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[mod] RimJobWorld


Skömer

AI  

633 members have voted

  1. 1. Usage of AI / LLMs

    • Never used it / involuntarily used it because its automatically included everywhere
      186
    • Only a Handful of times
      159
    • Once a month
      34
    • Every week
      102
    • Daily
      152
  2. 2. Where do you use them?

    • It's part of my job
      128
    • For getting internet search results
      279
    • As a dictionary/for quick information
      178
    • For writing code/generating sprites
      117
    • For fun
      341
    • As a personal companion/partner
      73
    • For making art
      84


Recommended Posts

Posted
8 hours ago, DorkingPorking said:

How to disable the patch for infertility of Immortals?

edit rjw sources, compile dll

edit immortals so it doesnt mess with children hediffs

Posted (edited)
5 hours ago, Althaer said:

Exception in JobDriver tick for pawn Staecker driver=JobDriver_SexQuick (toilIndex=4) driver.job=(Quickie (Job_162996) A=Thing_Human662)
System.MissingFieldException: Field 'rjw.SexProps.sexType' not found.
  at (wrapper dynamic-method) rjw.JobDriver_Sex.rjw.JobDriver_Sex.Orgasm_Patch1(rjw.JobDriver_Sex)
  at rjw.JobDriver_Sex.SexTick (Verse.Pawn pawn, Verse.Thing target, System.Boolean pawnnude, System.Boolean partnernude) [0x0001c] in <796a15e8a7164b6e99ff3b567d4f7b0e>:0 
  at rjw.JobDriver_SexQuick+<>c__DisplayClass1_0.<MakeNewToils>b__8 () [0x00069] in <796a15e8a7164b6e99ff3b567d4f7b0e>:0 
  at (wrapper dynamic-method) Verse.AI.JobDriver.Verse.AI.JobDriver.DriverTick_Patch0(Verse.AI.JobDriver)

 

TLDR:

 

What it says is:

Oops someone fucked up, i expect rjw.SexProps.sexType, but its not there

Whose fault is that?

(wrapper dynamic-method) rjw.JobDriver_Sex.rjw.JobDriver_Sex.Orgasm_Patch1(rjw.JobDriver_Sex)
Solution?

-open hugslog

-search for mod that harmonypatches JobDriver_Sex.Orgasm

-remove mod or use version of mod designed for that version of rjw

-...

-profit

Edited by Ed86
Posted

Not sure if it's been suggested before, or if it should even be suggested here or not, but might anyone be able to make an add-on -or perhaps have it added as an extension to the main mod- where artwork colonists can create can include lewd events from the colony's history.
For example, something along the lines of:

"This object is engraved with a depiction of pawnname1 pinning pawnname2 to the ground. Pawnname1 is forcing pawnname2 into sexact. Pawnname2 is showing a look of negativeemotion. This artwork relates to the rape of pawnname2 by pawnname1 on date."

Other events could relate to:
A pawn becoming broken
A pawn losing their virginity/having sex with another specific pawn for the first time
A pawn becoming extremely satisfied
A high quality sexual ritual from RJW sexperience
A pawn having sex with an animal
A pawn being raped by an animal/mechanoid/nymph

Not sure if anyone else has any interest in this idea, or if something along these lines exists already, but figured I'd toss the suggestion out in case anyone with more skill than myself feels inspired~

Posted
5 hours ago, Ed86 said:

TLDR:

 

What it says is:

Oops someone fucked up, i expect rjw.SexProps.sexType, but its not there

Whose fault is that?

(wrapper dynamic-method) rjw.JobDriver_Sex.rjw.JobDriver_Sex.Orgasm_Patch1(rjw.JobDriver_Sex)
Solution?

-open hugslog

-search for mod that harmonypatches JobDriver_Sex.Orgasm

-remove mod or use version of mod designed for that version of rjw

-...

-profit

This helped me. My problem was : 'rjw.JobDriver_Sex.isRape' not found.

So I follow the harmony of  rjw.JobDriver_Sex.rjw.JobDriver_Sex.SexTick_Patch1

This lead me to the rjw animation framework.

I mistakingly downloaded the one from Loverslab (it's outdated). So I downloaded the newest one from githud and that fixed my problem.

 

Here is the link to the updated version of RJW Animation framework

 

Thank you Ed86, your simple explanation fixed my problem. ❤️

Posted
On 8/6/2021 at 7:29 AM, ghostfalll said:

 

It's spelled "Y U no mask compatible?"  Seriously, first to add a mask wins.  Wait there's already a mod for that.

 

But on a more serious note, can bionic spines be make to cancel out genital movement hediff debuff?  Give spines some use, since it doesn't buff charisma?

Thinking about this. I don't know a lot about modding, but surely there must be a way to make hediffs interact with each other, no?

Posted
15 hours ago, Ed86 said:

edit rjw sources, compile dll

edit immortals so it doesnt mess with children hediffs

I was about to remark, that you were a bit rude to the guy, even though he wasn't exactly being nice either.

However when one thinks about it, you are right. A female immortal would probably delete the pregnant status, as hediffs are seen as a weakness by the immortal mod.

Shouldn't it work for males though? Cause let's be honest: Most people here are probably dudes and have at least once created themselves in-game when playing rjw.

Posted

Could you add an option to toggle the movement pentalty you get from the genital size?

 

It's great you added that for realism/roleplay reasons, but it would be nice to have an optional toggle to turn it off/on at demand, like you can with so many other options of this great mod.

Posted

Playing with the QEE Patch here and I see that the demonic vagina, anus, penis and tentacles, as well as the Slime Glob part are all parked useless for humans.

Does that just mean that they don't procreate? or do they just not work on human pawns?

 

Posted
54 minutes ago, DaddyBearLovr said:

Could you add an option to toggle the movement pentalty you get from the genital size?

 

It's great you added that for realism/roleplay reasons, but it would be nice to have an optional toggle to turn it off/on at demand, like you can with so many other options of this great mod.

 

You can modify your own movement caps for the genital's sizes.

 

In "\RJW\your version of RW\Defs\HediffDefs\Hediffs_PrivateParts" look for "Hediffs_PrivateParts.xml" and open with text editor.

You will find the sizes are set as labeled "stages" defined by severity.  

 

Between "<capMods>" and "</capMods>" is the attribute you want to change "<capacity>Moving</capacity>  <offset>-0.02</offset>"

Change the offset number, remove the attribute statement, or add your own capacity modification statements.   -0.02 is just an example. 

 

In the same file is also defined the "chest" size attribute and labels with their own capMods attributes. 

 

Do not change the labels names, some add-ons may look for those.  

 

Always make a copy before change and test.

 

 

Posted
9 hours ago, Ralaigon said:

I was about to remark, that you were a bit rude to the guy, even though he wasn't exactly being nice either.

However when one thinks about it, you are right. A female immortal would probably delete the pregnant status, as hediffs are seen as a weakness by the immortal mod.

Shouldn't it work for males though? Cause let's be honest: Most people here are probably dudes and have at least once created themselves in-game when playing rjw.

Ed is always rude, rudeness is blessing, rudeness saves Ed hours of time needed to explain some random person (with most likely 0 programming knowledge) how to set up IDE and everything else, edit sources, compile and test for errors

3 hours ago, DaddyBearLovr said:

Could you add an option to toggle the movement pentalty you get from the genital size?

 

It's great you added that for realism/roleplay reasons, but it would be nice to have an optional toggle to turn it off/on at demand, like you can with so many other options of this great mod.

not possible, you can gogole wiki on how to do make rimworld xpatches and remove offending penalties xml nodes

Posted
4 hours ago, safado said:

 

You can modify your own movement caps for the genital's sizes.

 

In "\RJW\your version of RW\Defs\HediffDefs\Hediffs_PrivateParts" look for "Hediffs_PrivateParts.xml" and open with text editor.

You will find the sizes are set as labeled "stages" defined by severity.  

 

Between "<capMods>" and "</capMods>" is the attribute you want to change "<capacity>Moving</capacity>  <offset>-0.02</offset>"

Change the offset number, remove the attribute statement, or add your own capacity modification statements.   -0.02 is just an example. 

 

In the same file is also defined the "chest" size attribute and labels with their own capMods attributes. 

 

Do not change the labels names, some add-ons may look for those.  

 

Always make a copy before change and test.

 

 

I guess that would work just fine, but I'd really rather have to "earn it" via the previously mentioned bionic spine hediff cancel.

Posted (edited)

Consistently seeing a crash when colonists are finishing sex. 

 

HugsLib Link: https://gist.github.com/250337a02042ef308368c6585715a153

HugsLib Link on map load: https://gist.github.com/HugsLibRecordKeeper/5b687134cc916a73c85ea7165b05b79b

 

Playerlog attached, every crash has this as the final line

 

Quote

[RJW] patches_lovin::on_cleanup_driver RomanceDiversified/RationalRomance:Alfenus+Of Grinario
[RJW] patches_lovin::on_cleanup_driver vanilla pregnancy:Alfenus+Of Grinario

 

No crashes for masturbation so I'm assuming this has something to do with checking for pregnancy (this particular line was male/male but this also occurred with male/female). Sex animations occur and game freezes/crashes at what I assume is the end of the sex animation

 

Would greatly appreciate any help! (will be checking post for the next few days)

Player.log

Edited by noobswin
forgot2add
Posted

I'm trying to get an army of megaspiders from the male and female one that I managed to get ahold of but the female keeps depositing unfert eggs in my prisoners and I don't know how to make them fert

Posted
13 hours ago, safado said:

 

You can modify your own movement caps for the genital's sizes.

 

In "\RJW\your version of RW\Defs\HediffDefs\Hediffs_PrivateParts" look for "Hediffs_PrivateParts.xml" and open with text editor.

You will find the sizes are set as labeled "stages" defined by severity.  

 

Between "<capMods>" and "</capMods>" is the attribute you want to change "<capacity>Moving</capacity>  <offset>-0.02</offset>"

Change the offset number, remove the attribute statement, or add your own capacity modification statements.   -0.02 is just an example. 

 

In the same file is also defined the "chest" size attribute and labels with their own capMods attributes. 

 

Do not change the labels names, some add-ons may look for those.  

 

Always make a copy before change and test.

 

 

Thanks for the guide, that worked nicely!

 

@Ed86 I absolutely understand if it's difficult or impossible to implement this, thanks for the answer though! Luckily this workaround works just as fine, as long as that stays editable I'm happy :D

Posted

Using Scribe_Values with a IExposable reference pawnjobdriver. Use Scribe_References or Scribe_Deep instead.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
Verse.Scribe_Values:Look<Verse.AI.JobDriver> (Verse.AI.JobDriver&,string,Verse.AI.JobDriver,bool)
rjw.SexProps:ExposeData ()
Verse.Scribe_Deep:Look<rjw.SexProps> (rjw.SexProps&,bool,string,object[])
Verse.Scribe_Deep:Look<rjw.SexProps> (rjw.SexProps&,string,object[])
rjw.JobDriver_Sex:ExposeData ()
Verse.Scribe_Deep:Look<Verse.AI.JobDriver> (Verse.AI.JobDriver&,bool,string,object[])
Verse.Scribe_Deep:Look<Verse.AI.JobDriver> (Verse.AI.JobDriver&,string,object[])
Verse.AI.Pawn_JobTracker:ExposeData ()
Verse.Scribe_Deep:Look<Verse.AI.Pawn_JobTracker> (Verse.AI.Pawn_JobTracker&,bool,string,object[])
Verse.Scribe_Deep:Look<Verse.AI.Pawn_JobTracker> (Verse.AI.Pawn_JobTracker&,string,object[])
(wrapper dynamic-method) Verse.Pawn:Verse.Pawn.ExposeData_Patch1 (Verse.Pawn)
Verse.Scribe_Deep:Look<Verse.Thing> (Verse.Thing&,bool,string,object[])
Verse.Scribe_Deep:Look<Verse.Thing> (Verse.Thing&,string,object[])
(wrapper dynamic-method) Verse.Map:Verse.Map.ExposeData_Patch1 (Verse.Map)
Verse.Scribe_Deep:Look<Verse.Map> (Verse.Map&,bool,string,object[])
Verse.Scribe_Collections:Look<Verse.Map> (System.Collections.Generic.List`1<Verse.Map>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<Verse.Map> (System.Collections.Generic.List`1<Verse.Map>&,string,Verse.LookMode,object[])
Verse.Game:ExposeData ()
Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[])
Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[])
Verse.GameDataSaveLoader/<>c:<SaveGame>b__20_0 ()
Verse.SafeSaver:DoSave (string,string,System.Action)
Verse.SafeSaver:Save (string,string,System.Action,bool)
(wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch2 (string)
RimWorld.Autosaver:DoAutosave ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch0 (Verse.Root_Play)
 

Posted

Is it possible to optimize the rjw.Building_Bed_Patch+Room_UpdateRoomStatsAndRole_Patch:Postfix

I've been watching it for a while with Dubs Performance Analyzer and it randomly jumps in the Average ms execution time, i'm unsure yet but i think it's resulting in my game randomly jumping in TPS from 300 to 40

Posted
20 minutes ago, ZeroMatter said:

Is it possible to optimize the rjw.Building_Bed_Patch+Room_UpdateRoomStatsAndRole_Patch:Postfix

I've been watching it for a while with Dubs Performance Analyzer and it randomly jumps in the Average ms execution time, i'm unsure yet but i think it's resulting in my game randomly jumping in TPS from 300 to 40

everything can be optimized, but whos gonna do it?

Posted

So I had just reinstalled rimworld, uninstalled/unsubscribed from all my mods and cleared out the mod folder of RJW stuff to start clean cause my game was just a lag fest. Now I've gone and resubscribed to a pile of mods and used the Coffee installer to install the RJW stuff and additional mods provided for dowload and install.... now I can't seem to get the game to work. I get to the colony map and I test having a pawn sexing another.... Then the game crashes. Looking as what I believe is the crash log thing a lot of things apparently dont match required genders or things of sort.... idk maybe someone smarter can help me make sense of this and offer a fix. I'd love to play with RJW because I know it can work and I'm confused why starting over made it broken, but if things broken then I guess things be broken

Player.log

Posted

Anyone know what mod causes the animals to breed with each other while standing ten feet apart?  The animations with person/person and person/animal still work fine.

Posted (edited)

I am getting this every time I save the game since I loaded it with the new version. It specifically mentions rjw in the error messages. Please fix this.

 


Using Scribe_Values with a IExposable reference pawnjobdriver. Use Scribe_References or Scribe_Deep instead. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Using Scribe_Values with a IExposable reference partnerjobdriver. Use Scribe_References or Scribe_Deep instead. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Using Scribe_Values with a IExposable reference pawnjobdriver. Use Scribe_References or Scribe_Deep instead. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Using Scribe_Values with a IExposable reference partnerjobdriver. Use Scribe_References or Scribe_Deep instead. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Using Scribe_Values with a IExposable reference pawnjobdriver. Use Scribe_References or Scribe_Deep instead. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Using Scribe_Values with a IExposable reference partnerjobdriver. Use Scribe_References or Scribe_Deep instead. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Using Scribe_Values with a IExposable reference pawnjobdriver. Use Scribe_References or Scribe_Deep instead. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Using Scribe_Values with a IExposable reference partnerjobdriver. Use Scribe_References or Scribe_Deep instead. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

 

Using Scribe_Values with a IExposable reference pawnjobdriver. Use Scribe_References or Scribe_Deep instead.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
Verse.Scribe_Values:Look<Verse.AI.JobDriver> (Verse.AI.JobDriver&,string,Verse.AI.JobDriver,bool)
rjw.SexProps:ExposeData ()
Verse.Scribe_Deep:Look<rjw.SexProps> (rjw.SexProps&,bool,string,object[])
Verse.Scribe_Deep:Look<rjw.SexProps> (rjw.SexProps&,string,object[])
rjw.JobDriver_Sex:ExposeData ()
rjw.JobDriver_SexBaseReciever:ExposeData ()
Verse.Scribe_Deep:Look<Verse.AI.JobDriver> (Verse.AI.JobDriver&,bool,string,object[])
Verse.Scribe_Deep:Look<Verse.AI.JobDriver> (Verse.AI.JobDriver&,string,object[])
Verse.AI.Pawn_JobTracker:ExposeData ()
Verse.Scribe_Deep:Look<Verse.AI.Pawn_JobTracker> (Verse.AI.Pawn_JobTracker&,bool,string,object[])
Verse.Scribe_Deep:Look<Verse.AI.Pawn_JobTracker> (Verse.AI.Pawn_JobTracker&,string,object[])
(wrapper dynamic-method) Verse.Pawn:Verse.Pawn.ExposeData_Patch1 (Verse.Pawn)
Verse.Scribe_Deep:Look<Verse.Thing> (Verse.Thing&,bool,string,object[])
Verse.Scribe_Deep:Look<Verse.Thing> (Verse.Thing&,string,object[])
(wrapper dynamic-method) Verse.Map:Verse.Map.ExposeData_Patch1 (Verse.Map)
Verse.Scribe_Deep:Look<Verse.Map> (Verse.Map&,bool,string,object[])
Verse.Scribe_Collections:Look<Verse.Map> (System.Collections.Generic.List`1<Verse.Map>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<Verse.Map> (System.Collections.Generic.List`1<Verse.Map>&,string,Verse.LookMode,object[])
Verse.Game:ExposeData ()
Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[])
Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[])
Verse.GameDataSaveLoader/<>c:<SaveGame>b__20_0 ()
Verse.SafeSaver:DoSave (string,string,System.Action)
Verse.SafeSaver:Save (string,string,System.Action,bool)
(wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch2 (string)
RimWorld.Dialog_SaveFileList_Save/<>c__DisplayClass3_0:<DoFileInteraction>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

 

Edited by jojonick
Posted

Failed to parse dependency: <li>2184183669</li>.
Inner exception: System.IO.InvalidDataException: Invalid packageId: '2184183669'
  at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006e] in <f9d476bc2c4f414bac4bbeaca4eafac0>:0 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
ModManager.Dependency:TryParseIdentifier (string,System.Xml.XmlNode)
ModManager.LoadOrder_After:LoadDataFromXmlCustom (System.Xml.XmlNode)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.DirectXmlToObject:ObjectFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<ModManager.Manifest> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:ItemFromXmlString<ModManager.Manifest> (string,string,bool)
ModManager.VersionCheck/<FetchManifest>d__19:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool)
System.Threading.Tasks.Task:FinishContinuations ()
System.Threading.Tasks.Task:FinishStageThree ()
System.Threading.Tasks.Task`1<string>:TrySetResult (string)
System.Threading.Tasks.TaskCompletionSource`1<string>:TrySetResult (string)
System.Net.WebClient:HandleCompletion<System.Net.DownloadStringCompletedEventArgs, System.Net.DownloadStringCompletedEventHandler, string> (System.Threading.Tasks.TaskCompletionSource`1<string>,System.Net.DownloadStringCompletedEventArgs,System.Func`2<System.Net.DownloadStringCompletedEventArgs, string>,System.Net.DownloadStringCompletedEventHandler,System.Action`2<System.Net.WebClient, System.Net.DownloadStringCompletedEventHandler>)
System.Net.WebClient/<>c__DisplayClass219_0:<DownloadStringTaskAsync>b__0 (object,System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted (System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Failed to parse dependency: <li>2454918139</li>.
Inner exception: System.IO.InvalidDataException: Invalid packageId: '2454918139'
  at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006e] in <f9d476bc2c4f414bac4bbeaca4eafac0>:0 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
ModManager.Dependency:TryParseIdentifier (string,System.Xml.XmlNode)
ModManager.LoadOrder_After:LoadDataFromXmlCustom (System.Xml.XmlNode)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.DirectXmlToObject:ObjectFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<ModManager.Manifest> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:ItemFromXmlString<ModManager.Manifest> (string,string,bool)
ModManager.VersionCheck/<FetchManifest>d__19:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool)
System.Threading.Tasks.Task:FinishContinuations ()
System.Threading.Tasks.Task:FinishStageThree ()
System.Threading.Tasks.Task`1<string>:TrySetResult (string)
System.Threading.Tasks.TaskCompletionSource`1<string>:TrySetResult (string)
System.Net.WebClient:HandleCompletion<System.Net.DownloadStringCompletedEventArgs, System.Net.DownloadStringCompletedEventHandler, string> (System.Threading.Tasks.TaskCompletionSource`1<string>,System.Net.DownloadStringCompletedEventArgs,System.Func`2<System.Net.DownloadStringCompletedEventArgs, string>,System.Net.DownloadStringCompletedEventHandler,System.Action`2<System.Net.WebClient, System.Net.DownloadStringCompletedEventHandler>)
System.Net.WebClient/<>c__DisplayClass219_0:<DownloadStringTaskAsync>b__0 (object,System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted (System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Invalid packageId '2329011599' resolved to 'oskarpotocki.vfe.mechanoid'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ModManager.Dependency:TryParseIdentifier (string,System.Xml.XmlNode)
ModManager.LoadOrder_After:LoadDataFromXmlCustom (System.Xml.XmlNode)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.DirectXmlToObject:ObjectFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<ModManager.Manifest> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:ItemFromXmlString<ModManager.Manifest> (string,string,bool)
ModManager.VersionCheck/<FetchManifest>d__19:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool)
System.Threading.Tasks.Task:FinishContinuations ()
System.Threading.Tasks.Task:FinishStageThree ()
System.Threading.Tasks.Task`1<string>:TrySetResult (string)
System.Threading.Tasks.TaskCompletionSource`1<string>:TrySetResult (string)
System.Net.WebClient:HandleCompletion<System.Net.DownloadStringCompletedEventArgs, System.Net.DownloadStringCompletedEventHandler, string> (System.Threading.Tasks.TaskCompletionSource`1<string>,System.Net.DownloadStringCompletedEventArgs,System.Func`2<System.Net.DownloadStringCompletedEventArgs, string>,System.Net.DownloadStringCompletedEventHandler,System.Action`2<System.Net.WebClient, System.Net.DownloadStringCompletedEventHandler>)
System.Net.WebClient/<>c__DisplayClass219_0:<DownloadStringTaskAsync>b__0 (object,System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted (System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Invalid packageId '1541721856' resolved to 'sarg.alphaanimals'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ModManager.Dependency:TryParseIdentifier (string,System.Xml.XmlNode)
ModManager.LoadOrder_After:LoadDataFromXmlCustom (System.Xml.XmlNode)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.DirectXmlToObject:ObjectFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<ModManager.Manifest> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:ItemFromXmlString<ModManager.Manifest> (string,string,bool)
ModManager.VersionCheck/<FetchManifest>d__19:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool)
System.Threading.Tasks.Task:FinishContinuations ()
System.Threading.Tasks.Task:FinishStageThree ()
System.Threading.Tasks.Task`1<string>:TrySetResult (string)
System.Threading.Tasks.TaskCompletionSource`1<string>:TrySetResult (string)
System.Net.WebClient:HandleCompletion<System.Net.DownloadStringCompletedEventArgs, System.Net.DownloadStringCompletedEventHandler, string> (System.Threading.Tasks.TaskCompletionSource`1<string>,System.Net.DownloadStringCompletedEventArgs,System.Func`2<System.Net.DownloadStringCompletedEventArgs, string>,System.Net.DownloadStringCompletedEventHandler,System.Action`2<System.Net.WebClient, System.Net.DownloadStringCompletedEventHandler>)
System.Net.WebClient/<>c__DisplayClass219_0:<DownloadStringTaskAsync>b__0 (object,System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted (System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Invalid packageId '2023513450' resolved to 'oskarpotocki.vanillafactionsexpanded.medievalmodule'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ModManager.Dependency:TryParseIdentifier (string,System.Xml.XmlNode)
ModManager.LoadOrder_After:LoadDataFromXmlCustom (System.Xml.XmlNode)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.DirectXmlToObject:ObjectFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<ModManager.Manifest> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:ItemFromXmlString<ModManager.Manifest> (string,string,bool)
ModManager.VersionCheck/<FetchManifest>d__19:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool)
System.Threading.Tasks.Task:FinishContinuations ()
System.Threading.Tasks.Task:FinishStageThree ()
System.Threading.Tasks.Task`1<string>:TrySetResult (string)
System.Threading.Tasks.TaskCompletionSource`1<string>:TrySetResult (string)
System.Net.WebClient:HandleCompletion<System.Net.DownloadStringCompletedEventArgs, System.Net.DownloadStringCompletedEventHandler, string> (System.Threading.Tasks.TaskCompletionSource`1<string>,System.Net.DownloadStringCompletedEventArgs,System.Func`2<System.Net.DownloadStringCompletedEventArgs, string>,System.Net.DownloadStringCompletedEventHandler,System.Action`2<System.Net.WebClient, System.Net.DownloadStringCompletedEventHandler>)
System.Net.WebClient/<>c__DisplayClass219_0:<DownloadStringTaskAsync>b__0 (object,System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted (System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Invalid packageId '1814383360' resolved to 'vanillaexpanded.vwe'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ModManager.Dependency:TryParseIdentifier (string,System.Xml.XmlNode)
ModManager.LoadOrder_After:LoadDataFromXmlCustom (System.Xml.XmlNode)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.DirectXmlToObject:ObjectFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<ModManager.Manifest> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:ItemFromXmlString<ModManager.Manifest> (string,string,bool)
ModManager.VersionCheck/<FetchManifest>d__19:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool)
System.Threading.Tasks.Task:FinishContinuations ()
System.Threading.Tasks.Task:FinishStageThree ()
System.Threading.Tasks.Task`1<string>:TrySetResult (string)
System.Threading.Tasks.TaskCompletionSource`1<string>:TrySetResult (string)
System.Net.WebClient:HandleCompletion<System.Net.DownloadStringCompletedEventArgs, System.Net.DownloadStringCompletedEventHandler, string> (System.Threading.Tasks.TaskCompletionSource`1<string>,System.Net.DownloadStringCompletedEventArgs,System.Func`2<System.Net.DownloadStringCompletedEventArgs, string>,System.Net.DownloadStringCompletedEventHandler,System.Action`2<System.Net.WebClient, System.Net.DownloadStringCompletedEventHandler>)
System.Net.WebClient/<>c__DisplayClass219_0:<DownloadStringTaskAsync>b__0 (object,System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted (System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Failed to parse dependency: <li>2287902429</li>.
Inner exception: System.IO.InvalidDataException: Invalid packageId: '2287902429'
  at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006e] in <f9d476bc2c4f414bac4bbeaca4eafac0>:0 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
ModManager.Dependency:TryParseIdentifier (string,System.Xml.XmlNode)
ModManager.LoadOrder_After:LoadDataFromXmlCustom (System.Xml.XmlNode)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.DirectXmlToObject:ObjectFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<ModManager.Manifest> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:ItemFromXmlString<ModManager.Manifest> (string,string,bool)
ModManager.VersionCheck/<FetchManifest>d__19:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool)
System.Threading.Tasks.Task:FinishContinuations ()
System.Threading.Tasks.Task:FinishStageThree ()
System.Threading.Tasks.Task`1<string>:TrySetResult (string)
System.Threading.Tasks.TaskCompletionSource`1<string>:TrySetResult (string)
System.Net.WebClient:HandleCompletion<System.Net.DownloadStringCompletedEventArgs, System.Net.DownloadStringCompletedEventHandler, string> (System.Threading.Tasks.TaskCompletionSource`1<string>,System.Net.DownloadStringCompletedEventArgs,System.Func`2<System.Net.DownloadStringCompletedEventArgs, string>,System.Net.DownloadStringCompletedEventHandler,System.Action`2<System.Net.WebClient, System.Net.DownloadStringCompletedEventHandler>)
System.Net.WebClient/<>c__DisplayClass219_0:<DownloadStringTaskAsync>b__0 (object,System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted (System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Failed to parse dependency: <li>2465263608</li>.
Inner exception: System.IO.InvalidDataException: Invalid packageId: '2465263608'
  at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006e] in <f9d476bc2c4f414bac4bbeaca4eafac0>:0 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
ModManager.Dependency:TryParseIdentifier (string,System.Xml.XmlNode)
ModManager.LoadOrder_After:LoadDataFromXmlCustom (System.Xml.XmlNode)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.DirectXmlToObject:ObjectFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<ModManager.Manifest> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:ItemFromXmlString<ModManager.Manifest> (string,string,bool)
ModManager.VersionCheck/<FetchManifest>d__19:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool)
System.Threading.Tasks.Task:FinishContinuations ()
System.Threading.Tasks.Task:FinishStageThree ()
System.Threading.Tasks.Task`1<string>:TrySetResult (string)
System.Threading.Tasks.TaskCompletionSource`1<string>:TrySetResult (string)
System.Net.WebClient:HandleCompletion<System.Net.DownloadStringCompletedEventArgs, System.Net.DownloadStringCompletedEventHandler, string> (System.Threading.Tasks.TaskCompletionSource`1<string>,System.Net.DownloadStringCompletedEventArgs,System.Func`2<System.Net.DownloadStringCompletedEventArgs, string>,System.Net.DownloadStringCompletedEventHandler,System.Action`2<System.Net.WebClient, System.Net.DownloadStringCompletedEventHandler>)
System.Net.WebClient/<>c__DisplayClass219_0:<DownloadStringTaskAsync>b__0 (object,System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted (System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Failed to parse dependency: <li>2194472657</li>.
Inner exception: System.IO.InvalidDataException: Invalid packageId: '2194472657'
  at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006e] in <f9d476bc2c4f414bac4bbeaca4eafac0>:0 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
ModManager.Dependency:TryParseIdentifier (string,System.Xml.XmlNode)
ModManager.LoadOrder_After:LoadDataFromXmlCustom (System.Xml.XmlNode)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.DirectXmlToObject:ObjectFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<ModManager.Manifest> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:ItemFromXmlString<ModManager.Manifest> (string,string,bool)
ModManager.VersionCheck/<FetchManifest>d__19:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool)
System.Threading.Tasks.Task:FinishContinuations ()
System.Threading.Tasks.Task:FinishStageThree ()
System.Threading.Tasks.Task`1<string>:TrySetResult (string)
System.Threading.Tasks.TaskCompletionSource`1<string>:TrySetResult (string)
System.Net.WebClient:HandleCompletion<System.Net.DownloadStringCompletedEventArgs, System.Net.DownloadStringCompletedEventHandler, string> (System.Threading.Tasks.TaskCompletionSource`1<string>,System.Net.DownloadStringCompletedEventArgs,System.Func`2<System.Net.DownloadStringCompletedEventArgs, string>,System.Net.DownloadStringCompletedEventHandler,System.Action`2<System.Net.WebClient, System.Net.DownloadStringCompletedEventHandler>)
System.Net.WebClient/<>c__DisplayClass219_0:<DownloadStringTaskAsync>b__0 (object,System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted (System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Invalid packageId 'CombatExtended' resolved to 'ceteam.combatextended'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ModManager.Dependency:TryParseIdentifier (string,System.Xml.XmlNode)
ModManager.VersionedDependency:LoadDataFromXmlCustom (System.Xml.XmlNode)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.DirectXmlToObject:ObjectFromXml<ModManager.VersionedDependency> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<ModManager.VersionedDependency> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<ModManager.VersionedDependency> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<ModManager.VersionedDependency>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<ModManager.VersionedDependency>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<ModManager.Manifest> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:ItemFromXmlString<ModManager.Manifest> (string,string,bool)
ModManager.VersionCheck/<FetchManifest>d__19:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool)
System.Threading.Tasks.Task:FinishContinuations ()
System.Threading.Tasks.Task:FinishStageThree ()
System.Threading.Tasks.Task`1<string>:TrySetResult (string)
System.Threading.Tasks.TaskCompletionSource`1<string>:TrySetResult (string)
System.Net.WebClient:HandleCompletion<System.Net.DownloadStringCompletedEventArgs, System.Net.DownloadStringCompletedEventHandler, string> (System.Threading.Tasks.TaskCompletionSource`1<string>,System.Net.DownloadStringCompletedEventArgs,System.Func`2<System.Net.DownloadStringCompletedEventArgs, string>,System.Net.DownloadStringCompletedEventHandler,System.Action`2<System.Net.WebClient, System.Net.DownloadStringCompletedEventHandler>)
System.Net.WebClient/<>c__DisplayClass219_0:<DownloadStringTaskAsync>b__0 (object,System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted (System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Failed to parse dependency: <li>PickUpAndHaul</li>.
Inner exception: System.IO.InvalidDataException: Invalid packageId: 'PickUpAndHaul'
  at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006e] in <f9d476bc2c4f414bac4bbeaca4eafac0>:0 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
ModManager.Dependency:TryParseIdentifier (string,System.Xml.XmlNode)
ModManager.LoadOrder_Before:LoadDataFromXmlCustom (System.Xml.XmlNode)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.DirectXmlToObject:ObjectFromXml<ModManager.LoadOrder_Before> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<ModManager.LoadOrder_Before> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<ModManager.LoadOrder_Before> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<ModManager.LoadOrder_Before>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<ModManager.LoadOrder_Before>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<ModManager.Manifest> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:ItemFromXmlString<ModManager.Manifest> (string,string,bool)
ModManager.VersionCheck/<FetchManifest>d__19:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool)
System.Threading.Tasks.Task:FinishContinuations ()
System.Threading.Tasks.Task:FinishStageThree ()
System.Threading.Tasks.Task`1<string>:TrySetResult (string)
System.Threading.Tasks.TaskCompletionSource`1<string>:TrySetResult (string)
System.Net.WebClient:HandleCompletion<System.Net.DownloadStringCompletedEventArgs, System.Net.DownloadStringCompletedEventHandler, string> (System.Threading.Tasks.TaskCompletionSource`1<string>,System.Net.DownloadStringCompletedEventArgs,System.Func`2<System.Net.DownloadStringCompletedEventArgs, string>,System.Net.DownloadStringCompletedEventHandler,System.Action`2<System.Net.WebClient, System.Net.DownloadStringCompletedEventHandler>)
System.Net.WebClient/<>c__DisplayClass219_0:<DownloadStringTaskAsync>b__0 (object,System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted (System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Invalid packageId 'Core' resolved to 'ludeon.rimworld'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ModManager.Dependency:TryParseIdentifier (string,System.Xml.XmlNode)
ModManager.LoadOrder_After:LoadDataFromXmlCustom (System.Xml.XmlNode)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.DirectXmlToObject:ObjectFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<ModManager.Manifest> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:ItemFromXmlString<ModManager.Manifest> (string,string,bool)
ModManager.VersionCheck/<FetchManifest>d__19:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool)
System.Threading.Tasks.Task:FinishContinuations ()
System.Threading.Tasks.Task:FinishStageThree ()
System.Threading.Tasks.Task`1<string>:TrySetResult (string)
System.Threading.Tasks.TaskCompletionSource`1<string>:TrySetResult (string)
System.Net.WebClient:HandleCompletion<System.Net.DownloadStringCompletedEventArgs, System.Net.DownloadStringCompletedEventHandler, string> (System.Threading.Tasks.TaskCompletionSource`1<string>,System.Net.DownloadStringCompletedEventArgs,System.Func`2<System.Net.DownloadStringCompletedEventArgs, string>,System.Net.DownloadStringCompletedEventHandler,System.Action`2<System.Net.WebClient, System.Net.DownloadStringCompletedEventHandler>)
System.Net.WebClient/<>c__DisplayClass219_0:<DownloadStringTaskAsync>b__0 (object,System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted (System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Invalid packageId 'HugsLib' resolved to 'unlimitedhugs.hugslib'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ModManager.Dependency:TryParseIdentifier (string,System.Xml.XmlNode)
ModManager.LoadOrder_After:LoadDataFromXmlCustom (System.Xml.XmlNode)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.DirectXmlToObject:ObjectFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<ModManager.Manifest> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:ItemFromXmlString<ModManager.Manifest> (string,string,bool)
ModManager.VersionCheck/<FetchManifest>d__19:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool)
System.Threading.Tasks.Task:FinishContinuations ()
System.Threading.Tasks.Task:FinishStageThree ()
System.Threading.Tasks.Task`1<string>:TrySetResult (string)
System.Threading.Tasks.TaskCompletionSource`1<string>:TrySetResult (string)
System.Net.WebClient:HandleCompletion<System.Net.DownloadStringCompletedEventArgs, System.Net.DownloadStringCompletedEventHandler, string> (System.Threading.Tasks.TaskCompletionSource`1<string>,System.Net.DownloadStringCompletedEventArgs,System.Func`2<System.Net.DownloadStringCompletedEventArgs, string>,System.Net.DownloadStringCompletedEventHandler,System.Action`2<System.Net.WebClient, System.Net.DownloadStringCompletedEventHandler>)
System.Net.WebClient/<>c__DisplayClass219_0:<DownloadStringTaskAsync>b__0 (object,System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted (System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Failed to parse dependency: <li>JecsTools</li>.
Inner exception: System.IO.InvalidDataException: Invalid packageId: 'JecsTools'
  at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006e] in <f9d476bc2c4f414bac4bbeaca4eafac0>:0 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
ModManager.Dependency:TryParseIdentifier (string,System.Xml.XmlNode)
ModManager.LoadOrder_After:LoadDataFromXmlCustom (System.Xml.XmlNode)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.DirectXmlToObject:ObjectFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<ModManager.Manifest> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:ItemFromXmlString<ModManager.Manifest> (string,string,bool)
ModManager.VersionCheck/<FetchManifest>d__19:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool)
System.Threading.Tasks.Task:FinishContinuations ()
System.Threading.Tasks.Task:FinishStageThree ()
System.Threading.Tasks.Task`1<string>:TrySetResult (string)
System.Threading.Tasks.TaskCompletionSource`1<string>:TrySetResult (string)
System.Net.WebClient:HandleCompletion<System.Net.DownloadStringCompletedEventArgs, System.Net.DownloadStringCompletedEventHandler, string> (System.Threading.Tasks.TaskCompletionSource`1<string>,System.Net.DownloadStringCompletedEventArgs,System.Func`2<System.Net.DownloadStringCompletedEventArgs, string>,System.Net.DownloadStringCompletedEventHandler,System.Action`2<System.Net.WebClient, System.Net.DownloadStringCompletedEventHandler>)
System.Net.WebClient/<>c__DisplayClass219_0:<DownloadStringTaskAsync>b__0 (object,System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted (System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Failed to fetch https://raw.githubusercontent.com/emipa606/MechanoidPower/master/About/Manifest.xml (ProtocolError:
The remote server returned an error: (404) Not Found.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
ModManager.VersionCheck/<FetchManifest>d__19:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool)
System.Threading.Tasks.Task:FinishContinuations ()
System.Threading.Tasks.Task:FinishStageThree ()
System.Threading.Tasks.Task:FinishStageTwo ()
System.Threading.Tasks.Task:Finish (bool)
System.Threading.Tasks.Task`1<string>:TrySetException (object)
System.Threading.Tasks.TaskCompletionSource`1<string>:TrySetException (System.Exception)
System.Net.WebClient:HandleCompletion<System.Net.DownloadStringCompletedEventArgs, System.Net.DownloadStringCompletedEventHandler, string> (System.Threading.Tasks.TaskCompletionSource`1<string>,System.Net.DownloadStringCompletedEventArgs,System.Func`2<System.Net.DownloadStringCompletedEventArgs, string>,System.Net.DownloadStringCompletedEventHandler,System.Action`2<System.Net.WebClient, System.Net.DownloadStringCompletedEventHandler>)
System.Net.WebClient/<>c__DisplayClass219_0:<DownloadStringTaskAsync>b__0 (object,System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted (System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Failed to parse dependency: <li>JecsTools</li>.
Inner exception: System.IO.InvalidDataException: Invalid packageId: 'JecsTools'
  at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006e] in <f9d476bc2c4f414bac4bbeaca4eafac0>:0 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
ModManager.Dependency:TryParseIdentifier (string,System.Xml.XmlNode)
ModManager.VersionedDependency:LoadDataFromXmlCustom (System.Xml.XmlNode)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.DirectXmlToObject:ObjectFromXml<ModManager.VersionedDependency> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<ModManager.VersionedDependency> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<ModManager.VersionedDependency> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<ModManager.VersionedDependency>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<ModManager.VersionedDependency>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<ModManager.Manifest> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:ItemFromXmlString<ModManager.Manifest> (string,string,bool)
ModManager.VersionCheck/<FetchManifest>d__19:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool)
System.Threading.Tasks.Task:FinishContinuations ()
System.Threading.Tasks.Task:FinishStageThree ()
System.Threading.Tasks.Task`1<string>:TrySetResult (string)
System.Threading.Tasks.TaskCompletionSource`1<string>:TrySetResult (string)
System.Net.WebClient:HandleCompletion<System.Net.DownloadStringCompletedEventArgs, System.Net.DownloadStringCompletedEventHandler, string> (System.Threading.Tasks.TaskCompletionSource`1<string>,System.Net.DownloadStringCompletedEventArgs,System.Func`2<System.Net.DownloadStringCompletedEventArgs, string>,System.Net.DownloadStringCompletedEventHandler,System.Action`2<System.Net.WebClient, System.Net.DownloadStringCompletedEventHandler>)
System.Net.WebClient/<>c__DisplayClass219_0:<DownloadStringTaskAsync>b__0 (object,System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted (System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Invalid packageId 'HugsLib' resolved to 'unlimitedhugs.hugslib'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ModManager.Dependency:TryParseIdentifier (string,System.Xml.XmlNode)
ModManager.LoadOrder_After:LoadDataFromXmlCustom (System.Xml.XmlNode)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.DirectXmlToObject:ObjectFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<ModManager.Manifest> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:ItemFromXmlString<ModManager.Manifest> (string,string,bool)
ModManager.VersionCheck/<FetchManifest>d__19:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool)
System.Threading.Tasks.Task:FinishContinuations ()
System.Threading.Tasks.Task:FinishStageThree ()
System.Threading.Tasks.Task`1<string>:TrySetResult (string)
System.Threading.Tasks.TaskCompletionSource`1<string>:TrySetResult (string)
System.Net.WebClient:HandleCompletion<System.Net.DownloadStringCompletedEventArgs, System.Net.DownloadStringCompletedEventHandler, string> (System.Threading.Tasks.TaskCompletionSource`1<string>,System.Net.DownloadStringCompletedEventArgs,System.Func`2<System.Net.DownloadStringCompletedEventArgs, string>,System.Net.DownloadStringCompletedEventHandler,System.Action`2<System.Net.WebClient, System.Net.DownloadStringCompletedEventHandler>)
System.Net.WebClient/<>c__DisplayClass219_0:<DownloadStringTaskAsync>b__0 (object,System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted (System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Failed to parse dependency: <li>JecsTools</li>.
Inner exception: System.IO.InvalidDataException: Invalid packageId: 'JecsTools'
  at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006e] in <f9d476bc2c4f414bac4bbeaca4eafac0>:0 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
ModManager.Dependency:TryParseIdentifier (string,System.Xml.XmlNode)
ModManager.LoadOrder_After:LoadDataFromXmlCustom (System.Xml.XmlNode)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.DirectXmlToObject:ObjectFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<ModManager.LoadOrder_After> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<ModManager.LoadOrder_After>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<ModManager.Manifest> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:ItemFromXmlString<ModManager.Manifest> (string,string,bool)
ModManager.VersionCheck/<FetchManifest>d__19:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool)
System.Threading.Tasks.Task:FinishContinuations ()
System.Threading.Tasks.Task:FinishStageThree ()
System.Threading.Tasks.Task`1<string>:TrySetResult (string)
System.Threading.Tasks.TaskCompletionSource`1<string>:TrySetResult (string)
System.Net.WebClient:HandleCompletion<System.Net.DownloadStringCompletedEventArgs, System.Net.DownloadStringCompletedEventHandler, string> (System.Threading.Tasks.TaskCompletionSource`1<string>,System.Net.DownloadStringCompletedEventArgs,System.Func`2<System.Net.DownloadStringCompletedEventArgs, string>,System.Net.DownloadStringCompletedEventHandler,System.Action`2<System.Net.WebClient, System.Net.DownloadStringCompletedEventHandler>)
System.Net.WebClient/<>c__DisplayClass219_0:<DownloadStringTaskAsync>b__0 (object,System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted (System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Failed to parse dependency: <li>QuestionableEthics</li>.
Inner exception: System.IO.InvalidDataException: Invalid packageId: 'QuestionableEthics'
  at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006e] in <f9d476bc2c4f414bac4bbeaca4eafac0>:0 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
ModManager.Dependency:TryParseIdentifier (string,System.Xml.XmlNode)
ModManager.VersionedDependency:LoadDataFromXmlCustom (System.Xml.XmlNode)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.DirectXmlToObject:ObjectFromXml<ModManager.Incompatible> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<ModManager.Incompatible> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<ModManager.Incompatible> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<ModManager.Incompatible>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<ModManager.Incompatible>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<ModManager.Manifest> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:ItemFromXmlString<ModManager.Manifest> (string,string,bool)
ModManager.VersionCheck/<FetchManifest>d__19:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool)
System.Threading.Tasks.Task:FinishContinuations ()
System.Threading.Tasks.Task:FinishStageThree ()
System.Threading.Tasks.Task`1<string>:TrySetResult (string)
System.Threading.Tasks.TaskCompletionSource`1<string>:TrySetResult (string)
System.Net.WebClient:HandleCompletion<System.Net.DownloadStringCompletedEventArgs, System.Net.DownloadStringCompletedEventHandler, string> (System.Threading.Tasks.TaskCompletionSource`1<string>,System.Net.DownloadStringCompletedEventArgs,System.Func`2<System.Net.DownloadStringCompletedEventArgs, string>,System.Net.DownloadStringCompletedEventHandler,System.Action`2<System.Net.WebClient, System.Net.DownloadStringCompletedEventHandler>)
System.Net.WebClient/<>c__DisplayClass219_0:<DownloadStringTaskAsync>b__0 (object,System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted (System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Invalid packageId 'Harmony' resolved to 'brrainz.harmony'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
ModManager.Dependency:TryParseIdentifier (string,System.Xml.XmlNode)
ModManager.VersionedDependency:LoadDataFromXmlCustom (System.Xml.XmlNode)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.DirectXmlToObject:ObjectFromXml<ModManager.VersionedDependency> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<ModManager.VersionedDependency> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<ModManager.VersionedDependency> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<ModManager.VersionedDependency>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<ModManager.VersionedDependency>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<ModManager.Manifest> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:ItemFromXmlString<ModManager.Manifest> (string,string,bool)
ModManager.VersionCheck/<FetchManifest>d__19:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool)
System.Threading.Tasks.Task:FinishContinuations ()
System.Threading.Tasks.Task:FinishStageThree ()
System.Threading.Tasks.Task`1<string>:TrySetResult (string)
System.Threading.Tasks.TaskCompletionSource`1<string>:TrySetResult (string)
System.Net.WebClient:HandleCompletion<System.Net.DownloadStringCompletedEventArgs, System.Net.DownloadStringCompletedEventHandler, string> (System.Threading.Tasks.TaskCompletionSource`1<string>,System.Net.DownloadStringCompletedEventArgs,System.Func`2<System.Net.DownloadStringCompletedEventArgs, string>,System.Net.DownloadStringCompletedEventHandler,System.Action`2<System.Net.WebClient, System.Net.DownloadStringCompletedEventHandler>)
System.Net.WebClient/<>c__DisplayClass219_0:<DownloadStringTaskAsync>b__0 (object,System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted (System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

Failed to fetch https://raw.githubusercontent.com/jaxxa/ED-Embrasures/master/ED-Embrasures/About/Manifest.xml (ProtocolError:
The remote server returned an error: (404) Not Found.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
ModManager.VersionCheck/<FetchManifest>d__19:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool)
System.Threading.Tasks.Task:FinishContinuations ()
System.Threading.Tasks.Task:FinishStageThree ()
System.Threading.Tasks.Task:FinishStageTwo ()
System.Threading.Tasks.Task:Finish (bool)
System.Threading.Tasks.Task`1<string>:TrySetException (object)
System.Threading.Tasks.TaskCompletionSource`1<string>:TrySetException (System.Exception)
System.Net.WebClient:HandleCompletion<System.Net.DownloadStringCompletedEventArgs, System.Net.DownloadStringCompletedEventHandler, string> (System.Threading.Tasks.TaskCompletionSource`1<string>,System.Net.DownloadStringCompletedEventArgs,System.Func`2<System.Net.DownloadStringCompletedEventArgs, string>,System.Net.DownloadStringCompletedEventHandler,System.Action`2<System.Net.WebClient, System.Net.DownloadStringCompletedEventHandler>)
System.Net.WebClient/<>c__DisplayClass219_0:<DownloadStringTaskAsync>b__0 (object,System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted (System.Net.DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

xdoc is still open. force-closing
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.Log:Warning (string,bool)
Madeline.ModMismatchFormatter.MetaHeaderUtility:BeginReading (string)
Madeline.ModMismatchFormatter.ModContentPackExtension:ReadModsFromSaveHeader (bool)
Madeline.ModMismatchFormatter.ModContentPackExtension:GetModsFromSave (bool)
Madeline.ModMismatchFormatter.ModMismatchWindow:InitializePair ()
Madeline.ModMismatchFormatter.ModMismatchWindow:PreOpen ()
Verse.WindowStack:Add (Verse.Window)
ModMisMatchWindowPatch.HarmonyPatches:CreateModMismatchWindow (System.Action,bool)
ModMisMatchWindowPatch.HarmonyPatches:Prefix_TryCreateDialogForVersionMismatchWarnings (bool&,System.Action)
(wrapper dynamic-method) Verse.ScribeMetaHeaderUtility:Verse.ScribeMetaHeaderUtility.TryCreateDialogsForVersionMismatchWarnings_Patch1 (System.Action)
(wrapper dynamic-method) Verse.PreLoadUtility:Verse.PreLoadUtility.CheckVersionAndLoad_Patch1 (string,Verse.ScribeMetaHeaderUtility/ScribeHeaderMode,System.Action)
Verse.GameDataSaveLoader:CheckVersionAndLoadGame (string)
RimWorld.Dialog_SaveFileList_Load:DoFileInteraction (string)
RimWorld.Dialog_FileList:DoWindowContents (UnityEngine.Rect)
RimWorld.Dialog_SaveFileList:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)

[Power++] VFE-Mechanoids Object reference not set to an instance of an object   at aRandomKiwi.PPP.GC_PPP..ctor (Verse.Game game) [0x00429] in <e6092c799b864e5b8d68bd6d3d62050c>:0 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
aRandomKiwi.PPP.GC_PPP:.ctor (Verse.Game)
System.Reflection.MonoCMethod:InternalInvoke (object,object[])
System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
(wrapper dynamic-method) Verse.Game:Verse.Game.FillComponents_Patch1 (Verse.Game)
Verse.Game:.ctor ()
Verse.GameDataSaveLoader/<>c__DisplayClass22_0:<LoadGame>b__0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

QualityBuilder added property to '408' things
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
QualityBuilder.ModInitializerComponent:FixedUpdate ()

Loading game from file New Arrivals29 with mods:
  - brrainz.harmony
  - Ludeon.RimWorld
  - Ludeon.RimWorld.Royalty
  - Ludeon.RimWorld.Ideology
  - KipsMods.AdjustableAbilityCooldowns
  - Ogre.NanoRepairTech
  - UnlimitedHugs.HugsLib
  - Rah.RBSE
  - erdelf.HumanoidAlienRaces
  - jecrell.jecstools
  - Dylan.CSL
  - OskarPotocki.VanillaFactionsExpanded.Core
  - Owlchemist.WallUtilities
  - bustedbunny.recylethis
  - factioncontrol.kv.rw
  - walkingproblem.aaf
  - newcolonist.largefactionbases
  - neceros.fuseplus
  - Dubwise.Rimatomics
  - Cabbage.RimCities
  - RSev.SynergisticTraits
  - Jaxe.ToggleHarvest
  - nephlite.orbitaltradecolumn
  - Murmur.WallLight
  - configurablemaps.kv.rw
  - PeteTimesSix.SimpleSidearms
  - vanillaexpanded.achievements
  - sarg.alphaanimals
  - co.uk.epicguru.ingamewiki
  - co.uk.epicguru.antimatterannihilation
  - K.PsiTech
  - V1024.EBFramework
  - FrozenSnowFox.AdvancedBionicsExpansion
  - automatic.bionicicons
  - VanillaExpanded.VEE
  - weilbyte.snapout
  - com.bymarcin.ArchitectIcons
  - proxyer.optionalicons4ai
  - Doug.NoJobAuthors
  - Fluffy.ModManager
  - Haplo.Miscellaneous.Core
  - Haplo.Miscellaneous.Training
  - Haplo.Miscellaneous.Robots
  - Fluffy.MedicalTab
  - avius.locks
  - Jaxe.Bubbles
  - Dubwise.DubsBadHygiene
  - Dubwise.DubsMintMenus
  - Dubwise.DubsPerformanceAnalyzer
  - aRandomKiwi.DownForMe
  - Fluffy.ColonyManager
  - brrainz.cameraplus
  - CrashM.ColorCodedMoodBar.11
  - Fluffy.Blueprints
  - Paragon.Hanul.UnLimitedArmor
  - Indeed.StackXXL
  - kikohi.cybernetic
  - VanillaExpanded.VWEL
  - VanillaExpanded.VPlantsE
  - cat2002.cryptorestore
  - GHXX.TechAdvancing
  - Mlie.RationalRomance
  - Orion.MoreMechanoids
  - syrchalis.harvestyieldpatch
  - Alkolyte.Spawners
  - Mlie.PrisonerArena
  - Andross.RoyalThrumbos
  - Smuffle.HarvestOrgansPostMortem
  - Meltup.BeautifulOutdoors
  - sirrandoo.msf
  - Mlie.SimplyMoreBridges
  - sarg.smartspeed
  - Albion.SparklingWorlds.Full
  - automatic.startupimpact
  - bodlosh.WeaponStats
  - Revolus.WhatsMissing
  - tammybee.whereismyweapon
  - Teok25.ArchotechExpanded
  - Ykara.EPOE
  - Abraxas.MSERevived
  - VanillaExpanded.VAEAS
  - VanillaExpanded.VAEAU
  - VanillaExpanded.VAECaves
  - VanillaExpanded.VAEBF
  - VanillaExpanded.VAECD
  - VanillaExpanded.VAED
  - VanillaExpanded.VAEED
  - VanillaExpanded.VAEIS
  - VanillaExpanded.VAET
  - VanillaExpanded.VAETR
  - VanillaExpanded.VAETS
  - VanillaExpanded.VCEF
  - OskarPotocki.VFE.Insectoid
  - LingLuo.CoolHeater
  - eagle0600.dressPatients
  - Uuugggg.ShareTheLoad
  - Rah.HardcoreArmors
  - sumghai.medpod
  - goudaquiche.LtfMedBay
  - SR.ModRimworld.FactionalWar
  - Mlie.ArchotechPlus
  - V1024.EliteArchotech
  - OskarPotocki.VFE.Mechanoid
  - SineSwiper.XenobionicPatcher
  - VanillaExpanded.VFEPower
  - VanillaExpanded.VCookE
  - roolo.whatthehack
  - FrozenSnowFox.ComplexJobsLegacy
  - crlsniper.realisticrooms
  - FrozenSnowFox.FilthVanishesWithRainAndTime
  - rimfridge.kv.rw
  - VanillaExpanded.VFEFarming
  - VanillaExpanded.VFESecurity
  - OskarPotocki.VanillaExpanded.RoyaltyPatches
  - VanillaExpanded.VFECore
  - consolidatedtraits.kv.rw
  - Flyingstar.AutoMortarsUnofficial
  - Spino.MechanoidsExtraordinaire
  - automatic.incidenttweaker
  - automatic.radiology
  - kosaro.fahrenheitandcelsius
  - targhetti.ShowDrafteesWeapon
  - JGH.ArchotechBrain
  - roolo.SearchAndDestroy
  - roolo.RunAndGun
  - weilbyte.renamecolony
  - automatic.recipeicons
  - twistedpacifist.ReasonableComponents
  - Mlie.RaidersNeverDie
  - Ogliss.TheWhiteCrayon.Quarry
  - hatti.qualitysurgeon
  - hatti.qualitybuilder
  - Jon.Revivals.ProstheticCombatFramework
  - 4loris4.MoreLinkables
  - ratys.madskills
  - InsertKey.ItemListSelector
  - Mlie.IClearlyHaveEnough
  - Vambypants111.EpicHRivers
  - Dubwise.DubsSkylights
  - Dubwise.DubsBreakMod
  - tikubonn.DontBlockDoor
  - rselbo.dermalregenerator.1.0.0
  - Wemd.PartiallyPassableWindTurbines
  - bob.draggableCornerss
  - VanillaExpanded.VARME
  - neceros.antigrain
  - razor2.3.AnotherRimworldMod.AutoCutBlight
  - CarnySenpai.TraitRarityColors
  - UnlimitedHugs.AllowTool
  - Madeline.ModMismatchFormatter
  - VanillaExpanded.VWE
  - co.uk.epicguru.bettertranshumanists
  - svcbot.LHM
  - smashphil.carrycapacityfixed
  - Anomalous.DynamicPopulation
  - VanillaExpanded.VCookEStews
  - OskarPotocki.VanillaFactionsExpanded.SettlersModule
  - VanillaExpanded.VFEArt
  - Hiztaar.Essential.USCMCore
  - Hiztaar.Optionnal.USCMTurret
  - Solaris.EnhancedBattery
  - Meltup.AdvancedPowerPlus
  - ratys.rtfuse
  - VanillaExpanded.VFEMedical
  - VanillaExpanded.VFEProduction
  - Mlie.LessStupidRomanceAttempt
  - OskarPotocki.VanillaFactionsExpanded.MedievalModule
  - CETeam.CombatExtended
  - CETeam.CombatExtendedMelee
  - Mlie.CombatEffectsforCE
  - CETeam.CombatExtendedGuns
  - Mlie.MechanoidMasterBlaster
  - Mlie.PulsefireTurret
  - Mlie.AdvancedMortar
  - Mlie.BrighterBlood
  - VanillaExpanded.VAPPE
  - VanillaExpanded.VFESpacer
  - VanillaExpanded.VHE
  - VanillaExpanded.VTEXE
  - brrainz.justignoremepassing
  - brrainz.achtung
  - FrozenSnowFox.NoDefaultShelfStorage
  - VanillaExpanded.VAEAccessories
  - OskarPotocki.VanillaExpanded.IdeologyPatches
  - VanillaExpanded.VIEHAR
  - wit.expandedroofing
  - VanillaExpanded.Ideo.IconsandSymbols
  - VanillaExpanded.Ideo.RelicsAndArtifacts
  - VanillaExpanded.VWEC
  - VanillaExpanded.VWEHW
  - falconne.BWM
  - LWM.DeepStorage
  - ucp.Generatorthingcharged
  - aRandomKiwi.PowerPP
  - AmCh.needBarOverflow
  - Owlchemist.CeilingUtilities
  - nephlite.advexplosions
  - Stolij.MoreBatteries
  - Qux.Tattoos
  - VanillaExpanded.VIESAS
  - Owlchemist.Windows
  - explodoboy.SNSAmbitionCosmic
  - explodoboy.SNSAmbitionCosmic.Gen4Addon
  - explodoboy.SNSAmbitionCosmic.CEPatch
  - explodoboy.SNSAmbitionCosmic.YGTFReskin
  - ArmoredAmpharos.Dogbolds
  - JBloodthorn.NoLazyDoctors
  - snowcraft.MinoRace
  - GHOST.Poleepkwa
  - Mlie.ArachneRace
  - rim.job.world
  - Nabber.RimVore2
  - ArmoredAmpharos.Foxbolds
  - Bichang.FerianRace
  - Bichang.LapelliRace
  - goudaquiche.LtfMantisRace
  - rjw.milk.humanoid
  - rjw.cumflationgraphics
  - Ed86.MarriageCollar
  - void.charactereditor
  - shauaputa.rimnudeworld
  - Meltup.PolyamoryBeds.Vanilla
  - chaeren.bodies
  - Simple.Bed10
  - Abraxas.RJW.RaceSupport
  - c0ffee.rjw.IdeologyAddons
  - c0ffee.rjw.events
  - rjw.sexperience
  - rjw.menstruation
  - LustLicentia.RJWLabs
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

[Tech Advancing] [Information] Loading finished.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string)
TechAdvancing.WorldCompSaveHandler:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.Planet.WorldComponent> (System.Xml.XmlNode,object[])
Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[])
RimWorld.Planet.World:ExposeComponents ()
RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe (string)
RimWorld.Planet.WorldGenerator:GenerateFromScribe (string)
RimWorld.Planet.World:ExposeData ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

[Tech Advancing] [Information] Flushing old Research Manager values.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string)
TechAdvancing.TA_ResearchManager:FlushCfg ()
TechAdvancing.WorldCompSaveHandler:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.Planet.WorldComponent> (System.Xml.XmlNode,object[])
Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[])
RimWorld.Planet.World:ExposeComponents ()
RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe (string)
RimWorld.Planet.WorldGenerator:GenerateFromScribe (string)
RimWorld.Planet.World:ExposeData ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Achtung v3.3.8.0 Info: To make Achtung log some performance info, create an empty 'AchtungPerformance.txt' file in same directory as Player.log
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
AchtungMod.World_FinalizeInit_Patch:Prefix ()
(wrapper dynamic-method) RimWorld.Planet.World:RimWorld.Planet.World.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

[Configurable Maps] No map comp animal, now using 1
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
ConfigurableMaps.CurrentSettings:ApplySettings (single,single)
ConfigurableMaps.WorldComp:FinalizeInit ()
RimWorld.Planet.WorldComponentUtility:FinalizeInit (RimWorld.Planet.World)
(wrapper dynamic-method) RimWorld.Planet.World:RimWorld.Planet.World.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

[Configurable Maps] No map comp plant, now using 1.83
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
ConfigurableMaps.CurrentSettings:ApplySettings (single,single)
ConfigurableMaps.WorldComp:FinalizeInit ()
RimWorld.Planet.WorldComponentUtility:FinalizeInit (RimWorld.Planet.World)
(wrapper dynamic-method) RimWorld.Planet.World:RimWorld.Planet.World.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Ideo_12 of type RimWorld.Ideo. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.FactionIdeosTracker curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<RimWorld.Ideo> (string)
Verse.CrossRefHandler:TakeResolvedRef<RimWorld.Ideo> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<RimWorld.Ideo> (string)
Verse.Scribe_References:Look<RimWorld.Ideo> (RimWorld.Ideo&,string,bool)
RimWorld.FactionIdeosTracker:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_FilthCum71003 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RJW_Menstruation.Cum curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string)
Verse.Scribe_References:Look<Verse.Thing> (Verse.Thing&,string,bool)
RJW_Menstruation.Cum:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

[Tech Advancing] [Information] Loading finished.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string)
TechAdvancing.WorldCompSaveHandler:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

[Tech Advancing] [Information] Flushing old Research Manager values.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string)
TechAdvancing.TA_ResearchManager:FlushCfg ()
TechAdvancing.WorldCompSaveHandler:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Mech_Centipede67420 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Mech_Lancer67423 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Mech_Scyther67426 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Mech_Pikeman67427 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Mech_Termite67430 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_AA_Aura67433 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_AA_Daggersnout67434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_AA_Demolisher67435 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_AA_Fireworm67438 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_AA_Goliath67441 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_AA_Phalanx67444 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_AA_Siegebreaker67447 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_AIRobot_Hauler67450 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_AIRobot_Cleaner67452 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Mech_Crawler67454 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Mech_Skullywag67455 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Mech_Flamebot67456 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Mech_Mammoth67459 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Mech_Assaulter67460 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Drone_EliteScout67463 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Drone_EliteSpecialist67466 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Drone_Centipede67469 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Drone_Lancer67472 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Drone_Scyther67475 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Drone_Pikeman67476 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Drone_Chaperone67479 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Drone_Scrappie67482 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Drone_Pepper67485 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Drone_Logger67488 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Drone_Tokamac67491 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Drone_Cinder67494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Drone_Cutram67497 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mech_AdvancedCentipede67500 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mech_AdvancedLancer67503 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mech_AdvancedKnight67506 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mech_AdvancedInquisitor67509 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mech_AdvancedScyther67512 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mech_AdvancedPikeman67513 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mech_AdvancedCarpenter67516 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_AncientMech_AncientCarpenter67517 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mechanoids_Autocleaner67518 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mechanoids_Autohauler67519 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mechanoids_Autominer67520 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mechanoids_Combat67521 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mechanoids_Riot67522 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mechanoids_Turret67523 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mech_Centipede67524 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mech_Lancer67527 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mech_Knight67530 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mech_Inquisitor67533 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mech_Scyther67536 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mech_Pikeman67537 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mech_Carpenter67540 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Mechanoid_Vespa67541 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Mechanoid_Hound67544 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Mechanoid_Chimera67547 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Mechanoid_Goliath67550 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_Mechanoid_Kraken67551 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mech_Aura67554 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mech_Daggersnout67555 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mech_Fireworm67556 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mech_Goliath67559 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mech_Phalanx67562 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mech_Siegebreaker67565 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mech_Advanced_Aura67568 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mech_Advanced_Daggersnout67569 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mech_Advanced_Fireworm67570 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mech_Advanced_Goliath67573 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mech_Advanced_Phalanx67576 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_VFE_Mech_Advanced_Siegebreaker67579 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
rjw.PawnData:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_FilthCum67657 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RJW_Menstruation.Cum curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string)
Verse.Scribe_References:Look<Verse.Thing> (Verse.Thing&,string,bool)
RJW_Menstruation.Cum:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_FilthCum67652 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RJW_Menstruation.Cum curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string)
Verse.Scribe_References:Look<Verse.Thing> (Verse.Thing&,string,bool)
RJW_Menstruation.Cum:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_FilthCum67666 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RJW_Menstruation.Cum curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string)
Verse.Scribe_References:Look<Verse.Thing> (Verse.Thing&,string,bool)
RJW_Menstruation.Cum:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_FilthCum67667 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RJW_Menstruation.Cum curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string)
Verse.Scribe_References:Look<Verse.Thing> (Verse.Thing&,string,bool)
RJW_Menstruation.Cum:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_FilthCum71489 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RJW_Menstruation.Cum curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string)
Verse.Scribe_References:Look<Verse.Thing> (Verse.Thing&,string,bool)
RJW_Menstruation.Cum:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_FilthCum71479 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RJW_Menstruation.Cum curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string)
Verse.Scribe_References:Look<Verse.Thing> (Verse.Thing&,string,bool)
RJW_Menstruation.Cum:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_FilthCum67698 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RJW_Menstruation.Cum curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string)
Verse.Scribe_References:Look<Verse.Thing> (Verse.Thing&,string,bool)
RJW_Menstruation.Cum:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_FilthCum71490 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RJW_Menstruation.Cum curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string)
Verse.Scribe_References:Look<Verse.Thing> (Verse.Thing&,string,bool)
RJW_Menstruation.Cum:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_FilthCum71004 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RJW_Menstruation.Cum curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string)
Verse.Scribe_References:Look<Verse.Thing> (Verse.Thing&,string,bool)
RJW_Menstruation.Cum:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_FilthCum70994 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RJW_Menstruation.Cum curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string)
Verse.Scribe_References:Look<Verse.Thing> (Verse.Thing&,string,bool)
RJW_Menstruation.Cum:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_FilthCum67687 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RJW_Menstruation.Cum curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string)
Verse.Scribe_References:Look<Verse.Thing> (Verse.Thing&,string,bool)
RJW_Menstruation.Cum:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not resolve reference to object with loadID Thing_FilthCum68723 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RJW_Menstruation.Cum curPathRelToParent=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string)
Verse.Scribe_References:Look<Verse.Thing> (Verse.Thing&,string,bool)
RJW_Menstruation.Cum:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Faction had no ideoligions after loading. Adding random one.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
RimWorld.FactionIdeosTracker:ExposeData ()
Verse.PostLoadIniter:DoAllPostLoadInits ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

[Tech Advancing] [Information] Loading finished.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string)
TechAdvancing.WorldCompSaveHandler:ExposeData ()
Verse.PostLoadIniter:DoAllPostLoadInits ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

[Tech Advancing] [Information] Flushing old Research Manager values.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string)
TechAdvancing.TA_ResearchManager:FlushCfg ()
TechAdvancing.WorldCompSaveHandler:ExposeData ()
Verse.PostLoadIniter:DoAllPostLoadInits ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

checking editor settings...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.CEditor/ModData:OnSettingsChanged (bool,bool)
CharacterEditor.CEditor:OnSettingsChanged (bool,bool)
CharacterEditor.CEditor:OnMapLoaded ()
(wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeInit_Patch3 (Verse.Map)
Verse.Map:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Cleaned up 74 deprecated records from What the Hack!?
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
WhatTheHack.Storage.ExtendedDataStorage:Cleanup ()
WhatTheHack.Base:WorldLoaded ()
HugsLib.HugsLibController:OnPlayingStateEntered ()
HugsLib.Patches.Game_FinalizeInit_Patch:WorldLoadedHook ()
(wrapper dynamic-method) Verse.Game:Verse.Game.FinalizeInit_Patch2 (Verse.Game)
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

QualityBuilder added to orders category.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
QualityBuilder.ModInitializerComponent:injectDesignators ()
QualityBuilder.ModInitializerComponent:FixedUpdate ()

[RJW]  alpaca default bodypart not found: Torso -skip.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.CompHediffBodyPart:updatepartposition ()
rjw.SaveStorage:FixRjwHediffsOnlLoad ()
rjw.SaveStorage:WorldLoaded ()
HugsLib.HugsLibController:OnPlayingStateEntered ()
HugsLib.Patches.Game_FinalizeInit_Patch:WorldLoadedHook ()
(wrapper dynamic-method) Verse.Game:Verse.Game.FinalizeInit_Patch2 (Verse.Game)
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

[RJW]  gigantelope default bodypart not found: Torso -skip.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.CompHediffBodyPart:updatepartposition ()
rjw.SaveStorage:FixRjwHediffsOnlLoad ()
rjw.SaveStorage:WorldLoaded ()
HugsLib.HugsLibController:OnPlayingStateEntered ()
HugsLib.Patches.Game_FinalizeInit_Patch:WorldLoadedHook ()
(wrapper dynamic-method) Verse.Game:Verse.Game.FinalizeInit_Patch2 (Verse.Game)
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

[RJW]  boomalope default bodypart not found: Torso -skip.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.CompHediffBodyPart:updatepartposition ()
rjw.SaveStorage:FixRjwHediffsOnlLoad ()
rjw.SaveStorage:WorldLoaded ()
HugsLib.HugsLibController:OnPlayingStateEntered ()
HugsLib.Patches.Game_FinalizeInit_Patch:WorldLoadedHook ()
(wrapper dynamic-method) Verse.Game:Verse.Game.FinalizeInit_Patch2 (Verse.Game)
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

[Tech Advancing] [Information] Detected existing world. Loading existing config...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string)
TechAdvancing.TA_PostOnMapLoad_Event:Postfix ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

[Tech Advancing] [Information] Loading config...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string)
TechAdvancing.TA_PostOnMapLoad_Event:LoadOrCreateCfg ()
TechAdvancing.TA_PostOnMapLoad_Event:Postfix ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch1 (Verse.Game)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn centipede gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn lancer gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn scyther gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn pikeman gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn termite gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn aura gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn daggersnout gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn demolisher gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn fireworm gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn goliath gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn phalanx gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn siegebreaker gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn crawler gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn skullywag gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn flamebot gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn mammoth gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn assaulter gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn elite scout drone gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn elite specialist drone gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn replica centipede gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn replica lancer gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn replica scyther gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn replica pikeman gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn chaperone mine gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn scrappie drone gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn pepper drone gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn logger drone gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn tokamac drone gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn cinder drone gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn cutram drone gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn advanced centipede gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn advanced lancer gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn advanced knight gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn advanced inquisitor gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn advanced scyther gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn advanced pikeman gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn advanced carpenter gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn carpenter gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn autocleaner gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn autohauler gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn autominer gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn combat mechanoid gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn riot mechanoid gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn mobile turret gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn centipede gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn lancer gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn knight gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn inquisitor gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn scyther gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn pikeman gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn carpenter gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn vespa gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn hound gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn chimera gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn goliath gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn kraken gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn aura gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn daggersnout gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn fireworm gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn goliath gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn phalanx gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn siegebreaker gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn dominion gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn eviscerator gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn incinerator gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn colossus gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn hoplite gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[RJW]  SexualizeGenderlessPawn() - unable to sexualize genderless pawn siegemaster gender: None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
rjw.ModLog:Message (string)
rjw.Sexualizer:SexualizeGenderlessPawn (Verse.Pawn)
rjw.Sexualizer:sexualize_pawn (Verse.Pawn)
rjw.CompRJW:Sexualize (Verse.Pawn,bool)
rjw.Patch_PawnGenerator:Sexualize_GenerateNewPawnInternal (Verse.PawnGenerationRequest&,Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch5 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch7 (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnKindDef,RimWorld.Faction)
Verse.ThingDef:GetConcreteExample (Verse.ThingDef)
WhatTheHack.Base:MapLoaded (Verse.Map)
HugsLib.HugsLibController:OnMapLoaded (Verse.Map)
HugsLib.HugsLibController/<>c__DisplayClass76_0:<OnMapInitFinalized>b__0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()

[Analyzer] Loaded version 1.1.2 rev 3
Analyzer.Modbase:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[V1024-EBF]  Elite Bionics Framework has detected some mods using the unmodified GetMaxHealth() method, which violates the EBF protocol. The author(s) of the involved mod(s) should adopt the EBF to clarify their intentions.
For now, the unmodified max HP is returned.
The detected mod comes from: LHM
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
EBF.EliteBionicsFrameworkMain:LogError (string)
EBF.Patches.Prefix_BodyPart_GetMaxHealth:PreFix (Verse.BodyPartDef,single,Verse.Pawn)
(wrapper dynamic-method) Verse.BodyPartDef:Verse.BodyPartDef.GetMaxHealth_Patch3 (Verse.BodyPartDef,Verse.Pawn)
LHM.HediffComp_LuciferiumHeal:TryHealRandomPermanentWound ()
LHM.HediffComp_LuciferiumHeal:CompPostTick (single&)
Verse.HediffWithComps:PostTick ()
(wrapper dynamic-method) Verse.Pawn_HealthTracker:Verse.Pawn_HealthTracker.HealthTick_Patch2 (Verse.Pawn_HealthTracker)
(wrapper dynamic-method) Verse.Pawn:Verse.Pawn.Tick_Patch1 (Verse.Pawn)
RimWorld.Planet.WorldPawns:WorldPawnsTick ()
RimWorld.Planet.World:WorldTick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()

loading/updating slots...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
CharacterEditor.CEditor/ModOptions:UpdateNumSlots ()
CharacterEditor.CEditor/ModOptions:SaveSettings ()
CharacterEditor.CEditor/ModOptions/DialogConfigurate:DoAndClose ()
CharacterEditor.CEditor/ModOptions/DialogConfigurate:DrawButtons ()
CharacterEditor.CEditor/ModOptions/DialogConfigurate:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)

[RJW]  titan part Penis is broken, resetting
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
rjw.ModLog:Warning (string)
rjw.CompHediffBodyPart:get_CompTipStringExtra ()
Verse.HediffWithComps:get_TipStringExtra ()
CharacterEditor.DialogAddHediff:GetExtraTipString ()
CharacterEditor.DialogAddHediff:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)

[RJW]  titan part is null/wholebody? is in wrong BodyPart position, resetting to default: Genitals
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
rjw.ModLog:Warning (string)
rjw.CompHediffBodyPart:updatepartposition ()
rjw.CompHediffBodyPart:get_CompTipStringExtra ()
Verse.HediffWithComps:get_TipStringExtra ()
CharacterEditor.DialogAddHediff:GetExtraTipString ()
CharacterEditor.DialogAddHediff:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
 my pawns keep having the genitals spawn un attached

Posted

so uh, tried clicking the CUM bucket to see if I can do what someone here called "vaginal cleaning" which i assume is done after sex.

 

I can't do vaginal cleaning, in fact, It doesn't even give me the option... how do you store CUM in the CUM bucket?, is that the only way?.

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