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SkyrimLL/DeepBlueFrog mods conversion to SSE


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Posted (edited)
11 minutes ago, w234aew said:

I was looking through the files for the new Hormones update @DeepBlueFrog to see what I'd need to do for an SE conversion.

 

I'm trying to figure out how the skin changes for the succubus transformation are dealt with.

 

I couldn't see any files for a different skin texture or a new overlay (just new meshes), so I assume it's using either an aged skin (like from the old woman NPCs in Whiterun) or it's generated via Racemenu (there's an age slider, just the first time I've thought to use it).

 

It's not an urgent issue, as I'm actively developing my own mod RN so converting the new features and figuring out compatibility isn't my focus RN, but eventually I'd like to convert the October release.

 

The sexy/starved are defined as Armors in the game and applied using SetSkin() on the Actor and Actor Base for the player.

 

You can find the meshes here:

 

https://github.com/SkyrimLL/SkLLmods/tree/master/Hormones/Data/meshes/armor/SL_Hormones/Succubus

 

The textures are using texture files from the vanilla game (the wrinkles for the starved version are the bump file for the elder woman mesh).

 

image.png

Edited by DeepBlueFrog
Posted (edited)

I have a question about hormones. As the bimbo cycle advances everything is ok. At the final stage though, after sleeping or waiting my char always removes lipstick and eyeshadow and reapplies them. Isn't it supposed to stop? Ya know, no hair or makeup change? Is it a load order thing? Should I load hormones below yps? Also when I become a succubus my body changes ok. Am I stuck with this body or can I disable it somehow, like transforming or something back to human body. Am I stuck with the succubus meshes? These are not complaints just questions. thnxxxxx

Edited by Sorrow_421
Posted
2 hours ago, Sorrow_421 said:

I have a question about hormones. As the bimbo cycle advances everything is ok. At the final stage though, after sleeping or waiting my char always removes lipstick and eyeshadow and reapplies them. Isn't it supposed to stop? Ya know, no hair or makeup change? Is it a load order thing? Should I load hormones below yps? Also when I become a succubus my body changes ok. Am I stuck with this body or can I disable it somehow, like transforming or something back to human body. Am I stuck with the succubus meshes? These are not complaints just questions. thnxxxxx

 

I have a series of improvements planned for a better integration with YPS.

 

For the Succubus mesh, assuming you are using the version I released yesterday, you can change back into a human using the Succubus Essence power (under racial powers, not spells). However, you need at least 70 for your Succubus Hormone in order to change using that power. You gain Succubus hormones when you have sex and during orgasms.

Posted
1 minute ago, DeepBlueFrog said:

 

I have a series of improvements planned for a better integration with YPS.

 

For the Succubus mesh, assuming you are using the version I released yesterday, you can change back into a human using the Succubus Essence power (under racial powers, not spells). However, you need at least 70 for your Succubus Hormone in order to change using that power. You gain Succubus hormones when you have sex and during orgasms.

Thank you for replying! All is well then. I can live with the makeup reapplying it self no biggie. Thank you for all your hard work man, without your mods Sexy - Skyrim would be way, way less sexy. Thank you again.

Posted

hello im using these mods for some time now and their working great . My question is how can i set the settings for the Wings in parasites or was it in hormones for the Succubus. Do i need another mod?

Posted
1 hour ago, Daijena said:

TERAArmor.esm missing, where can I find them for Priestess of Tera?

 

Tera armors is not a requirement for my mods. 

Which mod is asking for it?

Posted
2 hours ago, Daywalker39 said:

hello im using these mods for some time now and their working great . My question is how can i set the settings for the Wings in parasites or was it in hormones for the Succubus. Do i need another mod?

 

The list of mods for Flying is on the Parasites download page:

 

The Flying option of the Queen of Chaurus armor relies on one of these three mods:

I will add the same for Hormones.

Posted

Hey, maybe what I'm going do ask doesn't even make sense, but I have a feeling that Alicia is somehow also a part of SD+? If I already have Alicia (as a standalone follower) in my ongoing game, would there be any issues/inconsistencies (like two Alcias?) if I added SD+?

Posted
30 minutes ago, petronius said:

Hey, maybe what I'm going do ask doesn't even make sense, but I have a feeling that Alicia is somehow also a part of SD+? If I already have Alicia (as a standalone follower) in my ongoing game, would there be any issues/inconsistencies (like two Alcias?) if I added SD+?

 

SD+ expands on Alicia's story. Both mods work together.

You can safely add SD+ without impacting Alicia.

Posted (edited)

@DeepBlueFrog

 

I added the file here:

 

The Sisterhood of Dibella 2021-10-31SE.7z

 

 

And I have cleaned the plugin and fixed deleted navmeshes error ([NAVM:000B76F7] (in GRUP Cell Temporary Children of SnowShodFarm "Snow-Shod Farm" [CELL:000161EA])) for SexLab Stories - Devious 2021-10-31SE

 

esp cleaned up and fixed for SexLab Stories - Devious 2021-10-31SE.7z

Edited by tznvlw
added the esp cleaned up and fixed for SexLab Stories - Devious 2021-10-31SE file
Posted (edited)

Heya,Recently I’m using DAR animation to add some unique flying animation to PSQ.(Real flying is outdated and buggy)I think Parasites could use them too.

SE Animation here:https://www.nexusmods.com/skyrimspecialedition/mods/48968

LE animation here:https://www.nexusmods.com/skyrim/mods/107487

And the author’s Credits and distribution permission seems could be useful.

 Still uploading.I tried using DAR's custom condition but it won't work on Parasite's Queen Body.I'm not sure if someone could write a correct conditon.

Quote

IsActorBase("Skyrim.esm" | 0x000007) AND
IsWornHasKeyword("SexLab-Parasites.esp" | 0x002BDDE5)

 

Edited by weisuojiushiwd
Posted
On 6/8/2021 at 4:53 PM, scroopynooper4001 said:

 

I'm also experiencing consistent crashes in the Temple of Dibella main chamber. The circumstances seem to be very similar to what you have described. I'm seeing "SkyrimSE.exe+73CA0A" same as yours. The relevant object seem to change every time for me, so I don't think they are actually relevant. Can't figure this out for the life of me so let me know if anyone has ideas.

 

Here is my crash log:

  Reveal hidden contents

Unhandled native exception occurred at 0x7FF623D0CA0A (SkyrimSE.exe+73CA0A) on thread 5512!

FrameworkName: NetScriptFramework
FrameworkVersion: 10
FrameworkArchitecture: x64
GameLibrary: SkyrimSE
GameLibraryVersion: 14
ApplicationName: SkyrimSE.exe
ApplicationVersion: 1.5.97.0
VersionInfo: Successfully loaded
Time: 08 Jun 2021 16:48:29.906

Possible relevant objects (8)
{
  [  30]    BSTriShape(Name: `DweRmSmCounter01:25`)
  [  45]    BSMultiBoundNode(Name: null)
  [  93]    TESNPC(Name: `Aicantar`, FormId: 0001402E, File: `High Poly NPC Overhaul - Skyrim Special Edition.esp <- Unofficial Skyrim Special Edition Patch.esp <- Skyrim.esm`)
  [  93]    Character(FormId: 00019909, File: `Skyrim.esm`, BaseForm: TESNPC(Name: `Aicantar`, FormId: 0001402E, File: `High Poly NPC Overhaul - Skyrim Special Edition.esp <- Unofficial Skyrim Special Edition Patch.esp <- Skyrim.esm`))
  [ 175]    BSFadeNode(Name: `DweRmSmCounter01`)
  [ 197]    BSFadeNode(Name: `DweRmSmCounter01`)
  [ 328]    TESNPC(Name: `Nivereth`, FormId: 00000007, File: `Skyrim.esm`)
  [ 328]    PlayerCharacter(FormId: 00000014, BaseForm: TESNPC(Name: `Nivereth`, FormId: 00000007, File: `Skyrim.esm`))
}

Probable callstack
{
  [0]   0x7FF623D0CA0A     (SkyrimSE.exe+73CA0A)          unk_73C960+AA
  [1]   0x7FF62397A7E3     (SkyrimSE.exe+3AA7E3)          CrossHairPickData::Pick_3AA4B0+333
  [2]   0x7FF6246B09A5     (SkyrimSE.exe+10E09A5)         unk_10E08C0+E5
  [3]   0x7FF6242494DA     (SkyrimSE.exe+C794DA)          BSCullingProcess::unk_C79410+CA
  [4]   0x7FF6246B0166     (SkyrimSE.exe+10E0166)         unk_10DFFF0+176
  [5]   0x2BE67F1CB74      (tbbmalloc.dll+CB74)           
  [6]   0x2BE67F1D8D3      (tbbmalloc.dll+D8D3)           
  [7]   0x7FF623BCFB6C     (SkyrimSE.exe+5FFB6C)          Character::unk_5FFA90+DC
  [8]   0x7FFF68861028     (clr.dll+1028)                 
  [9]   0x7FFF68861028     (clr.dll+1028)                 
  [10]  0x7FFF68861028     (clr.dll+1028)                 
  [11]  0x7FFF6886CD63     (clr.dll+CD63)                 
  [12]  0x7FFF6886CD63     (clr.dll+CD63)                 
  [13]  0x7FF624228CDB     (SkyrimSE.exe+C58CDB)          NiNode::OnVisible_C58C70+6B
  [14]  0x7FF62485FFBA     (SkyrimSE.exe+128FFBA)         BSFadeNode::OnVisible_128FE30+18A
  [15]  0x7FF6242494DA     (SkyrimSE.exe+C794DA)          BSCullingProcess::unk_C79410+CA
  [16]  0x7FF624320F07     (SkyrimSE.exe+D50F07)          BSCullingProcess::Process1_D50C80+287
  [17]  0x7FFF68864E95     (clr.dll+4E95)                 
  [18]  0x7FFF0AB02649                                    
  [19]  0x7FFF0AB01FAD                                    
  [20]  0x7FFF68863359     (clr.dll+3359)                 
  [21]  0x7FFF68861028     (clr.dll+1028)                 
  [22]  0x7FFF6886394D     (clr.dll+394D)                 
  [23]  0x7FF6239825E0     (SkyrimSE.exe+3B25E0)          Sky::unk_3B2250+390
  [24]  0x7FFF0ACE8845                                    
  [25]  0x7FF62398BD78     (SkyrimSE.exe+3BBD78)          Sun::Update_3BB3F0+988
  [26]  0x7FFF0ACE79A6                                    
  [27]  0x7FF6241D72DF     (SkyrimSE.exe+C072DF)          MutexRW::EnterReadLock_C072D0+F
  [28]  0x7FF62423CBAE     (SkyrimSE.exe+C6CBAE)          unk_C6C5F0+5BE
  [29]  0x7FF6241D72DF     (SkyrimSE.exe+C072DF)          MutexRW::EnterReadLock_C072D0+F
  [30]  0x7FF623C803F9     (SkyrimSE.exe+6B03F9)          PlayerCharacter::PickCrosshairReference_6B01E0+219
  [31]  0x7FF6240D9F87     (SkyrimSE.exe+B09F87)          AnimationFileManagerSingleton::unk_B09EA0+E7
  [32]  0x7FF624204C48     (SkyrimSE.exe+C34C48)          BSJobs::JobThread::Func1_C34930+318
  [33]  0x7FF6241DD6BD     (SkyrimSE.exe+C0D6BD)          StartAddress_0_C0D680+3D
  [34]  0x7FFF8A387034     (KERNEL32.DLL+17034)           
  [35]  0x7FFF8AEC2651     (ntdll.dll+52651)              
}

Registers
{
  AX:       0xC0               (u8):[192]
  BX:       0x3                (u8):[3]
  CX:       0xF1BDB05FDC       (void*)
  DX:       0xFFFFC1A4         (u32):[4294951332]
  SI:       0xFFFFFFFFFFFFC1A4 (i64):[-15964]
  DI:       0x2                (u8):[2]
  BP:       0x2                (u8):[2]
  SP:       0xF1BDBFF280       (void*)
  IP:       0x7FF623D0CA0A     (SkyrimSE.exe+73CA0A) (void*)
  R8:       0xFFFFFFFF         (u32):[4294967295]
  R9:       0xF1BDBFF6C0       (void*)
  R10:      0x80               (u8):[128]
  R11:      0x2                (u8):[2]
  R12:      0xFFFFFFFF         (u32):[4294967295]
  R13:      0x2BE184D8030      (void*)
  R14:      0x2BF56A62580      (bhkWorld*)
  R15:      0x7FF62650B6D0     (SkyrimSE.exe+2F3B6D0) (void*)
  Flags:    0x10283           
  XMM0:     (double)NaN / (float)NaN
  XMM1:     (double)NaN / (float)NaN
  XMM2:     (double)-1.06099789548264E-314 / (float)0
  XMM3:     (double)-3.47241736773983 / (float)-24.50498
  XMM4:     (double)2.12199579047121E-314 / (float)NaN
  XMM5:     (double)5.59568895352358E-315 / (float)259.6003
  XMM6:     (double)5.00777744040753E-315 / (float)0.0142875
  XMM7:     (double)0 / (float)0
  XMM8:     (double)0 / (float)0
  XMM9:     (double)0 / (float)0
  XMM10:    (double)0 / (float)0
  XMM11:    (double)0 / (float)0
  XMM12:    (double)0 / (float)0
  XMM13:    (double)0 / (float)0
  XMM14:    (double)5.57049798397317E-315 / (float)180
  XMM15:    (double)0 / (float)0
}

Stack
{
  [SP+0]    0x2BE00000001      (void*)
  [SP+8]    0xFFFFFFFF         (u32):[4294967295]
  [SP+10]   0x2BE2E6DF2F0      (hkpCollisionDispatcher*)
  [SP+18]   0x0                (NULL)
  [SP+20]   0xF100000003       (u64):[1035087118339]
  [SP+28]   0x7FF6265FD5F0     (SkyrimSE.exe+302D5F0) (bhkCollisionFilter*)
  [SP+30]   0x2BE4D32E0A0      (hkpDefaultConvexListFilter*)
  [SP+38]   0x1                (u8):[1]
  [SP+40]   0xFFFFFFFFFFFFFFFF (i64):[-1]
  [SP+48]   0xFFFFFFFFFFFFFFFF (i64):[-1]
  [SP+50]   0x44CB859244CD4EA1 (u64):[4957202678117387937] (f32):[1642.457]
  [SP+58]   0x3F7FFFFF44CA6E41 (u64):[4575657218267573825] (f64):[0.00781249727574679] (f32):[1619.445]
  [SP+60]   0x49214F3E49214F3E (u64):[5269580167933677374]
  [SP+68]   0x49214F3E         (u32):[1226919742]
  [SP+70]   0x3F6D21E84014BFD8 (u64):[4570346478242152408] (f64):[0.00355620728864635] (f32):[2.324209]
  [SP+78]   0x2BE4E1C6C20      (hkpSphereShape**)
  [SP+80]   0x7FF62650B600     (SkyrimSE.exe+2F3B600) (char**) "FirstPerson"
  [SP+88]   0xF1BDBFF420       (void*)
  [SP+90]   0x2BE4D4D5000      (ahkpWorld*)
  [SP+98]   0x7FF62397A7E3     (SkyrimSE.exe+3AA7E3) (void*)
  [SP+A0]   0xF1BDBFF6C0       (void*)
  [SP+A8]   0xF100000002       (u64):[1035087118338]
  [SP+B0]   0x7FF600000003     (u64):[140694538682371]
  [SP+B8]   0xF1BDBFF500       (void*)
  [SP+C0]   0xF1BDBFF6A0       (hkpAllCdPointTempCollector*)
  [SP+C8]   0x7FF6246B09A5     (SkyrimSE.exe+10E09A5) (void*)
  [SP+D0]   0xFFFFFFFFFFFFFFFE (i64):[-2]
  [SP+D8]   0x0                (NULL)
  [SP+E0]   0x2C14204AC80      (BSTriShape*) -> (Name: `DweRmSmCounter01:25`)
  [SP+E8]   0x7FF6242494DA     (SkyrimSE.exe+C794DA) (void*)
  [SP+F0]   0x20               (u8):[32]
  [SP+F8]   0x2BE5A996400      (BSGeometryListCullingProcess*)
  [SP+100]  0x2BEBC8BA700      (BSWin32TaskletGroupData*)
  [SP+108]  0x1                (u8):[1]
  [SP+110]  0x2BE5A996400      (BSGeometryListCullingProcess*)
  [SP+118]  0x7FF600000002     (u64):[140694538682370]
  [SP+120]  0xFFFFFFFF         (u32):[4294967295]
  [SP+128]  0x2C14204AC80      (BSTriShape*) -> (Name: `DweRmSmCounter01:25`)
  [SP+130]  0x2BEBC8A3BA0      (void*)
  [SP+138]  0x2BEBC8A3B90      (void*)
  [SP+140]  0xC0413FE4C1D4CF71 (i64):[-4593319893204152463] (f64):[-34.4991686143029] (f32):[-26.60129]
  [SP+148]  0x403867CE         (u32):[1077438414] (f32):[2.881336]
  [SP+150]  0xFFFFFFFF         (u32):[4294967295]
  [SP+158]  0x2C131508B80      (BSMultiBoundNode*) -> (Name: null)
  [SP+160]  0x2BF01927719      (void*)
  [SP+168]  0x2BF9C4C5DA0      (PathingTaskData*)
  [SP+170]  0x3EB869D03F675BEE (u64):[4519478569204145134] (f32):[0.9037465]
  [SP+178]  0xBE6CE056         (u32):[3194806358] (f32):[-0.2313245]
  [SP+180]  0xFFFFFFFFFFFFFFFE (i64):[-2]
  [SP+188]  0x2BEBC8A3B90      (void*)
  [SP+190]  0x2BE184D8030      (void*)
  [SP+198]  0x2BF00000000      (char*) "ain"
  [SP+1A0]  0xC005F76AC1C23776 (i64):[-4610006605654509706] (f64):[-2.74580909131958] (f32):[-24.27708]
  [SP+1A8]  0x401254D2         (u32):[1074943186] (f32):[2.286427]
  [SP+1B0]  0x3C23D70A3C23D70A (u64):[4333543705419175690] (f32):[0.01]
  [SP+1B8]  0xFFFFFFFF         (u32):[4294967295]
  [SP+1C0]  0xC005F76AC1C23776 (i64):[-4610006605654509706] (f64):[-2.74580909131958] (f32):[-24.27708]
  [SP+1C8]  0x401254D2         (u32):[1074943186] (f32):[2.286427]
  [SP+1D0]  0x2BE86120918      (IMovementSetGoal*) -> MovementPathManagerArbiter
  [SP+1D8]  0x7FF6264DD618     (SkyrimSE.exe+2F0D618) (void*)
  [SP+1E0]  0xF1BDBFF4C9       (void*)
  [SP+1E8]  0x7FF6246B0166     (SkyrimSE.exe+10E0166) (void*)
  [SP+1F0]  0x2BF9C4C5DA0      (PathingTaskData*)
  [SP+1F8]  0x2BE86120960      (void*)
  [SP+200]  0x45E1AF7B459E0370 (u64):[5035498802360746864] (f32):[5056.43]
  [SP+208]  0xF1C33F8E91       (u64):[1038362840721] (f32):[-191.5569]
  [SP+210]  0x2BF54211530      (void*)
  [SP+218]  0x4E               (u8):[78]
  [SP+220]  0xFFFFFFFFFFFFFFFE (i64):[-2]
  [SP+228]  0x2BE4D4D5000      (ahkpWorld*)
  [SP+230]  0x0                (NULL)
  [SP+238]  0x0                (NULL)
  [SP+240]  0x0                (NULL)
  [SP+248]  0x0                (NULL)
  [SP+250]  0xBF800000         (u32):[3212836864] (f32):[-1]
  [SP+258]  0x2BE184D8798      (char*) "4"
  [SP+260]  0x42C80000         (u32):[1120403456] (f32):[100]
  [SP+268]  0x0                (NULL)
  [SP+270]  0x0                (NULL)
  [SP+278]  0x100000001        (u64):[4294967297]
  [SP+280]  0x2BFAE740100      (void*)
  [SP+288]  0x0                (NULL)
  [SP+290]  0x7FF624D3E968     (SkyrimSE.exe+176E968) (void*)
  [SP+298]  0x2BF72873800      (void*)
  [SP+2A0]  0x8000000000020    (u64):[2251799813685280]
  [SP+2A8]  0x7FF600000000     (u64):[140694538682368]
  [SP+2B0]  0x0                (NULL)
  [SP+2B8]  0x0                (NULL)
  [SP+2C0]  0x2BE86120960      (void*)
  [SP+2C8]  0x2BE86120918      (IMovementSetGoal*) -> MovementPathManagerArbiter
  [SP+2D0]  0xFFFFFFFFFFFFFFFE (i64):[-2]
  [SP+2D8]  0x2BF55E4BA00      (Character*) -> (FormId: 00019909, File: `Skyrim.esm`, BaseForm: TESNPC(Name: `Aicantar`, FormId: 0001402E, File: `High Poly NPC Overhaul - Skyrim Special Edition.esp <- Unofficial Skyrim Special Edition Patch.esp <- Skyrim.esm`))
  [SP+2E0]  0x2BFAE74E248      (PathingRequest**)
  [SP+2E8]  0x2BE184D8798      (char*) "4"
  [SP+2F0]  0x2BE184D8030      (void*)
  [SP+2F8]  0x2BF55E4BA00      (Character*) -> (FormId: 00019909, File: `Skyrim.esm`, BaseForm: TESNPC(Name: `Aicantar`, FormId: 0001402E, File: `High Poly NPC Overhaul - Skyrim Special Edition.esp <- Unofficial Skyrim Special Edition Patch.esp <- Skyrim.esm`))
  [SP+300]  0xF1BDBFF738       (void*)
  [SP+308]  0x2BE67F1CB74      (tbbmalloc.dll+CB74) (void*)
  [SP+310]  0x2BE86120968      (void*)
  [SP+318]  0xF1BDBFF6B9       (void*)
  [SP+320]  0x2BF71316E00      (MovementControllerNPC*)
  [SP+328]  0xF1BDBFF6B9       (void*)
  [SP+330]  0x2BE67F27690      (tbbmalloc.dll+17690) (void*)
  [SP+338]  0x2BE67F1D8D3      (tbbmalloc.dll+D8D3) (void*)
  [SP+340]  0x2BF55E4BA00      (Character*) -> (FormId: 00019909, File: `Skyrim.esm`, BaseForm: TESNPC(Name: `Aicantar`, FormId: 0001402E, File: `High Poly NPC Overhaul - Skyrim Special Edition.esp <- Unofficial Skyrim Special Edition Patch.esp <- Skyrim.esm`))
  [SP+348]  0x7FF623BCFB6C     (SkyrimSE.exe+5FFB6C) (void*)
  [SP+350]  0x2C14266A600      (void*)
  [SP+358]  0x0                (NULL)
  [SP+360]  0x768              (u16):[1896]
  [SP+368]  0x7FFF68861028     (clr.dll+1028) (char*) "H?L$@H?T$HL?D$PL?L$XH??(A[AZ?fff?"
  [SP+370]  0xF1BDBFF680       (void*)
  [SP+378]  0x2C1426C5320      (PathingCell*) -> (Cell: TESObjectCELL(Name: MarkarthWizardsQuarters02 `Calcelmo's Laboratory (6+)`, FormId: 00036A72, File: `zPatch.esp <- Luminosity Lighting Overhaul.esp <- DwemerGatesNoRelock.esl <- Unofficial Skyrim Special Edition Patch.esp <- Skyrim.esm`))
  [SP+380]  0x2BF55E4BA00      (Character*) -> (FormId: 00019909, File: `Skyrim.esm`, BaseForm: TESNPC(Name: `Aicantar`, FormId: 0001402E, File: `High Poly NPC Overhaul - Skyrim Special Edition.esp <- Unofficial Skyrim Special Edition Patch.esp <- Skyrim.esm`))
  [SP+388]  0x7FFF68861028     (clr.dll+1028) (char*) "H?L$@H?T$HL?D$PL?L$XH??(A[AZ?fff?"
  [SP+390]  0x4                (u8):[4]
  [SP+398]  0x2BF1C080840      (void*)
  [SP+3A0]  0x7FFF093F1C90     (void*)
  [SP+3A8]  0x7FFF68861028     (clr.dll+1028) (char*) "H?L$@H?T$HL?D$PL?L$XH??(A[AZ?fff?"
  [SP+3B0]  0x7FFF093F1C90     (void*)
  [SP+3B8]  0x2BF1C080840      (void*)
  [SP+3C0]  0x7FFF093F1CD8     (void*)
  [SP+3C8]  0x7FFF6886CD63     (clr.dll+CD63) (void*)
  [SP+3D0]  0x7FFF093F1CD8     (void*)
  [SP+3D8]  0xFFFFFFFFFFFFFFFF (i64):[-1]
  [SP+3E0]  0x1A013F7AD976     (u64):[28592662305142] (f32):[0.9798807]
  [SP+3E8]  0x0                (NULL)
  [SP+3F0]  0x7FFF093F1C90     (void*)
  [SP+3F8]  0xFFFFFFFFFFFFFFFF (i64):[-1]
  [SP+400]  0x7FFF6886CC50     (clr.dll+CC50) (void*)
  [SP+408]  0x2BF1C080840      (void*)
  [SP+410]  0x7FFF093F1C90     (void*)
  [SP+418]  0x7FFF6886CD63     (clr.dll+CD63) (void*)
  [SP+420]  0x7FF624B79680     (SkyrimSE.exe+15A9680) (void*)
  [SP+428]  0xFFFFFFFF7F7FFFEE (i64):[-2155872274]
  [SP+430]  0xF1BDBFF6C0       (void*)
  [SP+438]  0x8000000800000004 (i64):[-9223372002495037436]
  [SP+440]  0xFFFFFFFFFFFFFFFF (i64):[-1]
  [SP+448]  0xFFFFFFFFFFFFFFFF (i64):[-1]
  [SP+450]  0xFFFFFFFFFFFFFFFF (i64):[-1]
  [SP+458]  0xFFFFFFFF         (u32):[4294967295]
  [SP+460]  0x2BE4E1C6C20      (hkpSphereShape**)
  [SP+468]  0x2BFFFFFFFFF      (u64):[3023656976383]
  [SP+470]  0x2BE4D29B420      (hkScaledMoppBvTreeShape**)
  [SP+478]  0xFFFFFFFF00000009 (i64):[-4294967287]
  [SP+480]  0xC00BC782C1C40A31 (i64):[-4608370429273044431] (f64):[-3.47241736773983] (f32):[-24.50498]
  [SP+488]  0x40076F29         (u32):[1074229033] (f32):[2.11616]
  [SP+490]  0x8000000080000000 (i64):[-9223372034707292160]
  [SP+498]  0x3F66E6043F7FFFE9 (u64):[4568591777933557737] (f64):[0.00279522733399061] (f32):[0.9999986]
  [SP+4A0]  0x2BE4E1C6C20      (hkpSphereShape**)
  [SP+4A8]  0x2BFFFFFFFFF      (u64):[3023656976383]
  [SP+4B0]  0x2BE4D1EEC20      (hkScaledMoppBvTreeShape**)
  [SP+4B8]  0x7FFF00040004     (u64):[140733193650180]
  [SP+4C0]  0xFFFFFFFFFFFFFFFF (i64):[-1]
  [SP+4C8]  0xFFFFFFFFFFFFFFFF (i64):[-1]
  [SP+4D0]  0xFFFFFFFFFFFFFFFF (i64):[-1]
  [SP+4D8]  0xFFFFFFFFFFFFFFFF (i64):[-1]
  [SP+4E0]  0x2BE4E1C6C20      (hkpSphereShape**)
  [SP+4E8]  0xFFFFFFFFFFFFFFFF (i64):[-1]
  [SP+4F0]  0x2BE4D29B420      (hkScaledMoppBvTreeShape**)
  [SP+4F8]  0x2BF00000009      (void*)
  [SP+500]  0xC005EEF6C1C31E67 (i64):[-4610015899963679129] (f64):[-2.74168158890443] (f32):[-24.38984]
  [SP+508]  0x400768A4         (u32):[1074227364] (f32):[2.115762]
  [SP+510]  0xBE97BA76BE825D6E (i64):[-4713093465854812818] (f32):[-0.2546191]
  [SP+518]  0x3F6D09953F6BA6E9 (u64):[4570319733469718249] (f64):[0.00354460859249605] (f32):[0.9205156]
  [SP+520]  0x2BE4E1C6C20      (hkpSphereShape**)
  [SP+528]  0xFFFFFFFFFFFFFFFF (i64):[-1]
  [SP+530]  0x2BE4D1EEC20      (hkScaledMoppBvTreeShape**)
  [SP+538]  0x7FF600060005     (u64):[140694539075589]
  [SP+540]  0x1                (u8):[1]
  [SP+548]  0x7FF624228CDB     (SkyrimSE.exe+C58CDB) (void*)
  [SP+550]  0xFFFFFFFF         (u32):[4294967295]
  [SP+558]  0x0                (NULL)
  [SP+560]  0x8                (u8):[8]
  [SP+568]  0x2C14204B100      (BSFadeNode*) -> (Name: `DweRmSmCounter01`)
  [SP+570]  0x2BE5A996400      (BSGeometryListCullingProcess*)
  [SP+578]  0x7FF62485FFBA     (SkyrimSE.exe+128FFBA) (void*)
  [SP+580]  0x2C14204B100      (BSFadeNode*) -> (Name: `DweRmSmCounter01`)
  [SP+588]  0x2BE5A996400      (BSGeometryListCullingProcess*)
  [SP+590]  0x0                (NULL)
  [SP+598]  0xFFFFFFFF         (u32):[4294967295]
  [SP+5A0]  0xC353571EC4E8BB71 (i64):[-4372055023582397583] (f32):[-1861.858]
  [SP+5A8]  0x3F8000004349AB16 (u64):[4575657222537325334] (f64):[0.00781250195833176] (f32):[201.6683]
  [SP+5B0]  0x0                (NULL)
  [SP+5B8]  0x0                (NULL)
  [SP+5C0]  0x0                (NULL)
  [SP+5C8]  0x0                (NULL)
  [SP+5D0]  0x2C14204B100      (BSFadeNode*) -> (Name: `DweRmSmCounter01`)
  [SP+5D8]  0x7FF6242494DA     (SkyrimSE.exe+C794DA) (void*)
  [SP+5E0]  0x2BE5A996400      (BSGeometryListCullingProcess*)
  [SP+5E8]  0x3F               (u8):[63]
  [SP+5F0]  0x0                (NULL)
  [SP+5F8]  0x0                (NULL)
  [SP+600]  0x2BE5A996400      (BSGeometryListCullingProcess*)
  [SP+608]  0x7FF624320F07     (SkyrimSE.exe+D50F07) (void*)
  [SP+610]  0xFFFFFFFF         (u32):[4294967295]
  [SP+618]  0x2C14201BD00      (BSFadeNode*) -> (Name: `DweRmSmCounter01`)
  [SP+620]  0x7FFF093F1CD8     (void*)
  [SP+628]  0x2BE093D0068      (void*)
  [SP+630]  0x0                (NULL)
  [SP+638]  0x7FFF68864E95     (clr.dll+4E95) (char*) "H?\rT[|"
  [SP+640]  0x8                (u8):[8]
  [SP+648]  0x1A013F7AD976     (u64):[28592662305142] (f32):[0.9798807]
  [SP+650]  0x7FFF6902A9F0     (clr.dll+7CA9F0) (void*)
  [SP+658]  0xFFFFFFFFFFFFFFFF (i64):[-1]
  [SP+660]  0x7FFF093F1CD8     (void*)
  [SP+668]  0x7FFF093F1CD8     (void*)
  [SP+670]  0xF1BDBFF8A0       (void*)
  [SP+678]  0x7FFF0AB02649     (void*)
  [SP+680]  0xF1BDBFF950       (void*)
  [SP+688]  0x7FFF093F1CD8     (void*)
  [SP+690]  0x2BE093D0068      (void*)
  [SP+698]  0x0                (NULL)
  [SP+6A0]  0x2BE093D0068      (void*)
  [SP+6A8]  0x0                (NULL)
  [SP+6B0]  0x2BF1C080840      (void*)
  [SP+6B8]  0x0                (NULL)
  [SP+6C0]  0x2BE093CFF98      (void*)
  [SP+6C8]  0x0                (NULL)
  [SP+6D0]  0xF1BDBFF9D0       (void*)
  [SP+6D8]  0x7FFF0AB01FAD     (void*)
  [SP+6E0]  0x7FFF6F690000     (VCRUNTIME140.dll+0) (char*) "MZ?"
  [SP+6E8]  0x7FFF68863359     (clr.dll+3359) (void*)
  [SP+6F0]  0x7FFF66FF3672     (mscorlib.ni.dll+3672) (void*)
  [SP+6F8]  0x8                (u8):[8]
  [SP+700]  0x8                (u8):[8]
  [SP+708]  0x7FFF68861028     (clr.dll+1028) (char*) "H?L$@H?T$HL?D$PL?L$XH??(A[AZ?fff?"
  [SP+710]  0x2BE093CFF98      (void*)
  [SP+718]  0x0                (NULL)
  [SP+720]  0x0                (NULL)
  [SP+728]  0x0                (NULL)
  [SP+730]  0x0                (NULL)
  [SP+738]  0x8                (u8):[8]
  [SP+740]  0x0                (NULL)
  [SP+748]  0x7FFF6886394D     (clr.dll+394D) (void*)
  [SP+750]  0x2BE073AA5C8      (void*)
  [SP+758]  0x0                (NULL)
  [SP+760]  0x8                (u8):[8]
  [SP+768]  0x7FFF6F6913FD     (VCRUNTIME140.dll+13FD) (void*)
  [SP+770]  0x0                (NULL)
  [SP+778]  0x8                (u8):[8]
  [SP+780]  0x7FF600000000     (u64):[140694538682368]
  [SP+788]  0x0                (NULL)
  [SP+790]  0x0                (NULL)
  [SP+798]  0x0                (NULL)
  [SP+7A0]  0x3E70F0F23EAAAAAB (u64):[4499360950967249579] (f32):[0.3333333]
  [SP+7A8]  0x7FF63DE0E0E2     (u64):[140695576830178] (f32):[0.1098039]
  [SP+7B0]  0x3E70F0F23EAAAAAB (u64):[4499360950967249579] (f32):[0.3333333]
  [SP+7B8]  0x2BF3DE0E0E2      (void*)
  [SP+7C0]  0x3C888889         (u32):[1015580809] (f32):[0.01666667]
  [SP+7C8]  0x0                (NULL)
  [SP+7D0]  0x3C888889         (u32):[1015580809] (f32):[0.01666667]
  [SP+7D8]  0x0                (NULL)
  [SP+7E0]  0xF1BDBFFB70       (void*)
  [SP+7E8]  0x7FF6239825E0     (SkyrimSE.exe+3B25E0) (void*)
  [SP+7F0]  0x0                (NULL)
  [SP+7F8]  0x2BF2AF1BD00      (Sky*)
  [SP+800]  0x2BE093CFF98      (void*)
  [SP+808]  0x0                (NULL)
  [SP+810]  0xF1BDBFFB10       (void*)
  [SP+818]  0x7FFF0ACE8845     (char*) "?H?e?[^_A^A_]??Hm^?UAWAVWVSH??(H?i H?l$ H?mp?}?"
  [SP+820]  0x2BE073AA5C8      (void*)
  [SP+828]  0xF1BDBFFAD8       (void*)
  [SP+830]  0x0                (NULL)
  [SP+838]  0x7FFF6F6913FD     (VCRUNTIME140.dll+13FD) (void*)
  [SP+840]  0xF1BDBFFAA0       (void*)
  [SP+848]  0x2BE073AA4D0      (void*)
  [SP+850]  0x2BE073AA5C8      (void*)
  [SP+858]  0x1                (u8):[1]
  [SP+860]  0x2BE073AA548      (void*)
  [SP+868]  0x0                (NULL)
  [SP+870]  0x4096CBE4         (u32):[1083624420] (f32):[4.712389]
  [SP+878]  0x0                (NULL)
  [SP+880]  0x2BE073AA7F8      (void*)
  [SP+888]  0x7FF62398BD78     (SkyrimSE.exe+3BBD78) (void*)
  [SP+890]  0xF1BDBFFB70       (void*)
  [SP+898]  0x7FFF0ACE79A6     (void*)
  [SP+8A0]  0xFFFFFFFFFFFFFFFE (i64):[-2]
  [SP+8A8]  0x7FF6241D72DF     (SkyrimSE.exe+C072DF) (void*)
  [SP+8B0]  0x324CDE2E         (u32):[843898414]
  [SP+8B8]  0x3F800000         (u32):[1065353216] (f32):[1]
  [SP+8C0]  0x3F800000         (u32):[1065353216] (f32):[1]
  [SP+8C8]  0xBF800000         (u32):[3212836864] (f32):[-1]
  [SP+8D0]  0x3EAAAAAB324CDE2E (u64):[4515609228652371502]
  [SP+8D8]  0x3F800000         (u32):[1065353216] (f32):[1]
  [SP+8E0]  0x8000000000000000 (i64):[-9223372036854775808]
  [SP+8E8]  0x3F800000         (u32):[1065353216] (f32):[1]
  [SP+8F0]  0x0                (NULL)
  [SP+8F8]  0x7FF63F800000     (u64):[140695604035584] (f32):[1]
  [SP+900]  0xFFFFFFFFFFFFFFFE (i64):[-2]
  [SP+908]  0x7FF62423CBAE     (SkyrimSE.exe+C6CBAE) (void*)
  [SP+910]  0xFFFFFFFFFFFFFFFE (i64):[-2]
  [SP+918]  0x7FF6241D72DF     (SkyrimSE.exe+C072DF) (void*)
  [SP+920]  0x3F800000         (u32):[1065353216] (f32):[1]
  [SP+928]  0x3F800000         (u32):[1065353216] (f32):[1]
  [SP+930]  0x44B02F5C4509D006 (u64):[4949508063821942790] (f32):[2205.001]
  [SP+938]  0xC451D2B0         (u32):[3293696688] (f32):[-839.292]
  [SP+940]  0xC353571EC4E8BB71 (i64):[-4372055023582397583] (f32):[-1861.858]
  [SP+948]  0x7FF64349AB16     (u64):[140695667583766] (f32):[201.6683]
  [SP+950]  0x3EB869D03F675BEE (u64):[4519478569204145134] (f32):[0.9037465]
  [SP+958]  0xFFFFFFFFBE6CE056 (i64):[-1100160938] (f32):[-0.2313245]
  [SP+960]  0x0                (NULL)
  [SP+968]  0x0                (NULL)
  [SP+970]  0x0                (NULL)
  [SP+978]  0x0                (NULL)
  [SP+980]  0x0                (NULL)
  [SP+988]  0x0                (NULL)
  [SP+990]  0x0                (NULL)
  [SP+998]  0x0                (NULL)
  [SP+9A0]  0x0                (NULL)
  [SP+9A8]  0x0                (NULL)
  [SP+9B0]  0x0                (NULL)
  [SP+9B8]  0x0                (NULL)
  [SP+9C0]  0x0                (NULL)
  [SP+9C8]  0x0                (NULL)
  [SP+9D0]  0x0                (NULL)
  [SP+9D8]  0x0                (NULL)
  [SP+9E0]  0x0                (NULL)
  [SP+9E8]  0x0                (NULL)
  [SP+9F0]  0x0                (NULL)
  [SP+9F8]  0x0                (NULL)
  [SP+A00]  0x2BF5622F3D8      (void*)
  [SP+A08]  0x0                (NULL)
  [SP+A10]  0x7FF62650B6D0     (SkyrimSE.exe+2F3B6D0) (void*)
  [SP+A18]  0x7FF6265C7780     (SkyrimSE.exe+2FF7780) (void*)
  [SP+A20]  0x0                (NULL)
  [SP+A28]  0x0                (NULL)
  [SP+A30]  0x2BF2B0EC100      (PlayerCharacter*) -> (FormId: 00000014, BaseForm: TESNPC(Name: `Nivereth`, FormId: 00000007, File: `Skyrim.esm`))
  [SP+A38]  0x2BF56A62580      (bhkWorld*)
  [SP+A40]  0xF1BDBFFD40       (void*)
  [SP+A48]  0x7FF623C803F9     (SkyrimSE.exe+6B03F9) (void*)
  [SP+A50]  0x2EE001E          (u32):[49152030]
  [SP+A58]  0x2BF56A62580      (bhkWorld*)
  [SP+A60]  0xF1BDBFFD10       (void*)
  [SP+A68]  0xF1BDBFFD30       (void*)
  [SP+A70]  0x2EE001E00100000  (u64):[211106361383059456]
  [SP+A78]  0x7FF602EE001E     (u64):[140694587834398]
  [SP+A80]  0x7FF6265C7784     (SkyrimSE.exe+2FF7784) (void*)
  [SP+A88]  0xFFFFFFFFFFFFFFFE (i64):[-2]
  [SP+A90]  0xC353571EC4E8BB71 (i64):[-4372055023582397583] (f32):[-1861.858]
  [SP+A98]  0x7FF64349AB16     (u64):[140695667583766] (f32):[201.6683]
  [SP+AA0]  0x7FF626518BB0     (SkyrimSE.exe+2F48BB0) (AnimationFileManagerSingleton*)
  [SP+AA8]  0x7FF6240D9F87     (SkyrimSE.exe+B09F87) (void*)
  [SP+AB0]  0x3EB869D03F675BEE (u64):[4519478569204145134] (f32):[0.9037465]
  [SP+AB8]  0x7FF6BE6CE056     (u64):[140697733488726] (f32):[-0.2313245]
  [SP+AC0]  0x7FF6265C7784     (SkyrimSE.exe+2FF7784) (void*)
  [SP+AC8]  0x1                (u8):[1]
  [SP+AD0]  0x7FF6265C7788     (SkyrimSE.exe+2FF7788) (void*)
  [SP+AD8]  0x2BEBCD35B40      (void*)
  [SP+AE0]  0x0                (NULL)
  [SP+AE8]  0x7FF6265C8D30     (SkyrimSE.exe+2FF8D30) (void*)
  [SP+AF0]  0x0                (NULL)
  [SP+AF8]  0x7FF624202A81     (SkyrimSE.exe+C32A81) (void*)
  [SP+B00]  0x7FF600000002     (u64):[140694538682370]
  [SP+B08]  0x7FF626518BC4     (SkyrimSE.exe+2F48BC4) (void*)
  [SP+B10]  0x7FF626518BBC     (SkyrimSE.exe+2F48BBC) (void*)
  [SP+B18]  0x7FF6265C8D30     (SkyrimSE.exe+2FF8D30) (void*)
  [SP+B20]  0x1                (u8):[1]
  [SP+B28]  0x7FF6265C8CE0     (SkyrimSE.exe+2FF8CE0) (void*)
  [SP+B30]  0x0                (NULL)
  [SP+B38]  0x2BEBCD35B40      (void*)
  [SP+B40]  0x7FF6265C8CA0     (SkyrimSE.exe+2FF8CA0) (BSJobs::JobThread*)
  [SP+B48]  0x7FF624204C48     (SkyrimSE.exe+C34C48) (void*)
  [SP+B50]  0x2                (u8):[2]
  [SP+B58]  0x2                (u8):[2]
  [SP+B60]  0x0                (NULL)
  [SP+B68]  0x6BC              (u16):[1724]
  [SP+B70]  0x0                (NULL)
  [SP+B78]  0x0                (NULL)
  [SP+B80]  0x0                (NULL)
  [SP+B88]  0x0                (NULL)
  [SP+B90]  0x0                (NULL)
  [SP+B98]  0x0                (NULL)
  [SP+BA0]  0x7FF6265C8CA0     (SkyrimSE.exe+2FF8CA0) (BSJobs::JobThread*)
  [SP+BA8]  0x7FF6241DD6BD     (SkyrimSE.exe+C0D6BD) (void*)
  [SP+BB0]  0xB7211            (u32):[750097]
  [SP+BB8]  0xB7210            (u32):[750096]
  [SP+BC0]  0x0                (NULL)
  [SP+BC8]  0x2BE69DA4DC8      (void*)
  [SP+BD0]  0x7FF6265C8CA0     (SkyrimSE.exe+2FF8CA0) (BSJobs::JobThread*)
  [SP+BD8]  0x0                (NULL)
  [SP+BE0]  0x0                (NULL)
  [SP+BE8]  0x7FFF8A387034     (KERNEL32.DLL+17034) (void*)
  [SP+BF0]  0x0                (NULL)
  [SP+BF8]  0x0                (NULL)
  [SP+C00]  0x0                (NULL)
  [SP+C08]  0x0                (NULL)
  [SP+C10]  0x0                (NULL)
  [SP+C18]  0x7FFF8AEC2651     (ntdll.dll+52651) (void*)
  [SP+C20]  0x0                (NULL)
  [SP+C28]  0x0                (NULL)
  [SP+C30]  0x0                (NULL)
  [SP+C38]  0x0                (NULL)
  [SP+C40]  0x0                (NULL)
  [SP+C48]  0x0                (NULL)
  [SP+C50]  0x66272A0E00000000 (u64):[7360898355578273792]
  [SP+C58]  0x0                (NULL)
  [SP+C60]  0x0                (NULL)
  [SP+C68]  0x7FFF886BB6A0     (KERNELBASE.dll+10B6A0) (void*)
  [SP+C70]  0xF1BDBFE380       (void*)
  [SP+C78]  0x72B80001FFFFB932 (u64):[8266357124628461874]
  [SP+C80]  0x7FFFEE4C9CAE     (u64):[140737191386286]
  [SP+C88]  0xF1BDBFE380       (void*)
  [SP+C90]  0x0                (NULL)
  [SP+C98]  0x0                (NULL)
  [SP+CA0]  0x0                (NULL)
  [SP+CA8]  0x0                (NULL)
  [SP+CB0]  0x0                (NULL)
  [SP+CB8]  0x0                (NULL)
  [SP+CC0]  0x0                (NULL)
  [SP+CC8]  0x0                (NULL)
  [SP+CD0]  0x0                (NULL)
  [SP+CD8]  0x0                (NULL)
  [SP+CE0]  0x0                (NULL)
  [SP+CE8]  0x0                (NULL)
  [SP+CF0]  0x0                (NULL)
  [SP+CF8]  0x0                (NULL)
  [SP+D00]  0x0                (NULL)
  [SP+D08]  0x0                (NULL)
  [SP+D10]  0x0                (NULL)
  [SP+D18]  0x0                (NULL)
  [SP+D20]  0x0                (NULL)
  [SP+D28]  0x0                (NULL)
  [SP+D30]  0x0                (NULL)
  [SP+D38]  0x0                (NULL)
  [SP+D40]  0x0                (NULL)
  [SP+D48]  0x0                (NULL)
  [SP+D50]  0x0                (NULL)
  [SP+D58]  0x0                (NULL)
  [SP+D60]  0x0                (NULL)
  [SP+D68]  0x0                (NULL)
  [SP+D70]  0x0                (NULL)
  [SP+D78]  0x0                (NULL)
}

Modules
{
  SkyrimSE.exe:                                     0x7FF6235D0000
  ntdll.dll:                                        0x7FFF8AE70000
  KERNEL32.DLL:                                     0x7FFF8A370000
  KERNELBASE.dll:                                   0x7FFF885B0000
  apphelp.dll:                                      0x7FFF85E80000
  USER32.dll:                                       0x7FFF89620000
  win32u.dll:                                       0x7FFF88BE0000
  GDI32.dll:                                        0x7FFF8AA00000
  gdi32full.dll:                                    0x7FFF88DC0000
  msvcp_win.dll:                                    0x7FFF88AE0000
  ucrtbase.dll:                                     0x7FFF889E0000
  ADVAPI32.dll:                                     0x7FFF8AD80000
  msvcrt.dll:                                       0x7FFF899A0000
  sechost.dll:                                      0x7FFF8ACE0000
  RPCRT4.dll:                                       0x7FFF89840000
  SHELL32.dll:                                      0x7FFF88ED0000
  ole32.dll:                                        0x7FFF8A8D0000
  combase.dll:                                      0x7FFF89B80000
  WS2_32.dll:                                       0x7FFF8A860000
  SETUPAPI.dll:                                     0x7FFF89EE0000
  cfgmgr32.dll:                                     0x7FFF88CF0000
  bcrypt.dll:                                       0x7FFF88C10000
  OLEAUT32.dll:                                     0x7FFF8AAF0000
  X3DAudio1_7.dll:                                  0x642D0000
  XINPUT1_3.dll:                                    0x400000
  DINPUT8.dll:                                      0x7FFF6E740000
  binkw64.dll:                                      0x7FFF80720000
  WINHTTP.dll:                                      0x7FFF2FF00000
  IPHLPAPI.DLL:                                     0x7FFF87A30000
  steam_api64.dll:                                  0x64290000
  MSVCP140.dll:                                     0x7FFF6F5E0000
  WSOCK32.dll:                                      0x7FFF85E20000
  VCRUNTIME140.dll:                                 0x7FFF6F690000
  d3dx9_42.dll:                                     0x7FFF807C0000
  d3d11.dll:                                        0x180000000
  COMDLG32.dll:                                     0x7FFF89A40000
  HID.DLL:                                          0x7FFF86EB0000
  shcore.dll:                                       0x7FFF8A7B0000
  SHLWAPI.dll:                                      0x7FFF89B20000
  WINMM.dll:                                        0x7FFF78FE0000
  dxgi.dll:                                         0x7FFF86EF0000
  VCRUNTIME140_1.dll:                               0x7FFF71C30000
  dbghelp.dll:                                      0x7FFF714C0000
  D3DCOMPILER_43.dll:                               0x7FFF22430000
  d3dx11_43.dll:                                    0x7FFF6ADE0000
  COMCTL32.dll:                                     0x7FFF7E930000
  UxTheme.dll:                                      0x7FFF85FC0000
  WINHTTP.DLL:                                      0x7FFF79010000
  CRYPTBASE.DLL:                                    0x7FFF87F60000
  tbbmalloc.dll:                                    0x2BE67F10000
  tbb.dll:                                          0x2BE67F80000
  IMM32.DLL:                                        0x7FFF89970000
  binkw64_.dll:                                     0x2BE698C0000
  skse64_steam_loader.dll:                          0x7FFF6ADA0000
  VERSION.dll:                                      0x7FFF82510000
  windows.storage.dll:                              0x7FFF86720000
  Wldp.dll:                                         0x7FFF88020000
  profapi.dll:                                      0x7FFF884F0000
  inputhost.dll:                                    0x7FFF78D80000
  wintypes.dll:                                     0x7FFF84F50000
  CoreMessaging.dll:                                0x7FFF85A20000
  PROPSYS.dll:                                      0x7FFF83D30000
  CoreUIComponents.dll:                             0x7FFF856C0000
  bcryptPrimitives.dll:                             0x7FFF88D40000
  ntmarta.dll:                                      0x7FFF872F0000
  kernel.appcore.dll:                               0x7FFF86520000
  usvfs_x64.dll:                                    0x7FFF51A30000
  steamclient64.dll:                                0x7FFF1E860000
  CRYPT32.dll:                                      0x7FFF88880000
  imagehlp.dll:                                     0x7FFF897C0000
  PSAPI.DLL:                                        0x7FFF8A350000
  tier0_s64.dll:                                    0x7FFF2DFA0000
  vstdlib_s64.dll:                                  0x7FFF6ABC0000
  MSWSOCK.dll:                                      0x7FFF87D90000
  Secur32.dll:                                      0x7FFF69B30000
  SSPICLI.DLL:                                      0x7FFF884A0000
  EngineFixes.dll:                                  0x7FFF27BB0000
  NetScriptFramework.Runtime.dll:                   0x7FFF698B0000
  mscoree.dll:                                      0x7FFF693E0000
  mscoreei.dll:                                     0x7FFF69330000
  clr.dll:                                          0x7FFF68860000
  VCRUNTIME140_CLR0400.dll:                         0x7FFF69A80000
  ucrtbase_clr0400.dll:                             0x7FFF68710000
  mscorlib.ni.dll:                                  0x7FFF66FF0000
  clrjit.dll:                                       0x7FFF66C60000
  amsi.dll:                                         0x7FFF6BEF0000
  USERENV.dll:                                      0x7FFF88470000
  MpOav.dll:                                        0x7FFF6B320000
  MPCLIENT.DLL:                                     0x7FFF73880000
  gpapi.dll:                                        0x7FFF86EC0000
  System.ni.dll:                                    0x7FFF65F20000
  System.Core.ni.dll:                               0x7FFF65470000
  urlmon.dll:                                       0x7FFF78900000
  iertutil.dll:                                     0x7FFF7DAC0000
  NetScriptFramework.SkyrimSE.dll:                  0x7FFF26580000
  skse64_1_5_97.dll:                                0x7FFF222C0000
  activationmenufix.dll:                            0x7FFF61450000
  AddItemMenuSE.dll:                                0x7FFF32BD0000
  AHZmoreHUDInventory.dll:                          0x7FFF32100000
  AHZmoreHUDPlugin.dll:                             0x7FFF311E0000
  AlternateConversationCamera.dll:                  0x7FFF3C1E0000
  D3DCOMPILER_47.dll:                               0x7FFF843E0000
  CRYPTSP.dll:                                      0x7FFF87F70000
  BetterJumpingSE.dll:                              0x7FFF31150000
  cbp.dll:                                          0x7FFF2FE50000
  ConsoleUtilSSE.dll:                               0x7FFF2E830000
  CopyPaste.dll:                                    0x7FFF2DF40000
  doticu_skypal.dll:                                0x7FFF25FD0000
  DVLaSS.dll:                                       0x7FFF25960000
  DynamicAnimationReplacer.dll:                     0x2BE1AFA0000
  ENBHelperSE.dll:                                  0x7FFF221C0000
  EnchantmentReloadFixSE.dll:                       0x7FFF56890000
  EquipEnchantmentFix.dll:                          0x7FFF22140000
  Experience.dll:                                   0x7FFF220E0000
  FacegenFixes.dll:                                 0x7FFF327D0000
  fiss.dll:                                         0x7FFF2DF00000
  FixNotesForSkyUI.dll:                             0x7FFF507B0000
  FreeFlyCam SSE.dll:                               0x7FFF22090000
  Fuz Ro D'oh.dll:                                  0x7FFF22020000
  gamepadevents.dll:                                0x7FFF25920000
  gotobed.dll:                                      0x7FFF21FE0000
  hdtSMP64.dll:                                     0x7FFF1D9F0000
  ImprovedCamera.dll:                               0x7FFF21D10000
  ImWalkinHere.dll:                                 0x7FFF21CD0000
  JContainers64.dll:                                0x7FFF21990000
  MaxsuAIProcessFix.dll:                            0x7FFF47750000
  MaxsuOnHitAnimFW.dll:                             0x7FFF21930000
  MaxsuStaggerDirFix.dll:                           0x7FFF218E0000
  mfgfix.dll:                                       0x7FFF21460000
  MoreInformativeConsole.dll:                       0x7FFF213F0000
  MumsTheWord.dll:                                  0x7FFF21340000
  PapyrusUtil.dll:                                  0x7FFF211C0000
  po3_EnhancedReanimation.dll:                      0x7FFF21890000
  po3_SalesOverflowSolved.dll:                      0x2BE1BDC0000
  po3_SimpleOffenceSuppression.dll:                 0x7FFF21120000
  po3_SpellPerkItemDistributor.dll:                 0x7FFF210B0000
  ScaleformTranslationPP.dll:                       0x7FFF20FD0000
  SchlongsOfSkyrim.dll:                             0x7FFF20F40000
  SexLabUtil.dll:                                   0x7FFF20E70000
  ShaderTools.dll:                                  0x7FFF20C30000
  SimpleDualSheath.dll:                             0x7FFF20BA0000
  SimplyKnock.dll:                                  0x7FFF47030000
  skee64.dll:                                       0x7FFF209B0000
  SkyrimPriority.dll:                               0x7FFF20950000
  SmoothCam.dll:                                    0x7FFF1E730000
  SSEDisplayTweaks.dll:                             0x7FFF1E610000
  SSEFpsStabilizer.dll:                             0x7FFF208E0000
  StayAtSystemPageSE.dll:                           0x7FFF20690000
  StormLightning.dll:                               0x7FFF1E590000
  TKPlugin.dll:                                     0x7FFF32BA0000
  WalkFix.dll:                                      0x7FFF31D80000
  WhoseQuestIsItAnyway.dll:                         0x7FFF1E4E0000
  YesImSure.dll:                                    0x7FFF1D940000
  gameoverlayrenderer64.dll:                        0x7FFF1D760000
  MSCTF.dll:                                        0x7FFF8ABC0000
  textinputframework.dll:                           0x7FFF78EE0000
  d3dcompiler_46e.dll:                              0x7FFF1D3A0000
  d3d11.dll:                                        0x7FFF84170000
  nvldumdx.dll:                                     0x7FFF7F8E0000
  msasn1.dll:                                       0x7FFF881A0000
  cryptnet.dll:                                     0x7FFF824D0000
  WINTRUST.DLL:                                     0x7FFF88B80000
  rsaenh.dll:                                       0x7FFF876C0000
  nvwgf2umx.dll:                                    0x7FFF41150000
  nvspcap64.dll:                                    0x7FFF483E0000
  dxcore.dll:                                       0x7FFF7FDA0000
  dcomp.dll:                                        0x7FFF85130000
  dwmapi.dll:                                       0x7FFF86340000
  WindowsCodecs.dll:                                0x7FFF82580000
  clbcatq.dll:                                      0x7FFF8A430000
  MMDevApi.dll:                                     0x7FFF82820000
  DEVOBJ.dll:                                       0x7FFF88360000
  AUDIOSES.DLL:                                     0x7FFF82AC0000
  powrprof.dll:                                     0x7FFF87BA0000
  UMPDC.dll:                                        0x7FFF87A10000
  Windows.UI.dll:                                   0x7FFF791F0000
  WindowManagementAPI.dll:                          0x7FFF82CC0000
  twinapi.appcore.dll:                              0x7FFF828B0000
  XAudio2_7.dll:                                    0x7FFF1D310000
  resourcepolicyclient.dll:                         0x7FFF86140000
  avrt.dll:                                         0x7FFF832E0000
  DSOUND.DLL:                                       0x7FFF74890000
  winmmbase.dll:                                    0x7FFF74860000
  wbemprox.dll:                                     0x7FFF73860000
  wbemcomn.dll:                                     0x7FFF73760000
  wbemsvc.dll:                                      0x7FFF71720000
  fastprox.dll:                                     0x7FFF71AA0000
  NSI.dll:                                          0x7FFF8A360000
  dhcpcsvc6.DLL:                                    0x7FFF83310000
  dhcpcsvc.DLL:                                     0x7FFF832F0000
  DNSAPI.dll:                                       0x7FFF87A70000
  webio.dll:                                        0x7FFF73610000
  WINNSI.DLL:                                       0x7FFF83330000
  rasadhlp.dll:                                     0x7FFF78870000
  fwpuclnt.dll:                                     0x7FFF783C0000
  schannel.DLL:                                     0x7FFF875E0000
  mskeyprotect.dll:                                 0x7FFF6BF80000
  NTASN1.dll:                                       0x7FFF88050000
  ncrypt.dll:                                       0x7FFF88090000
  ncryptsslp.dll:                                   0x7FFF6D7F0000
  DPAPI.DLL:                                        0x7FFF883B0000
}

Plugins (4)
{
  actor_limit
  {
    Name: "Actor Limit Plugin"
    Version: 2
    Assembly: ActorLimitPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  }

  bug_fixes
  {
    Name: "Bug Fixes SSE"
    Version: 3
    Author: "meh321"
    Assembly: BugFixesSSE, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  }

  custom_skills
  {
    Name: "Custom Skills"
    Version: 1
    Author: "meh321"
    Assembly: CustomSkills, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  }

  grasscontrol
  {
    Name: "Grass Control"
    Version: 6
    Author: "meh321"
    Assembly: GrassControl, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  }
}

Extra
{
  Currently executing hooks (0)
  {
  }
}

Game plugins (268)
{
  [00] Skyrim.esm
  [01] Update.esm
  [02] Dawnguard.esm
  [03] HearthFires.esm
  [04] Dragonborn.esm
  [05] Unofficial Skyrim Special Edition Patch.esp
  [06] RSkyrimChildren.esm
  [07] Skyrim Project Optimization - Full Version.esm
  [08] MajesticMountains_Landscape.esm
  [09] FISS.esp
  [0A] Schlongs of Skyrim - Core.esm
  [0B] High Poly Head.esm
  [0C] Lanterns Of Skyrim II.esm
  [0D] Campfire.esm
  [0E] SexLab.esm
  [0F] CreatureFramework.esm
  [10] SexLabAroused.esm
  [11] Heels Sound.esm
  [12] AnimalMansion4.esm
  [13] ZaZAnimationPack.esm
  [14] SexLab - Sexual Fame [SLSF].esm
  [15] DynDOLOD.esm
  [16] SkyUI_SE.esp
  [17] SkyrimImprovedPuddles-DG-HF-DB.esp
  [18] Prometheus_No_snow_Under_the_roof.esp
  [19] SMIM-SE-Merged-All.esp
  [1A] NSUTR_bugfixes.esp
  [1B] NSUTR_groundsnow_mesh_fixes.esp
  [1C] NSUTR_improvements.esp
  [1D] Gildergreen Regrown.esp
  [1E] torchRemover.esp
  [1F] WondersofWeather.esp
  [20] Better Dynamic Snow.esp
  [21] Aspens Ablaze.esp
  [22] Weapons Armor Clothing & Clutter Fixes.esp
  [23] S3DTrees NextGenerationForests.esp
  [24] LoS II - Tamriel Master Lights.esp
  [25] dD - Enhanced Blood Main.esp
  [26] RaceMenu.esp
  [27] RaceMenuPlugin.esp
  [28] XPMSE.esp
  [29] UIExtensions.esp
  [2A] AddItemMenuSE.esp
  [2B] DeadlySpellImpacts.esp
  [2C] Summermyst - Enchantments of Skyrim.esp
  [2D] Cathedral Weathers.esp
  [2E] iHUD.esp
  [2F] SparklesSE.esp
  [30] Realistic AI Detection 2 SE Lite.esp
  [31] SimplyKnock.esp
  [32] AllThievesGuildJobsConcurrently.esp
  [33] SSoB.esp
  [34] HearthfireMultiKid.esp
  [35] SOS - Smurf Average Addon.esp
  [36] SOS - VectorPlexus Muscular Addon.esp
  [37] SOS - VectorPlexus Regular Addon.esp
  [38] SOSRaceMenu.esp
  [39] KS Hairdo's.esp
  [3A] RaceMenuHH.esp
  [3B] AMatterOfTime.esp
  [3C] Castle Volkihar Rebuilt.esp
  [3D] SexLab_Solutions.esp
  [3E] RemoveSmoke.esp
  [3F] JiubQuestMarkers.esp
  [40] NightEyeENBFix.esp
  [41] Schlongs of Skyrim.esp
  [42] Better Dynamic Ash.esp
  [43] PersonalWeddingGuests.esp
  [44] SmoothCam.esp
  [45] IdlePlayWheelMenu.esp
  [46] Cumshot.esp
  [47] phiAssignedStorage.esp
  [48] InnKeepersDontEscort.esp
  [49] SOS - ERF - Futanari CBBE - Addon.esp
  [4A] SOS - No Futanari Schlong - Addon.esp
  [4B] STFU - Apocalypse Cloak Comments Removed.esp
  [4C] SIF_Bugfixes.esp
  [4D] Dress Up Lovers.esp
  [4E] Book Covers Skyrim.esp
  [4F] LC_BuildYourNobleHouse.esp
  [50] MoreNastyCritters.esp
  [51] LC_BuildYourNobleHouse - Displays.esp
  [52] SexLab Confabulation.esp
  [53] SexLab_DibellaCult.esp
  [54] SpiceOfLife - OrcLStrongholds.esp
  [55] SexLab More Creatures.esp
  [56] RSChildren.esp
  [57] Embers XD.esp
  [58] ImprovedHearthfireLighting.esp
  [59] HornyCreatures.esp
  [5A] GIST soul trap.esp
  [5B] FNIS.esp
  [5C] SLAnimLoader.esp
  [5D] SLALAnimObjBillyy.esp
  [5E] SexlabAmmoUnequip.esp
  [5F] HentaiCreatures.esp
  [60] Animal_SOS.esp
  [61] SexLab Confabulation - Solutions Patch.esp
  [62] 3jiouAnimSLAL.esp
  [63] AnubAnimObj.esp
  [64] SLAL_AnimationsByLeito.esp
  [65] DogmaAnimSLAL.esp
  [66] SLAL_K4Anims.esp
  [67] NCK30Obj.esp
  [68] PsycheAnimationObjects.esp
  [69] NibblesAnimObjects.esp
  [6A] SLAL_SHanimAnimObj.esp
  [6B] ERF - Futanari CBBE - Equippable.esp
  [6C] SexLabDefeat.esp
  [6D] SLA Monitor Widget.esp
  [6E] PC Head Tracking - MCM.esp
  [6F] PC Head Tracking - Patch.esp
  [70] QuickLight.esp
  [71] SLACS.esp
  [72] SexLab Aroused Creatures.esp
  [73] SexLab Extra Voices.esp
  [74] SLAL_GSAnimObjects.esp
  [75] SexLab UtilityPlus.esp
  [76] SexLab sslAnimationSlots 2000.esp
  [77] SLALAnimObj.esp
  [78] SexLab_SOS-Stapon.esp
  [79] TKDodge.esp
  [7A] SexLabStopCombat.esp
  [7B] MF_SpectatorCrowds.esp
  [7C] nhaSimpleSexing.esp
  [7D] Symphonic Soundtrack v2HQ - Extension.esp
  [7E] Whorecraft.esp
  [7F] VtawWardrobe5.esp
  [80] Summermyst - WACCF Patch.esp
  [81] Praedy's AncientFalmerThrone.esp
  [82] WedDialogueFix.esp
  [83] Animal_SOS_Original_Mesh.esp
  [84] High Poly Head Vampire Fix.esp
  [85] Odin - Skyrim Magic Overhaul.esp
  [86] Tentapalooza.esp
  [87] TBOS.esp
  [88] The Ancient Profession.esp
  [89] Bring Out Your Dead.esp
  [8A] Lingerie Set.esp
  [8B] SLPrivacy.esp
  [8C] BesEss.esp
  [8D] Trivial Smelters of Skyrim - Merged.esp
  [8E] Map Markers Complete.esp
  [8F] SexLab Eager NPCs.esp
  [90] Skat the Rat.esp
  [91] Tirk the Horny Riekling.esp
  [92] Phillip the Horse.esp
  [93] Apocalypse - Magic of Skyrim.esp
  [94] Whiterun Tower - Mesh Fix.esp
  [95] BDS xEdit Patcher Output.esp
  [96] BlendedRoads.esp
  [97] BesEssMNCPatch.esp
  [98] OneWithNature.esp
  [99] SLSFFameComments.esp
  [9A] SOS - Animal Addon.esp
  [9B] WetFunction.esp
  [9C] DW.esp
  [9D] CBBE.esp
  [9E] RaceMenuMorphsCBBE.esp
  [9F] ElderOutfit-NoBijin.esp
  [A0] Realistic Skooma.esp
  [A1] SOS - Leito Addon SE.esp
  [A2] Shield Sisters Re-Imagined.esp
  [A3] The Eyes Of Beauty - Elves Edition.esp
  [A4] TheEyesOfBeauty.esp
  [A5] Complete Crafting Overhaul_Remastered.esp
  [A6] Alternate Start - Live Another Life.esp
  [A7] Alternate Start -- New Beginnings.esp
  [A8] nwsFollowerFramework.esp
  [A9] Luminosity Lighting Overhaul.esp
  [AA] ENB Light.esp
  [AB] ExtendedStay.esp
  [AC] RealisticWaterTwo.esp
  [AD] zPatch.esp
  [AE] DynDOLOD.esp
  [FE 000] Landscape and Water Fixes.esp
  [FE 001] conditioningperkfix.esl
  [FE 002] Expressive Facegen Morphs.esl
  [FE 003] DwemerGatesNoRelock.esl
  [FE 004] MajesticMountains_Moss.esp
  [FE 005] RealisticWaterTwo - Resources.esm
  [FE 006] AHZmoreHUD.esl
  [FE 007] hdtHighHeel.esm
  [FE 008] Skyrim Fixes Collection.esp
  [FE 009] iWant Widgets.esl
  [FE 00A] Butterflies.esp
  [FE 00B] Hearthfires Houses Building Fix.esp
  [FE 00C] HD Lods SSE.esp
  [FE 00D] NSUTR_Static_fix.esp
  [FE 00E] MajesticMountains.esp
  [FE 00F] SSoB_USSEP.esp
  [FE 010] HD Quill of Germination - Light.esp
  [FE 011] LoS II - Preset Patch.esp
  [FE 012] CathedralWeatherMCM.esp
  [FE 013] StormLightning.esp
  [FE 014] StalhrimSourceFix.esp
  [FE 015] AudibleNPCDialogues.esp
  [FE 016] Khajit_Caravans_Ext.esp
  [FE 017] GoToBed-IEquip-patch.esp
  [FE 018] GoToBed.esp
  [FE 019] Better Dynamic Snow - NSUTR Patch.esp
  [FE 01A] BDS - MM Patch.esp
  [FE 01B] Skyrim Remastered - Ice Caves Fix.esp
  [FE 01C] playerequipmentmanager.esp
  [FE 01D] pickpocketing-forever.esp
  [FE 01E] SleepTight.esp
  [FE 01F] Majestic Mountains - HD Lods Patch.esp
  [FE 020] LoS II - TML - Campfire addon.esp
  [FE 021] Summermyst - NightEyeFix.esp
  [FE 022] 3BBB.esp
  [FE 023] S3D Chopping Block Fixes.esp
  [FE 024] S3D Chopping Block Fixes - Campfire Patch.esp
  [FE 025] Frost Meshes Patch.esp
  [FE 026] FloatQuestMarkerDist 4x.esp
  [FE 027] DeadlySpellImpacts Transparency Fix.esp
  [FE 028] [Odd] MilkMaid.esp
  [FE 029] ShadowmereSaddle.esp
  [FE 02A] MannequinManagement.esp
  [FE 02B] ButterfliesUnchained.esp
  [FE 02C] CumshotSL.esp
  [FE 02D] RUSTIC SOULGEMS - Sorted - ESL - GIST.esp
  [FE 02E] SexlabLightMeUp.esp
  [FE 02F] SLAL_AnimationByBakaFactory.esp
  [FE 030] High Poly NPCs - LC_BuildYourNobleHouse.esp
  [FE 031] BakaFactoryABC.esp
  [FE 032] SLATE.esp
  [FE 033] Summermyst Bugfixes for WACCF.esp
  [FE 034] TamrielicGrass.esp
  [FE 035] TamrielicGrassNoKelp.esp
  [FE 036] KSHairdosSMP.esp
  [FE 037] LC_BuildYourNobleHouse - Displays - HPNPCO Patch.esp
  [FE 038] High Poly NPC Overhaul - Resources.esp
  [FE 039] High Poly NPC Overhaul - Skyrim Special Edition.esp
  [FE 03A] MildHairColors.esp
  [FE 03B] Dlizzio's Mesh Fixes.esp
  [FE 03C] CWRepairs.esp
  [FE 03D] WoW Dragon Mounds CTD Fix.esp
  [FE 03E] TLDR_PainintheNecklace.esp
  [FE 03F] Windhelm Bridge Archways and Doors.esp
  [FE 040] WiZkiD Signs - No Snow Under the Roof patch.esp
  [FE 041] LoS II - SMIM patch.esp
  [FE 042] Lanterns of Skyrim II - Collision Fix.esp
  [FE 043] Apocalypse - Balance Patch.esp
  [FE 044] BDS Stair Fix.esp
  [FE 045] MNC - ASOS - SLD Patch.esp
  [FE 046] OWN Consistency Patch.esp
  [FE 047] SexLab_DibellaCult_Sisters.esp
  [FE 048] Odin - MNC Patch.esp
  [FE 049] Odin - TBOS Patch.esp
  [FE 04A] BD Armor and clothes replacer.esp
  [FE 04B] BD Armor Override Patch.esp
  [FE 04C] BD Armor Replacer - Imperial Boots Fix.esp
  [FE 04D] Dynamic Items for Everyone [DIE].esp
  [FE 04E] The Ancient Profession - High Poly NPCs.esp
  [FE 04F] College of Winterhold Re-Imagined.esp
  [FE 050] Jarls Re-Imagined.esp
  [FE 051] Taarie and Endarie Re-Imagined.esp
  [FE 052] CCOR - TML Patch.esp
  [FE 053] CCOR - BCS Patch.esp
  [FE 054] CCOR_Campfire_Patch.esp
  [FE 055] SLS - LAL New Beginnings Patch.esp
  [FE 056] Odin - ENB Light Patch.esp
  [FE 057] HPNPCO - MNC Patch.esp
  [FE 058] High Poly NPC Override.esp
  [FE 059] Blacksmith Forge Water Patch.esp
  [FE 05A] Blacksmith Forge Water Fix SE - RWT.esp
  [FE 05B] RealisticWaterTwo - ASLAL Patch.esp
  [FE 05C] Occlusion.esp
}
 

 

Edit: FWIW I ran the plugin through Creation Kit and haven't had any crashes since then. This may be a fix for others with the same problem?

 

Edit 2: JK, the crashes are still happening

 

Hey folks, I just encountered this one for the first time. I am 99% sure this is related to the navmesh for the Temple getting overwritten by other mods. I am going to fool around in the CK this week and see if I can resolve the issue, then I'll report back.

Posted
3 hours ago, gregaaz said:

 

Hey folks, I just encountered this one for the first time. I am 99% sure this is related to the navmesh for the Temple getting overwritten by other mods. I am going to fool around in the CK this week and see if I can resolve the issue, then I'll report back.

 

Hello @gregaaz

 

I'm glad you started to study this problem, and hope you can find the results?If you find anything, please let us know:)

Posted

Help me please. I installed latest sd+ available from this topic and get black screen after loading save with all dependencies installed. After that black screen goes crash, I'm sure it is sd+ issue, cause when I turn it off my save works fine.

Posted (edited)

Hi folks, so here's what I learned so far from my testing:

 

Quote

1)      Probably *not* navmesh related. Adjusting the navmeshes does not stop the error from occurring.

2)      Always shows common elements—

a.       Frequently, but not always, a BSTriShape call

b.       A TESNPC record (sometimes the player when using 3rd person camera)

c.       The Player

d.       Frequently, but not always, there is an NiNode call involving a particle emitter

e.       CrossHairPickData::Pick_3AA4B0+333 just before the crash

3)      Seems to frequently occur when facing the temple entrance from behind the back statues

 

Superficially, this feels like the facelight/shadow scene node crash that was (mostly) fixed in SSE Engine Fixes recently. I tried patching out the Sisterhood lighting but unfortunately that did not prevent it from crashing. 

 

I'm going to keep digging into this to see if I can find a potential problem. Next thing to look at, I think, is the scripts that touch this part of the temple. In the meanwhile, I've attached several crash logs - if you see something in these that I've overlooked, please let me know. 

 

@tznvlw for visibility

 

Crash_2021_11_4_14-22-43.txt Crash_2021_11_4_13-41-42.txt Crash_2021_11_4_9-19-49.txt Crash_2021_11_3_21-16-56.txt

Edited by gregaaz
Posted (edited)

Apologies all, however, I have noticed an issue with the latest Sexlab Parasites... It seems that the mesh model for Danika in Whiterun has a gap in her outfit from cuirass and feet. I have looked into it, and I do not see meshes for the `_SLP_PriestWhiterunBoots`  or `_SLP_PriestSolitudeBoots` in the mod. This would mean that the priest in Solitude should have the same issue. The references are there in SSEEdit, but BodySlide cannot find the meshes to load. (FWIW, I loaded my entire load order into SSE Edit, and verified that no other mods would be over writing these records.)

ScreenShot4.thumb.png.0371990f52672030ddfee1cf37d79f6c.png

 

 Tagging both of you just for visibility, as I do not how best to resolve this issue. @DeepBlueFrog @zarantha

Edited by shiftbitlogic
Posted

Found a code issue in the Oct '21  release in slh_fctbodyshape. On line 344, it's "int SLIF_event = ModEvent.Create("SLIF_morph")", but this should be "int SLIF_event = ModEvent.Create("SLIF_inflate")" in order to send slif_breast, slif_butt, and slif_belly to default modus. What the bug causes is for those events to be sent to morph modus, which expects actual morph names like PregancyBelly.

 

Attached are the fixed source file and pex for anyone else running into this until Frog does a patch or tells me I'm smoking crack again...

slh_fctbodyshape.psc slh_fctbodyshape.pex

Posted
2 hours ago, shiftbitlogic said:

Apologies all, however, I have noticed an issue with the latest Sexlab Parasites... It seems that the mesh model for Danika in Whiterun has a gap in her outfit from cuirass and feet. I have looked into it, and I do not see meshes for the `_SLP_PriestWhiterunBoots`  or `_SLP_PriestSolitudeBoots` in the mod. This would mean that the priest in Solitude should have the same issue. The references are there in SSEEdit, but BodySlide cannot find the meshes to load. (FWIW, I loaded my entire load order into SSE Edit, and verified that no other mods would be over writing these records.)

ScreenShot4.thumb.png.0371990f52672030ddfee1cf37d79f6c.png

 

 Tagging both of you just for visibility, as I do not how best to resolve this issue. @DeepBlueFrog @zarantha

 

Calves need to be checked in the armor addon for that outfit in the ESP.

How to do it yourself:

 

Posted
2 hours ago, shiftbitlogic said:

Apologies all, however, I have noticed an issue with the latest Sexlab Parasites... It seems that the mesh model for Danika in Whiterun has a gap in her outfit from cuirass and feet. I have looked into it, and I do not see meshes for the `_SLP_PriestWhiterunBoots`  or `_SLP_PriestSolitudeBoots` in the mod. This would mean that the priest in Solitude should have the same issue. The references are there in SSEEdit, but BodySlide cannot find the meshes to load. (FWIW, I loaded my entire load order into SSE Edit, and verified that no other mods would be over writing these records.)

ScreenShot4.thumb.png.0371990f52672030ddfee1cf37d79f6c.png

 

 Tagging both of you just for visibility, as I do not how best to resolve this issue. @DeepBlueFrog @zarantha

 

Then the conversion wasn't done correctly. You'll have to open the ESP and modify the ARMA record to include forearm and calf.

Posted
Just now, foreveraloneguy said:

 

Then the conversion wasn't done correctly. You'll have to open the ESP and modify the ARMA record to include forearm and calf.

 

It's more I'm not editing the ESP if I can, since that's something DBF can add in for himself since it shouldn't break the LE version.

I'll give you doing the water/weapon records, those are SE specific. but adding extra slots, even if the issue only shows in SE, is something that can be done on both versions.

Posted
27 minutes ago, zarantha said:

 

It's more I'm not editing the ESP if I can, since that's something DBF can add in for himself since it shouldn't break the LE version.

I'll give you doing the water/weapon records, those are SE specific. but adding extra slots, even if the issue only shows in SE, is something that can be done on both versions.

 

ARMA records for SE are specific to SE too. The default body, and CBBE, are now 3 partitions: body, forearm, and calf, and takes up 3 slots. 3BA actually went back to using just slot 32, but you'd have to ask Beth why they went to 3 slots for bodies in SE.

Posted (edited)
On 10/25/2021 at 12:57 PM, 乂乂乂 said:

Can't figure it out honestly, isn't BHUNP is the most advanced body available? and it's getting updates very often!

 

The Bodymorph option built-into hormones was designed with CBBE 3BA in mind. If you're using BHUNP, SLIF may work better.

 

I tried to pick a few sliders that would be in-common between CBBE and UNP-based bodies, but I just noticed BHUNP has gotten a lot more updates than 3BA has.

 

It wouldn't surprise me if it doesn't have as nice of a "Look" for BHUNP bodies, or the names of BHUNPs morphs could have changed resulting in some morphs not applying.

 

There is a procedure to add sliders to the json and the script, but it requires recompiling the script, so I would need a list of good ones, and I really wouldn't recommend adding a ton (it would slow the script down a little for each required morph update).

 

You could also try tuning the ones available in the json to see what works, if any of them do.

 

This is only two aspects of choosing a body; there are FAR more.

 

Some of the top of my head, including:

  • Available Sliders - Effects what morphs mods can use
  • Slider Set Stability (how often does the slider set change with updates) - Effects morph, preset, and outfit compatibility
  • Physics Stability (How often do the physics settings change) - Effects preset and outfit compatibility
  • Available outfit bodyslide files - Sometimes they're only available for 1 body for an outfit, unless you convert them (not everyone does)
  • Load order weight - Does it require more or less prerequisites than another body?
  • Number of Vertices
  • Vertex Distribution

Those last two are the biggest changes between old LE bodies and recent LE/SE.

 

In LE, there's a CLEAR advantage to using UUNP, BHUNP, or a CBBE Derivative like COSIO, because CBBE LE development ceased in 2015, and it has a significantly lower polygon count than UUNP.

 

In SE, this polygon count difference (Between BHUNP and 3BA) still exists, but there are so many in each body it's less noticeable.

 

However, the vertex distribution between the two IS different. It effectively becomes a tradeoff for where you want the vertices concentrated, and what sliders, outfits/replacers, and presets you prefer.

 

Edited by w234aew
Posted (edited)
On 10/28/2021 at 6:24 PM, Ironeater said:

so Frog, can I call ya Frog? I know you still use LE and rely on others for SE conversions but do you know if AE is going to break  any of your mods?

 

In SE, anything that requires Sexlab, the address library, Racemenu, or plugin compatibility (due to SKSE64 update requirement) will break as others have said. This also means anything that makes use of or requires:

  • Bodymorphs
  • NiOverride overlays
  • Physics (SMP requires a plugin, CBPC does too)
  • ConsoleUtil (SSE version requires the address library)
  • PapyrusUtil (SKSE)
  • JContainers (SKSE)
  • Engine Fixes

Will be broken by AE. HIGHLY recommended to disable steam auto-updates, launch ONLY with SKSE64 or a Mod Manager.

 

This would break pretty much all DBF's mods in AE (since all of them require Sexlab, except some of the patches and maybe the immersion mod).

Edited by w234aew

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