bubbledope Posted August 1, 2021 Posted August 1, 2021 (edited) Guys! In the main quest, when i hire NPCs for the guild, do i understand correctly that they should go to the Forgotten Regret? I'm confused, because after hiring, they have new quests, but they remain where they were, and when i try to get them there as followers, they stay outside... What could be the problem? Edited August 1, 2021 by bubbledope
Golgo13 Posted August 1, 2021 Posted August 1, 2021 14 minutes ago, bubbledope said: Guys! In the main quest, when i hire NPCs for the guild, do i understand correctly that they should go to the Forgotten Regret? I'm confused, because after hiring, they have new quests, but they remain where they were, and when i try to get them there as followers, they stay outside... What could be the problem? Yes; when you recruit them successfully, they ultimately show up inside the Forgotten Regret. On one hand, my myriad freaky problems with this mod would suggest that I'm the last one to offer anyone else advice; OTOH, I've probably re-played these stages more than anyone other than the developer(s). You can recruit Bruiser when your dignity is <= 50; but, I have trouble getting Bruiser actually to leave the Forgotten Regret after recruiting him, so, I make sure that I've exhausted all of his quests before officially recruiting him. Catherine's dialog implies that she should be recruited sometime after Bruiser. She'll make her way there after you complete your quest involving her and "Crapeater." Grym will show up after you've gathered the ingredients for and cooked "Soulshatter." then drunk it in front of him. Even with my notorious bad luck getting the mod to work right, I've always been able to clear those stages-- with the caveat that I've only had clear sailing with Grym when I recruited him after drinking the Soulshatter. Idk if it was a bug or what, but I was allowed to recruit him into the guild before the Soulshatter stage, then couldn't get that quest to work properly inside the Forgotten Regret. I hope that helps, and that I'm not just sharing the unique, idiosyncratic gameplay on my possessed computer.
The Dragonwhore Posted August 2, 2021 Posted August 2, 2021 Hey, got a small issue here The "My Doppelganger" character. When I found her and made her a follower, she used proper dialogue voicelines (generic female). but after loading a save, she swapped to (generic male). And its just really off-putting, to the point I had to ditch her
DSHV Posted August 2, 2021 Author Posted August 2, 2021 14 hours ago, bubbledope said: What could be the problem? Their behavior packages didn't work for some reason. Maybe waiting can help or teleport them to Forgotten Regret using the console. 1 hour ago, AnInsaneMoose said: she swapped to (generic male) When copying an appearance of an NPC, a voice is also copied, which the PC does not have. So it's randomly assigned. As far as I know, nothing can be done with this, except for reloading a save. I posted Dogmeat's New Trick mod (https://www.loverslab.com/files/file/18673-dogmeats-new-trick/) and Problems of Survivor 1.1 on my Patreon, so now I will start doing new update to TOH. Later I will post all the ideas that I have about the mod in general and what storylines I would like to develop. 1
Golgo13 Posted August 2, 2021 Posted August 2, 2021 I'm not going to assume that there's a major problem, yet, since this was working, before, with a much heavier mod load. But, I've been playing for quite a while, now, adding mods a little at a time to see when-- if ever-- I start getting the errors I was getting, previously. I finally got around to Bleak Falls Barrow and noted the absence of the "adventurer in distress." I tried adding a mod I previously had installed when it was working that related to other mods I am now using, in case its absence was the problem; but, that didn't change anything. If I knew "adventurer in distress'" RefId or-- at least-- her BaseId or even her name so I could try using the mod author's preferred method of locating missing NPC's with the BaseId, I could check to see if the NPC, at least, exists somewhere. If not, would setstage allow me to skip past this present difficulty and find her at the next location; or, if she's missing, is she just irrecoverably gone? I could start a new game from here and hope that there's nothing wrong with the load order; but, I'll be pissing away an helluvalotta hours if I don't, at least, try to find that bitch. And, if I start a new game from here, there's every possibility that I'll just end up with the same result a second time, two days later. What should I try, here?
variaNTR Posted August 2, 2021 Posted August 2, 2021 Anyone has the issue that the Khajiit, (named Highwayman) on the bridge outside of Riverwood, could not engage in SL scene. (After PC offered herself, both undress and PC engage in solo, masturbation scene while the Khajiit just standing still.)
Golgo13 Posted August 2, 2021 Posted August 2, 2021 37 minutes ago, variaNTR said: Anyone has the issue that the Khajiit, (named Highwayman) on the bridge outside of Riverwood, could not engage in SL scene. (After PC offered herself, both undress and PC engage in solo, masturbation scene while the Khajiit just standing still.) Perhaps, that is the SL scene,,?
variaNTR Posted August 2, 2021 Posted August 2, 2021 24 minutes ago, Golgo13 said: Perhaps, that is the SL scene,,? I don't think so, I have tried to press O (changing animations), still those animations are solo Female one.
DSHV Posted August 3, 2021 Author Posted August 3, 2021 15 hours ago, Golgo13 said: If I knew "adventurer in distress'" RefId or-- at least-- her BaseId or even her name AAADamselinDistress and her name is Adventurer. 9 hours ago, variaNTR said: After PC offered herself, both undress and PC engage in solo, masturbation scene while the Khajiit just standing still. He uses this code: actor[] sexActors = new actor[2] sexActors[0] = SexLab.PlayerRef sexActors[1] = akSpeaker Exactly the same as other scenes. Very strange.
variaNTR Posted August 3, 2021 Posted August 3, 2021 42 minutes ago, DSHV said: He uses this code: actor[] sexActors = new actor[2] sexActors[0] = SexLab.PlayerRef sexActors[1] = akSpeaker Exactly the same as other scenes. Very strange. I have tried reinstall all of my mods, still it is the same. Also, this guy is the first Humanoid creature (Khaajit, Argonian) that I encounter (sexually) in game, maybe I will try to take a look if there is some problems about humanoid creatures in my game. Does it have something to do with MCM SL settings? But I am sure that I don't see any setting in Sexlab MCM regarding of Humanoid creatures. (I do already enable Creature Animations but I believe this has nothing to do with Humanoid creatures.)
FredOof Posted August 3, 2021 Posted August 3, 2021 cant i update the mod from 2.13 to 2.20 mid-save?
test11112222 Posted August 3, 2021 Posted August 3, 2021 what is new planned? I expect the development of fatting and Splinters for Ass
FredOof Posted August 3, 2021 Posted August 3, 2021 1 hour ago, FredOof said: cant i update the mod from 2.13 to 2.20 mid-save? Hmm okay after updating fattig's friends who were previously already living in my house are gone, is there anyway that i can get them back?
Saber2th Posted August 3, 2021 Posted August 3, 2021 Hi DSHV, I saw Executaball's Voice Pack page mentioned that his voice pack has already been merged with your mod. But looking at your download page, is the merged/voiced version only available for SE?
variaNTR Posted August 3, 2021 Posted August 3, 2021 1 hour ago, Saber2th said: Hi DSHV, I saw Executaball's Voice Pack page mentioned that his voice pack has already been merged with your mod. But looking at your download page, is the merged/voiced version only available for SE? Am I doing it wrong all along? We don't need base mod for voicepacks? I always load them after the base mod, and they all seem work fine for me.
Golgo13 Posted August 3, 2021 Posted August 3, 2021 10 hours ago, DSHV said: AAADamselinDistress and her name is Adventurer. There are literally 30 NPC's named "adventurer" in the game. AAADamselInDistress, however, "is not found for parameter Quest." Is there a command that lets me acquire that quest? Or, do I have to conduct another experiment from the beginning of the game and hope that it eventually shows up, this time?
DSHV Posted August 3, 2021 Author Posted August 3, 2021 (edited) 7 hours ago, FredOof said: cant i update the mod from 2.13 to 2.20 mid-save? Yes. 6 hours ago, test11112222 said: what is new planned? I'll post later my plans. I have a bunch of suggested ideas from users during the existence of the mod. I decided I needed to share and maybe debate it. 5 hours ago, FredOof said: Hmm okay after updating fattig's friends who were previously already living in my house are gone, is there anyway that i can get them back? Oh, yes, they used to teleport here, but now I just enable them. Use codes: help "Sewer-Stench", help Agneta, player.placeatme *id* 1. 4 hours ago, Saber2th said: I saw Executaball's Voice Pack page mentioned that his voice pack has already been merged with your mod. 3 hours ago, variaNTR said: We don't need base mod for voicepacks? Hi. No, I only added a patch in 2.2. You need to download Voice Pack separately. 27 minutes ago, Golgo13 said: AAADamselInDistress, however, "is not found for parameter Quest." AAADamselinDistress is her Editor Id. Her quest is AAADamselinDistressQuest. It does not enable/disable her, only teleports (11,21,31,41 stages). You can also try AreYouThere mod. Edited August 3, 2021 by DSHV Grammar 2
variaNTR Posted August 3, 2021 Posted August 3, 2021 11 hours ago, DSHV said: He uses this code: actor[] sexActors = new actor[2] sexActors[0] = SexLab.PlayerRef sexActors[1] = akSpeaker Exactly the same as other scenes. Very strange. 10 hours ago, variaNTR said: I have tried reinstall all of my mods, still it is the same. Also, this guy is the first Humanoid creature (Khaajit, Argonian) that I encounter (sexually) in game, maybe I will try to take a look if there is some problems about humanoid creatures in my game. Does it have something to do with MCM SL settings? But I am sure that I don't see any setting in Sexlab MCM regarding of Humanoid creatures. (I do already enable Creature Animations but I believe this has nothing to do with Humanoid creatures.) I have tried to initiate SexLab scene with other humanoid creatures (wandering Khaajit, Merchant Khaajit) and they all work fine. If no one has no issue like me then I guess it gotta be some conflicts with other mods.
xyzxyz Posted August 3, 2021 Posted August 3, 2021 (edited) What happens with the Cultists sexslave at sunstone when I kill the cultist and free the stone (shout)? Can I keep or use her? Edit: She just disappeared completly. Even when I try to port her with moveto player she doesn't show up after freeing the stone. Edited August 3, 2021 by xyzxyz
Golgo13 Posted August 3, 2021 Posted August 3, 2021 (edited) 11 hours ago, DSHV said: AAADamselinDistress is her Editor Id. Her quest is AAADamselinDistressQuest. It does not enable/disable her, only teleports (11,21,31,41 stages). You can also try AreYouThere mod. I meant, is there a way to make the quest load from the mod. But, nvm-- I'll just start over, again. ? ********************************************************************************************************* Unless someone can point to some contrary evidence, I'm prepared to say that this mod is incompatible with Deviously Cursed Loot. If, somehow, you do have contrary evidence, what's your load order? Because Cursed Loot + ToH is the only combination I've found in hundreds of hours of experimentation that gives me the "I can move but I can't attack" bug. Edited August 4, 2021 by Golgo13
DSHV Posted August 4, 2021 Author Posted August 4, 2021 (edited) 15 hours ago, xyzxyz said: What happens with the Cultists sexslave at sunstone when I kill the cultist and free the stone (shout)? Can I keep or use her? Do you see her? In my game, I don't have her. She shares fractions with Reavers, working on the Stone. Maybe the game removes her along. 13 hours ago, Golgo13 said: I meant, is there a way to make the quest load from the mod. Use setstage id stage code. Or load mods, make a save, and then activate the desired mod so that something is not lost during the initialization of a huge number of mods. So, my full plans for the mod: Of course development of old characters. Some have very little content. And for those who have a lot of content, it won't hurt even more. I recently talked to Garona and remembered what a wonderful character she is. I applaud the person who wrote her I'm thinking about writing a couple more lines for her. Adding content to the main quest is always relevant. New party and new rank: I know how much you love to collect items for these parties, but this time I will make each ingredient unique, and collecting it part of the quest. Quest where PC with a bandit will go to crime spree and then PC becomes scapegoat. She-scapegoat? Scape she-goat? Catherine: I still think. Her sister or father to come visit her? More Whoring quests? Grym: Some items search? Like Ancient Dwemer Torture Box. Lars: More of slaver organization. But what exactly I don’t know. Don’t want to make them a location, but I’ll probably have to. Bruiser still have almost untouched stronghold and family. But a quest like Whorerider would be nice too, isn’t it? Sexist Companions: Maybe an important guest is back and wants to celebrate his son's 18th birthday and help him assert himself at the expense of PC. Companions have a party (I know - very original). Lydia on the way to improve her favorite thane. This time we will slay lust, not forgetting about the battles with pride. How to beat lust? Fire by fire. Give so much sex that it will make thane sick. Maybe groups of questionable people and huge stallions would be involved. Doppelganger’s questline would be continue. It is cause troubles in Shore’s Stone and Darkwater Crossing, where are we going. Jordis Saga continues too. Dibellan priestess follower and pilgrimage in Skyrim’s temples. This was discussed recently in the thread and I think I will do this quest with some changes. Real Dragonborn: Cities tour for redemption. Does anyone know “La voie du repentir” by Georges Pichard? Endings for Another Fine Milf and Fan Service quests. Content to Night Mammoths. More Daedric Princes: Punish by Azure for her defiled Star, Namira’s orgy, Mephala and her connection to Jarl Balgruuf. Tribe of amazon she-orcs. Content to Olfina, Sadia and other vanilla NPC. Dragonborn DLC: Something to Neloth (Experiments?), abused Nord in Raven Rock (reverse Windhelm), atone Miraak’s sins. Dawnguard DLC: More content to Dawnguard and Volkihar (Trolls taming, Tardo’s vampire bitch), content to Gelebor (We need to help revive Snow Elf race, right?) Edited August 4, 2021 by DSHV New info 5
xyzxyz Posted August 4, 2021 Posted August 4, 2021 (edited) How can I remove Zenia Storms (dremore slave) wrist bindings? She is a follower now but they are not in her inventory. And how can I really free her? She always goes back to pinewatch still wearing the wrist bindings. And are there other named slaves that can be used for more than just fuck/leave/free ? Edited August 4, 2021 by xyzxyz
crococat Posted August 4, 2021 Posted August 4, 2021 17 hours ago, Golgo13 said: Unless someone can point to some contrary evidence, I'm prepared to say that this mod is incompatible with Deviously Cursed Loot. If, somehow, you do have contrary evidence, what's your load order? Because Cursed Loot + ToH is the only combination I've found in hundreds of hours of experimentation that gives me the "I can move but I can't attack" bug. Have no problems with DCL and TOH both in LE and in SE. I have TOH first, then DCL and TOH addons after DCL (just as LOOT puts them).
crococat Posted August 4, 2021 Posted August 4, 2021 Just idea about Lidya quest updating - maybe she will be placed at her supervisor role oficially by jarl or real dragonborn and had to check progress of her work to them sometimes. + punish to ps or lydia depend on results. Just idea about Saadia - maybe pc can be given by Saadia to alkairs that are looking for her and told them that it was pc who is guilty in all. + punish to pc + alkairs may look for pc sometimes. 1
AthenaTheLover Posted August 4, 2021 Posted August 4, 2021 5 hours ago, DSHV said: Do you see her? In my game, I don't have her. She shares fractions with Reavers, working on the Stone. Maybe the game removes her along. Use setstage id stage code. Or load mods, make a save, and then activate the desired mod so that something is not lost during the initialization of a huge number of mods. So, my full plans for the mod: Of course development of old characters. Some have very little content. And for those who have a lot of content, it won't hurt even more. I recently talked to Garona and remembered what a wonderful character she is. I applaud the person who wrote her I'm thinking about writing a couple more lines for her. Adding content to the main quest is always relevant. New party and new rank: I know how much you love to collect items for these parties, but this time I will make each ingredient unique, and collecting it part of the quest. Quest where PC with a bandit will go to crime spree and then PC becomes scapegoat. She-scapegoat? Scape she-goat? Catherine: I still think. Her sister or father to come visit her? More Whoring quests? Grym: Some items search? Like Ancient Dwemer Torture Box. Lars: More of slaver organization. But what exactly I don’t know. Don’t want to make them a location, but I’ll probably have to. Bruiser still have almost untouched stronghold and family. But a quest like Whorerider would be nice too, isn’t it? Sexist Companions: Maybe an important guest is back and wants to celebrate his son's 18th birthday and help him assert himself at the expense of PC. Companions have a party (I know - very original). Lydia on the way to improve her favorite thane. This time we will slay lust, not forgetting about the battles with pride. How to beat lust? Fire by fire. Give so much sex that it will make thane sick. Maybe groups of questionable people and huge stallions would be involved. Doppelganger’s questline would be continue. It is cause troubles in Shore’s Stone and Darkwater Crossing, where are we going. Jordis Saga continues too. Dibellan priestess follower and pilgrimage in Skyrim’s temples. This was discussed recently in the thread and I think I will do this quest with some changes. Real Dragonborn: Cities tour for redemption. Does anyone know “La voie du repentir” by Georges Pichard? Endings for Another Fine Milf and Fan Service quests. Content to Night Mammoths. More Daedric Princes: Punish by Azure for her defiled Star, Namira’s orgy, Mephala and her connection to Jarl Balgruuf. Tribe of amazon she-orcs. Content to Olfina, Sadia and other vanilla NPC. Dragonborn DLC: Something to Neloth (Experiments?), abused Nord in Raven Rock (reverse Windhelm), atone Miraak’s sins. Dawnguard DLC: More content to Dawnguard and Volkihar (Trolls taming, Tardo’s vampire bitch), content to Gelebor (We need to help revive Snow Elf race, right?) Hmm, none Rayya content? < little sad>
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