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BHUNP TBBP / 3BBB Body for LE


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Posted
28 minutes ago, Elizinator said:

is it possible at all to use this in SSE without SMP? CBP works with almost everything that HDT-PE did, but SMP dependencies just instantly crash the game =/

 

is there a way for me to convert the body or something?

The body doesn't rely on SMP. You can convert it to SE of course. It'll work well with CBP too.

Posted
6 hours ago, sidfu said:

is the base shape xml  suppose to be missing all the bones like pussy and belly and legs and such in new version?

BTW I'll upload the previous xml files if you want. Just use it wtih caution.

Posted
29 minutes ago, factoryclose said:

The body doesn't rely on SMP. You can convert it to SE of course. It'll work well with CBP too.

 

actually ive been muddling through it, and it is working great! for the most part :|

 

the only problem i have is that with CBP i have to define new bones, and whenever i add a breast bone, they get smushed =/ with no new bones defined, i get no motion (obviously) and breasts are the right size. whether i define Breast01, 02, or 03 as the relevant bone, i get movement, but everything is squished and twitchy

Posted
5 minutes ago, Elizinator said:

 

actually ive been muddling through it, and it is working great! for the most part :|

 

the only problem i have is that with CBP i have to define new bones, and whenever i add a breast bone, they get smushed =/ with no new bones defined, i get no motion (obviously) and breasts are the right size. whether i define Breast01, 02, or 03 as the relevant bone, i get movement, but everything is squished and twitchy

You will go to CBBE 3BBB nexus page and get cbpc settings for 3BBB.

Posted
23 minutes ago, factoryclose said:

You will go to CBBE 3BBB nexus page and get cbpc settings for 3BBB.

i very much appreciate your help, but that didnt work at all x_X

 

maybe i should clarify that im using UNP, not CBBE? and why should it be that NPC L/R Breast bones do nothing at all with this body/skeleton? can i delete those other breast bones with outfit studio?

Posted
11 minutes ago, Elizinator said:

i very much appreciate your help, but that didnt work at all x_X

 

maybe i should clarify that im using UNP, not CBBE? and why should it be that NPC L/R Breast bones do nothing at all with this body/skeleton? can i delete those other breast bones with outfit studio?

It's totally okay. No TBBP bone wieghts applied to the body.

 

37 minutes ago, Big-Guy said:

The physics work for my body & armor but only when i have the Havok object equipped, is this intentional or did i mess up somewhere? 

Intentional. But if you know what you are doing, just enter smp havok paths to the body itself.

Posted
57 minutes ago, factoryclose said:

It's totally okay. No TBBP bone wieghts applied to the body.

 

Intentional. But if you know what you are doing, just enter smp havok paths to the body itself.

ok, but that sounds like it wont work with CBP then =/

 

brings me back to my earlier question, is there anything i can do to the body to MAKE it work?

 

EDIT: DID IT! :D

 

scrubbed off the weights in outfit studio, copied new ones from UNP HDT reference, deleted extra bones, and pow! its messy, and has some weird effects to clean up (canal has no weights, so is badly busted) but i think this was the big piece!

Posted

Why without HavokCollusion I have butt and thighs PE physics, but with HCSMP I don't have SMP physics, but PE work?

In hdtSkinnedMeshPhysics log is written:

 

hdtSkinnedMeshPhysics
[Fri Nov  8 14:17:50 2019]INFO: Queue OK
[Fri Nov  8 14:17:50 2019]INFO: SKSEPlugin_Load
[08.11.2019 14:20:54]ERROR: SKSE\Plugins\hdtSkinnedMeshConfigs\BaseShape.xml(6,0):
xml parse error - not a float value
[08.11.2019 14:21:04]ERROR: SKSE\Plugins\hdtSkinnedMeshConfigs\BaseShape.xml(6,0):
xml parse error - not a float value

 

 

Posted
3 hours ago, factoryclose said:

 

My prior objective is ' you get a higher poly model and keep UUNP bodyslides available even in SE'
Don't let the folder name fool you, HDT-PE has it. Don't you worry. The description says it there is a belly node.

UUNP has been abandoned by Ous. He doesn't want to give any permission to anybody regarding to his UUNP work because of his 'Unifying the whole body types plan. Hence, I decided to make my own UNP body type compatible with UUNP so that I can save my time and my ass not necessarily converting all the bodyslide works already done.

 

Ah ok, good to know. Thanks. 

Posted
13 minutes ago, TheLoverLabCriminal said:

welp the problem is the boobs doesnt have physic is weird when i sneak the boobs are behind character back

same here, perhaps we installed something wrong?

Posted

so which paths would i need to add to the bodies to not have to use havok object? like which xmls

Posted
1 hour ago, Nulak said:

same here, perhaps we installed something wrong?

he said it above, but its probably buried: this body has no weights painted for the breasts =/

 

with outfit studio, it can be copied from reference bodies, but it would be nice to just have weights if this isnt designed to be purely SMP any more >.<

Posted
16 hours ago, Miopinic said:

xml parse error - not a float value

Change dots in SMP xml's to commas. And read the FAQ about HDT.

So, what's with the armor conversion? I don't really get how it works now. It seems that if you equip Havok SMP object the physics of an outfit differ from the body. I've played with attaching PE and/or SMP to mesh and get similar results. Has the process changed any from the old 3B guide?

upd: Ok, nvm. That was just me being dumb with xml's again, i think. Though it is still weird how SMP applies without proper explanation. I think it's actually more confusing now than just setting up SMP or PE body. Some collisions seem not to be working with equipped Havok Object, too. Like hands to the breasts, etc. I'm using my custom race, but everything worked with v1.7.
 

But yeah, don't sweat it. There will always be people who either don't read or don't want to understand how things work. There's no going around it. You did great work with this project and I wish you the best in your future endeavors!

Posted

I tried it earlier. My thoughts:

1. The FOMOD needs sorting out. It's fucked. Dumping folders you don't need into Data doesn't exactly inspire confidence that the stuff you do need all went into the right place.

2. I know it is more work but separate downloads for SMP and PE would reduce confusion.

3. Get rid of the EC/ygnord thing.

4. Get rid of all those different textures.

 

Pun intended, keep it to the bare-bones minimum. Half a gig download just for a body is ridiculous.

 

I had no breast, belly or butt physics while naked (didn't try clothed). It also changed the shape of my PC's body despite her being a CustomRace.

 

The only good news was that uninstalling it returned things to normal without any fucking about.

Posted
6 hours ago, Alex211green said:

No physics for the Breasts, even when I install and put the new XPMSSE skeleton 4.60 in for the mod. 

Got it to work finally after attaching the PE+SMP havoc object in game, hope this helps.

Posted

With version 2.1, when I build in bodyslide slavetats does not apply textures to the body anymore, not sure why. I am using the BHUNP - 7B Natural preset on ygnord.

 

I wasn't having the problem with version 2.0 or earlier.

 

Is anyone else having the same issue or not having the same issue?

Posted

Installed it and got rid of all previous cbbe stuff i had before.

So currently for me it's working but only the butt, thighs i think and the belly but not the breasts. Used then the PE havok object and then it worked all like intended i think ? The other 2 did nothing to the upper body.

It even worked without XPMSE for me. Only with custom race, like in the discription page. Would any other custom race also work ?

And SMP is not working and only for special edition ? Is that correct ?

I fogot almost to mention the "bug" in the bodylisde outfit studio. There are some grey image pictures under her feet and some of these textures are also on the body. Did i installed it correctly ? So far i only used the body presets.

Confusing stuff but this looks definitly nice.

Posted

im still having one intractable problem: both "canals" have no textures. ive tried changing the paths in nifskope, but that doesnt help. theyre just fleshtoned, with that weird effect when something is normal mapped but has no normal map. i do use a body changing addon (cleverly called Bodychange) but NPCs have the same problem, so it cant be that. any suggestions? =/

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