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SkyrimLL/DeepBlueFrog mods conversion to SSE


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Posted
5 minutes ago, sunhawken said:

Just update thru steam.. replace with old skyrimse.exe and use 1.5.97 mods best of both worlds....

 

i've got a profile like that for playing, and i've got one straight AE since I need to learn how to compile a DLL for DD and make sure it's working so I can put it in the conversion. it's not going very well yet. :D

Posted
9 minutes ago, zarantha said:

 

i've got a profile like that for playing, and i've got one straight AE since I need to learn how to compile a DLL for DD and make sure it's working so I can put it in the conversion. it's not going very well yet. :D

 I  myself have thought about compiling skse plugins and updating them thru libraries sounded like a simple task till I heard about linking old references between LE and SE then now AE.. the Holy Trinity  

Posted
23 minutes ago, sunhawken said:

 I  myself have thought about compiling skse plugins and updating them thru libraries sounded like a simple task till I heard about linking old references between LE and SE then now AE.. the Holy Trinity  

 

Unholy Mess more like lol :D

 

I think my problem is the instructions from skse team are for those who know what they're doing, and there's no walkthrough on how to convert an LE plugin to AE yet.

Posted
5 hours ago, ebbluminous said:

DBF - I'm sure Toddy can release a fourth version of Skyrim before you switch from LE :D

 

I wouldn't put it past him.

 

giphy-downsized-large.gif

Posted

Are the original succubus armor meshes available? I'm trying to convert these over for 3BA, but there's no good conversion reference in either LE or SE bodyslide. The meshes seem like they were done for a custom body but uses a CBBE LE UV. Or was this something converted from some of the Draenei stuff out there? Anyone know?

Posted
2 hours ago, foreveraloneguy said:

Are the original succubus armor meshes available? I'm trying to convert these over for 3BA, but there's no good conversion reference in either LE or SE bodyslide. The meshes seem like they were done for a custom body but uses a CBBE LE UV. Or was this something converted from some of the Draenei stuff out there? Anyone know?

 

The succubus shape is coming from this mod, with permission:

 

 

Posted
25 minutes ago, w234aew said:

 

I actually already converted the Succubus (Whorecraft) Body (both Legs and Feet) over to CBBE 3BA for my own conversion. If you're alright with it @DeepBlueFrog and @foreveraloneguy wants them, I can post my Bodyslide Files.

 

Go ahead.. I will link it from the Hormones page too.

Posted
1 hour ago, DeepBlueFrog said:

 

Go ahead.. I will link it from the Hormones page too.

 

Here's the bodyslide files. They're only for the Succubus transformation/NPC meshes (I didn't do the Sexy/Starved meshes yet), and there are 2 versions of the Succubus Heels.

 

One version is just a straight-to-3BA Conversion with no changes.

 

The HighHeelsFINAL version is meant for Bimbo+Succubus characters, so that the Succubus feet count as heels, increasing movement speed.

SLH Succubus 3BA Bodyslides.zip

Posted

I used the latest PEX file on GitHub. The parasite and bimbo curse functions are well compatible, but I still can't solve the change of skin color. I have to consider whether it is the influence of my own module.

Posted (edited)

@DeepBlueFrog Question. The bimbo transformation is in steps. Am i correct? I noticed that i do not get enhanced breast in the beginning anymore. I switched to UNP but i am not sure if that matters.

Skin color and hair do change and mindset. I do use the inflation framework with this mod. So i checked marked that in the mod instead of Netimmerse.

Like i said, i am just checking as i am not sure. Thanks

 

p.s. i am not sure actually but i followed an advise that were in the #4000 range where you should use both the SLIF and Bodyslides. That actually worked.

Edited by wutpickel
Posted
4 hours ago, 4nk8r said:

I remember providing a previous version of this, but not sure if anyone has done a 3BA version?  Anyway, made this for myself.  Feel free to use as well.

 

Yeah, I had done CBBE and 3BA as well. Not going to dig it up right now though.

Posted
5 hours ago, 4nk8r said:

I remember providing a previous version of this, but not sure if anyone has done a 3BA version?  Anyway, made this for myself.  Feel free to use as well.

Sisterhood_of_Dibella_Bodyslides_CBBE+3BA.zip 45.76 MB · 0 downloads

 

Edit: It includes the original CBBE (no physics) version, as well as 3BA.

 

Thanks.. I added a link from the second post of the Sisterhood thread.

Posted

Hello, i noticed when my character transforms into a bimbo, that the head coloring is different from my body. I am using UNP but i am not sure if that matters.

Is there a way i can fix that? Maybe i miss something from the installation.

 

Also i see all these patches but i am not sure what they do. Like the Skooma Whore patch. Is that something i need?

Posted
3 minutes ago, wutpickel said:

Hello, i noticed when my character transforms into a bimbo, that the head coloring is different from my body. I am using UNP but i am not sure if that matters.

Is there a way i can fix that? Maybe i miss something from the installation.

 

The skin color for the face is sometimes out of sync with the body. That's Skyrim for you.

You can try sleeping somewhere or changing locations to force a change.

You can also try to apply a slightly different weight in the Debug section of the menu for Hormones.

 

3 minutes ago, wutpickel said:

 

Also i see all these patches but i am not sure what they do. Like the Skooma Whore patch. Is that something i need?

 

The patches are 'quality of life' fixes I made for my own gameplay and I wanted to share (assuming you mean my Obscure Patches).

They are completely optional.

Posted
22 minutes ago, DeepBlueFrog said:

 

The skin color for the face is sometimes out of sync with the body. That's Skyrim for you.

You can try sleeping somewhere or changing locations to force a change.

You can also try to apply a slightly different weight in the Debug section of the menu for Hormones.

 

 

The patches are 'quality of life' fixes I made for my own gameplay and I wanted to share (assuming you mean my Obscure Patches).

They are completely optional.

I will check that. Installing UNP was a little of an adventure for me as well. To get everything right. Took a little bit.

At least its not a grey face. So i will play a little with the weight.

I thought i might have missed something i suppose to install. So i am just checking mostly.

 

Yes, these patches. Not sure what they do. Is that maybe in the LE section with an explainer? I am just really curious about it.


Anyway, i am enjoying your mod. Same as on Sims 4.

 

Thanks for the information.

 

 

Posted

As far as the SE version is concerned, what I can I do to prevent the CTD in the Markarth Temple? Even looking at one of the statues in the top floor for a nanosecond causes CTD.

 

And if there is a fix available, can that be integrated to the SE esp so that a separate mod isn't needed? I'm not worried about plugin count. I just think it would make sense that any solutions to CTDs in the core mod should be part of the core mod.

Posted (edited)
24 minutes ago, TheRightDoorIsNotTheLeft said:

As far as the SE version is concerned, what I can I do to prevent the CTD in the Markarth Temple? Even looking at one of the statues in the top floor for a nanosecond causes CTD.

 

And if there is a fix available, can that be integrated to the SE esp so that a separate mod isn't needed? I'm not worried about plugin count. I just think it would make sense that any solutions to CTDs in the core mod should be part of the core mod.

 

I think someone mentioned a problem with one of the statues in a previous post. Maybe copying another statue over the problematic one would fix the issue.

 

I will try to find that post but it might be buried in this thread.

 

Edit: Found it.

 

 

 

Edited by DeepBlueFrog
Posted (edited)
38 minutes ago, DeepBlueFrog said:

 

I think someone mentioned a problem with one of the statues in a previous post. Maybe copying another statue over the problematic one would fix the issue.

 

I will try to find that post but it might be buried in this thread.

 

Edit: Found it.

 

 

 

 

Nope. Didn't work. Immediate CTD. I'll try the reverse. 

 

Still didn't work. There's something else going on. I even ran the whole thing through CAO. Still causing CTD.

 

Alas, I can't download Creation Kit unless I update to Anniversary Edition, so I can't dig into anything myself and must rely on the generosity of others. 

 

Edited by TheRightDoorIsNotTheLeft
Posted
8 minutes ago, TheRightDoorIsNotTheLeft said:

 

Nope. Didn't work. Immediate CTD. I'll try the reverse. It would have been clearer if the instructions were:

 

#1: delete X

#2: copy Y and rename to X

 

Did you observe a change in the statue?

 

Is it possible the bad statue was still baked into your saved game?

 

You could try to copy over with the default Dibella statue mesh.

Or maybe just replace all clothed custom statues by the default one.

 

The file names used by the mod should be preserved when you copy over the files.

Posted
3 minutes ago, DeepBlueFrog said:

 

Did you observe a change in the statue?

 

Is it possible the bad statue was still baked into your saved game?

 

You could try to copy over with the default Dibella statue mesh.

Or maybe just replace all clothed custom statues by the default one.

 

The file names used by the mod should be preserved when you copy over the files.

 

I deleted all the saves after leaving the Alternate Start room. I'll try a totally new game and see if that makes a difference. What is the name of the "default" Dibella statue mesh?

Posted
8 minutes ago, TheRightDoorIsNotTheLeft said:

 

I deleted all the saves after leaving the Alternate Start room. I'll try a totally new game and see if that makes a difference. What is the name of the "default" Dibella statue mesh?

 

Nope. Even a completely new game didn't fix the problem.

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