sirgilly Posted January 2, 2022 Posted January 2, 2022 On 12/31/2021 at 5:09 PM, OsmelMC said: SexLab already detect the futa actors but they need to have a SexLab Gender different from the Vanilla Gender. You can manually assign the SexLab Gender of the Target actor or the Player in the "Animation Settings" page of the SexLab MCM or use a mod like "Schlongs of Skyrim - SexLab Addon" to force the SexLab Gender on the futa Schlongs. Thamks and happy new year! 1
sirgilly Posted January 2, 2022 Posted January 2, 2022 On 12/30/2021 at 8:41 AM, PippinTom said: Â If so then I'm not aware of any. What osmel recommended above works, as does Gender bender I found. The one osmel suggested has an amusing side effect of potentially schlonging planters apparently and someone posted a fix in the thread - is it really a fix if it makes the game less comical...
OsmelMC Posted January 2, 2022 Author Posted January 2, 2022 23 minutes ago, Someone92 said: Not sure if already reported, but Nemesis states that several anims are not compatible with SE / 64bit:   Hide contents WARNING(1027): 32bit hkx file detected. This file is not supported by current skyrim's architecture \data\meshes\actors\character\animations\InteractiveGallow\FurnitureExit.hkx  WARNING(1027): 32bit hkx file detected. This file is not supported by current skyrim's architecture \data\meshes\actors\character\animations\InteractiveGallow\PGU_Gallow.hkx  WARNING(1027): 32bit hkx file detected. This file is not supported by current skyrim's architecture \data\meshes\actors\character\animations\InteractiveGallow\PGU_Gallow2.hkx  WARNING(1027): 32bit hkx file detected. This file is not supported by current skyrim's architecture \data\meshes\actors\character\behaviors\FNIS_InteractiveGallow_Behavior.hkx  Nothing to do with me.  You can use the "Cathedral Assets" to convert the Animations yourself. And report it on the "Interactive Gallow" Mod.  Â
Someone92 Posted January 2, 2022 Posted January 2, 2022 Yeah, selected the wrong tab when I copied the error message over. 1
OsmelMC Posted January 2, 2022 Author Posted January 2, 2022 50 minutes ago, Someone92 said: Yeah, selected the wrong tab when I copied the error message over. The usual between December 24 and first week of January.Â
sidfu1 Posted January 3, 2022 Posted January 3, 2022 hmm is it suppose to say fail to find the Ahegao expresions when you loading your old settings file after you do clean install? is it because i have older expersion json files?
moody132 Posted January 3, 2022 Posted January 3, 2022 Can i disable HDT tongues? it gives me classic HDT problems. ; p
maxsteiner Posted January 4, 2022 Posted January 4, 2022 First let me say, your hard work is much appreciated. Second, a problem after the last installment. I have Skyrim LE, and the thing is that after a sexlab animation is over, my PC stands up UNDER the ground/map and I'm stuck . I have to "tcl" or fast travel to get back to the surface so to speak. Other times I get teleported to the middle of the map, a thousand feet over the giant camp outside Whiterun, and then I fall. The fall is nice enough but the landing is problematic  The "stuck under ground" is by far the biggest problem here. Any advice?
OsmelMC Posted January 4, 2022 Author Posted January 4, 2022 1 hour ago, maxsteiner said: First let me say, your hard work is much appreciated. Second, a problem after the last installment. I have Skyrim LE, and the thing is that after a sexlab animation is over, my PC stands up UNDER the ground/map and I'm stuck . I have to "tcl" or fast travel to get back to the surface so to speak. Other times I get teleported to the middle of the map, a thousand feet over the giant camp outside Whiterun, and then I fall. The fall is nice enough but the landing is problematic  The "stuck under ground" is by far the biggest problem here. Any advice? Is being a long time since I see that issue for last time.  The related scripts haven't changed in more than a year.  But in theory issues with the Physics or delay on the scripts can trigger the Giants camp issue. By the way be teleported to the Giants camp and get stuck under the ground is the same problem.  Make sure that none of my scripts be overwritten by another mod and never blend scripts from different versions of the same mod.  Try enabling the Ragdoll at the end. The Ragdoll function include few scripts developed to elevate the actor a bit over the ground at the end of the animation and that way prevent the issue.
TwiceSwords Posted January 4, 2022 Posted January 4, 2022 My SL adventures doesn't obey the steal settings after rape. It always steal %10 even if set to be disabled. I reinstalled it now if i enable it, it still does the %10 thing. If disabled, it is disabled. (I used Fallrims tools to clean the save to reinstall. I reinstalled several times with different versions) Does your tweak fixes my issue ? Or is it only in my end.. Also my SL adv. doesn't obey settings of amount of people to join rape. It always uses the max value. For the sleep rape. It always uses the max value of proximity rape.
Laakeri Posted January 4, 2022 Posted January 4, 2022 (edited) I don't know if it's a bug or left because some reason, but in SexLab Utility Plus, if you have Ask For Bed Use set to "Always" and Ask For Furniture Use set to "Use without ask", you will not get message asking for bed use and furniture gets used. I assume this is not intended behaviour? This is with Skyrim SE SexLab Framework v1.63 and SexLab Utility Plus v20211127. Also could it be possible to see option to use whatever the NPC settings are for player? Also it'd be nice to have option to filter furniture animations when not using furniture, just like there's option for ZaZ devices. Â Anyways, otherwise the furniture system SexLab Utility Plus has is amazing and works so much better than I was expecting. Edited January 4, 2022 by Laakeri
TwiceSwords Posted January 4, 2022 Posted January 4, 2022 I use sexlab debug spell a lot. With sexlab utility i am unable to .. charm them ? I am unable to initiate sex with the debug spell. It only makes them masturbate.
OsmelMC Posted January 4, 2022 Author Posted January 4, 2022 (edited) 39 minutes ago, TwiceSwords said: I use sexlab debug spell a lot. With sexlab utility i am unable to .. charm them ? I am unable to initiate sex with the debug spell. It only makes them masturbate. In the SLU+ the Debug spell's works like the MatchMaker Irresistible Attraction spell's. You have 75 second's to select between 1 and 5 actors to start the scene, 15 after each actor.  The Debug spell's are not fired like fireballs, instead is directly casted over the actor in the center of the screen without care for the distance but is more effective if the target is directly in front of the player.   Instead of the SLU+, the original Debug spell of the Framework can select just 1 actor and is not recommend to start scenes. Many users confuse the Debug spell's with the MatchMaker "Irresistible Attraction" spell's. Edited January 4, 2022 by OsmelMC
OsmelMC Posted January 4, 2022 Author Posted January 4, 2022 1 hour ago, Laakeri said: I don't know if it's a bug or left because some reason, but in SexLab Utility Plus, if you have Ask For Bed Use set to "Always" and Ask For Furniture Use set to "Use without ask", you will not get message asking for bed use and furniture gets used. I assume this is not intended behaviour? This is with Skyrim SE SexLab Framework v1.63 and SexLab Utility Plus v20211127. Also could it be possible to see option to use whatever the NPC settings are for player? Also it'd be nice to have option to filter furniture animations when not using furniture, just like there's option for ZaZ devices. Â Anyways, otherwise the furniture system SexLab Utility Plus has is amazing and works so much better than I was expecting. Is bad idea have the Furniture system in automatic because the furnitures are searched before the beds and the beds are also considered furnitures and detected by the furniture system but just when some of the actors of the scene is using a bed at the moment the search is done. Â Right now if the scene (animation list) is made of furnitures or bed animations, the system will use the bed or furniture without ask even if is settled on always ask.
OsmelMC Posted January 4, 2022 Author Posted January 4, 2022 3 hours ago, TwiceSwords said: My SL adventures doesn't obey the steal settings after rape. It always steal %10 even if set to be disabled. I reinstalled it now if i enable it, it still does the %10 thing. If disabled, it is disabled. (I used Fallrims tools to clean the save to reinstall. I reinstalled several times with different versions) Does your tweak fixes my issue ? Or is it only in my end.. Also my SL adv. doesn't obey settings of amount of people to join rape. It always uses the max value. For the sleep rape. It always uses the max value of proximity rape. I think my tweak don't fix any of your issues, and I'm not using the mod right now so I can't check those issues right now.
TwiceSwords Posted January 4, 2022 Posted January 4, 2022 I tend to use the debug spell a lot because of some imaginary blackmail consequence sex. I initiate the sex then use sexlab tools to turn it into aggressive sex. Can I use it like, debug(target) on a target then the self one on PC and it works ? or can you point me to an alternative to use. I use Grimy Utilities to assaign the debug spell to a hotkey so i can use it even if my hands are bound, also casting magic is trouble in cities because of sexlab survival.
boita Posted January 4, 2022 Posted January 4, 2022 9 hours ago, maxsteiner said: First let me say, your hard work is much appreciated. Second, a problem after the last installment. I have Skyrim LE, and the thing is that after a sexlab animation is over, my PC stands up UNDER the ground/map and I'm stuck . I have to "tcl" or fast travel to get back to the surface so to speak. Other times I get teleported to the middle of the map, a thousand feet over the giant camp outside Whiterun, and then I fall. The fall is nice enough but the landing is problematic  The "stuck under ground" is by far the biggest problem here. Any advice?  I had the teleport to the center of Skyrim in the Giants camp bug, it appears to be a sexlab bug when you have no location in memory when starting the sex scene. I fixed by making my char masturbate once to 'overide' the sexlab location, then I was good to go.
maxsteiner Posted January 5, 2022 Posted January 5, 2022 15 hours ago, OsmelMC said: Is being a long time since I see that issue for last time. Â The related scripts haven't changed in more than a year. Â But in theory issues with the Physics or delay on the scripts can trigger the Giants camp issue. By the way be teleported to the Giants camp and get stuck under the ground is the same problem. Â Make sure that none of my scripts be overwritten by another mod and never blend scripts from different versions of the same mod. Â Try enabling the Ragdoll at the end. The Ragdoll function include few scripts developed to elevate the actor a bit over the ground at the end of the animation and that way prevent the issue. Thanks. I'll give it a try.
maxsteiner Posted January 5, 2022 Posted January 5, 2022 8 hours ago, boita said: Â I had the teleport to the center of Skyrim in the Giants camp bug, it appears to be a sexlab bug when you have no location in memory when starting the sex scene. I fixed by making my char masturbate once to 'overide' the sexlab location, then I was good to go. Worth a try. Thanks man.
maxsteiner Posted January 5, 2022 Posted January 5, 2022 15 hours ago, OsmelMC said: Is being a long time since I see that issue for last time. Â The related scripts haven't changed in more than a year. Â But in theory issues with the Physics or delay on the scripts can trigger the Giants camp issue. By the way be teleported to the Giants camp and get stuck under the ground is the same problem. Â Make sure that none of my scripts be overwritten by another mod and never blend scripts from different versions of the same mod. Â Try enabling the Ragdoll at the end. The Ragdoll function include few scripts developed to elevate the actor a bit over the ground at the end of the animation and that way prevent the issue. Quick question, the SLU+ ESP, where should I place it in the load order?
NicoleDragoness Posted January 5, 2022 Posted January 5, 2022 Referring to my posts on the SE thread about Pubic Hairs: Â I did two things, one probably unrelated. 1. I moved SLU+ esp higher in the load order despite how LOOT wants. 2. I discovered and installed DynDoLod (how can I missed this for so long time?). Â I've also re - optimized all my mesh/textures with CAO. So then, Pubic Hairs' colors for NPCs seem to actually match their hair colors. There is only a little "flash" of glowing light blue when the NPC undresses. Less than one second. 1
qqwer145 Posted January 5, 2022 Posted January 5, 2022 Seems like Aroused Creatures Tweak v04.08 is missing. At least i can't find it in downloads. Only the ones for v04.06 and older are present. Is it hidden or was it taken down for any reason?Â
OsmelMC Posted January 5, 2022 Author Posted January 5, 2022 5 hours ago, maxsteiner said: Quick question, the SLU+ ESP, where should I place it in the load order? After the SexLab
Nohrin Posted January 6, 2022 Posted January 6, 2022 (edited) I would like to bring up a couple ideas/suggestions: Â I think it would be a great idea to have the Furniture page include sliders or some more precise way of controlling how often furniture animations play. Also the control of how far Sexlab looks for furniture would be neat thing to be able to customize. Â I also read some other user mention having filters for furniture animations, and I think that would be great. Like "Check this if you only want furniture animations to show up near relevant furniture". That way you wouldn't see characters leaning against invisible walls. Â Edit: I am also experiencing a bit of an issue with Sexlab Tools. During an animation, I can change stages using Space(forward) or Shift + Space(backwards), but the stage listed with Sexlab Tools "change stage" button is not displaying that change, and is stuck on the final stage. Â I don't think its an issue on Sexlab Tools end, because my other character that doesn't use Sexlab Utility+ doesn't experience this issue. Â Â Â Edited January 6, 2022 by Nohrin
NicoleDragoness Posted January 6, 2022 Posted January 6, 2022 On 1/5/2022 at 9:56 AM, NicoleDragoness said: So then, Pubic Hairs' colors for NPCs seem to actually match their hair colors Hmmm, in fact I have a lot of inconsistency with. On one game load, it seems to work, on the next one I have mismatched colors again. And so on. It's like the game engine sometimes is "able" to load everything and sometimes is not (and I'm pretty sure it IS a "feature" of this game, the worst programmed all time).
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