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Animated Beast's Cocks(ABC) For users LE / SE


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Posted
12 hours ago, MadMansGun said:

skeleton overridden by another mod.
骨架被另一个模型覆盖。

Thanks! I guess it was overwritten by SOS. Didn't even cross my mind before。

Posted
5 hours ago, lynnepar said:

Thanks! I guess it was overwritten by SOS. Didn't even cross my mind before。
谢谢!我猜是被 SOS 覆盖了。我之前根本没想到。

No, it got overwritten by XP32 Maximum Skeleton Special Extended. I thought XP32 wasn't supposed to be overwritten by anything else.

Posted
On 6/19/2025 at 5:16 PM, razzor69 said:

I guess not yet supported with the ABC/monster dong.

Its compatible with MNC, but not ABC

Posted

Hi, may I ask if deleting or overwriting meshes and textures for the creatures I don't want ABC support for could it cause problems or crashes?

  • 2 weeks later...
Posted

Stupid question, but the cock on the horse only seems to appear when during a sex scene. Can I just make it always appear?

Posted
On 3/29/2025 at 9:02 AM, ExoNova said:

 i am unable to see it appearing in creature framework. any ideas?

Me too, what is the problem? :

I did the Re-Register mods in Creature Framework, which cleaned up the ASOS entries of what i uninstalled long ago. But ABC does not appear...

Posted (edited)

Hi. Mod simply doesn't work for me. No cocks on any canines or sabre cats. All the animations works, but nothing between the legs of some creatures.

 

Anyone have an idea what could be up? I've searched the thread and no other solutions I could find have had any effect.

image.png.0fa82ef69c55e5ff6137de21efea248d.png

ModOrganizer_RsXqDrV4Jj.png

Edited by Batkix
Posted
4 hours ago, PsychoPompous said:

Is there a way to just disable the tongues? I made sure nothing was overwriting my skeleton and I'm still getting floating tongues. I'm at a total loss.

No, but this problem has been mentioned many times before. You can try to adjust your load order in this specific order, in both left and right panel of MO2. I don't know about vortex

XPMSSE

MNC

ABC

MNC-ABC patch

On 7/18/2025 at 5:42 AM, Batkix said:

Mod simply doesn't work for me. No cocks on any canines or sabre cats.

If you have mods that replace canines/sabre cats texture and meshes then it will need a patch or it won't work 

  • 2 weeks later...
Posted

Can the actual file be uploaded on this site, because I am quite uncomfortable with sharing biometric data on the subscribestar website?

Posted
On 5/30/2025 at 9:11 PM, Schmopus said:

Is there anywhere a reupload of this. Subscribestar requires a legal age verification in my location now

I found a way around this. I used wayback machine to go to the site and find the original link for the file download. Then if you use the file download link it just downloads it without the needed age verification stuff. 

Here is the link I used:
https://ss-uploads-prod.b-cdn.net/uploads_v2/users/156627/posts/1142672/261590f9-dea1-40b1-bbb0-343d19e6c7a1.7z?token=aZcLOhflKXoL31CmiqXDNi54RToDvWVUh3MYXDCf5CY&expires=1708333511

  • 3 weeks later...
Posted
On 6/16/2025 at 10:35 AM, lynnepar said:

No, it got overwritten by XP32 Maximum Skeleton Special Extended. I thought XP32 wasn't supposed to be overwritten by anything else.

how did you stop it from overwrittting 

Posted
On 8/21/2025 at 10:41 AM, F DCbyd said:

how did you stop it from overwrittting 
你是如何阻止它覆盖的

Hi, I have now built a new modlist. I remember the way I solved this problem was to let abc overwrite xp32.

Posted

Can the config files for collisions be modified while the game is open, or do you have to restart to see changes?

 

also is there a resource of existing collision configs anywhere, or is it a do your own thing kinda deal?

  • 1 month later...

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