Jump to content

Recommended Posts

Posted
3 minutes ago, Bound said:

Excellent! That will be a very nice update to "immersion". And maybe make you independent of the SLSO choice I'm guessing.

Yes. I will just depend upon SL mainly (and Aroused).

Posted
8 hours ago, gooser said:

Yes. I will just depend upon SL mainly (and Aroused).

THat would be very welcome :classic_happy:

Posted

I apologize if the answer lies somewhere in the thread, but it's hard to skim through 30+ pages.

 

Apropos is currently complaining that I'm running an old version of SSE, which is not the case since it's a fresh install from Steam. I'm not entirely sure this popup is accurate though, but the other concerning thing is that it's not recognizing the Jcontainers in the bottom menu, depsite them being a fresh download from the Nexus.

 

Does this make sense to anybody?

Posted
25 minutes ago, vathar said:

Apropos is currently complaining that I'm running an old version of SSE, which is not the case since it's a fresh install from Steam.

Apropos 2 is not compatible with SE, unless you've ported it yourself or found a ported version. 

Posted
16 hours ago, HexBolt8 said:

Apropos 2 is not compatible with SE, unless you've ported it yourself or found a ported version. 

 

My mistake. I read somewhere that it was supposed to be somewhat SSE compatible and got misled. My mistake for believing strangers on the internet. Thanks.

Posted
19 hours ago, vathar said:

 

My mistake. I read somewhere that it was supposed to be somewhat SSE compatible and got misled. My mistake for believing strangers on the internet. Thanks.

See my post #783 on this thread. Apropos2 works absolutely fine is SSE.

 

Also the thread below has a list of mods that may or may not be compatible with links to additional requirements regarding porting if available.

 

 

 

 

Posted
9 hours ago, sherrwood said:

Just a question? Any chance to get Male PC/NPC with Creature or just a male/female werewolf? Or im just blind and cant anything about it?

Nope. no support for M/Creature.

Posted
2 hours ago, NicoleDragoness said:

There is a chance to have a new Apropos WITHOUT all the W&T features?

You can just disable them in the MCM.

Posted
38 minutes ago, NicoleDragoness said:

The point is to avoid a lot of useless scripts encumbering the folder even if not in use, mcm pages and so on, to have a lightweight mod.

I'm afraid I have not packaged up a separate mod just for erotic messages.

Posted

"Just"?

A lot of your messages are the "salt" to make things more fun and interesting. Especially because your hard and good work made the db understandable to edit as we want.

I hope you didn't take my post as a criticism.

My Oldrim is already REALLY heavily modded and even one only mod could break the subtle equilibre I was able to gain.

So, everything that "could" break the edge, I try to avoid it. For this reason I made my request. Nothing other.

Posted
8 hours ago, Martin56 said:

Hi! Amazing mod :) may I ask if is it possible to re use your wear and tear tats as an included feature patched for another mod?

Thanks. Which mod?

Posted
19 minutes ago, gooser said:

Thanks. Which mod?

Mcg for fallout 4, possibly also MCG for oldrim. For Fallout 4 i intend to reuse textures to make an overlay with looksmenu of that will be possible

Posted
1 hour ago, Martin56 said:

Mcg for fallout 4, possibly also MCG for oldrim. For Fallout 4 i intend to reuse textures to make an overlay with looksmenu of that will be possible

Go ahead and have fun! 

Posted

The mascara/eyeliner/facial wear and tear doesn't seem to be working. I am using unp with botox and sg texture renewal.

I have slave tats and followed what was stated for getting everything to work, the body wear and tear works, but not the facial.

Posted
1 hour ago, Bradly.Col said:

The mascara/eyeliner/facial wear and tear doesn't seem to be working. I am using unp with botox and sg texture renewal.

I have slave tats and followed what was stated for getting everything to work, the body wear and tear works, but not the facial.

1. Try applying SlaveTats MCM.

2. If they don't appear after that, then you need to adjust your NioOverride ini.

Posted

I have no idea what NioOverride is.

22 hours ago, gooser said:

1. Try applying SlaveTats MCM.

2. If they don't appear after that, then you need to adjust your NioOverride ini.

 

Posted
1 minute ago, Bradly.Col said:

I have no idea what NioOverride is.

 

It's discussed in the OP of this mod. LOL.

Posted
42 minutes ago, gooser said:

It's discussed in the OP of this mod. LOL.

I tried the slave tats like you said and there where no face options.
Also OP? I'm new to this stuff.

Posted
2 hours ago, Bradly.Col said:

I tried the slave tats like you said and there where no face options.
Also OP? I'm new to this stuff.

OP = Original Post, that is, the first post in this thread.  For Slavetats to be able to apply face tats, an edit to nioveride.ini is required.  It's explained in the comments in the file.

Posted
On 10/23/2019 at 11:27 PM, PubliusNV said:

OP = Original Post, that is, the first post in this thread.  For Slavetats to be able to apply face tats, an edit to nioveride.ini is required.  It's explained in the comments in the file.

I can't find where it talka about the nioverid.ini, I looked on their page and I see nothing.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...