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Sexlab Eager NPC's SE (SLEN)


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7 hours ago, arshesney said:

That page is unrelated to SL, you use it for mods like Bound Cock or Equippable ERF Futa Add-on, which SL doesn't know how to handle, but you'd want the wearing girl to assume male role. About the right panel I have no idea what uses it, guess you could panel if you're looking for an androgyn character, based on a male body. 

 

I am a bisexual female. This is NOT the same as being a male. As such, I am trying to force my Pantheon of SexLab mods :classic_tongue: to show the following types of scenes:

  • MF/FM scenes involving penises and vaginas on their respective biological owners- The M's will NEVER pretend to be F's and the F's will ALWAYS be F's
  • FF scenes involving Lesbian sex acts without strap-ons or dildos
  • FF scenes involving Lesbian sex acts with one (but not BOTH!) of the participants wearing a strap-on
  • FF scenes with both participants enjoying a double-ended dildo or other penetrative appliance
  • Solo F masturbation scenes using a vaginal penetrative object such as a dildo, soul gem, large potion, Horker tusk, etc.

Since Oldrim days, I have had all of the above with Sexab Framework, SL Aroused, Matchmaker and SLEN all chugging along happily together. My only complaint was about giving insensate strap-ons hand/boob/foot/blow jobs, which is ludicrous but not gender-bending.

 

I uninstalled SLEN a couple of months ago to troubleshoot the "jobs on strap-ons" issue, and (with help from @osmelmc and others) managed to get that under control. So I reinstalled SLEN because I had really missed it. Sadly, I botched something along the way because now my SL stuff is just a 3-ring circus of male gender-bending, completely out of control. See image previously posted for an example of how absurd this is.

 

I'm using the Dev build of SL along with Matchmaker, SexLabAroused Redux V28b SSE Modified by BakaFactory, and SLEN, and I have MF scenes with men being forced to act as females and FF scenes with BOTH girls wearing strap-ons. The SL gurus say it's not SexLab doing it, and so far y'all here on the SLEN support thread seem to be saying it's not SLEN doing it, although nobody seems to know what the screen I posted is actually for, or how I should set its seemingly contradictory options.

 

So if it's not SL and it's not SLEN, fine. But SOMETHING is doing it, starting with when I reinstalled SLEN. Maybe it's the Unofficial Patch, or SKSE64? I'll try reinstalling Windows... ?

 

I'm almost certain it's some combination/interaction of settings that I'm getting wrong, but I can't for the life of me figure out what and/or where. I would very much appreciate some help with this.

Edited by Vyxenne
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I'm curious whether any animation packs importable by Sex Lab Animation Loader are better suited for SLEN.

 

The reason I say that is that I've tried a variety of animation packs, but it seems that SLEN ignores a great deal of them. After multiple SLEN-initiated sex actions, the same very few animations are used. Or do I have to do some fine-tuned configuration on my part?

Edited by TheRightDoorIsNotTheLeft
added missing word
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On 6/5/2021 at 2:05 AM, TheRightDoorIsNotTheLeft said:

I'm curious whether any animation packs importable by Sex Lab Animation Loader are better suited for SLEN.

 

The reason I say that is that I've tried a variety of animation packs, but it seems that SLEN ignores a great deal of them. After multiple SLEN-initiated sex actions, the same very few animations are used. Or do I have to do some fine-tuned configuration on my part?

I'm not a specialist on this part but the reason may be because the labeling of a lot of animation mods might be wrong or somehow can't be read by eager npc's properly. there are tools for LE to fix it manually but I have no idea when it comes to SE.

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Hello. When I enable this mod the game won't start. Is there a list of requirements for this? Thinking that maybe that I am missing something. Also can I get logs for startup errors or something like that? I am starting the game via SKSE. Thanks and sorry for the trouble.

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On 6/12/2021 at 9:02 AM, c00lb3ans2 said:

Hello. When I enable this mod the game won't start. Is there a list of requirements for this? Thinking that maybe that I am missing something. Also can I get logs for startup errors or something like that? I am starting the game via SKSE. Thanks and sorry for the trouble.

You can find requierments (When not mentioned on the  page of the converted version) on the original Page for LE. Eager has SexLab, SexLab Aroused [Redux], SKSE, SkyUI MCM and Fuz Ro D-oh as requirements.

 

If you want to have crash logs, you would need to enable them in the skyrim Ini, ad:

[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1

At the End of your Ini, if it isn't allready there. After turning the last one to 1 you can find your logs under MyGames/Skyrim Special Editios/Logs/script. they are namend Papyrus. But this logs aren't always the best way to troubleshoot. They help for some issues tho, its not a bad habit to have them turned on.

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3 hours ago, Gukahn said:

You can find requierments (When not mentioned on the  page of the converted version) on the original Page for LE. Eager has SexLab, SexLab Aroused [Redux], SKSE, SkyUI MCM and Fuz Ro D-oh as requirements.

 

If you want to have crash logs, you would need to enable them in the skyrim Ini, ad:


[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1

At the End of your Ini, if it isn't allready there. After turning the last one to 1 you can find your logs under MyGames/Skyrim Special Editios/Logs/script. they are namend Papyrus. But this logs aren't always the best way to troubleshoot. They help for some issues tho, its not a bad habit to have them turned on.

 

Thanks very much for the detailed reply. Strangely I just reinstalled the mod and it works fine now. I think I may have accidentally installed the outdated version in the past. Sorry for the trouble.

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You'd think after playing Skyrim / Skyrim for 7 years + there'd be no real surprises. But SL Eager NPCs has just done it.

 

Talking recently to Lydia investigated the dialogue "I need your assistance" a bit further and particularly the bit about organising a party.

 

Stunned to finish up with a sex party of a good selection of my favourites. Got it better the second try and had it in "Travellers Inn" near Riverwood - more of a gig venue than a bar. And a larger number of favourites. Nice to see other pairs, and singles enjoying themselves!. I have 56 follower mods, and "know" a lot of Skyrim standards, so there's going to be a hell of a lot of partying between the usual fighting, looting, and sexual encounters.

 

Terrific. The other hidden one is Dibella's Champion which is good, too.

 

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12 hours ago, zergface said:

Im curious, followers are always maxed in the relationship? so they can engage in sex as soon as they are recruited?

Not every follower. Vanilla wise they should have Rank 3. If your Question is for,"can i ask them for sex " the answer is allways yes. If you asking if they till take part in Events. Clear Events yes,Dragon Kill Events also Yes, sleeping Events.. I "think" only if Rank 4.

If you don't want someone to be part of this, you can just block them in Eagers mod menu while looking at them.

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9 hours ago, Gukahn said:

Not every follower. Vanilla wise they should have Rank 3. If your Question is for,"can i ask them for sex " the answer is allways yes. If you asking if they till take part in Events. Clear Events yes,Dragon Kill Events also Yes, sleeping Events.. I "think" only if Rank 4.

If you don't want someone to be part of this, you can just block them in Eagers mod menu while looking at them.

ty for the reply, ohh i thoug they started at the lowest rank and it would increase acording the time spend with the pc, that would be neat :D

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16 minutes ago, zergface said:

ty for the reply, ohh i thoug they started at the lowest rank and it would increase acording the time spend with the pc, that would be neat :D

It increases after having successful sex with them according to your settings this happens slower or faster, that is also true for other npc´s who start with rank 1.

I don't know what happens if you turn the rank of Followers to 1, maybe just try it before Recruting them and see if you are still able to do so. Sadly you need to have sex with them for Eagers Rank increase, but maybe there are other mods out there who don't need you to have sex so you can roleplay a bit before starting to use the sexual feature of this mod : o but that is the limit of my knowledge 

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  • 2 weeks later...

So having an odd issue with this mod. When SLEN is enabled (in plugins), the game will not start. I don't mean the save crashes, I mean that SKSE will crash and Skyrim SE won't even load up. The game will crash before the menu screen. Any ideas what could be causing this?

Edited by fmilluminatus
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7 minutes ago, fmilluminatus said:

So having an odd issue with this mod. When SLEN is enabled (in plugins), the game will not start. I don't mean the save crashes, I mean that SKSE will crash and Skyrim SE won't even load up. The game will crash before the menu screen. Any ideas what could be causing this?

No...  I have it installed since I started playing Skyrim SE with SL. It was one of the firsts mods that I ported and I was the one to release it because I was the first one to get  the Dibella quest running and it never caused any problems here.

If everything is installed correctly and all dependencies are running, there are only 2 reasons that I can think of:

 

A: it is conflicting with another mod that modifies the Dibella quest.

B: The headmeshes from the NPCs in this quest are not converted, because the conversion caused the crashes for all those who converted them. But this would only lead to a crash on entering the Dibellas Refuge.

 

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On 5/28/2021 at 9:37 PM, Vyxenne said:

 

I am a bisexual female. This is NOT the same as being a male. As such, I am trying to force my Pantheon of SexLab mods :classic_tongue: to show the following types of scenes:

  • MF/FM scenes involving penises and vaginas on their respective biological owners- The M's will NEVER pretend to be F's and the F's will ALWAYS be F's
  • FF scenes involving Lesbian sex acts without strap-ons or dildos
  • FF scenes involving Lesbian sex acts with one (but not BOTH!) of the participants wearing a strap-on
  • FF scenes with both participants enjoying a double-ended dildo or other penetrative appliance
  • Solo F masturbation scenes using a vaginal penetrative object such as a dildo, soul gem, large potion, Horker tusk, etc.

Since Oldrim days, I have had all of the above with Sexab Framework, SL Aroused, Matchmaker and SLEN all chugging along happily together. My only complaint was about giving insensate strap-ons hand/boob/foot/blow jobs, which is ludicrous but not gender-bending.

 

I uninstalled SLEN a couple of months ago to troubleshoot the "jobs on strap-ons" issue, and (with help from @osmelmc and others) managed to get that under control. So I reinstalled SLEN because I had really missed it. Sadly, I botched something along the way because now my SL stuff is just a 3-ring circus of male gender-bending, completely out of control. See image previously posted for an example of how absurd this is.

 

I'm using the Dev build of SL along with Matchmaker, SexLabAroused Redux V28b SSE Modified by BakaFactory, and SLEN, and I have MF scenes with men being forced to act as females and FF scenes with BOTH girls wearing strap-ons. The SL gurus say it's not SexLab doing it, and so far y'all here on the SLEN support thread seem to be saying it's not SLEN doing it, although nobody seems to know what the screen I posted is actually for, or how I should set its seemingly contradictory options.

 

So if it's not SL and it's not SLEN, fine. But SOMETHING is doing it, starting with when I reinstalled SLEN. Maybe it's the Unofficial Patch, or SKSE64? I'll try reinstalling Windows... ?

 

I'm almost certain it's some combination/interaction of settings that I'm getting wrong, but I can't for the life of me figure out what and/or where. I would very much appreciate some help with this.

If you play with the new SL development version, I can tell you that I saw a lot of strange things here after updating to it. so you might take a step back. 

 

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24 minutes ago, Pfiffy said:

No...  I have it installed since I started playing Skyrim SE with SL. It was one of the firsts mods that I ported and I was the one to release it because I was the first one to get  the Dibella quest running and it never caused any problems here.

If everything is installed correctly and all dependencies are running, there are only 2 reasons that I can think of:

 

A: it is conflicting with another mod that modifies the Dibella quest.

B: The headmeshes from the NPCs in this quest are not converted, because the conversion caused the crashes for all those who converted them. But this would only lead to a crash on entering the Dibellas Refuge.

 

Oh, you mean the child of Dibella quest? No, I have nothing that modifies or changes that quest. I do have a mod that modifies cidna mine (to make it larger) and expands the top part of Markarth (Dibella temple is not affected). That's all I have that's related to Markarth... Oh, I do have a mod that makes forsworn friendly after you escape Sidna mine (if you don't kill the forsworn king). Maybe that...?

Edited by fmilluminatus
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13 minutes ago, fmilluminatus said:

Oh, you mean the child of Dibella quest? No, I have nothing that modifies or changes that quest. I do have a mod that modifies cidna mine (to make it larger) and expands the top part of Markarth (Dibella temple is not affected). That's all I have that's related to Markarth... Oh, I do have a mod that makes forsworn friendly after you escape Sidna mine (if you don't kill the forsworn king). Maybe that...?

I don't think, that it is one of these mods. 

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1 hour ago, Pfiffy said:

If you play with the new SL development version, I can tell you that I saw a lot of strange things here after updating to it. so you might take a step back.

Well, OK, you may be right. I've got it all running OK now (no more guys tribbing with me :classic_ohmy: ) except that now I never get a strap-on scene. I just don't know how to get this all set up properly (there are seemingly redundant "What is your SexLab Gender?" controls scattered among several mods, and I'm not even sure I've found them all. Why can't I (and female NPCs as well) use strap-ons occasionally without setting our genders to Male? Why is SexLab Gender set in so many places? All of the mods in question require SexLab Framework- so why do they have their own (redundant) "SexLab Gender" settings?

 

And finally, I really love the new "Always/Never/Sometimes Strip" options in the Dev version of SL and hate to give that up, but I guess if reverting to Beta 8 can get this whole "We don't believe you so tell us again if you're a girl or a guy" fiasco under control it would be worth it.

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9 hours ago, Vyxenne said:

Well, OK, you may be right. I've got it all running OK now (no more guys tribbing with me :classic_ohmy: ) except that now I never get a strap-on scene. I just don't know how to get this all set up properly (there are seemingly redundant "What is your SexLab Gender?" controls scattered among several mods, and I'm not even sure I've found them all. Why can't I (and female NPCs as well) use strap-ons occasionally without setting our genders to Male? Why is SexLab Gender set in so many places? All of the mods in question require SexLab Framework- so why do they have their own (redundant) "SexLab Gender" settings?

 

And finally, I really love the new "Always/Never/Sometimes Strip" options in the Dev version of SL and hate to give that up, but I guess if reverting to Beta 8 can get this whole "We don't believe you so tell us again if you're a girl or a guy" fiasco under control it would be worth it.

I'm playing as a male and I'm tribbling with my slaves (?!) 

Ok, I don't need the Strip options so much, because I usually have Sex with NPC's that are naked or wear DD devices, that don't have to be removed for sex anyway but I have a lot of problems if I use the newest dev version with Paradise halls.... 

Edited by Pfiffy
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I decided to give this one a try since I'm not having much luck in my other topic. I'm afraid to say that even with the difficult cranked up to master, it's still way to easy to start sex and  my PC's speech craft is only 23. (Going to try cranking up that ugly setting next.) That aside, I'm running into a very odd situation with male NPCs. I noticed the dialogue options seemed more like I was speaking to female than a male. I started pulling up the settings in the MCM and noticed every male I've encountered has had their gender forcefully set to female. I went through all the mod's settings and I can't fathom why it's doing this. Granted, I can fix them by changing gender to "not set" and letting SLA determined their gender and preferences, but it's rather annoying I have to do it for every male NPC my PC runs into.

 

Anyone have an idea of why it's doing this?

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14 minutes ago, Sacona said:

I decided to give this one a try since I'm not having much luck in my other topic. I'm afraid to say that even with the difficult cranked up to master, it's still way to easy to start sex and  my PC's speech craft is only 23. (Going to try cranking up that ugly setting next.) That aside, I'm running into a very odd situation with male NPCs. I noticed the dialogue options seemed more like I was speaking to female than a male. I started pulling up the settings in the MCM and noticed every male I've encountered has had their gender forcefully set to female. I went through all the mod's settings and I can't fathom why it's doing this. Granted, I can fix them by changing gender to "not set" and letting SLA determined their gender and preferences, but it's rather annoying I have to do it for every male NPC my PC runs into.

 

Anyone have an idea of why it's doing this?

Which Version of Sexlab do you use?

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