maxsteiner Posted December 27, 2021 Posted December 27, 2021 (edited) Quick question, is spanking only happen during rape? I'v yet to get spanked during normal sex (that sentence sounded really weird in my head, lol) Is there some settings I need to tick? Edit: And also, the option "Chance of spank during rape" is grayed out and stuck on 20%. Edited December 28, 2021 by maxsteiner
Maddac Posted February 6, 2022 Posted February 6, 2022 where do i get latest beta version 4.8 of spank that ass?
Taki17 Posted February 6, 2022 Posted February 6, 2022 1 hour ago, Maddac said: where do i get latest beta version 4.8 of spank that ass? In this blog entry:
Suke23 Posted March 8, 2022 Posted March 8, 2022 Hey Monoman1 I had a question in regards to the dialogue branches, I took at look and saw there are a few more for creatures vs NPCs so I was wondering if they both use the same midsex dialogue. Also can the happy sex topic be achieved through achieving higher masochism instead of through consensual sex?
wren888 Posted March 12, 2022 Posted March 12, 2022 Works well thematically with Sanguine's Debauchery, as the deadra says, and has others say, "It can't be helped, Pink Cheeks." 2
Monoman1 Posted March 12, 2022 Author Posted March 12, 2022 On 3/8/2022 at 6:33 AM, Suke23 said: so I was wondering if they both use the same midsex dialogue Its been too long since I worked on sta so I'm just guessing but they probably use the same dialogue topic block but have some added condition. IsCreatureSex = 1 or something like that. On 3/8/2022 at 6:33 AM, Suke23 said: Also can the happy sex topic be achieved through achieving higher masochism instead of through consensual sex? I don't believe consensual is the condition. AFAIR enjoyment from SLSO is the factor. If not using slso then im afraid I don't remember.Â
PolskiHusarz20 Posted April 2, 2022 Posted April 2, 2022 Is there any chance for an update of this mod in this half of the year?
Monoman1 Posted April 2, 2022 Author Posted April 2, 2022 42 minutes ago, PolskiHusarz20 said: Is there any chance for an update of this mod in this half of the year? I don't like giving time frames but STA is not abandoned. My priorities are elsewhere though... 4
Deanevea Posted April 13, 2022 Posted April 13, 2022 (edited) When I reach the "LIKES" stage, the mod stops working. No access to settings. I reinstalled the program and still when I click on Settings, nothing happens. Not overwritten. I use Vortex. It was working just fine, now nothing. Â Edited April 22, 2022 by Deanevea
Adlerwache87 Posted April 21, 2022 Posted April 21, 2022 (edited) everytime is saw your mod, i was skipping it because i was thinking this is to much for my taste but.... Â Â this is truly an artwork of a mod, i can't thank you enough! Edited April 22, 2022 by Adlerwache87 4
Nohrin Posted May 1, 2022 Posted May 1, 2022 On 12/20/2020 at 2:47 PM, Heinz01 said: I had a similar experience today. Have you maybe activated the bendover stance from SLS without ending it properly? This is what happend in my case:  1. My PC has bikini armor license. 2. Everythin was working as expected. 3. Later i tried the bend over stance from SLS, but that animation was interrupted by another (DD vibration i think) 4. After the interrupting anim ended, i was able to play normally and nothing bad happend and i almost forgot about the interrupted bendover anim. 5. Hours later i put on regular clothes and then every NPc suddenly running at my PC and slapping her endlessly. 6. As soon as i equipped a bikini armor again, the chaos stopped. 7. Tried turning of bikini curse, licence, experience even the entire licence system and alos every changeable SLS or STA spank related toggle didnt stop that. It seemed my Pc was cursed to only wear bikini armor for eternity, bcs bikinis seemed the only way to stop the endless slapping. 8. Many NPCs have been killed 9. I remembered about the bendover anim. 10. opened the SLS wheel, chose get up and everything was ok again   OH MY GOD!!!! >Insert Jojo<  You just saved me. I love you! Seriously! You're the best. >insert generic child NPC response<  I was about to revert a save file of 2 days worth of content, because I was fed up with these endless spanks. I had no idea the bend-over function even called NPCs over to spank...  I was pulling out my hair. Enabling, disabling...doing everything in the MCMs to fix this. Thank you so much!
PolskiHusarz20 Posted June 5, 2022 Posted June 5, 2022 Hello guys! I would like to ask how can I make skin balm?
Taki17 Posted June 5, 2022 Posted June 5, 2022 53 minutes ago, PolskiHusarz20 said: I would like to ask how can I make skin balm? Craft it at a cooking pot. 1
Koozie Posted June 18, 2022 Posted June 18, 2022 @Monoman1Â Â is there any modevents which can stop spanking? or any other way for some time to play one quest and start it after that? Â
Monoman1 Posted June 18, 2022 Author Posted June 18, 2022 3 hours ago, Koozie said: @Monoman1  is there any modevents which can stop spanking? or any other way for some time to play one quest and start it after that? STA control is a bit of a mess because proximity spanks are handled through SLS. Its something I need to work on.  Is there a particular spank type you're trying to disable? They can be broken down as: Bump spanks Proximity spanks (hello) Furniture spanks. Â
Koozie Posted June 18, 2022 Posted June 18, 2022 For now there is nothing. I made mistake with diagnosing my problem, I teleporting player to cage and when testing it PC got spanked and I thought npc was teleported with PC, but it was problem with other mod which added guards. So sorry for bothering with this.
petronius Posted June 20, 2022 Posted June 20, 2022 @Monoman1 love this mod for its visual and sound effects, as well as the cool context messages but I'm facing "soft" conflicts between the debuff system and other mods... Understanding that it isn't an option in the MCM - is it possible to manipulate something (a variable?) via the console, to make the buffs/debuffs effects on health, stamina etc... equal to zero? Â I find them an interesting concept but having Yuriana around as a follower causes her to get stuck in a loop, casting healing on you, cause she isn't coded to only heal you below a threshold of health - unfortunately, so I'm looking for ways to manage this. Setting the base buff/debuff to 1 (the minimum) makes it happen as rarely as possible, but it still may happen... Why isn't it possible to reduce it to zero? Is it a variable that can be manipulated via console and set to be actually 0? Although it would be preferable to just being able to disable the buffs/debuffs altogether and save some processing time for other stuff. Â Thanks!
Monoman1 Posted June 20, 2022 Author Posted June 20, 2022 (edited) 49 minutes ago, petronius said: Why isn't it possible to reduce it to zero? Possibly a avoiding a divide by zero which would cause your pc to explode. 49 minutes ago, petronius said: Is it a variable that can be manipulated via console and set to be actually 0? I don't think so. I think you'd have to recompile scripts.  Mmm. I would kind of encourage you to look at the follower instead. There are many mods that affect health. Are you going to ask each of them for a workaround to suit this follower mod? IMO it'd be wiser to check the follower to see what could be done. It may be as simple as adding an extra condition to her AI package stack - Player.GetAv Health < xx which could be done in TesEdit. Edited June 20, 2022 by Monoman1
Genterric Posted June 21, 2022 Posted June 21, 2022 On 8/5/2021 at 2:50 AM, Monoman1 said: StopQuest  _STA_RandomNpcRunUpAndSpankFurnQuest StopQuest  _STA_RandomNpcRunUpAndSpankQuest  in console Hi, I've had the issue with an NPC trying to spank and using the PC, which was fixed by these commands, but now the MCM is broken - settings page is blank and even MCMs of other mods refuse to sork until you reenter pause menu.
Durante Posted August 1, 2022 Posted August 1, 2022 Don't know why but one aspect of this mod had suddenly stopped working and hasn't worked in years. The speech one, nothing ever happens when pressing the button to talk and so a part of the mod functionality is gone except for the bump spanks.
KajsaRikka Posted August 15, 2022 Posted August 15, 2022 Hi, I'm using version 4.8 on AE. The mod was working fine for a while, but now I can't get bump or furniture spanks to fire anymore. I'm not sure what to do. Is there anything I can use in console or something to try to get things back on track? Thank you.
DewyCave Posted August 28, 2022 Posted August 28, 2022 I've used this mod without issues for a long time, but I started a new save and I've been having some trouble with it. Can anyone help me understand what these errors mean or how to fix it? Â Spoiler [08/27/2022 - 08:47:13PM] ERROR: Unable to call SendModEvent - no native object bound to the script object, or object is of incorrect type stack: Â Â Â [<nullptr form> (95004E90)]._sta_interfacedeviousfollowers.SendModEvent() - "<native>" Line ? Â Â Â [<nullptr form> (95004E90)]._sta_interfacedeviousfollowers.DecDflowWill() - "_STA_InterfaceDeviousFollowers.psc" Line ? Â Â Â [<nullptr form> (95004D62)]._sta_spankutil.DecDflowWill() - "_STA_SpankUtil.psc" Line 483 Â Â Â [<nullptr form> (95004D62)]._sta_spankutil.DoSexSpankTits() - "_STA_SpankUtil.psc" Line 447 Â Â Â [<nullptr form> (95004D62)]._sta_spankutil.DoSexSpank() - "_STA_SpankUtil.psc" Line 414 Â Â Â [_STA_SexDialogueQuest (95004E23)]._sta_sexdialogutil.OnUpdate() - "_STA_SexDialogUtil.psc" Line 890 [08/27/2022 - 08:47:13PM] ERROR: Unable to call GetNumEffects - no native object bound to the script object, or object is of incorrect type stack: Â Â Â [<nullptr form> (95004AB2)].SPELL.GetNumEffects() - "<native>" Line ? Â Â Â [_STA_SexDialogueQuest (95004E23)]._sta_sexdialogutil.ApplyPainEffect() - "_STA_SexDialogUtil.psc" Line 683 Â Â Â [<nullptr form> (95004D62)]._sta_spankutil.DoSexSpankTits() - "_STA_SpankUtil.psc" Line 448 Â Â Â [<nullptr form> (95004D62)]._sta_spankutil.DoSexSpank() - "_STA_SpankUtil.psc" Line 414 Â Â Â [_STA_SexDialogueQuest (95004E23)]._sta_sexdialogutil.OnUpdate() - "_STA_SexDialogUtil.psc" Line 890 [08/27/2022 - 08:47:14PM] ERROR: Cannot add a None spell to the actor stack: Â Â Â [ (00000014)].Actor.AddSpell() - "<native>" Line ? Â Â Â [_STA_SexDialogueQuest (95004E23)]._sta_sexdialogutil.ApplyPainEffect() - "_STA_SexDialogUtil.psc" Line 692 Â Â Â [<nullptr form> (95004D62)]._sta_spankutil.DoSexSpankTits() - "_STA_SpankUtil.psc" Line 448 Â Â Â [<nullptr form> (95004D62)]._sta_spankutil.DoSexSpank() - "_STA_SpankUtil.psc" Line 414 Â Â Â [_STA_SexDialogueQuest (95004E23)]._sta_sexdialogutil.OnUpdate() - "_STA_SexDialogUtil.psc" Line 890 [08/27/2022 - 08:47:15PM] ERROR: Unable to call Play - no native object bound to the script object, or object is of incorrect type stack: Â Â Â [<nullptr form> (95004859)].Sound.Play() - "<native>" Line ? Â Â Â [<nullptr form> (95004D62)]._sta_spankutil.SlapSound() - "_STA_SpankUtil.psc" Line 466 Â Â Â [<nullptr form> (95004D62)]._sta_spankutil.DoSexSpankAss() - "_STA_SpankUtil.psc" Line 424 Â Â Â [<nullptr form> (95004D62)]._sta_spankutil.DoSexSpank() - "_STA_SpankUtil.psc" Line 412 Â Â Â [_STA_SexDialogueQuest (95004E23)]._sta_sexdialogutil.OnUpdate() - "_STA_SexDialogUtil.psc" Line 890 [08/27/2022 - 08:47:15PM] WARNING: Assigning None to a non-object variable named "::temp105" stack: Â Â Â [<nullptr form> (95004D62)]._sta_spankutil.SlapSound() - "_STA_SpankUtil.psc" Line 466 Â Â Â [<nullptr form> (95004D62)]._sta_spankutil.DoSexSpankAss() - "_STA_SpankUtil.psc" Line 424 Â Â Â [<nullptr form> (95004D62)]._sta_spankutil.DoSexSpank() - "_STA_SpankUtil.psc" Line 412 Â Â Â [_STA_SexDialogueQuest (95004E23)]._sta_sexdialogutil.OnUpdate() - "_STA_SexDialogUtil.psc" Line 890 [08/27/2022 - 08:47:15PM] ERROR: Attempting to set the volume of an invalid sound instance stack: Â Â Â <unknown self>.Sound.SetInstanceVolume() - "<native>" Line ? Â Â Â [<nullptr form> (95004D62)]._sta_spankutil.SlapSound() - "_STA_SpankUtil.psc" Line 467 Â Â Â [<nullptr form> (95004D62)]._sta_spankutil.DoSexSpankAss() - "_STA_SpankUtil.psc" Line 424 Â Â Â [<nullptr form> (95004D62)]._sta_spankutil.DoSexSpank() - "_STA_SpankUtil.psc" Line 412 Â Â Â [_STA_SexDialogueQuest (95004E23)]._sta_sexdialogutil.OnUpdate() - "_STA_SexDialogUtil.psc" Line 890 [08/27/2022 - 08:47:15PM] ERROR: Unable to call Play - no native object bound to the script object, or object is of incorrect type stack: Â Â Â [<nullptr form> (95004855)].Sound.Play() - "<native>" Line ? Â Â Â [<nullptr form> (95004D62)]._sta_spankutil.SlapSound() - "_STA_SpankUtil.psc" Line 471 Â Â Â [<nullptr form> (95004D62)]._sta_spankutil.DoSexSpankAss() - "_STA_SpankUtil.psc" Line 424 Â Â Â [<nullptr form> (95004D62)]._sta_spankutil.DoSexSpank() - "_STA_SpankUtil.psc" Line 412 Â Â Â [_STA_SexDialogueQuest (95004E23)]._sta_sexdialogutil.OnUpdate() - "_STA_SexDialogUtil.psc" Line 890 Â
voberon Posted September 17, 2022 Posted September 17, 2022 Hello. Can i disable "reserving" of 2 slots in slavetats somehow? I dotn't use tats from this mod, but i can't access those slots anyway.
Karkhel Posted September 18, 2022 Posted September 18, 2022 (edited) 20 hours ago, voberon said: Hello. Can i disable "reserving" of 2 slots in slavetats somehow? I dotn't use tats from this mod, but i can't access those slots anyway. How many slots exactly do you have and how many do you need? I have like 10-25 per body part at least. This shouldn't cause any problems unless you want 24-25 tats on your ass and tits and you are only comfortable with setting the number of overlays to 25. This mod isn't blocking anything appearing on your ass or tits, just reserves 2 of the slots, which you can increase the number of, copied instructions from being a cow mod, this is in the racemenu mod folder btw, I have those set to the ones recommended by being a cow mod even if I don't use those tats. unless you run out of possible slots this mod will not block anything, just increase them. 'You probably have too few slots assigned to overlays in data\SKSE\plugins\nioverride.ini (LE) or skee64.ini (SE). Make sure you change those settings in the file: section [Overlays] bEnableFaceOverlays to 1 instead of 0 section [Overlays/Body] iNumOverlays to 30 instead of 6 section [Overlays/Hands] iNumOverlays to 20 instead of 3 section [Overlays/Feet] iNumOverlays to 20 instead of 3 section [Overlays/Face] iNumOverlays to 20 instead of 3' Edited September 18, 2022 by Karkhel 1
voberon Posted September 19, 2022 Posted September 19, 2022 7 hours ago, Karkhel said: How many slots exactly do you have and how many do you need? I have like 10-25 per body part at least. This shouldn't cause any problems unless you want 24-25 tats on your ass and tits and you are only comfortable with setting the number of overlays to 25. This mod isn't blocking anything appearing on your ass or tits, just reserves 2 of the slots, which you can increase the number of, copied instructions from being a cow mod, this is in the racemenu mod folder btw, I have those set to the ones recommended by being a cow mod even if I don't use those tats. unless you run out of possible slots this mod will not block anything, just increase them. 'You probably have too few slots assigned to overlays in data\SKSE\plugins\nioverride.ini (LE) or skee64.ini (SE). Make sure you change those settings in the file: section [Overlays] bEnableFaceOverlays to 1 instead of 0 section [Overlays/Body] iNumOverlays to 30 instead of 6 section [Overlays/Hands] iNumOverlays to 20 instead of 3 section [Overlays/Feet] iNumOverlays to 20 instead of 3 section [Overlays/Face] iNumOverlays to 20 instead of 3' I thought slavetats allowed only 12 max tats, . Loolks like new version fixed that, thanks
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