Scourge121 Posted April 16, 2020 Posted April 16, 2020 1 hour ago, shouganai said: Hi guys, I edited the Entrepreneur mod more. I just need to figure out how to change the requirement to buy sex slaves cost 1 prisoner instead of tools and hardwood. Or maybe have it 1 prisoner and 1 *hardwood* ehehehe Anyways I messaged the original mod creator for permission to share this here, as looking through the source code he put a lot of work in to this. Fingers crossed! Hat's off to your endeavor, my friend.
gamer3999 Posted April 16, 2020 Posted April 16, 2020 11 hours ago, Megumin. said: Like any other mod. In your module folder. yeah i already tried it but it still dont work maybe i should try on new game Edit: The new game seems to solve my problem
Celedhring Posted April 16, 2020 Posted April 16, 2020 On 4/13/2020 at 4:46 PM, Touchmedaddy said: Yeah I already did. It went from quite brutal to downright disgusting. Yeah, some of the material in that mod is not my cup of tea, and tends to CTD. So I'm removing the mod.
Megumin. Posted April 16, 2020 Posted April 16, 2020 8 hours ago, xien7789 said: can we make some adult mods like skyrim 5's? I didn't know Skyrim had multiple sequels... ?
IgnisDomini Posted April 16, 2020 Posted April 16, 2020 Modding for Bannerlord is currently relatively limited until the official modding tools are released. They should be released within the year according to TaleWorlds, so I'd advise waiting until then before embarking on any major modding projects. Minor mods are already able to be made, however.
Algene Posted April 16, 2020 Posted April 16, 2020 On 4/13/2020 at 5:46 PM, Touchmedaddy said: Yeah I already did. It went from quite brutal to downright disgusting. well, considering that it has our "place that should not be named" on the title i suppose was expected, that's their speciality
iikata Posted April 16, 2020 Posted April 16, 2020 Hey! Is anyone able to share the Captivity mod that was linked earlier in a PM? Can't seem to find it!
prakhan Posted April 17, 2020 Posted April 17, 2020 yea atm there isnt a way , far as i understand, to unpack the files for textures and meshes, animations hidden in the .tpac format. whats out there now are xml edits. for changing stats and opening the sliders on body edits. Soon™. 1 hour ago, iikata said: Hey! Is anyone able to share the Captivity mod that was linked earlier in a PM? Can't seem to find it! Perhaps PM the Op? but its buggy af and a crash fest so be warned
The Butler Posted April 17, 2020 Posted April 17, 2020 56 minutes ago, prakhan said: yea atm there isnt a way , far as i understand, to unpack the files for textures and meshes, animations hidden in the .tpac format. whats out there now are xml edits. for changing stats and opening the sliders on body edits. Soon™. Perhaps PM the Op? but its buggy af and a crash fest so be warned there are some texture in .gtex as well. This file itself is a encrypted texture packs found in . "*GAMEPATH*\Modules\Native\TileSets\gtex_files"
prakhan Posted April 17, 2020 Posted April 17, 2020 18 minutes ago, The Butler said: there are some texture in .gtex as well. This file itself is a encrypted texture packs found in . "*GAMEPATH*\Modules\Native\TileSets\gtex_files" Right same thing. Till Taleworlds gives us the tools or the smart kids figure out how to get~into/ unpack those files . We are at a holding point limited to what can be modded. But the speed at whats happening now is great if not amazing considering how long it took taleworlds to put out the game.
iikata Posted April 17, 2020 Posted April 17, 2020 6 hours ago, prakhan said: Perhaps PM the Op? but its buggy af and a crash fest so be warned I'm not sure who they are since I can't find the posts at all.
prakhan Posted April 17, 2020 Posted April 17, 2020 1 hour ago, iikata said: I'm not sure who they are since I can't find the posts at all. On 4/13/2020 at 10:14 AM, NO_obs said: I'm pretty sure it would take longer to fake the screenshots than it would to mod this in lel also jsut seen this posted it is supposedly that mod MOTYCaptivitySexEvents.zip 10.38 kB · 629 downloads top of page 6... its a crash fest again you have been warned
666VAMPIRE666 Posted April 17, 2020 Posted April 17, 2020 40 minutes ago, prakhan said: top of page 6... its a crash fest again you have been warned yep
Guest Posted April 17, 2020 Posted April 17, 2020 11 hours ago, prakhan said: top of page 6... its a crash fest again you have been warned Do you know what crashes ? Looking at the mod's code for some time and it was looking okay.
Takehitsu Posted April 17, 2020 Posted April 17, 2020 Honestly that mod hasnt made me crash yet other mods have been crashing my game lol. My character already has a bastard child from that mod.
prakhan Posted April 17, 2020 Posted April 17, 2020 idk what makes it crash. tried it in a base game no other mods. crashes after first encounter 2nd or 3rd cont... tried with fixed launcher same deal? what version are you using of the base game... i mean i want it to work Yep just tried again.. no other mods soon as i hit continue after first encounter ctd.. let me know your secret @Takehitsu
Megumin. Posted April 17, 2020 Posted April 17, 2020 35 minutes ago, prakhan said: idk what makes it crash. tried it in a base game no other mods. crashes after first encounter 2nd or 3rd cont... tried with fixed launcher same deal? what version are you using of the base game... i mean i want it to work Yep just tried again.. no other mods soon as i hit continue after first encounter ctd.. I think it doesn't work anymore with all the updates. It worked fine for me before they started doing those new Beta updates.
iikata Posted April 18, 2020 Posted April 18, 2020 17 hours ago, prakhan said: top of page 6... its a crash fest again you have been warned Thanks alot! And ah that's a shame. Tried it out and indeed, it crashes after the first encounter for me too. A shame because it's pretty much exactly what I was looking for. 1 hour ago, Scypio said: Guess i'll need to make my own. Dewit. I'm not a modder, but if you ever wanted help with something like the scenarios and text that would appear in the mod, then I'd love to help!
Celedhring Posted April 18, 2020 Posted April 18, 2020 2 hours ago, Scypio said: Guess i'll need to make my own. I'd welcome an non crash captivity/dungeon mod that doesnt involve underage shit.
Megumin. Posted April 18, 2020 Posted April 18, 2020 7 hours ago, Scypio said: Guess i'll need to make my own. 4 hours ago, Celedhring said: I'd welcome an non crash captivity/dungeon mod that doesnt involve underage shit. And also doesn't involves me jacking off horses without my consent. But hey that's just my preference. ¯\_(ツ)_/¯
Amilyn Posted April 18, 2020 Posted April 18, 2020 It was a crash fest for me too, I had it crash upon getting captured and other army attacking bandits that led me around the map. Really hoping modding tools come out soon so modders can hopefully do magic with this game, it has a heavy promise for slavery based mods!
mercplatypus Posted April 18, 2020 Posted April 18, 2020 I doubt we'll see the tools come out for modding for the next several months. From what I gather Taleworlds wants to focus on using everyone in EA as real time bug fix testers so that they have much more data coming in to help them identify and fix everything that isn't working correctly quickly. Such a huge number of features for kingdom management and a large number of perks aren't even implemented yet specifically to reduce the number of things that can go wrong to help streamline the bug fixing process. I'd say when all the perks are implemented without mods and and features are fully implemented is the earliest we can hope for those modding tools. Given current progress and given current speed of updates and number of things that are disabled I'd say probably 6-12 months from now at the earliest. More likely though is within 3 months of the game being declared full release after the EA period. So roughly 12-15 months from now. In the meantime modders have enough access to be able to figure out what they need to know to be able to dive head first into things when the full release and tool suite are announced.
guims79 Posted April 18, 2020 Posted April 18, 2020 On 4/3/2020 at 11:53 AM, dalenir said: About modding textures: Those are stored in .gtex files. You can access them via Unity: https://support.gametextures.com/article/107-how-to-use-the-gt-toolkit-with-gtex I don't know if it is the only way but this should give you all a hint how to mod them. Sorry if the question sounds casual, and sorry for bad english but where are thoses .gtex files located please?
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