poblivion Posted June 16, 2020 Posted June 16, 2020 Spoiler 2 hours ago, IIIToXicIII said: I've got a little problem with the GT_Breat03_SMP.7zfile ^^ If i install it via NMM it just looks like this (look at the png's). And because i know as much about modding etc as i know about Bodyslide and that stuff ( just a hint it's 0,1% knowledge) I really cant figure out how to solve that problem Spoiler Spoiler I haven't seen that yet, you see invisible body parts in the game. I would almost say it's a mesh problem. I only see these parts in BodySlide.
IIIToXicIII Posted June 17, 2020 Posted June 17, 2020 22 hours ago, poblivion said: Reveal hidden contents I haven't seen that yet, you see invisible body parts in the game. I would almost say it's a mesh problem. I only see these parts in BodySlide. What's the name of the file u are previewing in that screenshot? ^^
Crappy Potato Posted June 17, 2020 Posted June 17, 2020 On 6/1/2020 at 2:49 AM, PsycheHHH said: Maybe I will separate it by using fomod in V1.1.4 when I notice my animations grow a little bit huge. thanks youre the best T___T
RowdyD1313 Posted June 18, 2020 Posted June 18, 2020 Love your animations PsycheHHH. Keep up the good work! P.S. Your animations where she looks like she's struggling to get away is HOT AS HELL! ?
Sucker343 Posted June 18, 2020 Posted June 18, 2020 On 6/16/2020 at 8:49 PM, poblivion said: Reveal hidden contents I haven't seen that yet, you see invisible body parts in the game. I would almost say it's a mesh problem. I only see these parts in BodySlide. This is normal. SMP.
g2798484 Posted June 20, 2020 Posted June 20, 2020 On 6/16/2020 at 5:19 PM, poblivion said: Reveal hidden contents I haven't seen that yet, you see invisible body parts in the game. I would almost say it's a mesh problem. I only see these parts in BodySlide. Spoiler What outfit is that supposed to be? Don't remember ever seeing a hood like that.
Corsayr Posted June 20, 2020 Posted June 20, 2020 41 minutes ago, g2798484 said: What outfit is that supposed to be? Don't remember ever seeing a hood like that. It is just a collision reference, in game it is invisible.
VaultMeat69 Posted June 20, 2020 Posted June 20, 2020 i see previews of animation 1.1.4 but you dont have it updated neither on your patreon nor here... is 1.1.4 not ready yet or available ?
BitterBlue Posted July 1, 2020 Posted July 1, 2020 Coming back to Skyrim after 2 years and trying to understand a lot of mods and how they fit together and how to get them to work but what I don't understand is the Table/Wall/Bench animations I've been seeing. What Mod/Mods are you using for the Table Animations or what exactly do I do to set up the Table Animation (Specifically the one with the horse, but I've seen other animations packs with the table animations too)?
Guest Posted July 2, 2020 Posted July 2, 2020 On 6/20/2020 at 7:55 PM, VaultMeat69 said: i see previews of animation 1.1.4 but you dont have it updated neither on your patreon nor here... is 1.1.4 not ready yet or available ? Usually I will update previews first, then update animations pack in next month.
Guest Posted July 2, 2020 Posted July 2, 2020 On 6/22/2020 at 11:56 PM, PsychosCreed said: what hdt do you use for the jiggle physics? CBBE-SMP
Guest Posted July 2, 2020 Posted July 2, 2020 On 7/1/2020 at 8:24 AM, GunslingerGirl93 said: Coming back to Skyrim after 2 years and trying to understand a lot of mods and how they fit together and how to get them to work but what I don't understand is the Table/Wall/Bench animations I've been seeing. What Mod/Mods are you using for the Table Animations or what exactly do I do to set up the Table Animation (Specifically the one with the horse, but I've seen other animations packs with the table animations too)? errrrr just be sure you have all requirement set up (SEXLAB, Sexlab animation loader, Fnis). If you mean you can't see the table or something during animations, you may have unclicked "AnimObject" of fomod during set up.
DUBALADO Posted July 2, 2020 Posted July 2, 2020 Excellent work, Psyche, could you separate animations that require AnimObject from both humans and creatures? to not have animations that I will not use, and take better advantage of the options of the mod.
Psycho_Bill Posted July 2, 2020 Posted July 2, 2020 dude i freakin LOVE your work. cant wait till i can have just yours installed
orgs1n Posted July 2, 2020 Posted July 2, 2020 Those 1.1.4 riekling rider animations are incredible! Hopefully they'll inspire someone to cook up a mod where if the PC gets defeated by rieklings, she gets to serve as their mount for a while!
Toxic.S.Kamasami Posted July 4, 2020 Posted July 4, 2020 wait , something is not right here , I download psyche 1.1.2V but the manager said it's 1.1.1 (SE version)
Guest Posted July 4, 2020 Posted July 4, 2020 1 hour ago, toxic.s.kennedy said: wait , something is not right here , I download psyche 1.1.2V but the manager said it's 1.1.1 (SE version) maybe I forgot edit xml in fomod, but it has new animations
Toxic.S.Kamasami Posted July 5, 2020 Posted July 5, 2020 20 hours ago, PsycheHHH said: maybe I forgot edit xml in fomod, but it has new animations okay , good to know it's a right version behind wrong number
Hypnotik Posted July 5, 2020 Posted July 5, 2020 Hello. Good job on the animations! Regarding the human animations, they all seem to have the same tags in the SLAL 1.1.2 (SE). Probably an error ?
spartan40 Posted July 5, 2020 Posted July 5, 2020 For me the animations show up in the SL animation loader, but they don't actually play in game. Yes, fan FNIS, yes, reset the JSON, yes rebuilt Sexlab animation, yes reset the amination s in SL loader, yes reset SL defeat. I use SL Tools and it's not a animation that is visible in there. Clean / new save as well. 1
poblivion Posted July 6, 2020 Posted July 6, 2020 18 hours ago, spartan40 said: For me the animations show up in the SL animation loader, but they don't actually play in game. Yes, fan FNIS, yes, reset the JSON, yes rebuilt Sexlab animation, yes reset the amination s in SL loader, yes reset SL defeat. I use SL Tools and it's not a animation that is visible in there. Clean / new save as well. EDIT: Once you exceed the SexLab animation limit, new animations are no longer displayed. For me works this procedure: 1
Nymra Posted July 10, 2020 Posted July 10, 2020 Hey, just a suggestion for your anims on the side: 1. Looping Especially true for the last stage of many anims where the female is "falling down" or "hanging" after the act. Could u increase the animation lenght a bit? For example when last stage is 10 seconds in sexlab, the last stage in your animations tend to loop alot. It should require no additional animation work to just let the female hang/lay/suffer there for 10-15 seconds animation length. That would way you would avoid loops at the end. This is true for other animators too, but you especially do this quite often. 2. Specialisation of animations (tag wise) You like fisting, ok I dont mind it, even when its not a major fetish of mine. But what bothers me is that just every animation seems to have fisting. Its just too much I think. I would love to see more specialised fisting themed animations, no doubt. But on the other hand it would be cool to see less fisting in other animations that are more general abuse I mean its no problem for me since I can easily swap or remove single animation files for my personal taste. 3. Animation progression YOu have alot of different stages in your animations. Some animations of yours could easily be split up into 5 seperate animations, each based on a single stage of the original animation. Some of your first ones also have alot of changing of positions, even the furniture changes its facing (one of the troll furniture anims for example). I think the best animations out there are the ones that have ONE major topic like for example doggy and then have a general pose that gets altered over the course of the different stages, but does not change completly. The sudden changes of angle, direction and pose are sometimes weird and at least for me tend to kill immersion quite a bit. It already got a lot better, especially the latest anims with 2 poles and the female in between just rock 4. Furniture use OsmelMC is working hard on an increased compatibility of existing furnitures with sexlab. But at the same time we lack alot of variety in that regard. I would love to see more animators using existing ZAP furnitures instead of creating new ones, so we have a better immersion later, when it all comes together. For example your 2 poles animation could also be done with the sacrificial pillars and similar furniture from ZAP. On the other hand you use a gallow type furniture for the troll, but not in all stages and with shifting the facing of it, too. This is meant to be constructive feedback entirely. I dont expect anything here, must want to give feedback based on my own experience. Because the detail of the animations when it comes to motion, synchronity and general idea just rock har and I want to see a whole damn lot more of them 2
MadMansGun Posted July 11, 2020 Posted July 11, 2020 https://www.loverslab.com/topic/148374-sexlab-anamation-tag-listdebate/ 2
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