Pyrodes Posted October 5, 2021 Posted October 5, 2021 Yo, so I've been trying to make insects reproduce with colonists, but all they do is destroy stuff. rape and bestiality is on; got it to work once and only once. Now they just won't reproduce at all, i'm using 1.3 and i have no idea if its something with the options i missed or a bug, doesn't seem to be an issue with my other mods either.
Hidden User Posted October 5, 2021 Posted October 5, 2021 Hi all, Does anyone know how to hide the "Sex History" button? Having this present on the screen constantly isn't very visually appealing. (Love the feature itself though) Many thanks.
Guest Posted October 6, 2021 Posted October 6, 2021 15 hours ago, NeverLucky4Life said: Best ask in the thread of the mod the cum bucket is from ? i don't remember installing a mod that adds a cum bucket?... isn't the cum bucket from RJW alone?
NeverLucky4Life Posted October 6, 2021 Posted October 6, 2021 6 hours ago, SILENTKILLER67 said: i don't remember installing a mod that adds a cum bucket?... isn't the cum bucket from RJW alone? Nope not a part of base rjw.
Guest Posted October 6, 2021 Posted October 6, 2021 16 minutes ago, NeverLucky4Life said: Nope not a part of base rjw. oh shit you're right its from RJW Sexperience i just checked, my bad NL4L
Pyrodes Posted October 6, 2021 Posted October 6, 2021 22 hours ago, Pyrodes said: Yo, so I've been trying to make insects reproduce with colonists, but all they do is destroy stuff. rape and bestiality is on; got it to work once and only once. Now they just won't reproduce at all, i'm using 1.3 and i have no idea if its something with the options i missed or a bug, doesn't seem to be an issue with my other mods either. I tried to reset the mod settings from the menu, but they still appear the same, is there a way to hard-reset the settings? I've tried to reinstall but it wasn't successful. Here's a screenshot of my current settings if anyone wants to help, the insectoids just wont have sex at all. https://ibb.co/QrPgd3f
NeverLucky4Life Posted October 6, 2021 Posted October 6, 2021 (edited) 2 hours ago, Pyrodes said: I tried to reset the mod settings from the menu, but they still appear the same, is there a way to hard-reset the settings? I've tried to reinstall but it wasn't successful. Here's a screenshot of my current settings if anyone wants to help, the insectoids just wont have sex at all. https://ibb.co/QrPgd3f Go to your User/Appdata/LocalLow/Ludeon/RimWorld/Configs Erase the files I there that you want to reset to default while the game is off. Launch and open mod settings yo regenerate them. Avoid erasing the Preferences and ModsConfig files those are your game settings and load order. If you are not on Windows or struggle finding the correct folder refer to the ReadMe in the Games Root folder or Google where the save files are or go to base game settings and select one of those open Folders options. Edited October 6, 2021 by NeverLucky4Life
techshaman Posted October 6, 2021 Posted October 6, 2021 how do I manually force something to be fertile? I found out why my megaspider kept dropping dead eggs. it was because it's fertility was 0% for some odd reason even though it layed a fertile egg right after I captured it which is why I now have a male and a female one. For some reason it is infertile now and there's nothing saying why
SingleForLife Posted October 7, 2021 Posted October 7, 2021 7 hours ago, techshaman said: how do I manually force something to be fertile? I found out why my megaspider kept dropping dead eggs. it was because it's fertility was 0% for some odd reason even though it layed a fertile egg right after I captured it which is why I now have a male and a female one. For some reason it is infertile now and there's nothing saying why as far as I remember ovipositors always show as having 0% fertility but don't actually impact the fertility
kyrus666 Posted October 7, 2021 Posted October 7, 2021 any way to grow humpshroom? I can't seem to find it...
S16+ Posted October 7, 2021 Posted October 7, 2021 Hey guys, I wanted to make a nsfw dryad retexture mod but I has found that with RJW dryads are spawned as males? Is it made intentionally? I tested barskin dryads only so far
SwiftlyEther Posted October 7, 2021 Posted October 7, 2021 (edited) The following error pops up every time a pawn tries to have sex Exception in JobDriver tick for pawn Swan driver=JobDriver_RapeComfortPawn (toilIndex=2) driver.job=(RapeComfortPawn (Job_3703272) A=Thing_Human693637) System.MissingFieldException: Field 'rjw.JobDriver_Sex.sexType' not found. at (wrapper dynamic-method) rjw.JobDriver_Sex.rjw.JobDriver_Sex.Orgasm_Patch1(rjw.JobDriver_Sex) at rjw.JobDriver_Sex.SexTick (Verse.Pawn pawn, Verse.Thing target, System.Boolean pawnnude, System.Boolean partnernude) [0x0001c] in <a8724a76b26b4819a81be66641a8d240>:0 at rjw.JobDriver_RapeComfortPawn+<>c__DisplayClass0_0.<MakeNewToils>b__6 () [0x00069] in <a8724a76b26b4819a81be66641a8d240>:0 at (wrapper dynamic-method) Verse.AI.JobDriver.Verse.AI.JobDriver.DriverTick_Patch0(Verse.AI.JobDriver) UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.AI.JobUtility:TryStartErrorRecoverJob (Verse.Pawn,string,System.Exception,Verse.AI.JobDriver) (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.DriverTick_Patch0 (Verse.AI.JobDriver) (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.JobTrackerTick_Patch0 (Verse.AI.Pawn_JobTracker) (wrapper dynamic-method) Verse.Pawn:Verse.Pawn.Tick_Patch1 (Verse.Pawn) Verse.TickList:Tick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch3 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch3 (Verse.Game) Verse.Root_Play:Update () EDIT: I am playing on 1.3, from the code it would seem that the missing field is present in 1.2 variant of the JobDriver_Sex.cs EDIT 2: The issue was caused by the RJS Sexperience mod, disabling it fixed the bug. Edited October 8, 2021 by ZhenyaPav
NecromancerX69 Posted October 7, 2021 Posted October 7, 2021 Honest question here. How can I stop my colonists from having sex with my rombas of MISC robots and MISC robots ++ ? Same with other robots (they have no sex organs or prostetic sex organs). I tried adding them to the no sex list and that is not working, my colonists will go after the rombas and have sex with them. I have also noticed that the rombas leave animal filth as they move, so maybe the game thinks they are animals = zoophile trait target. How can I force colonists to stop having sex with targets that are not supposed to be fuckable (rombas and robots)? Here is what the game says when my colonist goes after a romba: Spoiler Error: Robot 'Cleaning Bot 7' ... of race AIRobot_Cleaner_V does not have CompBodyAnimator attached! UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string) Rimworld_Animations.HarmonyPatch_JobDriver_SexBaseInitiator_Start:RerollAnimations (Verse.Pawn,int&,Verse.Thing,rjw.xxx/rjwSextype,bool,rjw.SexProps) Rimworld_Animations.HarmonyPatch_JobDriver_SexBaseInitiator_Start:Postfix (rjw.JobDriver_SexBaseInitiator&) (wrapper dynamic-method) rjw.JobDriver_SexBaseInitiator:rjw.JobDriver_SexBaseInitiator.Start_Patch2 (rjw.JobDriver_SexBaseInitiator) rjw.JobDriver_SexQuick/<>c__DisplayClass1_0:<MakeNewToils>b__7 () Verse.AI.JobDriver:TryActuallyStartNextToil () (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.ReadyForNextToil_Patch1 (Verse.AI.JobDriver) Verse.AI.JobDriver:TryActuallyStartNextToil () (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.ReadyForNextToil_Patch1 (Verse.AI.JobDriver) rjw.JobDriver_SexQuick/<>c__DisplayClass1_0:<MakeNewToils>b__4 () (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.DriverTick_Patch0 (Verse.AI.JobDriver) Verse.AI.Pawn_JobTracker:JobTrackerTick () (wrapper dynamic-method) Verse.Pawn:Verse.Pawn.Tick_Patch3 (Verse.Pawn) Verse.TickList:Tick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch3 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () Verse.Game:UpdatePlay () Verse.Root_Play:Update () No animation found UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Rimworld_Animations.HarmonyPatch_JobDriver_SexBaseInitiator_Start:RerollAnimations (Verse.Pawn,int&,Verse.Thing,rjw.xxx/rjwSextype,bool,rjw.SexProps) Rimworld_Animations.HarmonyPatch_JobDriver_SexBaseInitiator_Start:Postfix (rjw.JobDriver_SexBaseInitiator&) (wrapper dynamic-method) rjw.JobDriver_SexBaseInitiator:rjw.JobDriver_SexBaseInitiator.Start_Patch2 (rjw.JobDriver_SexBaseInitiator) rjw.JobDriver_SexQuick/<>c__DisplayClass1_0:<MakeNewToils>b__7 () Verse.AI.JobDriver:TryActuallyStartNextToil () (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.ReadyForNextToil_Patch1 (Verse.AI.JobDriver) Verse.AI.JobDriver:TryActuallyStartNextToil () (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.ReadyForNextToil_Patch1 (Verse.AI.JobDriver) rjw.JobDriver_SexQuick/<>c__DisplayClass1_0:<MakeNewToils>b__4 () (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.DriverTick_Patch0 (Verse.AI.JobDriver) Verse.AI.Pawn_JobTracker:JobTrackerTick () (wrapper dynamic-method) Verse.Pawn:Verse.Pawn.Tick_Patch3 (Verse.Pawn) Verse.TickList:Tick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch3 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () Verse.Game:UpdatePlay () Verse.Root_Play:Update ()
NeverLucky4Life Posted October 8, 2021 Posted October 8, 2021 5 hours ago, NecromancerX69 said: Honest question here. How can I stop my colonists from having sex with my rombas of MISC robots and MISC robots ++ ? Same with other robots (they have no sex organs or prostetic sex organs). I tried adding them to the no sex list and that is not working, my colonists will go after the rombas and have sex with them. I have also noticed that the rombas leave animal filth as they move, so maybe the game thinks they are animals = zoophile trait target. How can I force colonists to stop having sex with targets that are not supposed to be fuckable (rombas and robots)? Here is what the game says when my colonist goes after a romba: Reveal hidden contents Error: Robot 'Cleaning Bot 7' ... of race AIRobot_Cleaner_V does not have CompBodyAnimator attached! UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string) Rimworld_Animations.HarmonyPatch_JobDriver_SexBaseInitiator_Start:RerollAnimations (Verse.Pawn,int&,Verse.Thing,rjw.xxx/rjwSextype,bool,rjw.SexProps) Rimworld_Animations.HarmonyPatch_JobDriver_SexBaseInitiator_Start:Postfix (rjw.JobDriver_SexBaseInitiator&) (wrapper dynamic-method) rjw.JobDriver_SexBaseInitiator:rjw.JobDriver_SexBaseInitiator.Start_Patch2 (rjw.JobDriver_SexBaseInitiator) rjw.JobDriver_SexQuick/<>c__DisplayClass1_0:<MakeNewToils>b__7 () Verse.AI.JobDriver:TryActuallyStartNextToil () (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.ReadyForNextToil_Patch1 (Verse.AI.JobDriver) Verse.AI.JobDriver:TryActuallyStartNextToil () (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.ReadyForNextToil_Patch1 (Verse.AI.JobDriver) rjw.JobDriver_SexQuick/<>c__DisplayClass1_0:<MakeNewToils>b__4 () (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.DriverTick_Patch0 (Verse.AI.JobDriver) Verse.AI.Pawn_JobTracker:JobTrackerTick () (wrapper dynamic-method) Verse.Pawn:Verse.Pawn.Tick_Patch3 (Verse.Pawn) Verse.TickList:Tick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch3 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () Verse.Game:UpdatePlay () Verse.Root_Play:Update () No animation found UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Rimworld_Animations.HarmonyPatch_JobDriver_SexBaseInitiator_Start:RerollAnimations (Verse.Pawn,int&,Verse.Thing,rjw.xxx/rjwSextype,bool,rjw.SexProps) Rimworld_Animations.HarmonyPatch_JobDriver_SexBaseInitiator_Start:Postfix (rjw.JobDriver_SexBaseInitiator&) (wrapper dynamic-method) rjw.JobDriver_SexBaseInitiator:rjw.JobDriver_SexBaseInitiator.Start_Patch2 (rjw.JobDriver_SexBaseInitiator) rjw.JobDriver_SexQuick/<>c__DisplayClass1_0:<MakeNewToils>b__7 () Verse.AI.JobDriver:TryActuallyStartNextToil () (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.ReadyForNextToil_Patch1 (Verse.AI.JobDriver) Verse.AI.JobDriver:TryActuallyStartNextToil () (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.ReadyForNextToil_Patch1 (Verse.AI.JobDriver) rjw.JobDriver_SexQuick/<>c__DisplayClass1_0:<MakeNewToils>b__4 () (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.DriverTick_Patch0 (Verse.AI.JobDriver) Verse.AI.Pawn_JobTracker:JobTrackerTick () (wrapper dynamic-method) Verse.Pawn:Verse.Pawn.Tick_Patch3 (Verse.Pawn) Verse.TickList:Tick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch3 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () Verse.Game:UpdatePlay () Verse.Root_Play:Update () Refer to animations mod.
Smock Posted October 8, 2021 Posted October 8, 2021 Can anyone offer some insight on how to fix the error for archotechpenis in betterrjw, I dunno much about modding so all I'm getting from my attempts is a black screen after initialization. That specific xml doesn't add much so I just removed it for now, but it'd be nice to know why it's acting the way it does, also why there's a statoffset at the end of the xpath while the other changes don't have it.
A_guy_with_the_plan Posted October 8, 2021 Posted October 8, 2021 21 hours ago, kyrus666 said: any way to grow humpshroom? I can't seem to find it... use RJW cheat mod i forget the name and you can grow it in normal farm plots or use hydro farms
DaMan1 Posted October 8, 2021 Posted October 8, 2021 21 hours ago, kyrus666 said: any way to grow humpshroom? I can't seem to find it... they grow in no-light environment. light kills them
Ed86 Posted October 8, 2021 Posted October 8, 2021 yes, stick them to where sun dont shine, like planter anus and grow em there 1
ghostfalll Posted October 8, 2021 Posted October 8, 2021 On 10/7/2021 at 7:06 AM, kyrus666 said: any way to grow humpshroom? I can't seem to find it... 7 hours ago, DaMan1 said: they grow in no-light environment. light kills them Seriously no-light environments, even putting a heater near the hydro kills humpshrooms... needs 0% light. Dunno if darklights from new Ideology DLC kills them, maybe should look into that. Too bad that only like 4 are produced per plant, but I guess you can prolly change than in an xml somewhere.
jojonick Posted October 9, 2021 Posted October 9, 2021 On 10/4/2021 at 8:40 PM, jojonick said: I am getting this every time I save the game since I loaded it with the new version. It specifically mentions rjw in the error messages. Please fix this. Using Scribe_Values with a IExposable reference pawnjobdriver. Use Scribe_References or Scribe_Deep instead. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Using Scribe_Values with a IExposable reference partnerjobdriver. Use Scribe_References or Scribe_Deep instead. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Using Scribe_Values with a IExposable reference pawnjobdriver. Use Scribe_References or Scribe_Deep instead. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Using Scribe_Values with a IExposable reference partnerjobdriver. Use Scribe_References or Scribe_Deep instead. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Using Scribe_Values with a IExposable reference pawnjobdriver. Use Scribe_References or Scribe_Deep instead. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Using Scribe_Values with a IExposable reference partnerjobdriver. Use Scribe_References or Scribe_Deep instead. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Using Scribe_Values with a IExposable reference pawnjobdriver. Use Scribe_References or Scribe_Deep instead. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Using Scribe_Values with a IExposable reference partnerjobdriver. Use Scribe_References or Scribe_Deep instead. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Using Scribe_Values with a IExposable reference pawnjobdriver. Use Scribe_References or Scribe_Deep instead. UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) Verse.Scribe_Values:Look<Verse.AI.JobDriver> (Verse.AI.JobDriver&,string,Verse.AI.JobDriver,bool) rjw.SexProps:ExposeData () Verse.Scribe_Deep:Look<rjw.SexProps> (rjw.SexProps&,bool,string,object[]) Verse.Scribe_Deep:Look<rjw.SexProps> (rjw.SexProps&,string,object[]) rjw.JobDriver_Sex:ExposeData () rjw.JobDriver_SexBaseReciever:ExposeData () Verse.Scribe_Deep:Look<Verse.AI.JobDriver> (Verse.AI.JobDriver&,bool,string,object[]) Verse.Scribe_Deep:Look<Verse.AI.JobDriver> (Verse.AI.JobDriver&,string,object[]) Verse.AI.Pawn_JobTracker:ExposeData () Verse.Scribe_Deep:Look<Verse.AI.Pawn_JobTracker> (Verse.AI.Pawn_JobTracker&,bool,string,object[]) Verse.Scribe_Deep:Look<Verse.AI.Pawn_JobTracker> (Verse.AI.Pawn_JobTracker&,string,object[]) (wrapper dynamic-method) Verse.Pawn:Verse.Pawn.ExposeData_Patch1 (Verse.Pawn) Verse.Scribe_Deep:Look<Verse.Thing> (Verse.Thing&,bool,string,object[]) Verse.Scribe_Deep:Look<Verse.Thing> (Verse.Thing&,string,object[]) (wrapper dynamic-method) Verse.Map:Verse.Map.ExposeData_Patch1 (Verse.Map) Verse.Scribe_Deep:Look<Verse.Map> (Verse.Map&,bool,string,object[]) Verse.Scribe_Collections:Look<Verse.Map> (System.Collections.Generic.List`1<Verse.Map>&,bool,string,Verse.LookMode,object[]) Verse.Scribe_Collections:Look<Verse.Map> (System.Collections.Generic.List`1<Verse.Map>&,string,Verse.LookMode,object[]) Verse.Game:ExposeData () Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) Verse.GameDataSaveLoader/<>c:<SaveGame>b__20_0 () Verse.SafeSaver:DoSave (string,string,System.Action) Verse.SafeSaver:Save (string,string,System.Action,bool) (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch2 (string) RimWorld.Dialog_SaveFileList_Save/<>c__DisplayClass3_0:<DoFileInteraction>b__0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Play:Update () Bump
TGAAfterdark Posted October 10, 2021 Posted October 10, 2021 On 6/23/2021 at 11:35 PM, Potatodude said: Harvesting organs post mortem will not work with RJW organs as they are now technically hediffs. This was changed many updates ago and is why you can't harvest rjw organs from corpses anymore. An alternatve is to use licentia labs, QEE and the up to date version of the rjw QEE patch on the discord to grow genitals and modify size. This is probably a stupid question, but does Licentia labs enable these hediffs or is that something you can/have to modify yourself?
Ed86 Posted October 10, 2021 Posted October 10, 2021 14 hours ago, jojonick said: Bump why do you want fixed it so much? does it affect anything?
jojonick Posted October 10, 2021 Posted October 10, 2021 (edited) 5 hours ago, Ed86 said: why do you want fixed it so much? does it affect anything? And this attitude is why you are still an amateur Edited October 10, 2021 by jojonick
nugerumon Posted October 10, 2021 Posted October 10, 2021 6 hours ago, jojonick said: And this attitude is why you are still an amateur Says the professional that made RJW 2, which is better in every way and has no bugs whatsoever. Oh wait.
rayoII Posted October 11, 2021 Posted October 11, 2021 why my pawns are not getting rape by the enemies?
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