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SkyrimLL/DeepBlueFrog mods conversion to SSE


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Posted

Help me please. I installed latest sd+ available from this topic and get black screen after loading save with all dependencies installed. After that black screen goes crash, I'm sure it is sd+ issue, cause when I turn it off my save works fine.

Posted (edited)

Hi folks, so here's what I learned so far from my testing:

 

Quote

1)      Probably *not* navmesh related. Adjusting the navmeshes does not stop the error from occurring.

2)      Always shows common elements—

a.       Frequently, but not always, a BSTriShape call

b.       A TESNPC record (sometimes the player when using 3rd person camera)

c.       The Player

d.       Frequently, but not always, there is an NiNode call involving a particle emitter

e.       CrossHairPickData::Pick_3AA4B0+333 just before the crash

3)      Seems to frequently occur when facing the temple entrance from behind the back statues

 

Superficially, this feels like the facelight/shadow scene node crash that was (mostly) fixed in SSE Engine Fixes recently. I tried patching out the Sisterhood lighting but unfortunately that did not prevent it from crashing. 

 

I'm going to keep digging into this to see if I can find a potential problem. Next thing to look at, I think, is the scripts that touch this part of the temple. In the meanwhile, I've attached several crash logs - if you see something in these that I've overlooked, please let me know. 

 

@tznvlw for visibility

 

Crash_2021_11_4_14-22-43.txt Crash_2021_11_4_13-41-42.txt Crash_2021_11_4_9-19-49.txt Crash_2021_11_3_21-16-56.txt

Edited by gregaaz
Posted (edited)

Apologies all, however, I have noticed an issue with the latest Sexlab Parasites... It seems that the mesh model for Danika in Whiterun has a gap in her outfit from cuirass and feet. I have looked into it, and I do not see meshes for the `_SLP_PriestWhiterunBoots`  or `_SLP_PriestSolitudeBoots` in the mod. This would mean that the priest in Solitude should have the same issue. The references are there in SSEEdit, but BodySlide cannot find the meshes to load. (FWIW, I loaded my entire load order into SSE Edit, and verified that no other mods would be over writing these records.)

ScreenShot4.thumb.png.0371990f52672030ddfee1cf37d79f6c.png

 

 Tagging both of you just for visibility, as I do not how best to resolve this issue. @DeepBlueFrog @zarantha

Edited by shiftbitlogic
Posted

Found a code issue in the Oct '21  release in slh_fctbodyshape. On line 344, it's "int SLIF_event = ModEvent.Create("SLIF_morph")", but this should be "int SLIF_event = ModEvent.Create("SLIF_inflate")" in order to send slif_breast, slif_butt, and slif_belly to default modus. What the bug causes is for those events to be sent to morph modus, which expects actual morph names like PregancyBelly.

 

Attached are the fixed source file and pex for anyone else running into this until Frog does a patch or tells me I'm smoking crack again...

slh_fctbodyshape.psc slh_fctbodyshape.pex

Posted
2 hours ago, shiftbitlogic said:

Apologies all, however, I have noticed an issue with the latest Sexlab Parasites... It seems that the mesh model for Danika in Whiterun has a gap in her outfit from cuirass and feet. I have looked into it, and I do not see meshes for the `_SLP_PriestWhiterunBoots`  or `_SLP_PriestSolitudeBoots` in the mod. This would mean that the priest in Solitude should have the same issue. The references are there in SSEEdit, but BodySlide cannot find the meshes to load. (FWIW, I loaded my entire load order into SSE Edit, and verified that no other mods would be over writing these records.)

ScreenShot4.thumb.png.0371990f52672030ddfee1cf37d79f6c.png

 

 Tagging both of you just for visibility, as I do not how best to resolve this issue. @DeepBlueFrog @zarantha

 

Calves need to be checked in the armor addon for that outfit in the ESP.

How to do it yourself:

 

Posted
2 hours ago, shiftbitlogic said:

Apologies all, however, I have noticed an issue with the latest Sexlab Parasites... It seems that the mesh model for Danika in Whiterun has a gap in her outfit from cuirass and feet. I have looked into it, and I do not see meshes for the `_SLP_PriestWhiterunBoots`  or `_SLP_PriestSolitudeBoots` in the mod. This would mean that the priest in Solitude should have the same issue. The references are there in SSEEdit, but BodySlide cannot find the meshes to load. (FWIW, I loaded my entire load order into SSE Edit, and verified that no other mods would be over writing these records.)

ScreenShot4.thumb.png.0371990f52672030ddfee1cf37d79f6c.png

 

 Tagging both of you just for visibility, as I do not how best to resolve this issue. @DeepBlueFrog @zarantha

 

Then the conversion wasn't done correctly. You'll have to open the ESP and modify the ARMA record to include forearm and calf.

Posted
Just now, foreveraloneguy said:

 

Then the conversion wasn't done correctly. You'll have to open the ESP and modify the ARMA record to include forearm and calf.

 

It's more I'm not editing the ESP if I can, since that's something DBF can add in for himself since it shouldn't break the LE version.

I'll give you doing the water/weapon records, those are SE specific. but adding extra slots, even if the issue only shows in SE, is something that can be done on both versions.

Posted
27 minutes ago, zarantha said:

 

It's more I'm not editing the ESP if I can, since that's something DBF can add in for himself since it shouldn't break the LE version.

I'll give you doing the water/weapon records, those are SE specific. but adding extra slots, even if the issue only shows in SE, is something that can be done on both versions.

 

ARMA records for SE are specific to SE too. The default body, and CBBE, are now 3 partitions: body, forearm, and calf, and takes up 3 slots. 3BA actually went back to using just slot 32, but you'd have to ask Beth why they went to 3 slots for bodies in SE.

Posted (edited)
On 10/25/2021 at 12:57 PM, 乂乂乂 said:

Can't figure it out honestly, isn't BHUNP is the most advanced body available? and it's getting updates very often!

 

The Bodymorph option built-into hormones was designed with CBBE 3BA in mind. If you're using BHUNP, SLIF may work better.

 

I tried to pick a few sliders that would be in-common between CBBE and UNP-based bodies, but I just noticed BHUNP has gotten a lot more updates than 3BA has.

 

It wouldn't surprise me if it doesn't have as nice of a "Look" for BHUNP bodies, or the names of BHUNPs morphs could have changed resulting in some morphs not applying.

 

There is a procedure to add sliders to the json and the script, but it requires recompiling the script, so I would need a list of good ones, and I really wouldn't recommend adding a ton (it would slow the script down a little for each required morph update).

 

You could also try tuning the ones available in the json to see what works, if any of them do.

 

This is only two aspects of choosing a body; there are FAR more.

 

Some of the top of my head, including:

  • Available Sliders - Effects what morphs mods can use
  • Slider Set Stability (how often does the slider set change with updates) - Effects morph, preset, and outfit compatibility
  • Physics Stability (How often do the physics settings change) - Effects preset and outfit compatibility
  • Available outfit bodyslide files - Sometimes they're only available for 1 body for an outfit, unless you convert them (not everyone does)
  • Load order weight - Does it require more or less prerequisites than another body?
  • Number of Vertices
  • Vertex Distribution

Those last two are the biggest changes between old LE bodies and recent LE/SE.

 

In LE, there's a CLEAR advantage to using UUNP, BHUNP, or a CBBE Derivative like COSIO, because CBBE LE development ceased in 2015, and it has a significantly lower polygon count than UUNP.

 

In SE, this polygon count difference (Between BHUNP and 3BA) still exists, but there are so many in each body it's less noticeable.

 

However, the vertex distribution between the two IS different. It effectively becomes a tradeoff for where you want the vertices concentrated, and what sliders, outfits/replacers, and presets you prefer.

 

Edited by w234aew
Posted (edited)
On 10/28/2021 at 6:24 PM, Ironeater said:

so Frog, can I call ya Frog? I know you still use LE and rely on others for SE conversions but do you know if AE is going to break  any of your mods?

 

In SE, anything that requires Sexlab, the address library, Racemenu, or plugin compatibility (due to SKSE64 update requirement) will break as others have said. This also means anything that makes use of or requires:

  • Bodymorphs
  • NiOverride overlays
  • Physics (SMP requires a plugin, CBPC does too)
  • ConsoleUtil (SSE version requires the address library)
  • PapyrusUtil (SKSE)
  • JContainers (SKSE)
  • Engine Fixes

Will be broken by AE. HIGHLY recommended to disable steam auto-updates, launch ONLY with SKSE64 or a Mod Manager.

 

This would break pretty much all DBF's mods in AE (since all of them require Sexlab, except some of the patches and maybe the immersion mod).

Edited by w234aew
Posted

hello i wanted to know if its normal to be stuck in the animation where we are giving birth, like a soft death or is it a bug and if it is how to solve it ty

 

Posted
5 hours ago, QuanHype said:

hello i wanted to know if its normal to be stuck in the animation where we are giving birth, like a soft death or is it a bug and if it is how to solve it ty

 

 

Sometimes skyrim gets stuck in an animation or otherwise can't move. Happens in vanilla, modded, doesn't matter. Open the console, click on the PC/NPC that's stuck, then type pushactoraway <prid> 1. So for the PC, it would be "pushactoraway 14 1". I don't know why you have to both click on the actor and type their prid, but that's the only way I've gotten the command to work. Anyway, that will ragdoll them and they'll stand back up.

Posted
56 minutes ago, foreveraloneguy said:

 

Sometimes skyrim gets stuck in an animation or otherwise can't move. Happens in vanilla, modded, doesn't matter. Open the console, click on the PC/NPC that's stuck, then type pushactoraway <prid> 1. So for the PC, it would be "pushactoraway 14 1". I don't know why you have to both click on the actor and type their prid, but that's the only way I've gotten the command to work. Anyway, that will ragdoll them and they'll stand back up.

 

6 hours ago, QuanHype said:

hello i wanted to know if its normal to be stuck in the animation where we are giving birth, like a soft death or is it a bug and if it is how to solve it ty

 

 

If you have SD+ installed and you get stuck, you can open the submit menu (the default key is '\') and use the debug option, which will apply a ragdoll effect similar to what foreveraloneguy described. 

 

Another trick to get unstuck, if you have SexLab Aroused, is to keep the N key pressed until you get your character into a masturbation animation, which should clear up your animation state once it is done playing.

Posted

I'm using SS++ to deliver the PC to the SE version Sanguine's Debauchery. When the auction is over, the PC and the owner start out in a random wilderness location.  The Owner says they are going on a journey and then just sandboxes out in the woods. Is there supposed to be a destination? I thought you could ask "Are we there yet?" and fast travel to where ever you are going but that never shows up. Is that dialogue still there or is there any issue between SD and SS?

Posted

Hiyah all folks.

 

I  have troubles with body morphing. All this on Skyrim SE

Using CBBE + 3BA and SLIF. 

Everything is fine excepted parasites SE. Armors (tentacle Living etc etc ) are correctly built and scaling with weight. I managed also to make SLIF work for EC+ pregnacy.

Just i can't figure out how to make scale with for example the face hugger. I see messages of beeing filled with liquids and belly growing but no effect.

Same for breasts and butt i presume.

I ll add that i managed to get the PC preggy through Fertility mode (belly and breasts ok because the SE actua version scales marvelously on NIO without SLIF)) debugged her in MME to see if boobs are big (yes they are at max level) and on top of that i infected her with a charus spit. Here SLIF took over and zeroed Fertility mode changes . I guess it's normal (RP can always say... abortion by parasites ^^) and continued to morph the pc correctly until charus birthday :)

I am wondering if its something with SLIF itself which seems to not hook up correctly after infection. I installed the patche from SLIF page (there is one for parasites) but i am clueless about if i should install it and make it...or not? After all they are from 2018.... so for LE i suppose. Dunno.....

 

Any ideas:)?

 

PS: wishing you a wonderfull end of the week and thanks to DBF for porting parasites :)!!!

Posted (edited)

Hello, I read the changelog for Sisterhood of Dibella SE, but was wondering if the update is vital/safe. Took a while to hunt down the most recent versions as well as the bodyslides. Thank you. Oh, would we still need to have the texture pack fix?

Edited by dage7416
Posted

Hello, i've downloaded Parasites SE from here, together with the .pex file for the inflation framework and the 3bbb bodyslide files. I'm notified of an increase in belly or breasts size on the SLIF mcm, but on the body, nothing happens. I've already built the 3bbb outfits and morphs. Is there any fix known, or am i the one doing something wrong?

Mods like fill her up and being female work with no problems.

Posted
9 hours ago, BlueBerryCaffe said:

Hiyah all folks.

 

I  have troubles with body morphing. All this on Skyrim SE

Using CBBE + 3BA and SLIF. 

Everything is fine excepted parasites SE. Armors (tentacle Living etc etc ) are correctly built and scaling with weight. I managed also to make SLIF work for EC+ pregnacy.

Just i can't figure out how to make scale with for example the face hugger. I see messages of beeing filled with liquids and belly growing but no effect.

Same for breasts and butt i presume.

I ll add that i managed to get the PC preggy through Fertility mode (belly and breasts ok because the SE actua version scales marvelously on NIO without SLIF)) debugged her in MME to see if boobs are big (yes they are at max level) and on top of that i infected her with a charus spit. Here SLIF took over and zeroed Fertility mode changes . I guess it's normal (RP can always say... abortion by parasites ^^) and continued to morph the pc correctly until charus birthday :)

I am wondering if its something with SLIF itself which seems to not hook up correctly after infection. I installed the patche from SLIF page (there is one for parasites) but i am clueless about if i should install it and make it...or not? After all they are from 2018.... so for LE i suppose. Dunno.....

 

Any ideas:)?

 

PS: wishing you a wonderfull end of the week and thanks to DBF for porting parasites :)!!!

 

Wait for an update. there's an issue with the script detecting nio. And i recall an  issue with integrating parasites with SLIF. The integration is built in now, but I never saw modevents sent to slif. not sure if that's related to the nio code or not. a possible workaround is to also install hormones, that is triggering slif, and parasites integrates with it so hormones manages its and parasite's scaling.

 

Do not use the slif patch for any of DBF's mods. At this point the patches are at least 4 years out of date and will break the mods they're supposed to patch.

 

just an fyi - fertility mod has an option in it's mcm to use slif - set that if you haven't already. shouldn't get zero'd then.

Posted
1 hour ago, ciaolv said:

Hello, i've downloaded Parasites SE from here, together with the .pex file for the inflation framework and the 3bbb bodyslide files. I'm notified of an increase in belly or breasts size on the SLIF mcm, but on the body, nothing happens. I've already built the 3bbb outfits and morphs. Is there any fix known, or am i the one doing something wrong?

Mods like fill her up and being female work with no problems.

see the post just above this one.

Posted (edited)
1 hour ago, ciaolv said:

Hello, i've downloaded Parasites SE from here, together with the .pex file for the inflation framework and the 3bbb bodyslide files. I'm notified of an increase in belly or breasts size on the SLIF mcm, but on the body, nothing happens. I've already built the 3bbb outfits and morphs. Is there any fix known, or am i the one doing something wrong?

Mods like fill her up and being female work with no problems.

 

I found a way to improve nodes in Parasites (and Stories, and Sisterhood) but only if you have Hormones too.

 

That will be in the next update.

 

Edited by DeepBlueFrog
Posted
3 hours ago, DeepBlueFrog said:

 

I found a way to improve nodes in Parasites (and Stories, and Sisterhood) but only if you have Hormones too.

 

That will be in the next update.

 

Thank you for your work! I did try to download Hormones, but i'm pretty awkard with inflation stuff. So, as soon as hormones MCM pops up what i did was:

1 - Go to hormones mcm and set ONLY the SLIF box to ON  (or do i also have to check the NiO one?)

2 - Sleep 1 hour to start triggering hormones

3 - Trigger a Belly increasing parasite from the mcm

4 - Wait 24 hours to see the belly increase

 

But it didnt do anything. I also tried with breasts increasing parasites, but still nothing.

Slif did register hormones as soon as i got infected by the parasite, but i couldn't see any change. Also, dunno if it's like it's supposed to be, but hormones is the only mod in the MORPH MODUS in the Slif mcm.

 

I also tried using the hormones debug page to increase belly or breasts size, still couldn't see any change.

Posted (edited)
8 hours ago, zarantha said:

 

Wait for an update. there's an issue with the script detecting nio. And i recall an  issue with integrating parasites with SLIF. The integration is built in now, but I never saw modevents sent to slif. not sure if that's related to the nio code or not. a possible workaround is to also install hormones, that is triggering slif, and parasites integrates with it so hormones manages its and parasite's scaling.

 

Do not use the slif patch for any of DBF's mods. At this point the patches are at least 4 years out of date and will break the mods they're supposed to patch.

 

just an fyi - fertility mod has an option in it's mcm to use slif - set that if you haven't already. shouldn't get zero'd then.

 

Hi  :) ! >> and THANKs a LOADs for your answer 

Since three days i'am testing and testin'. My whole SKyrim life story ^^ Testing instead of playin ^^ 

But I will test more with hormones buuuuuuuuuuut last time i installed it i had an issue with arousal bumping to 99 after sleep. Even after 1hour naps. And more: hormones was correctly spittin notifications about "You feel more volupteus" but body was'nt changing though i didn't have SLIF installed at that time.

Not sure if the version of aroused matters here. I will put up a working version of my setup and save. Then try to install hormones and SLIF. I will post my results

Also i have MorphWeights which seems to bug heavilly in presence of SLIF...

Well... i managed to make my brain understand how to make SLIF for 3BA work . Maybe i ll be succesfull

Anyway. Thanks loads again and ill be back with some results ...i hope :)

Edited by BlueBerryCaffe
Posted
4 hours ago, ciaolv said:

Thank you for your work! I did try to download Hormones, but i'm pretty awkard with inflation stuff. So, as soon as hormones MCM pops up what i did was:

1 - Go to hormones mcm and set ONLY the SLIF box to ON  (or do i also have to check the NiO one?)

2 - Sleep 1 hour to start triggering hormones

3 - Trigger a Belly increasing parasite from the mcm

4 - Wait 24 hours to see the belly increase

 

But it didnt do anything. I also tried with breasts increasing parasites, but still nothing.

Slif did register hormones as soon as i got infected by the parasite, but i couldn't see any change. Also, dunno if it's like it's supposed to be, but hormones is the only mod in the MORPH MODUS in the Slif mcm.

 

I also tried using the hormones debug page to increase belly or breasts size, still couldn't see any change.

 

These steps should work better after the update.

 

In the current version, Parasite doesn't make use of Hormones more advanced choices for inflation options,. That will change in the next version.

Posted
43 minutes ago, DeepBlueFrog said:

 

These steps should work better after the update.

 

In the current version, Parasite doesn't make use of Hormones more advanced choices for inflation options,. That will change in the next version.

Understood, i'll wait then, thank you!

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