Xuvish Posted October 29, 2019 Posted October 29, 2019 1 hour ago, naaitsab said: Did you both use the patch for this mod? I just downloaded the 095.7 new rules file. Should I download the NP 091 Patch, or the Vanilla Patch, or Both?
naaitsab Posted October 29, 2019 Posted October 29, 2019 6 minutes ago, Xuvish said: I just downloaded the 095.7 new rules file. Should I download the NP 091 Patch, or the Vanilla Patch, or Both? Neither, the community patch is stand-alone. 1
Xuvish Posted October 29, 2019 Posted October 29, 2019 1 hour ago, naaitsab said: Neither, the community patch is stand-alone. I was able to get the mod working using the MCM forced options, but could not see anything in the dialogue. Is there something that should show up in the dialogue, or do I need to use the options in the MCM menu?
naaitsab Posted October 29, 2019 Posted October 29, 2019 13 minutes ago, Xuvish said: I was able to get the mod working using the MCM forced options, but could not see anything in the dialogue. Is there something that should show up in the dialogue, or do I need to use the options in the MCM menu? The forced MCM option should not be needed. Start a clean save without this mod, load up the community version (remove any old files) and try it again. It should give you the options, if you have Cursed Loot running of course. After asking to be dominated, It should give you a message in the top left is the mod is correctly loaded/started. If not no further dialogue will appear or work,.
donttouchmethere Posted November 1, 2019 Posted November 1, 2019 On 10/29/2019 at 7:35 PM, naaitsab said: Neither, the community patch is stand-alone. ⚠️That's good to know!
MrEsturk Posted November 3, 2019 Author Posted November 3, 2019 On 9/6/2019 at 4:00 PM, naaitsab said: Released the "required" mod to modify the bunny suit at https://www.loverslab.com/files/file/10320-nadriels-bunny-girl-outfit-latex-edition-cbbe/ All of the todo things are done (plug fix needs testing but seems to work), except the active rule list. It's more complicated than I thought so that's something for later. See attached file and changelog below. !!This patch will 100% need a new game or a fresh save!! Reveal hidden contents Changelog: -Recruitment dialogue: As Hylysi mentioned there is no SEQ file and the alias filling could fail. Created SEQ file and set the 'optional' flag on the 'XDFF_Dom' alias on the est_XDFF_MCM quest. Changed the conditions so you need to actually have the follower as a follower to start the dialogue. Same conditions for the sub recruitment. -Can ask for sub-follower restraints even if there is no sub follower Dialogue condition to check if there is a sub follower was missing. Fixed -MCM initialization not per SkyUI recommendations Added a playerref alias to the MCM quest with the SKI_PlayerLoadGameAlias script. -Dialogue always mentions 'Master' even if the "owner" is female. Added an extra quest alias and 2 dummy NPC's. As thre is no reliable way to use a string in dialogue.... Both actors are disabled so don't spawn and they are placed in a debug enviorment. Until I find something to do this properly this will remain. It saves recreating every dialogue double to check for the sex of the owner. -Added an extra dialogue layer to prevent accidental enslavment by a follower. -GetIsOutdoors function broken. The reference to the main script (in DCUR) was missing a required reference to dclibs. dfs.GetIsOutdoors() -> dfs.dclibs.GetIsOutdoors() Recompiled all scripts that used this function. -Anal plug rule giving keyword errors Changed the sub-subroutine so it will skipp equiping if there is no sub (duh) Also added some extra checks and features to remedy the problem of wearing a belt and not a plug (can't insert ofc) -Hobble skirt rule. Added a force equip of the very restricting hobble dresses. To give it more style -ZaZ framework not properly detected Moved the detection to an earlier stage in the quest initialization and added a message if it's not found. -Max rules Changed from default 3 to 5. As it sometimes seem to mess with the voluntary rules. -Stuck in whipping animation after ZaZ whipping. Wrong idle was pushed. Changed the idle from IdlePlayer to IdleForceDefaultState -Welcome message is a messagebox. Changed to a notification (top left) -Vibration troll text incorrect if not wearing piercings. Added checks to see if the player is wearing plugs and/or piercings and adjust message accordingly. -Ebonite bunny suit not actually ebonite/latex Changed NIF and textures to fix this. Requires https://www.loverslab.com/files/file/10320-nadriels-bunny-girl-outfit-latex-edition-cbbe/ if you want to use the bunny suit. If it's not loaded it won't equip it. estXDFF NewRules Community Patch 1.01.7z 3.03 MB · 130 downloads I went ahead and uploaded this version onto the official downloads of the mod. Anyone else I need to be crediting in the mod's description? 1
naaitsab Posted November 3, 2019 Posted November 3, 2019 25 minutes ago, MrEsturk said: I went ahead and uploaded this version onto the official downloads of the mod. Anyone else I need to be crediting in the mod's description? Thanks, currently not. As XDFF is currently a bit buggy (sleep reset thing etc), and going by Kimy's Patron post it may get a rework/fixes. So until that time I will halt addons or more changes.
Aki K Posted November 3, 2019 Posted November 3, 2019 Um... I don't know which file(s) I need to download. There's a lot of them.
donttouchmethere Posted November 3, 2019 Posted November 3, 2019 2 hours ago, Aki K said: Um... I don't know which file(s) I need to download. There's a lot of them. you just need this one: estXDFF NewRules Community Patch 1.01.7z 3.03 MB @MrEsturk just didn't update the version number on the change-log
Aki K Posted November 4, 2019 Posted November 4, 2019 1 hour ago, donttouchmethere said: you just need this one: estXDFF NewRules Community Patch 1.01.7z 3.03 MB @MrEsturk just didn't update the version number in the change-log Thank you ^-^
Krynn Posted November 4, 2019 Posted November 4, 2019 Somehow there is something wrong, my skyrim hangs constantly and now 3 savegames are broken and can not be loaded anymore.a small change to the harness and the bunny outfit would also be very nice, unfortunately I can not arrange these with caliente tools to my body.usually I have a list below, as an example for unp petite, I can not call this unfortunately at your.
SullenMan Posted November 4, 2019 Posted November 4, 2019 Hey! this estXDFF NewRules Community Patch 1.01.7z breaks the save (+ crashes after some time of the game and, apparently, the “trigger” are sex scenes or bondage on the second follower-slave .... have any ideas how to fix this? maybe estXDFF NewRules Community Patch 1.01.7z can't work on Deviously Cursed Loot V8.3 (2019-05-07) 8.3?
naaitsab Posted November 4, 2019 Posted November 4, 2019 6 hours ago, Krynn said: Somehow there is something wrong, my skyrim hangs constantly and now 3 savegames are broken and can not be loaded anymore.a small change to the harness and the bunny outfit would also be very nice, unfortunately I can not arrange these with caliente tools to my body.usually I have a list below, as an example for unp petite, I can not call this unfortunately at your. Never had save issues but script and animation heavy saves tend to have issues. There are some mods that try to fix these issues like https://www.nexusmods.com/skyrim/mods/85443 1 hour ago, SullenMan said: Hey! this estXDFF NewRules Community Patch 1.01.7z breaks the save (+ crashes after some time of the game and, apparently, the “trigger” are sex scenes or bondage on the second follower-slave .... have any ideas how to fix this? maybe estXDFF NewRules Community Patch 1.01.7z can't work on Deviously Cursed Loot V8.3 (2019-05-07) 8.3? I have it running with the latest version of DCUR without any crashes. Make sure you have all dependencies up to date. Also try it in a new game. Save cleaning is not 100% reliable and can cause issues over time.
Krynn Posted November 4, 2019 Posted November 4, 2019 3 hours ago, naaitsab said: Never had save issues but script and animation heavy saves tend to have issues. There are some mods that try to fix these issues like https://www.nexusmods.com/skyrim/mods/85443 Thank you, I will try.did not know this yet, but it was never necessary!
Krynn Posted November 5, 2019 Posted November 5, 2019 oke one more question please:Why are all the rules gone after I slept?
naaitsab Posted November 5, 2019 Posted November 5, 2019 6 hours ago, Krynn said: oke one more question please:Why are all the rules gone after I slept? That's a bug with the XDFF framework itself (part of Cursed Loot). As I said before I will only continue working on this mod/patch when bugs like that are fixed. They are sadly quite gamebreaking so I hope Kimy can fix then. 1
Krynn Posted November 5, 2019 Posted November 5, 2019 1 hour ago, naaitsab said: That's a bug with the XDFF framework itself (part of Cursed Loot). As I said before I will only continue working on this mod/patch when bugs like that are fixed. They are sadly quite gamebreaking so I hope Kimy can fix then. thanks again!
Hanshurtig11 Posted November 15, 2019 Posted November 15, 2019 Hey there. I need some help.. really ^^ I am stuck within the "strict armbinder" (actually an ellbowbinder) applyed from my dom some time ago. Not sure if it was applyed by rule, or as punishment. It seemes the armbinder is not recognized by the mod anymore, so it will not be removed by it (like after sleeping when any rule is revoked). Its neither removed by any other mod that may help get rid of that nasty devices, nor even Cursed Loot's debug option "free me" did helped. I tried quite often to cut, pick or struggle out of it, with most easy setting of devious device. No succes. No need to mention, that asking my dom to free me from that heavy restrain ends up in "not finding any heavy restrain. So, any helpfull hints outthere ? or a tip how to remove it the "hard" way.. using the console. regards
itami_no_hana Posted November 15, 2019 Posted November 15, 2019 1 hour ago, Hanshurtig11 said: Hey there. I need some help.. really ^^ I am stuck within the "strict armbinder" (actually an ellbowbinder) applyed from my dom some time ago. Not sure if it was applyed by rule, or as punishment. It seemes the armbinder is not recognized by the mod anymore, so it will not be removed by it (like after sleeping when any rule is revoked). Its neither removed by any other mod that may help get rid of that nasty devices, nor even Cursed Loot's debug option "free me" did helped. I tried quite often to cut, pick or struggle out of it, with most easy setting of devious device. No succes. No need to mention, that asking my dom to free me from that heavy restrain ends up in "not finding any heavy restrain. So, any helpfull hints outthere ? or a tip how to remove it the "hard" way.. using the console. regards Open console and click on your character so it will be selected. Type "showinventory". Scroll through the lines with pgup/pgdwn buttons. Look for the items tagged as "wear". Look for an ID of the device you need to remove and write it down. Now you will need to find the item that has no name and which ID is almost the same (also tagger "wear"). This is the device holder which you will need to remove. now type command "removeitem ID 1" where you write the ID of the device holder. The device will be visually unequipped, and then you just actually unequip it in the inventory. PS all commands are written without ""
Hanshurtig11 Posted November 15, 2019 Posted November 15, 2019 56 minutes ago, glebbus13 said: Open console and click on your character so it will be selected. Type "showinventory". Scroll through the lines with pgup/pgdwn buttons. Look for the items tagged as "wear". Look for an ID of the device you need to remove and write it down. Now you will need to find the item that has no name and which ID is almost the same (also tagger "wear"). This is the device holder which you will need to remove. now type command "removeitem ID 1" where you write the ID of the device holder. The device will be visually unequipped, and then you just actually unequip it in the inventory. PS all commands are written without "" BIG THANX !!! That worked. My arms are still in bound position, but i think that will go away next time when any bound arm animation will trigger. Gosh did i tried anything else before .. didnt want to reinstall Cursed Loot. Thx again for this well written help.
Krynn Posted November 22, 2019 Posted November 22, 2019 at the Harness ... can one also insert a Harness_MergedCollar_go.nif?i cant work that in caliente tools looks awful in unp.
Moonpaw Posted November 24, 2019 Posted November 24, 2019 how would one go about making new rules? Is it possible to just add new rules yourself, kinda like loaded plugins for the mod? I have some good ideas for rules but i have no idea how i would go about implementing/coding new rules
Argonian_female Posted December 8, 2019 Posted December 8, 2019 Manipulate the locks or Lock it on? When dom asks
NoppaiKohai Posted December 15, 2019 Posted December 15, 2019 Does this still work? It won't show up in the MCM for me using the 1.01.7 patch. Even on a brand new slave, I mean save, using only the minimum to run Cursed Loot and adding this file at the end it doesn't show up for me even after giving it 10+ minutes to load all the Sexlab animation spam. Cursed loot works fine, I can spawn in Leah and have her dominate me. I can spawn in Lydia and make her follow me, but no dominate option. No MCM options, nothing
Rylalei Posted December 23, 2019 Posted December 23, 2019 Hey, I was wondering, is there any way to integrate this into Simple Slavery?
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