moody132 Posted December 18, 2021 Posted December 18, 2021 On 12/4/2021 at 2:00 PM, Harvald said: That's easy to do in Bodyslide. First load the project to bodyslide outfitstudio. Then chose "bones" on the right side of window, Mark all Bones and mouse-right-click on the marked. Chose "delete from project". Chose "File","Load reference" (body, hands or feet), delete the "Outfitbody" if needed. Now mark every part of he outfit and chose "shape", "copy bonweights" and click "ok". Chose "slider" "conform all" and chose "ok" Save project and it will work. You can backport BUNP meshes to UUNP the same way. You only have to delete anus and vagina mesh in addition. Thank you very much sir, i was looking for this some time ago, but forgot about that.
adj Posted December 22, 2021 Posted December 22, 2021 After trying to port some followers from SE back to LE and some of them work perfectly, some got transparent and black head. Anyone know how to fix that problem?
Harvald Posted December 22, 2021 Posted December 22, 2021 6 hours ago, adj said: After trying to port some followers from SE back to LE and some of them work perfectly, some got transparent and black head. Anyone know how to fix that problem? The problem is you have to rework every facemesh, that means every mesh under character/facegendata/facegeom/(espname) by hand, because CAO doesn't port these meshes in the correct way. On some headmeshes you remark the error at once, on others not. Only very few are converted in the right way, follower ported from LE to SE first I think, and only one I know my cure doesn't help. Load it in Nifskope 2.0 and click on the face. Go to NITriShapeData and look for a line: "Has Vertexcolors" and change to "yes"; click on the line below and a rainbow-colored circle will appear. Now go down to BSlighingShaderProperty and look for "Shader Flags 2", click on it. On the right side you now will see an arrow down, click on it. Click on the line to activate "Vertex_Colors" and disactivate "Packed_tangend". Do the same on every hair or hairline called NiTriShape of the headmesh, but do not do it on mouth and lips, eyebrows and eyes. Only deacivate "packed_tangent"on these. good luck 7
adj Posted December 22, 2021 Posted December 22, 2021 12 minutes ago, Harvald said: The problem is you have to rework every facemesh, that means every mesh under character/facegendata/facegeom/(espname) by hand, because CAO doesn't port these meshes in the correct way. On some headmeshes you remark the error at once, on others not. Only very few are converted in the right way, follower ported from LE to SE first I think, and only one I know my cure doesn't help. Load it in Nifskope 2.0 and click on the face. Go to NITriShapeData and look for a line: "Has Vertexcolors" and change to "yes"; click on the line below and a rainbow-colored circle will appear. Now go down to BSlighingShaderProperty and look for "Shader Flags 2", click on it. On the right side you now will see an arrow down, click on it. Click on the line to activate "Vertex_Colors" and disactivate "Packed_tangend". Do the same on every hair or hairline called NiTriShape of the headmesh, but do not do it on mouth and lips, eyebrows and eyes. Only deacivate "packed_tangent"on these. good luck I see. Thanks for the information. I will try it out
razzor69 Posted December 24, 2021 Posted December 24, 2021 this is one of the best environmental mod https://www.nexusmods.com/skyrimspecialedition/mods/26293?tab=files i think it needs a backport
SmedleyDButler Posted December 26, 2021 Posted December 26, 2021 On 7/6/2021 at 6:56 AM, SmedleyDButler said: Not sure how easy or difficult this animal follower might be, but I'd love to be able to use this fella in LE: https://www.nexusmods.com/skyrimspecialedition/mods/5712?tab=description Say Harvald or anyone else, would you be able to help with this follower. Not the sexiest unless you're [pick one as needed: Scottish/a Kiwi/various Middle Eastern countries/any rural area, really], but it's a wonderful little mod and I can't seem to convert the bugger at all.
adj Posted December 28, 2021 Posted December 28, 2021 I have ported a follower from SE back to LE and after testing it out. I found out that the author forgot to put the eyes texture file in it so it has purple eyes. I don't know how to find or search the name for eyes texture name using TES5edit. Can someone search it for me and let me know the eye texture name so that I can replace it? Here is the follower I ported. 1007589953_MissFortune.rar
Harvald Posted December 28, 2021 Posted December 28, 2021 10 hours ago, adj said: I have ported a follower from SE back to LE and after testing it out. I found out that the author forgot to put the eyes texture file in it so it has purple eyes. I don't know how to find or search the name for eyes texture name using TES5edit. Can someone search it for me and let me know the eye texture name so that I can replace it? Here is the follower I ported. 1007589953_MissFortune.rar 154.17 MB · 4 downloads That ain't the Problem. The author used https://arca.live/b/tullius/1510664 and the headmesh linked to "payeyes" of this mod. You can download that mod and install "Payeyes" only in the right place or you extract the corresponding texture files, put them under eyes in the mod and rework the headmesh in nifskope. Not testet if the dds files work with LE. 1
adj Posted December 29, 2021 Posted December 29, 2021 11 hours ago, Harvald said: That ain't the Problem. The author used https://arca.live/b/tullius/1510664 and the headmesh linked to "payeyes" of this mod. You can download that mod and install "Payeyes" only in the right place or you extract the corresponding texture files, put them under eyes in the mod and rework the headmesh in nifskope. Not testet if the dds files work with LE. I see. I will give it a try. Thanks Harvald
Yacut Posted December 29, 2021 Posted December 29, 2021 Good day. Can Aby convert this followers Se to LE? Help plz. i try to do it self, but can't. 1467086097_AraFollowerSE.rar 1672143243_JooFollower.rar
Harvald Posted December 29, 2021 Posted December 29, 2021 1 hour ago, Yacut said: Good day. Can Aby convert this followers Se to LE? Help plz. i try to do it self, but can't. 1467086097_AraFollowerSE.rar 130.2 MB · 0 downloads 1672143243_JooFollower.rar 458.24 MB · 0 downloads Hope its the right version cause ARA was for LE first. AraFollower.7z 1
Yacut Posted December 29, 2021 Posted December 29, 2021 1 hour ago, Harvald said: Hope its the right version cause ARA was for LE first. AraFollower.7z 91.63 MB · 0 downloads ty for help, but this wrong version. 1
razzor69 Posted January 2, 2022 Posted January 2, 2022 A lore friendly rifle https://www.nexusmods.com/skyrimspecialedition/mods/60183?tab=description might be great in LE too
net00 Posted January 3, 2022 Posted January 3, 2022 (edited) Can someone help me backport Aroused Redux for Flower Girls? The mod author said here it would only need to change the "esm type byte." Does this mean changing version 44 to 43 in the plugin, or something else? Strangely the mod runs in LE out of the box (effects run, shows up in MCM, menus work), but there are problems with characters T-posing. I read animations could be backported by running something like Cathedral Asset Optimizer & generating a behavior file with FNIS. I'm about to try this and see if it works, but I still have no clue, if anyone wants to help! Edited January 3, 2022 by net00 typo
O_O Posted January 6, 2022 Posted January 6, 2022 (edited) Kind LL fellows, for great justice I humbly request for the porting of this mod made in collaboration by Rektas and CloudBird. Thanks [RektBird] 1001 Nights - ( the BHUNP version ) https://www.mediafire.com/file/jm2t19rufd9bbnk/1001_Nights_%255BSE%255D_-_BHUNP.7z/file https://www.patreon.com/posts/rektbird-1001-58461791 Preview: Spoiler Edited January 6, 2022 by O_O 1
mizurai Posted January 13, 2022 Posted January 13, 2022 (edited) Can anyone backport these two masterpieces to LE for me please? https://www.nexusmods.com/skyrimspecialedition/mods/56282 (would require also this one https://www.nexusmods.com/skyrimspecialedition/mods/50258) https://www.nexusmods.com/skyrimspecialedition/mods/40087 I'd give it a try myself it wasn't for the SKSE plugins, I really have no idea how to backport those (if that's even possible) Edited January 15, 2022 by mizurai
Kahnadah Posted January 29, 2022 Posted January 29, 2022 Could some kind soul please backport this mod: https://www.patreon.com/posts/layered-gowns-58005546 It looks sooooo good! 1
KittyN7 Posted January 30, 2022 Posted January 30, 2022 (edited) I'm a total weeb and need more anime mods for LE so could someone maybe please port these mods over to oldrim? Thank you so much in advance! https://www.nexusmods.com/skyrimspecialedition/mods/61973?tab=description https://arca.live/b/tullius/37090810? https://arca.live/b/tullius/29870401 Edited January 30, 2022 by KittyN7 1
NCK30 Posted January 30, 2022 Posted January 30, 2022 Found this beauty. Looks exactly like Natalie Dormer. Can anybody please backport her? https://www.nexusmods.com/skyrimspecialedition/mods/62017
Nite_Star Posted January 31, 2022 Posted January 31, 2022 On 1/29/2022 at 10:53 PM, Kahnadah said: Could some kind soul please backport this mod: https://www.patreon.com/posts/layered-gowns-58005546 It looks sooooo good! I have these in SE, and I agree would love to see a backport.
tubofgravy Posted January 31, 2022 Posted January 31, 2022 (edited) This might be a bit of an oddball request. I made a "limited distribution" standalone follower, and a friend would love to have him ported just for her to LE which I do not own nor have any modding knowledge of, so the convo would have to stay private. PM me if you're feeling like a Good Samaritan. edit: no longer relevant, ported him myself. Edited February 7, 2022 by tubofgravy
NCK30 Posted January 31, 2022 Posted January 31, 2022 21 hours ago, NCK30 said: Found this beauty. Looks exactly like Natalie Dormer. Can anybody please backport her? https://www.nexusmods.com/skyrimspecialedition/mods/62017 Case closed. Got the follower from a friendly member.
NCK30 Posted January 31, 2022 Posted January 31, 2022 Hi Harvald, I have had my eye on this mod. Can it be backported with Cathedral Assets Optimizer? Would solve some of my body issues. Also help a great deal with animations, if it works like advertised. https://www.nexusmods.com/skyrimspecialedition/mods/61479
Guest Posted February 1, 2022 Posted February 1, 2022 11 hours ago, NCK30 said: Hi Harvald, I have had my eye on this mod. Can it be backported with Cathedral Assets Optimizer? Would solve some of my body issues. Also help a great deal with animations, if it works like advertised. https://www.nexusmods.com/skyrimspecialedition/mods/61479 mmm but thats a dll, so not shure if cathedral could back port it, but if someone gets it, please share it
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