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Hey, I don't like being that guy who only reports bugs, but body tattoos are invisible with BHUNP 3BBB PE Havok Path body built. I think this could be related to the collision shape? It says in the changelog that the issue's been fixed but apparently something went wrong (I'm using the latest version)

 

Update: tested all three variants on both existing and new characters, tattoos are invisible. 

Using Bakafactory Haeun UNP Remastered BHUNP 3BBB 1.26V

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4 hours ago, cooldown1337 said:

Hey, I don't like being that guy who only reports bugs, but body tattoos are invisible with BHUNP 3BBB PE Havok Path body built. I think this could be related to the collision shape? It says in the changelog that the issue's been fixed but apparently something went wrong (I'm using the latest version)

Did you build the body in Bodyslide?

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21 hours ago, cooldown1337 said:

Hey, I don't like being that guy who only reports bugs, but body tattoos are invisible with BHUNP 3BBB PE Havok Path body built. I think this could be related to the collision shape? It says in the changelog that the issue's been fixed but apparently something went wrong (I'm using the latest version)

My bad, it's because of the order of mesehes. I am working on too many mods simulataneously maybe..... I uploaded 1.261V patch file. It should fix it.

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3 hours ago, factoryclose said:

My bad, it's because of the order of mesehes. I am working on too many mods simulataneously maybe..... I uploaded 1.261V patch file. It should fix it.

Thanks, finally everything is working!

 

 

BTW schlongs need a string pointing to smp configs too to work with a PE/SMP setup...

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Hmm... The SMP physics just don't work for me, no matter what I do. That's very strange. I heard somewhere (I think it was some thread on reddit) that you'll need a processor that supports SSE4.2 instructions in order to get SMP physic to work, and it seems that is the case for me - my Xeon 5460 lacking SSE4.1/4.2 support. So, it's just me or anyone else have this problem?

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1 hour ago, Aequus said:

Hmm... The SMP physics just don't work for me, no matter what I do. That's very strange. I heard somewhere (I think it was some thread on reddit) that you'll need a processor that supports SSE4.2 instructions in order to get SMP physic to work, and it seems that is the case for me - my Xeon 5460 lacking SSE4.1/4.2 support. So, it's just me or anyone else have this problem?

Check the logs

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Guys, does anyone know how to get the SMP ABC creature equipment to work? It seems like the collision has been changed to PE since now only the PE version of ABC works for me.

I tried the SMP path body but still only the PE schlongs work.

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hi there i also have problems with the body physics on boobs "kinda " work on every race except ygnord boobs doesn't have any physics on them but the rest of the body does^^' and the boobs looks kinda of hold up like in a bra or something but when i open inventory/console it goes back to normal see below .
this problem start when i switched from uunp 3bbb to Bhunp . and it was working totally fine the hiding thing ( see 3rd screen) was working correctly
( 1st in menu / 2nd normal ( but held up)/ 3rd when she hide )

hope someone can help me :) 

Spoiler

image.png.93de13bb2d5f3768b9784231d47a75eb.png

EDIT : PROBLEM SOLVED WAS USING FAKE PHYSICS IM STUPID ^^  still  have the bug with ygnord race 

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Thanks for the amazing mod, finally some good-looking female genitalia in Skyrim xD
But I encountered a little problem when I updated the mod from v 1.17 to v 1.261.

 

Spoiler

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The upper part of the vagina sucked back in the body and the lower part was sagging for some reasons, it was perfectly fine back when I generated the body using the bodyslide from V1.17.

What could cause this? Weighting issue of the new body? Pretty sure it's not the new xml file's doing 'cause I switched back to the old one and it still sagged.

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