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Posted

-Widget issue feedback-

Ok, downloaded the new version

Out of the box on new char it does not work, the messages pile themselves one on-top of the other making an unreadable mess,

played a bit with the settings and noticed that the widget messages look like they wrap around the screen size (meaning that if a message box goes out of the bounds of the screenspace it warps top left its whole group),

so I reduced font and spacing to the minimum and anchored it top left, now they display somewhat correctly (appears like its anchored center left, not top) and they don't pile up, if I increase back spacing it resumes piling itself on top.

(monitor is a standard 24in 60Hrz 1920x1080, game plays in fullscreen native 1920x1080 with nvidia vsynching it)

Hope it somewhat helps pinpoint a possible issue, as tiny fonts make the message difficult to read.

 

Cheers

Posted
2 hours ago, sshar22 said:

-Widget issue feedback-

Ok, downloaded the new version

Out of the box on new char it does not work, the messages pile themselves one on-top of the other making an unreadable mess,

played a bit with the settings and noticed that the widget messages look like they wrap around the screen size (meaning that if a message box goes out of the bounds of the screenspace it warps top left its whole group),

so I reduced font and spacing to the minimum and anchored it top left, now they display somewhat correctly (appears like its anchored center left, not top) and they don't pile up, if I increase back spacing it resumes piling itself on top.

(monitor is a standard 24in 60Hrz 1920x1080, game plays in fullscreen native 1920x1080 with nvidia vsynching it)

Hope it somewhat helps pinpoint a possible issue, as tiny fonts make the message difficult to read.

 

Cheers

the text is good in my game ( also 24 inch 1920x1080 , game 1920x1080) the wdget never see it in hole of 2 h play

Posted

@sshar22, @chevalierx

 

I'm on 28 inch 2560x1440, and with a new game this is what a widget test looks like.

 

The top left hand corner is not a widget. The default positioning for the Player Apropos widget is below a few lines so the normal Skyrim "Notification" area can be seen (and it also coincides with EFF's NPC health/status widgets as well).

 

Notice the larger font of the Player widget compared to the other instances. The Font sizes are not too far from the built-in Notification font.

 

So, I think things are doing peachy.

 

I you have screen shots to share, please do!

(It's possible if you exported Apropos 2 settings those may have caused the initial stacking).

20181111125200_1.jpg

Posted

Looks like I ran into some good luck, decided for the "fun of it" to uninstall and reinstall again (still using an old save that had ap-v1 on it before) suddenly, no mcm issues moving the widget around. Not sure if/what I did that was different, if it was anything at all (perhaps something changed in the current update?), but I'll take it lol ?

Posted
56 minutes ago, Lilzt3hcat said:

Looks like I ran into some good luck, decided for the "fun of it" to uninstall and reinstall again (still using an old save that had ap-v1 on it before) suddenly, no mcm issues moving the widget around. Not sure if/what I did that was different, if it was anything at all (perhaps something changed in the current update?), but I'll take it lol ?

Nah it was me. I had translated the labels “Left”, “Center”, etc but didn’t completely make the changes across other scripts. 

Posted

 

screenshots widget spacing at -10

top left

Spoiler

1471077780_enb2018_11_1200_21_14_18_1.jpg.74209e80b86f3026433011a8a310bbe7.jpg

center left

Spoiler

 

283905693_enb2018_11_1200_21_34_38_1.jpg.c89baf760a599b0c989b31d6b2a8245c.jpg

Spoiler

this is top left  with widget spacing 0

 

1742040551_enb2018_11_1200_42_25_69_1.jpg.68de86cf8f02e46792ee9e2dc8dea936.jpg

bottom left

Spoiler

1910529531_enb2018_11_1200_22_04_43_1.jpg.90b264db1123b238aa3529014200c7ec.jpg

top center

Spoiler

272772718_enb2018_11_1200_22_43_18_1.jpg.d63f6407b57d123b1c25876fbf196ec2.jpg

center center

Spoiler

1646144618_enb2018_11_1200_23_11_96_1.jpg.2ad752c3bfcc980910b46b91eb6545e8.jpg

bottom center

 

Spoiler

817453094_enb2018_11_1200_23_44_06_1.jpg.2c4d86b4f1fcbd2da6fc0954a40fa5ca.jpg

right side is exactly the same

 

cheers

Posted
59 minutes ago, sshar22 said:

 

screenshots widget spacing at -10

top left

  Hide contents

1471077780_enb2018_11_1200_21_14_18_1.jpg.74209e80b86f3026433011a8a310bbe7.jpg

center left

  Hide contents

 

283905693_enb2018_11_1200_21_34_38_1.jpg.c89baf760a599b0c989b31d6b2a8245c.jpg

  Reveal hidden contents

bottom left

  Hide contents

1910529531_enb2018_11_1200_22_04_43_1.jpg.90b264db1123b238aa3529014200c7ec.jpg

top center

  Hide contents

272772718_enb2018_11_1200_22_43_18_1.jpg.d63f6407b57d123b1c25876fbf196ec2.jpg

center center

  Hide contents

1646144618_enb2018_11_1200_23_11_96_1.jpg.2ad752c3bfcc980910b46b91eb6545e8.jpg

bottom center

 

  Hide contents

817453094_enb2018_11_1200_23_44_06_1.jpg.2c4d86b4f1fcbd2da6fc0954a40fa5ca.jpg

right side is exactly the same

 

cheers

Widget spacing is set to negative 10 ? That probably is the issue.

Posted

watching Apropos v1.0.0.6 working hard in console I saw:

apropos I checking now EVERYTHING if its able to heal,

means even if I change armor Apropos will check if it heals the PC

 

Is that normal?

Does that mean I could type pretty much everything in wearandtear_consumables.txt and it will heal?

like ["Strawberry Thong":15] => put them on an get healed by 15 ? =D

or ["plain soap":5] => trigger bathing and get healed by 5!

Posted
16 minutes ago, donttouchmethere said:

watching Apropos v1.0.0.6 working hard in console I saw:

apropos I checking now EVERYTHING if its able to heal,

means even if I change armor Apropos will check if it heals the PC

 

Is that normal?

Does that mean I could type pretty much everything in wearandtear_consumables.txt and it will heal?

like ["Strawberry Thong":15] => put them on an get healed by 15 ? =D

or ["plain soap":5] => trigger bathing and get healed by 5!

No, I think I have some spurious logging. It is supposed to be restricted to ingredients and potions.
 

Posted
7 hours ago, gooser said:

Widget spacing is set to negative 10 ? That probably is the issue.

no, that was the solution

ok, let me try to be as clear as possible

Mod organizer

game start, new char

mods initialized (sexlab & co), and apropos2 (latest) installed and activated

no other settings touched, everything at default as apropos2 is released with.

activete test widget

this is the result :

Spoiler

664600640_enb2018_11_1209_07_22_40_1.jpg.f3a3772362d3be8a435bbf538485efd6.jpg

 

not exactly what I would call "peachy" ?

 

if I play with the settings and set fonts and spacing to a minimum I can get it to work

 

Spoiler

690508775_enb2018_11_1209_08_14_81_1.jpg.9d898ad0a27dc9e32c31a33cb99527c6.jpg

 

So, am I doing wrong by reporting this to you?

If I am the only one with this happening, then fine, I seem to have found the way to make this mod work on my end. Peace

 

Cheers

Posted
3 hours ago, sshar22 said:

no, that was the solution

ok, let me try to be as clear as possible

Mod organizer

game start, new char

mods initialized (sexlab & co), and apropos2 (latest) installed and activated

no other settings touched, everything at default as apropos2 is released with.

activete test widget

this is the result :

  Reveal hidden contents

 

not exactly what I would call "peachy" ?

 

if I play with the settings and set fonts and spacing to a minimum I can get it to work

 

  Reveal hidden contents

 

So, am I doing wrong by reporting this to you?

If I am the only one with this happening, then fine, I seem to have found the way to make this mod work on my end. Peace

 

Cheers

Glad you got it working! Frustrating, I know.

Posted
1 hour ago, chevalierx said:

why face tattoo is removed after same time and even in slavetat mcm for face nothing like it reomved

and after aprops update tattoo it return

strang only face

No sure what you mean.

 

"after same time" as what? 

are you talking about other tattoos unrelated to Apropos?

I did change facial tattoos (crying, mascara) so they get removed completely once the character has started to heal. They do not take time like the other tats to be removed, but get removed as soon as the actor starts healing. 

Posted
20 hours ago, gooser said:

Nah it was me. I had translated the labels “Left”, “Center”, etc but didn’t completely make the changes across other scripts. 

Thanks ?

Posted
1 hour ago, gooser said:

No sure what you mean.

 

"after same time" as what? 

are you talking about other tattoos unrelated to Apropos?

I did change facial tattoos (crying, mascara) so they get removed completely once the character has started to heal. They do not take time like the other tats to be removed, but get removed as soon as the actor starts healing. 

i mean when you have face tattoo in face like mascra but after 1 or 4 h in game you have no tattoo in face

i check slavetat mcm and no tattoo in face section

like it removed -only face is affcted by this strange issue-

 

Posted
8 minutes ago, chevalierx said:

i mean when you have face tattoo in face like mascra but after 1 or 4 h in game you have no tattoo in face

i check slavetat mcm and no tattoo in face section

like it removed -only face is affcted by this strange issue-

 

Nope, that is by design. What doesn't make sense to you?

Posted
7 minutes ago, gooser said:

Nope, that is by design. What doesn't make sense to you?

how i can heal

i use hardcore option and am too slow and debuff

i see option in mcm , but exist potion or other way to heal

Posted

It is nice that you progress and the mod is getting better, but a small info what that mod does on the mod page would be nice.

Posted
On 11/9/2018 at 2:48 PM, gooser said:

Here's a patched script that circumvents the version check.

Naturally, your mileage may vary. :)

I would not recommend this to anyone besides those trying to get Apropos 2 to work ahead of my official release.

 

 

Apropos2SystemConfig.7z

Tryed it out and i seems that it's still checking for skyrim version (get error message at reload). Tryed to fix the source and recompile it but I am a noob at modding so missing too many sources or something to do it on my own :). 

Posted
43 minutes ago, xseno said:

Tryed it out and i seems that it's still checking for skyrim version (get error message at reload). Tryed to fix the source and recompile it but I am a noob at modding so missing too many sources or something to do it on my own :). 

Ok, well, I don't have SE yet to even check that, so you will have to wait. I have a new PC in its box waiting for unboxing.

Posted
10 minutes ago, webb71 said:

Does this update require a new game? I just recently started one so if that's the case I'll wait.

By update do you mean Apropos Classic -> Apropos 2?

Or Apropos2 version 1.005 -> 1.006 ?

#1. Yes
#2. No.

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