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Posted

Is interesting npcs a mod i can use the old patch for or do i need to wait and have it updated by you? I was using it thinking it had a patch but the head are all different colors for the new npcs.

Posted

Nice to see that this is now seemingly fixed for real (for now); and just in time, I was just really jowonesing fur a cuwuter Skyrim. No, I'm not sorry.

 

Rolled a character, picked a random alternate start, ASLAL gave me the "camping in the woods" start which is essentially their light version of the vanilla start, so I ended up following that trail for a while. Went in the cave that's usually the exit of the tutorial dungeon, saved one of those two dumbasses, cleared out the spider segment (mostly because I wandered into it by accident because I'm a dumbass), went through Riverwood, went to Whiterun and then back, hour or two of light gameplay with no major issues.

 

Had a few minor issues, though.

  1. Maybe it's just me, but Redguards seem to have the wrong teeth (possibly only females and possibly only player characters)
  2. Had trouble with the brawl with Moku, but A: she's not from this mod and B: anything could cause that problem
  3. YA 8.x Interesting NPCs patch doesn't quite work; need a proper YA 9.x version, please. I tried to re-export the facegen myself, but it didn't seem to work. May or may not have been a MO2-related issue.
Spoiler

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Posted

Working on updating my mod setup so I can start enjoying this in VR. Just missing one thing.

Need a patch for Immersive World Encounters or a nudge in the right direction so I can make one myself.

Posted

Is anybody running this in combination with Wrye Bash bashed patches?

For some reason when I have my bashed patch enabled, i get the "hole in the crotch" issue and no genitals appear. But if I turn off the bashed patch, genitals appear just fine.

Any idea how to fix this?

 

Edit: I found out why, but I need a better solution for fixing it. For some reason, the bashed patch isn't adding SOS_Revealing keyword to the armors that have it, even though I have the necessary mods higher in the load order.

 

Anybody know of a way to fix this without manually editing the bashed patch? (I would have to manually fix it every time the patch is remade)

 

Edit2: NVM, I figured it out. For anybody else using a bashed patch, here's how to fix it.

 

In Wrye Bash, find the SOS - Revealing Armors mod.

At the bottom of the description, add {{BASH:Keywords}} on a new line and then click the save button below it.

Rebuild your bashed patch.

Posted
On 6/11/2020 at 7:26 PM, Daringhealer said:

Yep thats exactly what is happening with me!

See, this is why I'm using a mod that just makes everybody naked. 

Posted
On 6/29/2020 at 5:32 AM, Bad Dog said:

Hey, welcome back @Kardien Lupus!

 

@ShadowKitty42 wait, what? Didn't know you could do that. Also didn't know Bash would merge things other than leveled lists. I'll have to really read about it.

Yeah when setting my up my SkyrimVR I had to get a lot of updated tools/programs. The latest version of Wrye Bash seems to have added a ton of new options for merging things

 

Edit: Looks like I was a little mistaken about what Wrye Bash does on that. While you can have it import keywords, it doesn't merge with previous mods. For example, if 2 mods add keywords to something, only the last mod's keywords will be applied. Doesn't look like there's a way to merge keywords automatically.

Posted
On 6/29/2020 at 10:13 PM, ShadowKitty42 said:

Edit: Looks like I was a little mistaken about what Wrye Bash does on that. While you can have it import keywords, it doesn't merge with previous mods. For example, if 2 mods add keywords to something, only the last mod's keywords will be applied. Doesn't look like there's a way to merge keywords automatically.

Bummer. Mator Smash will do that, but you have to be a little careful about picking over its leavings. I find that something--the unofficial patch, or clothing and clutter fixes--does something with cloaks and hoods that screws it up.

 

What's the latest Valehyena Clutter, and where is it? I'll point to it rather than posting my own version. The older version does cause a crash.

 

Another question: Anyone having trouble with Sexlab creatures on SE? I have it all set up, creature animations exist, creatures turned on in SL, SL can see the animations in the toggle list. But Mass Matchmater never finds the creature animations--it just turns into a masturbation scene. Is there something I'm missing?

 

Similar with Eager NPCs--the dialogs work, the morning surprise works, but the dungeon cleared event always fails. SL writes to the console saying it couldn't find a matching animation. Related to the above or not?

Posted
5 hours ago, Bad Dog said:

Bummer. Mator Smash will do that, but you have to be a little careful about picking over its leavings. I find that something--the unofficial patch, or clothing and clutter fixes--does something with cloaks and hoods that screws it up.

 

What's the latest Valehyena Clutter, and where is it? I'll point to it rather than posting my own version. The older version does cause a crash.

 

Another question: Anyone having trouble with Sexlab creatures on SE? I have it all set up, creature animations exist, creatures turned on in SL, SL can see the animations in the toggle list. But Mass Matchmater never finds the creature animations--it just turns into a masturbation scene. Is there something I'm missing?

 

Similar with Eager NPCs--the dialogs work, the morning surprise works, but the dungeon cleared event always fails. SL writes to the console saying it couldn't find a matching animation. Related to the above or not?

 I haven't had any issues with Creature SL animations, but I don't use Mass Matchmaker. Are you by any chance using this SE version? I'll definitely download it and give it a try to see if I get the same thing.

 

 

Valehyena's Clutter updated on May 25 with fixes included can be found here. 

 

 

I have SLEN installed but I rarely use it. I'll give it a try soon and see if I can get the same.

 

EDIT: I have gotten a couple creature animations to work on Mass Matchmaker, but I've also had a case where it couldn't find a creature animation. They just stood there until at some point the horse just up and died. Will try it out more as I go.

Posted

Hey, just looking for help with this problem

 

I'm having texture mismatch on some NPCs, not all of them were the head is darker than the body, I'm read all the post here that I could find of similar issues but no fix has worked, I'm not using any mods that alter NPCs other than CBBE for the women and the alt textures from Valehyena (both male and female textures) so I'm out of ideas of what could be causing this

 

Edit: the most affected NPCs are most of the companions and I found out the old trick of changing the character's weight from LE works temporally, so it is a facegendata issue, just don't know what could be causing it since AFAIK I don't have any mods that change that. 

 

Edit 2: I tried turning off various mods to see if I might find the culprit there but nothing. 

 

Mod load order 

 
 
0
 Advanced issue found
 
 
Spoiler

  0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
  5  5     Unofficial Skyrim Special Edition Patch.esp
  6  6     CityMarkers.esm
  7  7     BadDogSchlongCore.esm
  8  8     ClimatesOfTamriel.esm
  9  9     SexLab.esm
 10  a     Campfire.esm
 11  b     RaceCompatibility.esm
 12  c     Schlongs of Skyrim - Core.esm
 13  d     SkyUI_SE.esp
 14  e     SMIM-SE-Merged-All.esp
 15  f     Lore Weapon Expansion - Daedric Crescent.esp
 16 10     Lore Weapon Expansion - Goldbrand.esp
 17 11     Lore Weapon Expansion - Relics of the Crusader.esp
 18 12     Gildergreen Regrown.esp
 19 13     FurnitureMarkerSex.esp
 20 14     RLO - Exteriors.esp
 21 15     CityMarkersSkyrim.esp
 22 16     SexLab Romance.esp
 23 17     SLPleasure.esp
 24 18     WetandCold.esp
 25 19     ClimatesOfTamriel-Interiors-Warm.esp
 26 1a     RLO - Effects.esp
 27 1b     ClimatesOfTamriel-Nights-L1.esp
254 FE   0 Headtracking.esp
           RaceMenuPluginSAM.esp
 28 1c     CBBE.esp
 29 1d     YiffyAgeConsolidated.esp
 30 1e     DawnguardArsenal.esp
 31 1f     Immersive Weapons.esp
 32 20     YiffyAgeSchlongs.esp
 33 21     YiffyAgeDigi.esp
 34 22     YiffyAgeBoots.esp
 35 23     Lore Weapon Expansion.esp
 36 24     Hunterborn.esp
 37 25     Schlongs of Skyrim.esp
           SOS - Shop.esp
 38 26     Hunterborn - Campfire Patch.esp
 39 27     RaceMenuMorphsCBBE.esp
 40 28     iHUD.esp
 41 29     SkillsOfTheWild.esp
 42 2a     Hunterborn - Soups and Stews.esp
 43 2b     UIExtensions.esp
 44 2c     LrsamwaysExpandedSkyrimWeaponry.esp
 45 2d     skyforgedWeapons.esp
 46 2e     IcePenguinWorldMap.esp
           SOS - VectorPlexus Regular Addon.esp
 47 2f     FNIS.esp
 48 30     RaceMenu.esp
 49 31     SOSRaceMenu.esp
 50 32     RaceCompatibilityUSKPOverride.esp
 51 33     RaceMenuPlugin.esp
 52 34     XPMSE.esp
           SOS - VectorPlexus Muscular Addon.esp
 53 35     Werewolf Full Access.esp
 54 36     Ordinator - Perks of Skyrim.esp
 55 37     Alternate Start - Live Another Life.esp
 56 38     RLO - Interiors.esp
 57 39     NorthernGrass.esp
 58 3a     RLO - Illuminated Spells.esp
 59 3b     RLO - VIS Patch.esp
  0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
  5  5     Unofficial Skyrim Special Edition Patch.esp
  6  6     CityMarkers.esm
  7  7     BadDogSchlongCore.esm
  8  8     ClimatesOfTamriel.esm
  9  9     SexLab.esm
 10  a     Campfire.esm
 11  b     RaceCompatibility.esm
 12  c     Schlongs of Skyrim - Core.esm
 13  d     SkyUI_SE.esp
 14  e     SMIM-SE-Merged-All.esp
 15  f     Lore Weapon Expansion - Daedric Crescent.esp
 16 10     Lore Weapon Expansion - Goldbrand.esp
 17 11     Lore Weapon Expansion - Relics of the Crusader.esp
 18 12     Gildergreen Regrown.esp
 19 13     FurnitureMarkerSex.esp
 20 14     RLO - Exteriors.esp
 21 15     CityMarkersSkyrim.esp
 22 16     SexLab Romance.esp
 23 17     SLPleasure.esp
 24 18     WetandCold.esp
 25 19     ClimatesOfTamriel-Interiors-Warm.esp
 26 1a     RLO - Effects.esp
 27 1b     ClimatesOfTamriel-Nights-L1.esp
254 FE   0 Headtracking.esp
           RaceMenuPluginSAM.esp
 28 1c     CBBE.esp
 29 1d     YiffyAgeConsolidated.esp
 30 1e     DawnguardArsenal.esp
 31 1f     Immersive Weapons.esp
 32 20     YiffyAgeSchlongs.esp
 33 21     YiffyAgeDigi.esp
 34 22     YiffyAgeBoots.esp
 35 23     Lore Weapon Expansion.esp
 36 24     Hunterborn.esp
 37 25     Schlongs of Skyrim.esp
           SOS - Shop.esp
 38 26     Hunterborn - Campfire Patch.esp
 39 27     RaceMenuMorphsCBBE.esp
 40 28     iHUD.esp
 41 29     SkillsOfTheWild.esp
 42 2a     Hunterborn - Soups and Stews.esp
 43 2b     UIExtensions.esp
 44 2c     LrsamwaysExpandedSkyrimWeaponry.esp
 45 2d     skyforgedWeapons.esp
 46 2e     IcePenguinWorldMap.esp
           SOS - VectorPlexus Regular Addon.esp
 47 2f     FNIS.esp
 48 30     RaceMenu.esp
 49 31     SOSRaceMenu.esp
 50 32     RaceCompatibilityUSKPOverride.esp
 51 33     RaceMenuPlugin.esp
 52 34     XPMSE.esp
           SOS - VectorPlexus Muscular Addon.esp
 53 35     Werewolf Full Access.esp
 54 36     Ordinator - Perks of Skyrim.esp
 55 37     Alternate Start - Live Another Life.esp
 56 38     RLO - Interiors.esp
 57 39     NorthernGrass.esp
 58 3a     RLO - Illuminated Spells.esp
 59 3b     RLO - VIS Patch.esp
 

 

Posted

You've got way too many things loading after YA. I'd start there.

 

That said, I've had trouble eliminating the black faces. Always in some other mod that I've made a patch for and run facegen, but it doesn't take for every NPC anyway. I'll update patches but I don't really know what the cause is.

Posted

ahahaha...

 

So I haven't researched it yet (literally just came across it), but... has anyone done Meridia's quest yet with YA 9?  Replacing her beacon and going up in the sky, you're greeted with.... a naked high elf chick talking to you instead of just a disembodied voice :D

Posted
10 hours ago, Bad Dog said:

You've got way too many things loading after YA. I'd start there.

 

That said, I've had trouble eliminating the black faces. Always in some other mod that I've made a patch for and run facegen, but it doesn't take for every NPC anyway. I'll update patches but I don't really know what the cause is.

If it's just a thing the mod has and can't be really fixed it's ok then, doesn't really break anything.

 

And well, that's what LOOT said my load order should be, before that I had YA almost at the bottom and with barely anything loaded basically just the essentials and YA, same results, nothing changed, no crashes no nothing. Thanks anyways!

Posted

If I wanted you to do what LOOT says, the OP would have said "use LOOT to sort your load order". Instead, the OP says, "Load the mods in this order." That's because I want you to load the mods in that order. Not the order LOOT gives you. 

 

I set LOOT up with rules so it does the right thing. YA is a "Late Loader", I think, so it goes right before LAL. That way I can use LOOT without it screwing me up.

 

Yes, I just recently discovered Meridia morphed into a nude high elf. I wasn't sure I hated it enough to go hunt for a fix. 

Posted

Oh no, it's amazing to have that, it's quite amusing imo.  Especially the end when she comes sauntering up to you in the sky, I say leave it, lol.

Posted
13 hours ago, Bad Dog said:

If I wanted you to do what LOOT says, the OP would have said "use LOOT to sort your load order". Instead, the OP says, "Load the mods in this order." That's because I want you to load the mods in that order. Not the order LOOT gives you. 

 

I set LOOT up with rules so it does the right thing. YA is a "Late Loader", I think, so it goes right before LAL. That way I can use LOOT without it screwing me up.

 

Yes, I just recently discovered Meridia morphed into a nude high elf. I wasn't sure I hated it enough to go hunt for a fix. 

Sorry... Using LOOT to edit my load order was one of my attemtps to see if the problem could be fixed and since it didn't I reverted to using my own load order in which YA is at the bottom like you said in the instructions 

 

I also just ran into another bug, the Briarhearts have invisible forearms, again I unloaded most of my mods and reinstalled YA but the problem still persists  

 
 
 
 
Spoiler

20200704082329_1.jpg.9981c82c1c4f84552e9bd976aeb6160f.jpg20200704082314_1.jpg.1388b996a5f77762224b4bd42d60f242.jpg

 

Posted

Sorry for bothering you again, but ever since I went from YA version 7 too YA version 9 my sheath and slit hoodie schlongs aren't getting the right arousal animation applied to them bu sos aroused, insead of the penis coming out of the sheath or slits the sheath has been just stretching upwards and the slit does nothing. This seems to be the correct animation only for the anthro hoodie which has been working fine.

Posted

Hello. I seem to be having an issue with Argonians with YA. With some testing, the game seems to freeze whenever an Argonian NPC is nearby, but I believe specifically when they talk. I've uninstalled YA and they work fine, so I believe YA is the culprit. I didn't seem to have this issue when I used 7.0, but after taking a break from the game, uninstalling 7.0 and installing 9.0 this issue is presenting itself, even at a new game. The Argonians in question are vanilla NPCs, and all NPCs from random encounters to unique ones seem to cause a freeze. Any help would be appreciated. Thanks!

 

Edit: I figure it would be important to add that all YA downloads are from the 9.0 google drive, however I have the patch for interesting NPCs from 7.0. This seems to work fine, with the exception of facegen issues on Nords. I have uninstalled all YA related material during testing, and it still freezes with only "01_Yiffy_Age_SE.9.0.0.0" installed, so I doubt that the patch is the culprit.

Posted

The briarhearts are bugged checking out a fix now. 

 

(Because, FYI, they're bugged in vanilla and then USLEEP came along and fixed them by completely changing how the hearts work. Probably what they did makes more sense but I got in a snarl trying to support both without a special USLEEP patch.)

 

Going from 7 to 9 means you've got different scripts driving the schlongs, I'm sorry to say. Your best bet is a clean install of the schlongs--go to a small place, save, remove SOS and everything that depends on it (ouch), load, save, clean, load, save, reinstall all the SOS mods, load, should be good.

 

You might be able to get away with just uninstalling any hoodie schlongs, maybe try that first.

Posted
20 minutes ago, Bad Dog said:

The briarhearts are bugged checking out a fix now. 

 

(Because, FYI, they're bugged in vanilla and then USLEEP came along and fixed them by completely changing how the hearts work. Probably what they did makes more sense but I got in a snarl trying to support both without a special USLEEP patch.)

 

Going from 7 to 9 means you've got different scripts driving the schlongs, I'm sorry to say. Your best bet is a clean install of the schlongs--go to a small place, save, remove SOS and everything that depends on it (ouch), load, save, clean, load, save, reinstall all the SOS mods, load, should be good.

 

You might be able to get away with just uninstalling any hoodie schlongs, maybe try that first.

It seems Black Pace Bug and Argonian CTD are standard issue and not yet fixed.

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