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SexLab Solutions - Revisited


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Posted
On 4/7/2020 at 9:44 PM, xhilck said:

I can confirm this. I looked in with SSEEdit, and the Conditions section of those records is missing completely.

On 4/7/2020 at 7:56 PM, Lilzt3hcat said:

Noticed a weird issue for me with the latest version, every npc I come across has all of the new dialogue options, so for example I went to Falion who has his and all the other new dialogues (Mara, Amren and such) and the morthal town guards also have all of the new dialogue options, ect.

Wow, mistake on my part, I might as well get rid of that option then since it was only supposed to activate on a quest activation, I'll delete the current quest for now and work on it a bit more, sorry about the mess.

 

 

Posted

Holy shit didn't realize this till now, sorry about the issue, I'll get it done soon

 

EDIT: Alright the main flaw is that I got a little cocky and thought that the dialogue would only activate in the questline and nothing more, but that kinda bit me in the ass, so for now I'll upload the previous version of this mod in hopes of fixing everything soon. Again, my fault, I was not paying attention to what work I was doing. Also, thank you @XenonS3, my last backup wasn't of v1.0.5 coincidentally, because my luck is near nothing. 

 

EDIT2: The explanation for the dialogue mishaps is not due to the lost of dialogueview as that is unnecessary for the user, its simply that I missed a few conditions here and their as I didn't set it up to follow a quests various points, didn't specify which NPC to target, etc. It was a pretty rookie mistake on my part since I usually go with an order about doing things, but wanted to experiment without testing for some reason. Sorry for the trouble again, it'll take a bit longer to get these quests complete.

Posted

when you upload a new version can you put the version number beside it in the zip file. i save them and then rename the zip file, so i already have 1.05 but anyone else saving who doesn't do that would be overwriting the zip with the new version.

Posted
41 minutes ago, Maddac said:

when you upload a new version can you put the version number beside it in the zip file. i save them and then rename the zip file, so i already have 1.05 but anyone else saving who doesn't do that would be overwriting the zip with the new version.

Yeah I was thinking that too after I saw the esp by the person I linked above, so I'll most likely do that not only for my sanity for keeping track but for everyone else's. Also that update is coming soon, I made a silly mistake and am almost done fixing the problem quests.

Posted
50 minutes ago, janbui said:

Alright, the new update is live!

Great! 

Posted

Is this mod safe to update during a playtrough? 

Posted
3 minutes ago, MarloCarloWC said:

Is this mod safe to update during a playtrough? 

Yeah it's fine to update whenever

Posted

At-least for me seems like the new options do not proc SL, "this is private enough" and such the person just stops following and walks away lol (quite unintentionally humorous in all honesty). Tested with falion, valdr, thorald and the mara pamphlets none proc SL for me. On the positive side the dialogue options themselves seem to be in their right place - so that was indeed fixed.

Posted
22 hours ago, Lilzt3hcat said:

At-least for me seems like the new options do not proc SL, "this is private enough" and such the person just stops following and walks away lol (quite unintentionally humorous in all honesty). Tested with falion, valdr, thorald and the mara pamphlets none proc SL for me. On the positive side the dialogue options themselves seem to be in their right place - so that was indeed fixed.

Just had a quick look at v1.1.1 and there were a couple of missing scripts and unfilled properties. One of the source files was corrupted too, I looked at all the new dialogue topics and fixed those that had errors or missing properites, only a few of them needed anything done, patch attached :)

Edit: patch removed due to 1.1.2 update

 

Posted
3 hours ago, Yinkle said:

Just had a quick look at v1.1.1 and there were a couple of missing scripts and unfilled properties. One of the source files was corrupted too, I looked at all the new dialogue topics and fixed those that had errors or missing properites, only a few of them needed anything done, patch attached :)

Edit: NB This patch is just for version 1.1.1 and I'll remove it when Janbui posts the next update.

SexlabSolutions_v1.1.1Patch.7z 87.68 kB · 4 downloads

Jeez I'm sure it happens since my Creation Kit crashes randomly sometimes, so that's probably why it's always corrupting or messing with something I never touch. Thanks again for the help Yinkle, I just need to find out how to optimize my Creation Kit at this point.

Posted
53 minutes ago, janbui said:

Jeez I'm sure it happens since my Creation Kit crashes randomly sometimes, so that's probably why it's always corrupting or messing with something I never touch. Thanks again for the help Yinkle, I just need to find out how to optimize my Creation Kit at this point.

Yup I've had similar issues with the CK myself you are not alone!

Posted

Thought of another spot that could use some sex options.  In the Dragonborn DLC, when you find Neloth a new Steward.  Drovas owes Mogrul 1000 gold, so when Drovas gets his new job Mogrul comes to you for the money.  Right now you can intimidate him to only pay half, or refuse to pay and have thugs sent after  you constantly until you pay.  Or you can kill Mogrul, hopefully not getting caught and going to jail for it.  Well, maybe Mogrul could accept sex as payment.  Maybe he'd require a few separate payments over time since the debt was so high.

Guest AthenaESIV
Posted

I'm having the same issue with all NPCs now having all dialog options with the .12 release...

 

I feel like it has something to do with using Confabulation and the patch now being updated, I'm rolling back to older version but hope to see Confab and Solutions Revisted working together very soon, like what both of these mods bring to the game even though there is some overlap.

Posted
14 hours ago, AthenaESIV said:

I'm having the same issue with all NPCs now having all dialog options with the .12 release...

 

I feel like it has something to do with using Confabulation and the patch now being updated, I'm rolling back to older version but hope to see Confab and Solutions Revisted working together very soon, like what both of these mods bring to the game even though there is some overlap.

Not having this problem anymore but indeed probably something to do with confabulation cause i am not using that one.

Posted

Using confabulation here, not having that issue either with 1.1.2 (dialogues are where they should be). (however new dialogues still arn't proc-ing SL)

Posted
22 hours ago, Lilzt3hcat said:

At-least for me seems like the new options do not proc SL, "this is private enough" and such the person just stops following and walks away lol (quite unintentionally humorous in all honesty). Tested with falion, valdr, thorald and the mara pamphlets none proc SL for me. On the positive side the dialogue options themselves seem to be in their right place - so that was indeed fixed.

Had the same issue with Amren and Ysolda just walking away after "This should be private enough". Also the option "Let's just do it right here" did not apear.

In the DialogTopic for "Let's just do it right here" is an empty line and everything after it don't show up.

 

Attached a fixed Version 1.1.2 esp-file. Only tested with Amren and Ysolda, but the others should work too

SexLab_Solutions.esp

Posted
22 minutes ago, innocentelias said:

Had the same issue with Amren and Ysolda just walking away after "This should be private enough". Also the option "Let's just do it right here" did not apear.

In the DialogTopic for "Let's just do it right here" is an empty line and everything after it don't show up.

 

Attached a fixed Version 1.1.2 esp-file. Only tested with Amren and Ysolda, but the others should work too

SexLab_Solutions.esp 444.96 kB · 0 downloads

Tested with Valdr real quick, fix worked! ? For me dialogues are where they should be and SL procs now. (and I am using confabulation)

 

(Just noticed that was your first post too, first post and you already saved the day lol)

Posted
30 minutes ago, innocentelias said:

In the DialogTopic for "Let's just do it right here" is an empty line and everything after it don't show up.

I noticed that too but didn't bother deleting it as I didn't think it would cause an issue, well spotted!

Posted
7 hours ago, innocentelias said:

Had the same issue with Amren and Ysolda just walking away after "This should be private enough". Also the option "Let's just do it right here" did not apear.

In the DialogTopic for "Let's just do it right here" is an empty line and everything after it don't show up.

 

Attached a fixed Version 1.1.2 esp-file. Only tested with Amren and Ysolda, but the others should work too

SexLab_Solutions.esp 444.96 kB · 8 downloads

Sorry I've been busy as of late, I'll fix the file soon but I'm not sure if I can get to work on it today, I'll try my best to find the issue though.

 

EDIT: Oh wow, sorry about that issue, had to see for myself what the issue was and this time I can't blame it on the Creation Kit! I was going to make a quest for one NPC and skipped over the line thinking there was going to be no issues. Thanks innocentelias for the help!

 

EDIT2: So I've optimized my Creation Kit yesterday and kinda know what not to do and what to do now, so as a little quick message, the Solutions will not be as rushed as you have seen, and I'll make sure to slow the pace down. You probably won't see another update until maybe a month and a half from now, as I'll probably complete all I've set out to do in the list.

Posted
2 hours ago, janbui said:

The Solutions will not be as rushed as you have seen, and I'll make sure to slow the pace down. You probably won't see another update until maybe a month and a half from now, as I'll probably complete all I've set out to do in the list.

Hey there,

just wanted to say it's allright if you take your time.

Mistakes/problems like your CK crashing happen and it is only normal that it sets you back. That and everything else that went wrong is not "sloppy work" in my opinion. Shit happens ;)

Thanks for continuing to update this mod, I'll see you in a month or two for the next update. :D

 

Posted
3 hours ago, janbui said:

So I've optimized my Creation Kit yesterday and kinda know what not to do and what to do now, so as a little quick message, the Solutions will not be as rushed as you have seen, and I'll make sure to slow the pace down. You probably won't see another update until maybe a month and a half from now, as I'll probably complete all I've set out to do in the list.

Take your time fella, if I've learned anything from making mods it's that rushing new versions out is a bad idea. Do the work you want to and then test it out thoroughly and use the papyrus debuging tools available to you. If you make a mistake or need advice the LL community is here to help. :)

 

Heck I'm pretty sure you could recruit some "beta testers" to make sure the versions you release on here are fully working as intended.

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