Witcher_Rising Posted December 12, 2019 Posted December 12, 2019 May i ask what bodyslide preset your Character is using @factoryclose?
Frisky Sensation Posted December 13, 2019 Posted December 13, 2019 On 11/24/2019 at 7:58 PM, chimiz said: I had this exact issue. I thought it would be due to some sort of conflict, but I tried a bare minimum profile basically only using BHUP, bodyslide, fnis, xp32, racemenu and alternate start to check, but it's there nontheless. I tried with all the different versions I had downloaded in a clean game. 1.26 and 1.30 have this issue. 1.15 Does not have this issue. After some testing I've found the issue to be the hdtVagina.xml file in skse/plugins/hdtVagina.xml. The old versions have a very small file, but the new ones are much larger. Something in those settings is causing it. Using the hdtVagina.xml from earlier versions stops it from happening. I'm facing another problem with the new version I'm not quite sure how to fix. With 1.3 active and 1.3 bodies built, the SMP bounce... technically works. But as an example, if you jump, the breasts will become quite deformed during the jump, and when landing they will kind of bounce once and then reset position, it's a bit weird. The breasts also are in a more pushed-up position compared to what the bodyslide would suggest. The weird thing is, that if I build armor with the 1.3 body in outfit studio, and then build the armor in bodyslide. And then disable 1.3, and activate 1.15, the breast motion seems fine again. But if I just try to override the skse files from 1.15 over 1.3, that doesn't help, so the issue isn't there. EDIT: Scratch that, I don't know what I did but it's working again with 1.3. Yeah all that doesn't work for me, i did try to reverse the vaginaxml settings back to old ones (v1.16-v1.17) and it kinda worked, except this time the sagging part is the clitoris. The old version of the body mesh uses the settings in BaseShape.xml to register the collision and hdt physics for the vagina, the newer one uses the separate hdtVagina.xml file. So I'm guessing it does have something to do with all these xml settings after all(gravity factor? friction? I dunno). Welp, I'm just too lazy to experiment and tweak the numbers myself. Guess I'll be using the old settings for screenshotting purpose til Baka fixes it.
Hiskiel Posted December 13, 2019 Posted December 13, 2019 Hey guys, can you tell me what I'm doing wrong here? So I've choose to use HDT_PE only and use the Ygnord race with the 2bbb option and choose to put hdt path in the head mesh for npcs and Ygnord, Build the body and run FNIS and stuff. Everything went right, the physics working, except for the breast physics. Am I missing something here?
Geist Posted December 14, 2019 Posted December 14, 2019 I've encountered an issue with the collision on hands and breasts, armors typically don't bounce, but I have also not bothered trying to rig the SMP path to them. The issue I've seen is clipping when going into menus. When just a pose, the breasts react to the hands as they should, unless the breasts are very large. More often than not the hands behave as if there's minimal collision between them and the breasts and they go straight through. SMP also seem to reset itself when opening a menu, be it the in-game menu or console commands and TFC also causes the collision to appear non-existant.
vadimon1500 Posted December 14, 2019 Posted December 14, 2019 in this mod, do body nodes work in sexlab mods?
Nefermandias Posted December 14, 2019 Posted December 14, 2019 2 hours ago, vadimon1500 said: in this mod, do body nodes work in sexlab mods? Yes. That's the whole point of having intimate parts with working physics....
vadimon1500 Posted December 14, 2019 Posted December 14, 2019 3 hours ago, eleuzi said: Yes. That's the whole point of having intimate parts with working physics.... I meant scaling. like harmonies or pregnancy mods
GodSmack Posted December 14, 2019 Posted December 14, 2019 So if Im reading this correctly(skimmed a bit, due to multitasking) This will have way smoother looking physics but I'll have to modify the armors i use to correctly use the bones? and/or look for armors that use 'SMP'?
Nefermandias Posted December 14, 2019 Posted December 14, 2019 3 hours ago, vadimon1500 said: I meant scaling. like harmonies or pregnancy mods It does work. Although some people have reported a few error with pregnancy mods.
SkyAddiction Posted December 14, 2019 Posted December 14, 2019 4 hours ago, GodSmack said: So if Im reading this correctly(skimmed a bit, due to multitasking) This will have way smoother looking physics but I'll have to modify the armors i use to correctly use the bones? and/or look for armors that use 'SMP'? You'll have to convert pretty much everything you use, yes. If you look up a few posts, you'll see BringtheNoise providing a solid description of how to do it. In outfit studio you need to: 1. Delete the reference body. 2. Delete the old breast bones from the outfit. 3. Load the new reference body. 4. Copy the weights from the new reference to the outfit. 5. Double-check to ensure all the meshes are in the same order they were when you loaded the outfit. 6. Save. 7. Repeat for every outfit. 8. Run Bodyslide. Outfits that don't have a reference body will build one when you use Bodyslide, so they'll use the 3BBB body by default. For these, it's the same process as above, less step one. If you're using SMP, did the above, and still have mismatched outfit/body physics, you can usually just load the Bodyslide-generated .nif in Nifscope and just point the .nif at the appropriate controller .xml file. If that doesn't work you screwed up somewhere in the process. Basically, it's a 90 second process for each outfit you own.
GodSmack Posted December 15, 2019 Posted December 15, 2019 2 hours ago, SkyAddiction said: You'll have to convert pretty much everything you use, yes. If you look up a few posts, you'll see BringtheNoise providing a solid description of how to do it. In outfit studio you need to: 1. Delete the reference body. 2. Delete the old breast bones from the outfit. 3. Load the new reference body. 4. Copy the weights from the new reference to the outfit. 5. Double-check to ensure all the meshes are in the same order they were when you loaded the outfit. 6. Save. 7. Repeat for every outfit. 8. Run Bodyslide. Outfits that don't have a reference body will build one when you use Bodyslide, so they'll use the 3BBB body by default. For these, it's the same process as above, less step one. If you're using SMP, did the above, and still have mismatched outfit/body physics, you can usually just load the Bodyslide-generated .nif in Nifscope and just point the .nif at the appropriate controller .xml file. If that doesn't work you screwed up somewhere in the process. Basically, it's a 90 second process for each outfit you own. yeah I'll pass, nothing against the mod, it looks and sounds like it will be amazing, but I'm lazy as hell and have like....about 40 armors not counting private conversions. maybe when SMP becomes more prominent, but nah, im not going through what i had to at the start of uunp conversions.
SkyAddiction Posted December 15, 2019 Posted December 15, 2019 1 hour ago, GodSmack said: yeah I'll pass, nothing against the mod, it looks and sounds like it will be amazing, but I'm lazy as hell and have like....about 40 armors not counting private conversions. maybe when SMP becomes more prominent, but nah, im not going through what i had to at the start of uunp conversions. Yeah, there's no reason to switch if you're happy with what you have. The only reason I switched to SMP was to take PE out and lighten the overall game load. It's better, faster, easier to use, but I never would've bothered if I hadn't been faced with a choice between two prized mods or my favorite ENB.
factoryclose Posted December 15, 2019 Author Posted December 15, 2019 3 hours ago, GodSmack said: yeah I'll pass, nothing against the mod, it looks and sounds like it will be amazing, but I'm lazy as hell and have like....about 40 armors not counting private conversions. maybe when SMP becomes more prominent, but nah, im not going through what i had to at the start of uunp conversions. Please read the description. You don't have to convert your armor if you don't want to. The mod is for replacing old low poly naked UUNP body. The body is fully compatible with your UUNP armor mods. Of course, you can use your UUNP BBP armor even on SE. SMP isn't essential btw.
SkyAddiction Posted December 15, 2019 Posted December 15, 2019 2 hours ago, factoryclose said: Please read the description. You don't have to convert your armor if you don't want to. The mod is for replacing old low poly naked UUNP body. The body is fully compatible with your UUNP armor mods. Of course, you can use your UUNP BBP armor even on SE. SMP isn't essential btw. Did you update the mod over the past few weeks? I must have missed that. That just makes this even better for users. Edit: Yup, it now works with existing outfits. As for SMP, you've created one of the best out-of-the-box builds I've seen, at least for the free ones. I have no idea about the paywalled SMP bodies out there. I didn't have to mess with either the .xmls or weightpaints, and that's impressive.
Jeff_9 Posted December 15, 2019 Posted December 15, 2019 I've just updated to the 1.26V Neck Seam Bug Patch. I'm getting a neck gap with the dream girl body. I then tried the top model and default UNP versions and they were fine. I'm using HDT PE.
Dorabella Posted December 15, 2019 Posted December 15, 2019 On 12/9/2019 at 4:23 AM, Big-Guy said: The armor is using slot 46. another armor does the same thing and it uses slot 57. Do you know how to fix this issue? I use this method. Also, use Nifskope to carry 3BBB and more HDT physic on the dress Conversions.rar my method for conversions. 3BBB add.rar It contains, in addition to my method for 3BBB also the related files for Skse .. Extract, copy paste the Skse folder (overwrite where required) 1
ffadu Posted December 15, 2019 Posted December 15, 2019 проблемы с модами на беременность. или это у меня такие проблемы? SexLabHentaiPregnancy - просто все тело исчезает кроме головы Fertility Mode - исчезает пол тела Beeing Female все нормально
firestormx64 Posted December 15, 2019 Posted December 15, 2019 Hi, I was wondering if you could share the HDT Settings you use for those preview gifs, my stuff is more static than I would like. Everything else is working wonderfully, I just have no idea how to edit the .xml's Thank you for your time and effort on these mods, I hope you have a wonderful day!
Asgir546 Posted December 16, 2019 Posted December 16, 2019 Hello, thank you very much for the body ! It works flawlessly ! I just have one question: how does one make devious devices stick to SMP ? Because it kinda feels strange to have nipple piercings dangling around following other physics than those of the mesh.
SirDoge Posted December 16, 2019 Posted December 16, 2019 Seems to work really nice,the only "problem" I am seeing is crushed breasts when running,like they are being pushed by gravity.Don't know what could be causing that.The vagina doesn't open when penetrated also,I'm using SAM,I didn't allow it to overwrite XMPS.Any help , please?Thank you.
SirDoge Posted December 16, 2019 Posted December 16, 2019 Well I got the crushed breasts fixed,but there's still no vagina animations,I tried with a troll and there was none.I installed Baka Animated Beasts,More nasty creatures,Billy Slal animations,I probably didn't install them in the right order or something,can anyone help me with the correct order to install the creature stuff?Like moving penis etc.Thank you.
Jeff_9 Posted December 17, 2019 Posted December 17, 2019 12 hours ago, SirDoge said: Seems to work really nice,the only "problem" I am seeing is crushed breasts when running,like they are being pushed by gravity.Don't know what could be causing that.The vagina doesn't open when penetrated also,I'm using SAM,I didn't allow it to overwrite XMPS.Any help , please?Thank you. Did you install the "Patch Files Download"? It contains the necessary mesh and xml config assets for SOS and SAM. https://babofactory.blogspot.com/2019/10/uunp-3bbb-vagina-smppe-body-for-le.html Look for BHUNP 3BBB SOS SAM Collision Patch.7z in the patch files.
CedricDnnersby Posted December 17, 2019 Posted December 17, 2019 Hey, first of all thank you for your amazing work! Physics and Collisions are working flawlessly. I do however have a problem: The breast size of my character changes when i unequip armor even though i built the nude mesh with the same preset (7B Oppai) as my clothes. Does anybody have an idea what i am doing wrong? Skyrim 2019-12-17 11-39-56_Trim.mp4 And another question: Does your body work with the breast scaling function of Milk Mod Economy? 1
SirDoge Posted December 17, 2019 Posted December 17, 2019 12 hours ago, Jeff_9 said: Did you install the "Patch Files Download"? It contains the necessary mesh and xml config assets for SOS and SAM. https://babofactory.blogspot.com/2019/10/uunp-3bbb-vagina-smppe-body-for-le.html Look for BHUNP 3BBB SOS SAM Collision Patch.7z in the patch files. I didn't see that ,thank you,will try it.Should I get the other ones also?
Jeff_9 Posted December 18, 2019 Posted December 18, 2019 9 hours ago, SirDoge said: I didn't see that ,thank you,will try it.Should I get the other ones also? If you're using SMP, then install the options you require from the HDT-SMP for Full SMP body 1.20V.7z file. I don't know if you need the locale patches. I can't answer that. If you're not using NiOverride Pose Adjustments, then don't install the NIOPA_patch_for_XPMSE4-60_LE.7z file.
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