble, i had found a load order from someone here, where he had StalkerM high. Apparently, it's the last before the "final 4" and must be put below Bravil.
fejeena Posted March 26, 2015 Posted March 26, 2015 And you know Chanel has no order Dialog, she is no Trainer. You must enslave her, then she has the order Dialog. With Joburg no Problems and she can train and can be trained. --------------------------------- And the "unfinished" Trainer room is part of the shop
ForestElf Posted March 26, 2015 Posted March 26, 2015 And you know Chanel has no order Dialog, she is no Trainer. You must enslave her, then she has the order Dialog. With Joburg no Problems and she can train and can be trained. --------------------------------- And the "unfinished" Trainer room is part of the shop trainer shop.jpg Thanks, i think i may try Joburg.
mem4ob4 Posted March 27, 2015 Posted March 27, 2015 Yup, the StalkerM dialog was done by a real noob and can cause issues with BU.Using Joburg or the older 'Message only' version of StalkerM may be your best bet with the Bravil Underground system.
splat_phastkyl Posted March 29, 2015 Posted March 29, 2015 So... um... one of my slaves died. Unexpectedly. I had enslaved Justia Sintav from the Imperial city. I broke her myself and got her up to level 0. After that, I took her to Talos plaza and dressed her in some expensive undies and set her out to sell her flowers there. Things were going good for the day. I kept track of her by watching for the notices of her selling her flowers and the text dialog. Then, around 10pm I went looking for her and found her laying dead near the central plaza roundabout. So, I reloaded an earlier save and followed her till about 3am of the same day and she didn't die at all. Which is good, but it makes me wonder why. Any one got a clue?
Gaebrial Posted March 29, 2015 Posted March 29, 2015 There are a number of possibilities. - If her responsibility is low enough, she might have got hungry and tried to steal some food. - Ulen Athram decided to go postal, and she got caught in the crossfire. - She may have sold flowers to somebody on one of the sets of steps, and something glitched out resulting in her falling through the floor to her death. The game will attempt to move actors that fall outside the geometry of the cell, but sometimes this can result in them taking a massive amount of fall damage. - There may have been a bad interaction with another mod, which caused somebody to kill her.
splat_phastkyl Posted March 30, 2015 Posted March 30, 2015 There are a number of possibilities. - If her responsibility is low enough, she might have got hungry and tried to steal some food. - Ulen Athram decided to go postal, and she got caught in the crossfire. - She may have sold flowers to somebody on one of the sets of steps, and something glitched out resulting in her falling through the floor to her death. The game will attempt to move actors that fall outside the geometry of the cell, but sometimes this can result in them taking a massive amount of fall damage. - There may have been a bad interaction with another mod, which caused somebody to kill her. Hi, Thanks for the feedback. As it's not happened again, I'm probably going to lean towards the 'fall through' possibility. My reasoning is that I haven't started the MQ yet so, unless it's another glitch, Ulen shouldn't be on the war path. Also, there were plenty of guards around that I figure some kind of assault would've drawn their attention. I could be wrong on that. The steeling food part, I'm not sure off where to check the stats on for the NPC to judge that raiting. So that may be a possibility, but it didn't repeat itself when I followed her around the entier night. But, if it happens again, I'll try and collect more conditions and see if I can narrow it again. Thanks, again
QuiteTheTail Posted March 30, 2015 Posted March 30, 2015 Many posts I read here and there show people experiencing dead NPCs, and most of the times they reload a previous savegame. How about simply resurrecting dead NPCs from the console ("FormID.resurrect 1")? Is there some kind of drawback?
ForestElf Posted March 30, 2015 Posted March 30, 2015 So... um... one of my slaves died. Unexpectedly. I had enslaved Justia Sintav from the Imperial city. I broke her myself and got her up to level 0. After that, I took her to Talos plaza and dressed her in some expensive undies and set her out to sell her flowers there. Things were going good for the day. I kept track of her by watching for the notices of her selling her flowers and the text dialog. Then, around 10pm I went looking for her and found her laying dead near the central plaza roundabout. So, I reloaded an earlier save and followed her till about 3am of the same day and she didn't die at all. Which is good, but it makes me wonder why. Any one got a clue? Do you have any mod that adds hostiles in the city during night, like crowded cities or an overhaul that makes possible hostiles in the city? I had this happen with crowded cities, after i released the owner of Gilded Carafe. She went out for a walk and she walked right into some assailtants. I ran to help the guards, but by the time it was over, she had been killed. The city NPCs were supposed to move in "safe enviroment". They were never meant to have hostiles inside the city.
splat_phastkyl Posted March 31, 2015 Posted March 31, 2015 Do you have any mod that adds hostiles in the city during night, like crowded cities or an overhaul that makes possible hostiles in the city? I had this happen with crowded cities, after i released the owner of Gilded Carafe. She went out for a walk and she walked right into some assailtants. I ran to help the guards, but by the time it was over, she had been killed. The city NPCs were supposed to move in "safe enviroment". They were never meant to have hostiles inside the city. I remember reading your experience with that a couple of pages back. To my knowledge, none of my mods adds hostiles. Most of the mods I've installed are clothing, weapons, textures (MPB...), and lover's lab. I'm leaning even more so towards the 'fall though' as I've seen regular Oblivion NPCs having difficulty climbing steps, dropping halfway in, staggering, then blipping into place (guards so far). Besides that one time, so far, I've not experienced any more slave deaths. Now, I did leave some out and about in Chorrol and Bravil for several game-days and I'm planning on making a circut to check on their stability in the next couple of play sessions. But, just for the off chance: Oblivion.esm Beautiful People 2ch-Ed.esm Lovers with PK.esm LoversCreature.esm x117race.esm Chanpon.esm Unofficial Oblivion Patch.esp UOPS Additional Changes.esp UOP Vampire Aging & Face Fix.esp Oblivion Citadel Door Fix.esp DLCShiveringIsles.esp Unofficial Shivering Isles Patch.esp MaleBodyReplacerV5.esp 1SB Necromancer staff.esp 1SB NineTongues Sword.esp 1SB_WarhammerWingedStaff.esp 1SB_RavenousEleganceOutfit.esp 1SB_TerryMalick_BallGownVariants.esp 1SB_OrthaeSword.esp 1SBLethalMajestyWeapons.esp Tenue de la reine du sang.esp Armor of Gaia.esp Arynns-Heavenly-Sword_hottest.esp Amber Weapons.esp Akatosh Shield.esp Adonnay Longswords Alt.esp Adrenaline Tanktop.esp Badmagic Chrome Dwarven.esp Badmagic Crusader.esp Badmagic's Rogue Set.esp BladeofWoeReplacer9Tongues.esp BMC Hunter2 Cuirass.esp BMC Hunter Cuirass.esp Badmagic's Slinky Light Knight's Armour.esp Badmagic Red Ebony - Daedric Strength.esp Badmagic Mail Outfits.esp Badmagic Ancient Vampire Weapons.esp Cross Sword.esp Day Walker Sword.esp GoldenShadowArmor.esp HGEC Lady Camellia.esp Imperial Legion Dragon Weapons.esp LKF_EY_Vampirehunter.esp Ruby Rose Armor.esp Sinbloods_Nightweave_HGEC.esp Throne Armor.esp Fallen Throne Armor.esp TM's HGEC Ball Gown.esp Underworld Armor.esp ExnemEC_Warrior01.esp HGEC Dantes Clothes - EV.esp HGEC_SBVelvetRose.esp HGEC Sinblood's Nightweave DB.esp TafasSexyLingerieset02.esp TrawlolsCorinthianGladiator.esp DianoArmor2.esp Knights.esp Knights - Unofficial Patch.esp BMC Chrome Ebony.esp RMDailyIncomeV2.esp LoversAdultPlayPlusforSSP.esp LoversHooker.esp LoversAdultPlayPlusforSSP_HookerPatch.esp LoversVoiceSSPplus.esp LoversBed.esp LoversImmoralGuards.esp LoversImmoralSisters.esp LoversPayBandit.esp Lovers with PK.esp LoversBitch.esp LoversCreature.esp Lovers with PK Extender.esp LoversBackup2.esp LoversRapeSlave.esp LoversMagic.esp LoversMB2.esp LoversLight.esp LoversSlaveTrader.esp LSTBravilUnderground.esp LSTaddonInH.esp RefScope.esp DiabloEF 6 in 1.esp Nec Mystic High Elf-Remake.esp Nec Mystic Dark Elf-Remake.esp _Ren_BeautyPack_full.esp Elves Of Lineage II.esp Beautiful People 2ch-Ed Disable BandBlindMask.esp Beautiful People 2ch-Ed Sheogorath Eye.esp Beautiful People 2ch-Ed Vanilla Race.esp Beautiful People 2ch-Ed Merged Hair Modules.esp Beautiful People 2ch-Ed Merged Eye Modules.esp Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp x117 Merged SKSRENs Hair Modules.esp Beautiful People 2ch-Ed CustomRace.esp Beautiful People 2ch-Ed Chocolate Elves.esp Beautiful People 2ch-Ed Ashara's Sirens and Tritons.esp Beautiful People 2ch-Ed Cute Elves.esp Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp Beautiful People 2ch-Ed MS Elves - NoSc.esp Beautiful People 2ch-Ed ENG Race.esp x117race.esp x117Race ENG Race.esp Lop-ears Elf.esp Lattamer.esp Raven Elves.esp Dark Raven Elves.esp Bashed Patch, 0.esp LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp Pierced.esp
splat_phastkyl Posted April 7, 2015 Posted April 7, 2015 I have a new question. Does anyone know if there will be a problem or create any kind of conflict doing the following: Simple: Raising a quest-related named-npc and then turning him/her into a slave? Details: As an example, in the Quest "Caught in the Hunt" you encounter and kill Kurdan gro-Dargol at Fort Grief. After killing him, you return to Bravil and wrap up the last bits of the quest, so that it moves to the completed catagory. After the quest is marked completed, return to Fort Grief and use the consol to resurrect Kurdan gro-Dargol and then enslave him. After enslaving him, treat him as he so richly deserves.
varenne Posted April 8, 2015 Posted April 8, 2015 In that scenario you should be okay, just as long as he is not a Temporal Actor, and some named NPCs can be. If the quest structure allows for it, I'd also resurrect him right after killing him and getting the Quest update. That way you don't have to maybe use enable for him to show, so you can rez him. I forget how that quest is structured, been a while since I've played through it. You may have no choice but to leave and come back, and hope the quest is quick enough for him not to go disabled. Just harder to rez as you will need his ID. Easily found in CS. (There is also a Copy Actor feature in one of these two related MODs; Bravil Underground or Lovers Slave Trader. In your scenario though I don't think you need it.) I have some quest NPCs that I've rez'd after killing them to advance the quest, with the same goal in mind to enslave them at some later point. I cannot emphasize enough to make sure they are not Temporal Actors though. That supposedly contributes to save game bloat.
splat_phastkyl Posted April 9, 2015 Posted April 9, 2015 I was actually surprised to find him still there. He's there and so's the poor old sod you go to rescue. It'd been a bit of time, several game days at least and probably at least 1 level up. So, I raised him and stunned him and then enslaved him. That all went well. I ordered him to follow me but he wouldn't move from the spot I killed and raised him at. He did 'travel' with me, though, into the fort and then later on when I fast traveled. Once I fast traveled, then he was able to move normally. So, now all I have to do is break and train him, and I don't see any difficulty with that. I wonder if the breeding ogre is free.. ============ OH, I do have an observation to make on enslaving named, persistant NPCs. If you choose to do it while they are alseep, then when ever they participate in sex acts, they always produce the dialog from the sleeper-sex.
ForestElf Posted April 9, 2015 Posted April 9, 2015 I have "maneater" as active quest, but nothing happens. By googling, i found here a post by "Donkey" , providing a fix: http://www.loverslab.com/topic/6991-bravil-underground-report-fixes/ Is this fix still valid or does the quest require some triggering i don't know about? There is no quest marker, nothing.
fejeena Posted April 9, 2015 Posted April 9, 2015 Quest works fine ( think it was fixed) First save your game ( some times the teleport does not work) drink the potion a guy gives you (and best don't move )
ForestElf Posted April 9, 2015 Posted April 9, 2015 Quest works fine ( think it was fixed) First save your game ( some times the teleport does not work) drink the potion a guy gives you (and best don't move ) Teleport? Nobody gave me any potion. I 've taken the this quest quite some time ago (maybe before the Lady Drad's quest), went and left Bravil Undeground several times and nobody came to give me a potion...
fejeena Posted April 9, 2015 Posted April 9, 2015 You get the quest from the Torture Agent in the bar. Then you waít and gay came in and talks to you. Then you open your invenrory and find a new potion. (save your game) drink the potion. ( Golden Mead )
ForestElf Posted April 9, 2015 Posted April 9, 2015 You get the quest from the Torture Agent in the bar. Then you waít and gay came in and talks to you. Then you open your invenrory and find a new potion. (save your game) drink the potion. ( Golden Mead ) Well, thanks once more, but... things didn't go that way... I have taken the quest alright, much time ago. I don't know if if someone wanted to talk and i ignored him, but fact is, since then, i have got in and out of BU many times and nobody gave me potion. So i googled this forum and i found references to "warehouse". So i found this wearhouse and i found "Gen di" or whatever, in a basement, eating "human heart" and 2 dead in cages. He even discussed "rumours". From a nearby room, i found 3 golden "meads". I drank 2, nothing happened, At some point, i went to Bravil and noticed the quest was saying "i am in a cage, i 'd better escape bla bla bla". I was never in a cage... So i go back to BU and go back to the warehouse. And the "maneater" appears again and says "time to eat piggy" and my character drops to the basement over some crates and i get a screen to load previous game... Apparently he killed my warrior... So i reload, go back to the warehouse and this time i have my sword ready. As he comes, i attack and kill him. I get quest update that "i found and killed those 2 murderes and should speak to torture agent". Question: I have only killed 1 murderer! Who is the 2nd that i must kill???
fejeena Posted April 9, 2015 Posted April 9, 2015 Normal quest: You get the quest from the Torture Agent in the bar. Then you waít and gay came in and talks to you. Then you open your invenrory and find a new potion. (save your game) drink the potion. ( Golden Mead ) then you are teleported in the Cage ( no inventory, naked) You take the key from one of the dead bodies , open the Cage fight / kill the first guy, take his key and open the door of the room. In the next room is the second guy ( before the stairs up) Perhaps he is not there in your game because you have not done the first quest part. Stairs up you will find your inventory stuff in a chest. But you have the quest update ....so talk to the torture Agent = quest finished.
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