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Posted

I have problem with AAAThanks and AAAPawn. I give blood to Weakened Vampire, but sqs AAAThanks  all status is 0. After choosing Harkon's gift, I can't  find trado at the end of the castle's bridge. I use Alternate Start Live Another Life start game.

Posted
On 6/11/2026 at 10:14 AM, DSHV said:

Hello. You need to ask Serpent for the quest when he comments on completing all the quests and change the stage of the main quest (Rob should appear with his slave).

HI ! I have the same problem than @xiokrius : made this :

  • Heart of Darkness (talk to Pirve near the Honningbrew Meadery to start);
  • Guild of Humiliations (after Heart of Darkness); 
  • Hire: Brute (after Heart of Darkness); 
  • Hire: Inventor (after Heart of Darkness); 
  • Hire: Whore-Teacher (after Heart of Darkness);

And Rob is arrived.

 

Skeever quest doesn't because Serpent have the same dialog. Other quests by Brute, inventor orr whore-teacher works fine but not Serpent quest. So Bad.

What can I do plz ? Thanks for this prodigious mod !!

Posted
On 8/29/2026 at 11:16 AM, DSHV said:

There is very little content there.

U could extend this quest a little. I've been thinking maybe make the father die at some point, based on time or times player had sex with him and then we get some gold and we're free to leave? Or a different kind of ending where player lockpicks the door and we can report it to the Jarl? It would also be funny if Jarl punishes the player for leaving. Maybe 2 dialogue options, one where we are submissive and one of the [strength] kind

Posted
On 8/31/2026 at 9:54 PM, Nonelone1990 said:

I have problem with AAAThanks and AAAPawn. I give blood to Weakened Vampire, but sqs AAAThanks  all status is 0. After choosing Harkon's gift,

Time must pass.
Try to find him using the console.

12 hours ago, Tatoine66 said:

Skeever quest doesn't because Serpent have the same dialog.

He should have a dialogue where you can choose options, one of which is a quest request, which gives out quests randomly.

11 hours ago, Gonzales01 said:

U could extend this quest a little.

Maybe.

Posted

Hello everyone!  I'm having a problem with the quest "The Pursuit of a Shadow," where I'm supposed to collect vegetables in Rorikstead. I bring the elf the vegetables, she pays me, but the quest doesn't count as completed. If anyone knows the quest IDs, please tell me where to look, or another way out of this situation.

Posted
1 hour ago, NuclearDevice said:

Hello everyone!  I'm having a problem with the quest "The Pursuit of a Shadow," where I'm supposed to collect vegetables in Rorikstead. I bring the elf the vegetables, she pays me, but the quest doesn't count as completed. If anyone knows the quest IDs, please tell me where to look, or another way out of this situation.

 

DO NOT "just" sell veggies to the elf.
First collect them all - exact numbers, as instructed - then approach him and brand new option in the responses list will appear.

Posted

Possible issue: completed initialization quests remain running

I think I may have found a quest cleanup issue in Troubles of Heroine.

While going through the College of Winterhold master ritual quests, I noticed that the ToH initialization quests connected to them remain
Running even after their associated vanilla quests have been completed.
 

For example, after properly completing the vanilla Master Ritual quests, the vanilla quests correctly report as stopped when checked with sqv (for example MGRitual03 was Stopped, current stage 200).

However, the corresponding ToH quests still report as Running, even though they are already completed:

AAAInitializationRitual
AAAInitializationRitualIllusion
AAAInitializationRitualDestruction
AAAInitializationRitualConjuration


I checked more than one of these to make sure it wasn't an isolated case, and both the Illusion and Destruction initialization quests were still running after completion.

I manually stopped the completed ToH quests with stopquest, and this did not affect the already completed vanilla ritual quests.


This makes me wonder whether some of the initialization/controller quests are missing proper shutdown/cleanup after their purpose has been fulfilled.

It may be worth checking whether this happens with other completed ToH quests as well. In a long-running save, having a growing number of completed quests/controllers remaining active could potentially contribute to unnecessary Papyrus/save overhead, especially if any of them retain aliases, registrations or active scripts.


I'm not claiming this is necessarily a direct cause of CTDs, but I thought it was worth reporting since the difference between the vanilla quests stopping normally and the ToH initialization quests remaining active is reproducible in my game.

 

My main concern is that this may not be limited to these ritual initialization quests. If this is a general behavior in ToH, where completed quests are marked as completed but never actually stop running, then over the course of a long playthrough you could potentially end up with a large number of finished ToH quests still running in the background.
 

Considering how many quests and initialization/controller quests ToH contains, that could eventually mean a substantial number of unnecessary active quests and scripts accumulating in the save. This is why I think it would be worth checking whether completed ToH quests consistently shut down properly.
 

In my case, I manually stopped these completed initialization quests after verifying that their associated vanilla quests had completed and stopped normally.

I hope this can be productive towards a fix, cuz I really love your mod 🙂 Kudos +


 

Posted
On 9/3/2026 at 4:01 PM, Uffda said:

Possible issue: completed initialization quests remain running

I think I may have found a quest cleanup issue in Troubles of Heroine.

While going through the College of Winterhold master ritual quests, I noticed that the ToH initialization quests connected to them remain
Running even after their associated vanilla quests have been completed.
 

For example, after properly completing the vanilla Master Ritual quests, the vanilla quests correctly report as stopped when checked with sqv (for example MGRitual03 was Stopped, current stage 200).

However, the corresponding ToH quests still report as Running, even though they are already completed:

AAAInitializationRitual
AAAInitializationRitualIllusion
AAAInitializationRitualDestruction
AAAInitializationRitualConjuration


I checked more than one of these to make sure it wasn't an isolated case, and both the Illusion and Destruction initialization quests were still running after completion.

I manually stopped the completed ToH quests with stopquest, and this did not affect the already completed vanilla ritual quests.


This makes me wonder whether some of the initialization/controller quests are missing proper shutdown/cleanup after their purpose has been fulfilled.

It may be worth checking whether this happens with other completed ToH quests as well. In a long-running save, having a growing number of completed quests/controllers remaining active could potentially contribute to unnecessary Papyrus/save overhead, especially if any of them retain aliases, registrations or active scripts.


I'm not claiming this is necessarily a direct cause of CTDs, but I thought it was worth reporting since the difference between the vanilla quests stopping normally and the ToH initialization quests remaining active is reproducible in my game.

 

My main concern is that this may not be limited to these ritual initialization quests. If this is a general behavior in ToH, where completed quests are marked as completed but never actually stop running, then over the course of a long playthrough you could potentially end up with a large number of finished ToH quests still running in the background.
 

Considering how many quests and initialization/controller quests ToH contains, that could eventually mean a substantial number of unnecessary active quests and scripts accumulating in the save. This is why I think it would be worth checking whether completed ToH quests consistently shut down properly.
 

In my case, I manually stopped these completed initialization quests after verifying that their associated vanilla quests had completed and stopped normally.

I hope this can be productive towards a fix, cuz I really love your mod 🙂 Kudos +


 

Skyrim never automatically stops a quest when it completes, only the final quests  in the quest chain actually call StopQuest(). Some vanilla quests do this, many don't. Plenty of vanilla quests sit at their final stage in Running state for an entire playthrough, and dozens of vanilla controller quests (dialogue, crime, world-interaction, follower framework) are Start Game Enabled and never stop by design.

 

An idle running quest costs almost nothing. Papyrus load comes from active script execution: RegisterForUpdate polling, event registrations (OnHit, OnCellAttach, OnUpdateGameTime), and running scenes. A quest sitting at its final stage with no registrations burns zero CPU per frame and adds a trivial record to the save. Hundreds of them would still be noise next to what vanilla already keeps alive.

 

Save bloat also doesn't work the way described. The real bloat problems are orphaned script instances from uninstalled mods and large numbers of persistent references. A running quest with filled aliases does keep those references alive, which is a small legitimate cost, but it's linear and tiny, not something that compounds into instability. A good example would be few bytes of junk data per reference, compared to KBs or MBs of orphaned scripts. 

 

StopQuest on a mod quest resets its stage data. After that, GetStage returns 0 and GetStageDone returns false for every stage. Anything conditioned on those checks like any sequel quests fail to start as they can't see the prerequisite as completed. Stopping also unfills aliases, which detaches any scripts or references the mod attached through them, meaning any quest that inherited these references also bug out.

Posted
On 9/4/2026 at 3:01 AM, Uffda said:

I checked more than one of these to make sure it wasn't an isolated case, and both the Illusion and Destruction initialization quests were still running after completion.

Yes, I usually don't add stop() at the end.

On 9/4/2026 at 1:29 PM, kgr44217 said:

any updates this year? Would have nice to have some more male PC quests. 

If Skyblivion comes out this year, and not in December, then it's possible.

Posted

Do u guys know how much there is quests/interactions with racism and sexual harassment for female Dunmer player? And Where to find them?
I only know two small ones in Windhelm.

Posted
On 9/8/2026 at 9:53 PM, Reksider said:

Do u guys know how much there is quests/interactions with racism and sexual harassment for female Dunmer player?

There are unique lines for each race in some places. Bruiser has the most, but there aren't any extra for the Dunmer.

Posted (edited)

Slave Training 3 (Female Teacher)

Spoiler

Take my strapon Imperial Battleram into your mouth. No. No sucking. No licking.
Just hold it and look into my eyes.
[You sit motionless for several long minutes, lips lightly wrapped around the enormous, ornate strapon. Drool slowly runs down your chin while you stare up into her eyes. At last she pulls the Battleram free. You remain in position, hands locked behind your head. She steps closer and looks down at you.]
Ma’am?
[The right side of your face explodes with pain. You instinctively drop onto your ass, then scramble back into the previous pose as fast as you can.]
No speak, cunt.
[She watches to see whether you have learned. Then she forces a baby bottle into your mouth.]
Suck on this. And I want to hear you.
Drop it and I will fuck you up. In a fucking bad way.
[SLURP] [SLURP] [SLURP]
Suck with joy, wetslit!
[SLURP] Tank u, [SLURP] maslam.
Suck, bitch.
[SLURP] Wat in... in... [SLURP] side?
Pig's sperm. Month old.
[SLURP] Thank for [SLURP] answer...
WHAT? I don't understand Whorish.
[SLURP] Thank for [SLURP] answer!
I still don't understand you, whore.
[SLURP] Thank for [SLURP] answer!
You cunts are so funny.
I'm going away. And I will return.
If I come back and you are not still in your stupid pose, suck that bottle thunderously, smacking your lips, then So I'm going to do one slutty meatball without holding back.
(Blackout)
[Yawn]
I slept so well. Are you still here?
[slurp]
Good. Now beg me to fuck you.
[slurp]
[The right side of your face explodes with pain] Don't suck! Talk!
Please fuck me, Mistress.
Not enough.
Please... I need it... please fuck me.
Still not enough.
Please, Mistress, I beg you! Use me!
Fuck it is, then. If even one spike of the morningstar you still carry touches my body, I will coat the entire length of Battleram in hot sauce before the next thrust.
[She beats you and fucks you with the strapon in a mating press. The only words you are allowed to say are “I love you.”]

Listen carefully, slut. This is how you will behave from now on. First: always be stupid. Men like it when your eyes go empty and you need everything explained twice. Second: always laugh at his jokes. Especially when you are the object of this joke based on gender and race. Especially those.
Third: praise men. Worship cocks. Disrespect women. Every chance you get.
A real slut never wastes an opportunity to remind the world which half of it matters. Will you remember, or should I cut this out on a baton and beat it on your body so that the words are imprinted? Now you will become my room slave.

She locks you in her private quarters. You sleep on a thin mat beside her bed.
You earn points by cooking for her, entertaining her, and pleasing her in every way she demands. Only when you have gathered enough points does she decide you are ready for the next stage.

You have collected enough points.

Now you will leave this room with a task. Collect a fresh sample of seed from every intelligent race in Tamriel. Yes, Bosmer included. I want proof. Bottles. Sealed. Labelled. And after every man finishes using you, you will hand him this questionnaire. You will wait on your knees while he fills it out. You will thank him when he is done.

Slave Quality Questionnaire
(To be filled by the man who just used this slut)
On a scale of 1 to 10, how do you rate the overall quality of the slut you fucked?
On a scale of 1 to 10, how would you rate the quality of the sex itself?
How eager was the slut? (1 – dead fish / 10 – desperate and grateful)
Did the slut thank you properly afterward?
☐ Yes ☐ No ☐ She tried, but it was pathetic
Which hole performed best?
☐ Mouth ☐ Cunt ☐ Ass ☐ All equally worthless
Did the slut look you in the eyes like a good whore, or did she hide her face?
How many times did the slut orgasm?
☐ None (correct) ☐ Once ☐ More than once (she will be punished)
Would you use this slut again?
☐ Yes ☐ Only if she is free ☐ No
Did she clean you properly with her tongue afterward?
How broken did she look when you finished? (1 – still proud / 10 – completely empty)
Did she ask permission before swallowing / before moving?
Would you recommend this slut to other men?
Any holes that still need serious training?
Additional comments / suggestions for improvement:
Final line (the slut must read this aloud while still on her knees):
“Thank you so much for using this slut. Please use her again if you wish.”

 

I'm thinking about individual content for each playable race. But it's pretty hard to come up with something that can't be extended to all races simply by changing the phrases.

Spoiler

Argonian: convince a racist Dunmer that the Argonians are useful.
Breton: magic?
Dark Elf: Argonian gang?
High Elf: force worship to Tiber Septim?
Imperial: conscription, hazing, prank?
Khajiit: naked rat catching and eating them raw?
Nord: mead?
Orc: pigs?
Redguard: goatherds?
Wood Elf: short?

Dar Jee: Want to hear a Khajiit joke? Why do Khajiit lick their butts?
Why?
To get the taste of Khajiit cooking out of their mouths! Hahaha! A real thigh-slapper, that one, eh? Phew. I heard lots others, only I can't remember them.
Addition: Want to hear a Khajiitess joke? Why do Khajiit lick Argonian butts?
Why?
Thank him for a funny joke.
So it's true, Khajiit women are all sluts.
Absolutely!
Then let's go to a place more suitable for ass licking.
I can simply replace Khajiit with the PC's race.

Do you have any ideas on this matter?

Edited by DSHV
Posted
2 hours ago, DSHV said:

Do you have any ideas on this matter?

Depends on how you want the quest to start. If it starts from only a single NPC, then you'd need to have multiple quests for different races and all of that. The other route will be to have a quest chain, and each quest has two dialogue trees/tasks: Generalized Quest (Where its not targeted towards Race) and a Race-specific quest (this only starts if the player is of this race).

Aside from that, do you want to work on some early quests that are incomplete?

Like Ysolda's Goods seemed to have content for players married to Ysolda, but it doesn't really seem to trigger at all. There is also Tokens of Temperament that seemed like there would be negative consequences if player carried them for too long, Morveux that had underground slave fights but there's nothing beyond that. There's also other quests such as Sexist Dark Brotherhood and Women Torment that can have a part where the Player volunteers to undergo the same treatment/training as others. College of Winterhold Illusion Magic with Drevis is also a bit lacking. High Elves twins also seem underused. There could be possible DLC quests as well, a lot of ideas early in the thread about Hearthfire DLC.

Posted
6 hours ago, Alturistix said:

Depends on how you want the quest to start. If it starts from only a single NPC, then you'd need to have multiple quests for different races and all of that. The other route will be to have a quest chain, and each quest has two dialogue trees/tasks: Generalized Quest (Where its not targeted towards Race) and a Race-specific quest (this only starts if the player is of this race).

Aside from that, do you want to work on some early quests that are incomplete?

Like Ysolda's Goods seemed to have content for players married to Ysolda, but it doesn't really seem to trigger at all. There is also Tokens of Temperament that seemed like there would be negative consequences if player carried them for too long, Morveux that had underground slave fights but there's nothing beyond that. There's also other quests such as Sexist Dark Brotherhood and Women Torment that can have a part where the Player volunteers to undergo the same treatment/training as others. College of Winterhold Illusion Magic with Drevis is also a bit lacking. High Elves twins also seem underused. There could be possible DLC quests as well, a lot of ideas early in the thread about Hearthfire DLC.

I also think the mod could expand Hearthfire scenarios with more housewife roleplay options.

Dragonborn DLC for example with the Thirsk Mead Hall when siding with Nords you can either kill Bujold or let her be chief then report her, Kuvar then becomes new leader. It could be good scenario if reporting her to Kuvar or killing her in tomb could let your character become Kuvar's new wife or concubine. More branching outcomes like this would be great.

There could also be a quest similar to the one with Titus Mede II where the older jarls like Dengeir, Skald and Vignar want an heir with you and you can become their wife or concubine. Their steward can also give you some type of allowance.

Like someone mentioned earlier, expanding the content with older quests like nurse duty could also be a decent.

Posted
8 hours ago, Hattund said:

I also think the mod could expand Hearthfire scenarios with more housewife roleplay options.

Hearthfire has a lot of possible content. Most of the houses in hearthfire are isolated and remote, so it makes a lot of content possible:

1. Bandits discover that Player has a lot of resources and a really nice house, and decide to invade. Thus the player must cater to their whims until she can escape or wait until rescuers can save her. This can be a radiant quest as new bandits find this place ripe for the taking. To stop the invasions, the Player can hire "guards" but the guards aren't really better than bandits in how they treat the Player.

2. A Rogue Mage looking for a good place to hide charms the Player using Illusion Magic or takes the other occupants hostage to make the Player's house his hideout. Then uses the player for deviant experiments.

3. More Steward Content: The High Elf Steward is dissatisfied with the Player and their barbaric (nordic/any other race except high elf) ways of living and tricks them into signing a magical contract that forces the Player to obey and follow their "Training" to learn their place. For a male player this can lead to NTR where the spouse is also forced to obey the whims of the Steward in a twisted Master-Servant relationship. This can end with the Female Player being completely trained at the end and "marrying" and giving up all her possessions to the elf to "manage". 

Posted
On 9/20/2026 at 10:14 AM, Alturistix said:

Hearthfire has a lot of possible content. Most of the houses in hearthfire are isolated and remote, so it makes a lot of content possible:

1. Bandits discover that Player has a lot of resources and a really nice house, and decide to invade. Thus the player must cater to their whims until she can escape or wait until rescuers can save her. This can be a radiant quest as new bandits find this place ripe for the taking. To stop the invasions, the Player can hire "guards" but the guards aren't really better than bandits in how they treat the Player.

2. A Rogue Mage looking for a good place to hide charms the Player using Illusion Magic or takes the other occupants hostage to make the Player's house his hideout. Then uses the player for deviant experiments.

3. More Steward Content: The High Elf Steward is dissatisfied with the Player and their barbaric (nordic/any other race except high elf) ways of living and tricks them into signing a magical contract that forces the Player to obey and follow their "Training" to learn their place. For a male player this can lead to NTR where the spouse is also forced to obey the whims of the Steward in a twisted Master-Servant relationship. This can end with the Female Player being completely trained at the end and "marrying" and giving up all her possessions to the elf to "manage". 

It still can be an slight ntr element if you are a female pc married to a male spouse, and also a both submission quest if you are a female pc and married to another female (Submission and NTR)

Posted
On 9/19/2026 at 10:05 AM, DSHV said:

Do you have any ideas on this matter?

I think it should be based of the stereotypes and lore we have that each race has, for example Khajit are considered a thieves and drug addicts, so a guards abusing powers against them is a given.
Nords - considered quite barbaric and uncivilized by other races, especially elves so maybe a Dunmers payback for a bad treatment of their "superior" kind in Windhelm?
Altmer - I'd go for a bunch Nords (stormcloak sypathizers/soldiers/tallos followers) claiming her to be a dominion agent and punishing her for that.
Breton - well maybe I'd  go for something Forsworn related, maybe she has to "convince" someone that she's not one of those "savages".
Arognians - Dunmers, animosity between them is pretty clear.
Imperial - conscription prank sounds good
Redguard - they consider corpses of their ancestors to be sacred (some to the point refusing fighting undead) and hate necromancy so maybe something related
Bosmer, and Orcs can't think of anything rn

 

Posted

is there a way to make the mod recognize modded breezehome house? i invited horny prisoner to live in breezehome but when he arrive theres nothing thats it, i still hve the option to invite him to breezehome or cast him out skyrim

Posted (edited)

short question: How does one start A Novice in Alchemy, somebody an Idea? Are there any Prerequisites? who do I have to talk to or who is the Questgiver?

The quest ist started as I can see with "sqv" but Trynhild is disabled

figured it out... you need to be thane of haafingar and probably have the Jordis Quest running... at least I assume this, because Stage 10 says bring Jordis 😉

Edited by bigbasi
Posted
On 9/23/2026 at 9:17 AM, Madyo said:

is there a way to make the mod recognize modded breezehome house?

I don't remember exactly how it's set up anymore, but I'm pretty sure there's no content there, even in a standard house.

 

--//--

Raceplay: Argonian

Spoiler

Speaks-Roughly: M: Hello sir. Don't mind me, I'm just a minor Argonian.
F: Argonian: Hey, traitorous ass! You like jumping on the dicks of the ones who crushed our people, don’t you? Traded cum for sacred Hist sap. Pah! Drag that scaly thing over here!
Dark Elf: Hey, gray ass! You walk here so freely, as if there is no guilt on your filthy skin for the centuries of slavery of my kin! What an impudent bitch you are! The red-eyed, pointy-eared ashface doesn’t even think about retribution! Pah! Drag that asshole over here!
Breton: Hey, mongrel ass! Drag that fat thing over here!
High Elf: Hey, yellow ass!  Drag that skinny thing over here!
Imperial: Hey, imperial ass!  Drag that fat thing over here!
Khajiit: Hey, furry ass! Drag that skanky thing over here!
Nord: Hey, drunken ass! Drag that fat thing over here!
Orc: Hey, foul sow. Yes you, green pig-face. Drag that ugly fat ass over here.
Wood Elf: Hey, little ass! Run here!
Redguard: Hey, red ass! Come here.
I don't have a red ass.
You’ve got ‘red’ in your race name, who the fuck are you arguing with, bitch? Anyway, who cares if the insult to attract attention is true? You'll definitely have a red ass if you don't drag that thick thing over here right now. I’ll spank your ass with these huge palms of mine until it turns red, if you’re too stupid a slut to understand.
You are an oppressor of our race! Slavery is banned in every province… except Morrowind. You leave my people in chains while you drink and trade and fuck the same Dunmer who put the collars on us. And now you’re going to suck ashen dicks without a single thought about how you could help the Argonians. Am I right?

Get lost in Oblivion!
What had to be demonstrated! An Argonian-hater showing her true racist face. I’ll make sure every
 everyone in the province knows exactly what kind of filthy slavery-loving bitch you are!
Please let me apologize to you.
Apologize on all fours. Thoroughly. Lick the scales on my feet with that soft tongue of yours.
Yes, sir.
Especially the claws.
[You drop to your hands and knees in the dirt. His heavy, clawed feet plant themselves in front of your face. You lean forward and drag your tongue slowly across the rough scales, tasting mud and the faint musk. Your tongue slides between his thick toes, probing the scaly spaces, then curls around each sharp black claw, cleaning them with long, deliberate strokes. You do not stop until every scale and every claw has been thoroughly licked.]
I... I apologize... [Lick-lick]
Good. I’m glad to see a *PC's race* crawling in the dirt, sweeping the dust with those soft tits while she licks the feet of a ‘beastly lizard.’ Tell me... whose bitch are you?
Yours...
I’m sure you mock my race much more loudly when you’re with your racist friends.
This *PC's race* is your bitch.
Still not good enough.
This fucking *PC's race* is the nasty bitch of a mighty Argonian!
That’s better. As a reward my dirty *PC's race* bitch shall raise her tongue a bit higher. [He proudly thrusts out his crotch, lifting his tail] (Oral sex)
You’ve earned the chance to apologize the proper way. The Argonian way. Just as it is written in this book.
Atonement Culture: Argonians
A treatise on the Saxhleel rites of apology
Compiled from the words of the Hist-speakers of Black Marsh by Incir Carost
Among the people of the root, words alone are wind. An insult spoken against the tribe, against the Hist, or against the long memory of chains cannot be washed away by the tongue. The offender must offer flesh, breath, and pride before the scales may be balanced (a little pun to thinning out the atmosphere).
The rite is called Xal-Koth, the Deepening. It is not a single act, but a chain of four trials. Each trial strips away another layer of the offender’s arrogance until only humility remains. This rite is rarely permitted in solitude. The watching eyes turn the pain into public truth. 
The First Trial – The Catching of the Living
The offender is led to the dark waters. There she (I witnessed a wife's apology to her husband for cheating) must seize the slaughterfish with her own body. Hands are forbidden. For a minor sin, it is enough to put your tail in the water and catch one fish with it. But the stronger the guilt, the deeper you need to lower the tail and let more fish chew it. For the most serious sin against the entire tribe, you should go into the water up to your waist and let them bite your legs, crotch and even abdomen. You can leave the water only with clusters of the required number of fish and their thrashing ceases.
The Second Trial – The Embrace of the Spines
The offender goes through harsh environment naked, and you know how harsh Black Marsh is: insects, plants, the environment, everything doesn't like you. Then she must gather the razor-leaf of the marsh. No tool or hand may touch it. She presses her body fold against the thorns so that every spine finds its way beneath the skin, as if seeking the scales she does not possess. The marks left upon her are examined by the wronged party. Only when the flesh has spoken enough may she proceed.
The Third Trial – The Gift of Venom
She must take the poison of the marsh’s stinging brood or at least voriplasm's slime and paint it upon herself in the wounds patterns. If non-Argonians are theoretically capable of going through other stages, then this one will definitely kill them.
The Fourth Trial – The Meal of Peace
From the fish she caught, the bitter roots she gathered, and the venom she carries, the offender prepares a “peace dish” of atonement. She cooks it with her own hands, then kneels and eats every scrap before the one she has injured. She may be fed by his hand. Only when the last mouthful is swallowed does the wronged Argonian decide whether the scales have tipped.
Should the apology be refused, the rite must be repeated, only you need to lower more bodies into the water and catch more fish, go into a more dangerous environment and collect more poisonous plants, choose a more dangerous animal, the meal becomes fouler, and the watching eyes more numerous. The offender returns to the beginning and offers more of herself than before. Some never leave the cycle. Others emerge with the knowledge that their skin, once proud, now belongs in part to the marsh.
Thus is the debt of blood and pride repaid among the children of the Hist.

You will use that soft body of yours as bait for the slaughterfish. Considering the weight of your guilt, you go in up to the neck and catch ten of them with nothing but your flesh.
But I'm feeling generous. Instead of the fish, I can bite you myself. I'll still give you the fillets afterward.
Bite me.
You stand still as he steps close. His jaw opens and the rows of sharp, needle-like teeth sink into the soft flesh of your breast, then your inner thigh, then the tender underside of your arm. Each bite is deliberate, deep enough to break the skin and leave neat, bloody crescents. You feel the hot sting, the pull of his teeth, the way he holds the flesh for a moment before releasing it. He works methodically across your body until ten clear marks decorate your softest places.
I'll catch the real fish myself.
Your body, your business.
Script for detecting immersion in water and triggering a stagger effect, while adding fish to the inventory.
A slaughterfish come quickly, drawn by the warmth of your body. Clamping sharp teeth into the soft underside of your breasts, the flesh of your belly, the insides of your thighs, the sensitive folds between your legs. 
Good. Perfect honest marks. Soft *PC's race* meat, properly bitten.
Now you walk naked through a harsh place and gather what the rite demands. Cyrodiil is soft. Too soft For that. So I’ll replace a place with something better. A situation! I know a few dangerous Argonians...
I will gather snow from the peak of the Jerall Mountains.
Yes, climb naked, dig the snow with your stone nipples.
I will gather Stinkhorn Cap from Blackwood.
You'll crawl through the mud on all fours, press that soft body against the stinking caps, and tear them free with your mouth or your cunt. Come back smelling like rot.
I will gather Harrada root from Oblivion.
You want real pain? Fine. Bring the bloody roots back. If a Daedra uses you first, that’s just the environment doing its job.
Argonian band?
There. Go to them naked, on your knees, and beg for their perineal slime. They’ll cover you in it while they use every hole. Bring back as much as your soft body can hold.
 

Please allow me to collect your perineal slime.
Soft *PC's race* cunt came begging for our slime? Open your sink wider.
I'll paint your insides with my cum!
Lick it off my scales, bitch.
*PC's race* skin looks better covered in Argonian sweat and cum.
Hold still. We're not finished marking this soft meat yet.

 

Snow: It will melt against the heat of your shame. Acceptable.
Stinkhorn: You stink of the swamp. Good. The smell of a proper apology.
Harrada: Torn and bleeding. I approve.
Argonian slime: Slime. Perfect for a *PC's race* mouth to have earned.
More than one ingredient: Greedy little bitch. Everything will go into the dish.
All the ingredients: Greedy little bitch. You’ve turned your soft body into a walking offering.
I’m almost impressed. Almost.

Last part of the rite. You need animal venom to finish the dish. But Cyrodiil is soft. No proper poisonous beasts here. So you can use my seed instead.
(Handjob)
Or order poison from a merchant?
The PC prepares the apology dish from the gathered ingredients and eats every bite while he watches.
I... I apologize. For everything my people did. For everything I am.
I will never forgive you. and your race. [He spits full in your face. Then he spreads your legs, while the spit still runs down your cheek.] (Aggressive sex)
A Dunmer woman storms in, eyes blazing.
That is my husband, you slut!
She lunges at the heroine and beats her without mercy for several long seconds.
He is my husband. Adopted by a wealthy Dunmer family when he was young. He simply forgot to take his medicine... and you took advantage of that, you filthy whore.
The Dunmer and her husband walk away.
+Spell Apology - Calm down NPCs with high Responsibility (who are initially non-hostile) by sex.

 

Posted (edited)

Has anyone tried this with skyrimnet? i've been playing around with it and it's really good practically script less you just have to lead it on a little

 

 

You have to add some bio to Lucas (i added a personal manipulative tag) so he works how you want the engine to play out 

 

 

 

so for example i started the game in Riverwood, went to lucas and offered to get the claw back, before going i asked in that because i'm a completely new adventurer could i work a deal with getting some gear and potions, he gives me a loan (might change in the newest update) saying "we'll work out a way to work out your debt when you get back intimately, roleplaying naive i went with "sweeping the floor" etc etc and he plays on it brilliantly, from there i go and come back and then low and behold he starts saying he owns me now until the debt is played off, acting shocked i said i'd pay him etc etc but no he is hell bent on training my character to be submissive then leads on to sex etc

 

From there it's basically "training" and even a public sex to crush my PC spirit

 

 

With a little bit of community spirit it could be very possible to create a dynamic ToH

 

Edit

 

Just tested it with ToH (easy money) and it will actually follow the quest logic as well (not perfectly) which is pretty revolutionary i feel

Edited by friendlygaint
Posted

im kinda confused how to get more bruiser content, after making player dignity all gone i get quest to meet his brother and completed his quest, after that i went to kazban bruiser homeland that bruiser gave the player but theres no new quest there only sex here and there with bruiser clan member, and i cant get more quest,

is this bugged out because i made bruiser into my follower?

like the homeless man quest after completing the quest he doesnt become the follower anymore and theres no dialogue to make him follow mc anymore

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