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Seeker! Know you now that you hold in your hands the life's work of the great mage Korneum, often called "The Objectionable", though rarely to my face and always by lesser minds, jealous of my intellect.

--Korneum The Objectionable.
 

This is a collection of utility spells that make life easier for the average slave trader. I'm going to start simple and get more complicated as I go, so hopefully when RL strikes and I have to concentrate on other tasks, at least there will be something useful here.

There are also some tattoos and there may be misc other stuff as time goes on

Documentation

 

I set up a blog entry with the documentation. t's easier to maintain that way.

 

Installation

Slavers_Spellbook_<version>.7z. is the main mod file. Install that in the usual way.

Slavers_Spellbook_slhp.7z has a couple of spells specific to SexLab Hentai Pregnancy. The detect pregnancy and black soul gems and need SLHP's pregnancy faction to work. If you're using SLHP, install this.

slavetats_pahe is a quick hack so that PAHE slaves appear with their new names in the slavetats menu. No more trying guess which of seven Bandits is the one you want to change. Doesn't do anything without slavetats, obviously.

slso_exposure_rate tweaks SexLab Separate Orgasms so it doesn't set ExposureRate to 1 during sex. Means you magically induced nympomaniacs will now fuck like the sluts they are.

pahe_slso allows sex training/discipline to be more effective the more times your slave orgasms. Melt her brain and she'll be much more co-operative.

slhp_display_names gives pregnant slaves their assigned names on the pregnancy list.

Other Mods

These are all designed primarily with PAHE, SLSO and Hentai Pregnancy in mind. But they should be useful for anything that uses SexLabAroused, although the spells are generally designed not to affect the player.

I'll just leave these here.

 

 

 

 

 

Notes

These are basically all wrappers around SexLab Arousal Redux. You can't do anything with these that you couldn't do with the SLA MCM Puppet Master tab, but this allows for a bit more immersion and roleplaying. Essentially, I was doing this anyway through the MCM interface, and I finally decided to make a nicer way to do it.

Currently you need to add the spells through the console. I have plans for a bit of a quest to get them, but on the basis of "keep it simple", I'm doing the spells first and the quest second. (there is a book in Cronvangr Cave now, but it doesn't seem to work yet. Even when it does it should be considered as a stop gap measure).

If I get all that done, then I have tentative plans for conjured restraints (Bound Bindings), some training enhancers. Maybe a vendor, and some options to turn Convangr into a base befitting a vampire late-sleeping slave trainer.

I'll probably move the PAHE/SLSO patch and the SlaveTats/PAHE patch to this page as well, assuming the respective mod authors don't want to incorporate the code.

(I have no idea if it's SSE compatible or not, so I put "no". Feel free to try it out and see)breeder_norm.pngdimhollow.png


Submitter

DocClox

Submitted

02/27/2019

Category

Misc Sex

Requires

SexLab, SexLab Aroused

Special Edition Compatible

No

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  • Submitter
  • Submitted
    02/27/2019
  • Category
  • Requires
    SexLab, SexLab Aroused
  • Special Edition Compatible
    No

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7 hours ago, Hiderius said:

I see that these can be used with your characters slave, so brings up another question is their a mod where your character can acquire slaves. I know of one "sex slaves" 

 

That's a fair point. I'm using Paradise Halls Enhanced (PAHE) as my slaving mod. That's alongside addons Home Sweet Home and And You Get A Slave. (The editor doesn't seem to want me to hyperlink that third one, so I'll do it like this:

 

I also use SlaveTats

 

I tried Sex Slaves, and it's a lovely little mod, but it's a bit more structured than I like and the "Dominant Andrew" thing doesn't appeal at all. With PAH you get a bit more flexibility. My main base, for instance, is currently in Cronvangr cave, purely because it's near to where I started at Steamcrag Camp. (That, and it had vampires, and I like vampire runs). So I kit Cronvangr, subdued two of the vampire girls there, and then played dodge-around-the-cavern with the third trying not to kill or be killed by her until I got infected. Then spend my time teaching my new slaves proper respect until I Turned, after which it was off to Fort Amol to grab one of the Elemental Mages there so I had a food supply.  I'd have moved the whole operation to Fort Amol, but the Stormcloaks moved back in and got territorial (and I got a few stormy girls out of the deal as well...)

 

Oh, also SLSO which works for me for the sex training. I've got a patch to make that work better with PAHE and a PAHE/SlaveTats patch which I'mm move over to this page shortly.

 

OK: brain dump over. Hope it helps :) 

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16 minutes ago, DocClox said:

 

That's a fair point. I'm using Paradise Halls Enhanced (PAHE) as my slaving mod. That's alongside addons Home Sweet Home and And You Get A Slave. (The editor doesn't seem to want me to hyperlink that third one, so I'll do it like this:

 

I also use SlaveTats

 

I tried Sex Slaves, and it's a lovely little mod, but it's a bit more structured than I like and the "Dominant Andrew" thing doesn't appeal at all. With PAH you get a bit more flexibility. My main base, for instance, is currently in Cronvangr cave, purely because it's near to where I started at Steamcrag Camp. (That, and it had vampires, and I like vampire runs). So I kit Cronvangr, subdued two of the vampire girls there, and then played dodge-around-the-cavern with the third trying not to kill or be killed by her until I got infected. Then spend my time teaching my new slaves proper respect until I Turned, after which it was off to Fort Amol to grab one of the Elemental Mages there so I had a food supply.  I'd have moved the whole operation to Fort Amol, but the Stormcloaks moved back in and got territorial (and I got a few stormy girls out of the deal as well...)

 

Oh, also SLSO which works for me for the sex training. I've got a patch to make that work better with PAHE and a PAHE/SlaveTats patch which I'mm move over to this page shortly.

 

OK: brain dump over. Hope it helps :) 

thank you I didn't know about PAH until now, I'm taking a look at it now. What is is SLSO?

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1 hour ago, Hiderius said:

What is is SLSO? 

Sexlab Separate Orgasm. There's a "allow separate orgasm" flag in sexlab, but nothing really takes advantage of it. SLSO adds a couple of arousal widgets to sex acts, and lets you do things like force multiple orgasms on your parter, or try to edge them and deny them orgasm.

 

I wrote a patch so you could use repeated forced orgasms to melt a slave's brain in PAHE, which can greatly reduce the time spent traiing submission. Assuming your PC's sex skills are good enough, of course. That patch is on a recent post on the PAHE discussion, but I'll move it here soon, probably tonight.

 

 

 

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11 hours ago, Gräfin Zeppelin said:

Very interesting approach.

 

Thanks. Really, I'm just taking what I do normally in a game and adding some roleplaying tools. And maybe a few things that I've often wished I had as things go forward. If I can work out the model side of it, I might take a crack at some bound armor style restraints.

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3 minutes ago, Ed86 said:

i get notification every time you update post

 

My Apologies. I accientally rich-pasted the view file button into the content on the view file page, and I had the devil's own job trying to remove it again.

 

There shouldn't be any changes for a while now. At least not unless there's some sort of upload to go with it.

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Dude!  You're my hero.  I've been wanting something like this awhile.  It gets monotonous hitting "n" then esc, going to mods, scrolling all the way down to Sexlab Aroused to adjust an NPC's stats.  I seem to do this quite often.  

I love ya man..... in a manly type way of course.

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I'm starting on the more interesting spells now: the ones that boost exposure rate ("sensitivity" for immersion purposes) time rate ("carnality") and exposure which I'll probably just call arousal.


I'm going to get a bit more complicated with these spells. Just being able to go "Zap! You're now a nympho." seems like it would feel a little unearned. I want to make us work for that, if only a little bit.

 

So for the next few spells, I'm moving from Illusion to Restoration, and the spells are going to have a degree of physical and mental feedback. In practical terms, that means that you're going to have a concentrate on-target spell (like Flames or Sparks) and as long as you hose them down, the value is going to rise, with period notifications telling you how you're getting on.

 

The catch is that the process is going to drain your stamina, health and/or magicka, depending on spell and circumstance. The drain is going to get more taxing the higher the effect goes as well, so getting that last 20% might be difficult in some cases. On the other hand, the penalty is reduced substantially as your skill in Restoration rises.

 

I'm also going to try and make sure no-one kills themselves accidentally - if you run out of stamina or look like you're about to kill yourself, the spell aborts and you collapse, momentarily.

 

It's going to take a bit of fiddling to get the numbers right - maybe an MCM page to allow some tweaking of options. But hopefully the feeling of straining to impose your will on the subject of the spell will be worth it :)

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OK. New version. The file seems to have attached itself to the post rather than appearing in the downloads section - no idea why.

 

Most of the rest of what I want to say is in the "what's new" section, so I'll leave it at that.

 

[edit]

 

Because I dragged the file on the wrong "drag your files here" target, is why. Fixed it and fixed some typos as well.

 

@Ed86I'll stop editing it now :P 

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I'm working on the Master's Displeasure spell at the moment, and I want it to only affect slaves. Problem here is that to tell if a slave is in fact a slave, I need to test based on the enslaving mod. So i can test for membership of the PAHE Player Slave faction, but that means a hard dependency on PAHE. Which would be OK, but I'd quite like these to be slavery system agnostic, in so far as is possible.

 

So: I'm thinking I might add a branding spell. Basically, it would add the target to a faction defined by this mod, and things like Master's Displeasure would only work on slaves with that faction.  And if it applies by spell, I can softload PAHE (or any other slaver mod, potentially) and add the target as a slave under that system at the same time.

 

And I'd probably create a tat to act as a brand so you could see if you'd branded your pre-existing slaves. Probably make the tat user definable, so if you didn't like mine, you could use your own. Options are also to make it fade away after a few seconds, or to make the tattoo part of it entirely optional.

 

Anyway, interested to see what people think. Any preferences?

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18 hours ago, Hiderius said:

I use Sexy Bandit Captives as well, along with PAHE would this also work with Sexy Bandit Captives do you think

 

I can't see why not. Certainly if you convert them to PAHE slaves it should all work. I'm not sure how much arousal figures in the subjugation part of the process, but if it does, that'll be affected too.

 

One caveat: some of these spells are (quite rightly) perceived as attacks. Shouldn't be a problem if your captive is still bound and/or currently mad at you. Have a play and see what works.

 

3 hours ago, WaterRabbit said:

Hi Doc,

  While I appreciate your work, it would be nice if you could get QAYL into a final usable shape as that mod seemed (to me at least) to have the most interesting content.

 

Duly noted :) 

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  • 2 weeks later...

Tested the Slave To The Flesh spell out with SBC last night. Seems to speed up the subjugation process nicely; 3/3 test subjects caved in immediately after I cast the spell on them. That said, it's not a statistically significant sample, so who knows for sure?

 

There seems to be a bug in the SttF update loop as well. Not sure what's happening, but the update function only seems to run once. I have a suspicion that OnEffectFinish is getting called before I expected it to be called. Hopefully I'll have a bugfix out over the weekend.

 

Also planned are some SexLab Hentai Pregnancy spells to either boost fertility, or to act as a contraceptive. So you can control which of your girls are breeders and which not. And I have a SlaveTats brnading spell that applies a user-defined combination of tats on the target, so if like me, you have a standard set of tats you like to apply, you can add them all with one spell.

 

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Other ideas I've been kicking around:

  • Imprint Spells: cast this to use sexual pleasure to train a particular characteristic. Different spells will convert slave orgasms into respect, fear, sexual willingness, etc, etc. If I can manage it, I want to combine this with a big glowing light, postitioned at the groin, color coded by the type of Imprint cast. Maybe have it flare white on orgasm
  • Slave Serial Numbers. There are a nice set of digit tats in SlaveTats that I never use. Partly because it's a pain keeping track of which numbers I've used, and partly because they use up three body slots. So I'm thinking about a spell that assigns a unique serial number to each slave branded. And maybe a SKSE compositor, so I can combine those numbers into a single tat before application.
  • Bound Restraints. I'd love to be able to cast a spell and have glowing, transparent collar and cuffs appear on my girls. I had a crack at this a week or so back and only managed to make the girl's body disappear, but I'll give it another shot.
  • Tattoo restraints. Why bother with cuffs if an enchanted tattoo can do the same thing. Maybe use DD script items behind the scenes to enforce the idles. The most devious device is one that isn't there at all...
  • Multi-function collars. I lile the Petcollar activation menu, and I like PAHE's advanced leashcollar option. Why not have them both available from one device. (Or tat, or summoning, I suppose). Maybe along with a few other options like fertility and orgasm control
  • Chain Beast spells. We have a Chain Beast mod, and the master will let me use the creatures without needing to put beasts and mines all over the place. Spells to sic beasts on given enemies would be fun, maybe auto-decaying into chaned bondage poses. Or maybe a guard beast that would chase anyone who tried to escape and bring them back...

I don't suppose I'll get around to half of that, of course, but I wanted to get some of this stuff written down.

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OK. Busy weekend, most of it spent wrestling with DevIL and trying to composite DDS files. Didn get anywhere, but it probably wasn't helped by not using the latest version of the library. Will try again in a bit.

 

I did get a nice serial numbers spell sorted out that gives each slave a unique number. Piccies and blog chatter here. So it wasn't a total loss.

 

I'm thinking to maybe do a relase of what I have here anyway, before my development version gets too far adrift from the last release. Some of the spells are a bit buggy, but a third party test will help flush that out.

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Spent yesterday evening on a Slaver's Candle spell.

 

This is just like a Candlelight spell, except it has a wider radius, and it hangs around until you turn it off. And it's colored. There are seven colors for the light, and you can change the current color with the left and right arrow keys.  Was going to be shift and arrow, but I can't get that to work as advertised

 

Piccies on the blog.

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I got  a spell wrong. I was trying to light up the girls with The Master's Displeasure and accidentally had the spell apply to myself. And, buggy as the spell still is, the shader effect stuck to me after the spell ended.

 

sparky.png

 

Actually, I quite like it. I;m thinking of some Imprint spells where having sex trains one of the PAHE attributes other than submission. I thought I might use this one to train fear. Charge yourself up with electricity, not enough to harm, just enough that your touch is painful. Your intimate touch, especially.

 

Or I might do something else with it. I do have some common FX in mind for the imprint spells.

 

Also, I'm having fun with the fertility spells that target SL Hentai Pregnancy. Cast Ovulation and you get two minutes of sure-fire impregnation ... which isn't as long as it sounds when you have a lot of cattle to service. Still, I have lots of soul gems cooking now, an I'm resisting the temptation to write a Viagra spell to help my overworked character with his sperm count. The Sterilize spell seems to work well too - haven't had any unwanted pregnancies in my core group afterI had them fixed.

 

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  • 2 weeks later...

OK. New version out. Lots of new stuff. Probably needs a bit more explanation that I've given it, but RL calls, so I'll need to tidy things up later.

 

Have a play with it and see what works and what doesn't.

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Haven`t played the mod yet, but looking forward to trying it out. Mainly because console commands. While handy, and I do use some of them, I really try to avoid them as much as possible. Been waiting for the spellbook to be fully implemented so I could acquire the spells with it. That said, I really like what I`ve been reading in the description. Just hope it actually gets finished, as sooo many other mods aren`t.                                                                                              My play-throughs always revolve around enslaving the lovely ladies of Skyrim, but I prefer to collect and keep them for my Succubus characters' harem(NEVER sell them. My PC views mortal females as a much too valuable resource to be allowed to wander around free, and thus greatly lowering their production value. They`re a precious resource to be fully utilized for milk, soulgems, breeding and pleasure.), so anything that adds to that is always welcome. I just wish they could be made more useful. Farming, mining, crafting, guarding, patrolling, etc. Home Sweet Home implementing a training system was great, so a tip of the hat to that modder.          Glad to see pregnancy working it`s way into the mod, as breeding seems to be a thing I like. Be nice to have a soulgem farming mechanic where they are "filled" by male stud slaves and birth them on their own, then deposit the gems in a chest.  Be a nice addon for MME.                         But anyway...Keep up the good work, and as always, Thanks to you and all the other modders for everything you do to make Skyrim(and Oblivion and FNV) better.                                                      P.S.- Question: Would having Idles that, when they pop up, has an NPC use a slave for sex be hard to implement? No dialogue, just a General comment like "Bend over, slave", "On your knees, slut", etc. With maybe a "cha-ching" sound effect if they`re "working". Enjoy TDF Aggressive Prostitution mod, but way too much hand holding involved. Just park them somewhere and put them to work. But back to the idle(if that`s what it`s called)...I have a keep full of followers who never make use of all the beautiful, submissive slaves walking around. Yeah, there`s a mechanic in HSH for having your slaves "entertain" your guests, but it seems more complicated than it should be. They`re slaves, if one of my followers wants to use them for what they`re there for, they have no say so in the matter. The sex training aspect will only determine if it`s aggressive sex or consensual. Also, in some mods, when the pc is faced with being raped, they`ll have an option to offer up a follower, or the followers get raped too. But slaves just stand there until the deed is done. Really bugs me.           Went off on a tangent, again. I swear, I don`t know the meaning of "short comment". Sorry. Also sorry for the stuff that really doesn`t have anything to do with your mod. But us old folks do tend to ramble on.     Vae Victus!

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