sissylover19 Posted July 24, 2020 Posted July 24, 2020 So is this just the same animations he got his patreon shutdown for or is this something else entirely?
Bwian Posted August 4, 2020 Posted August 4, 2020 On 7/24/2020 at 2:07 PM, theanarchistotaku said: So is this just the same animations he got his patreon shutdown for or is this something else entirely? Looks like the same ones, I think these are outdated compared to his patreon though.
zhuguannan123 Posted November 23, 2020 Posted November 23, 2020 anyone has babo's riding animation? It's like Riding Style 2 but different
shiningfang Posted November 25, 2020 Posted November 25, 2020 how to get babo new slal? is it patreon only or it will be shared slowly? 1
sokar kir Posted December 3, 2020 Posted December 3, 2020 On 11/24/2020 at 8:00 PM, shiningfang said: how to get babo new slal? is it patreon only or it will be shared slowly? There are public patreon posts with newer releases than what's uploaded here. The newest versions are for patrons only though.
shiningfang Posted December 4, 2020 Posted December 4, 2020 On 12/3/2020 at 9:46 PM, sokar kir said: There are public patreon posts with newer releases than what's uploaded here. The newest versions are for patrons only though. thanks mate, i already subbed him on patreon
SangriusDarkblade Posted December 21, 2020 Posted December 21, 2020 How do I get the fancy dwemer spider model OP uses?
cbvbadlarry Posted December 23, 2020 Posted December 23, 2020 Do these animations support argonians or do tails just impale the aggressors?
Taven Posted December 23, 2020 Posted December 23, 2020 17 hours ago, cbvbadlarry said: Do these animations support argonians or do tails just impale the aggressors? If it's doggystyle or something like that with the butt pointed toward the aggressor, then it does. Unfortunately, you have to expect that with ANY/ALL mod authors, as from what I've seen, no authors take into account that a khajiit/argonian may be a participant/victim in their animations. ><
cbvbadlarry Posted December 23, 2020 Posted December 23, 2020 1 hour ago, Taven said: If it's doggystyle or something like that with the butt pointed toward the aggressor, then it does. Unfortunately, you have to expect that with ANY/ALL mod authors, as from what I've seen, no authors take into account that a khajiit/argonian may be a participant/victim in their animations. >< i know sailing rebel and madmansgun's animations do. was hoping to find more.
Taven Posted December 25, 2020 Posted December 25, 2020 On 12/23/2020 at 5:24 PM, cbvbadlarry said: i know sailing rebel and madmansgun's animations do. was hoping to find more. Aahh..I'm reminded of those...but if I remember right, they don't make animations anymore. Nearly all animators won't take into account for a participant/victim with a tail, mostly because A), they don't find the beast races attractive and/or B)...the classic response that makes me shake my head:"EEW FURRY!!!" ugh..
ajmccssjoer Posted January 20, 2021 Posted January 20, 2021 would you know why my the npc's body and my characters body disappears during the animation. What could cause this to happen.
Byldozer Posted February 4, 2021 Posted February 4, 2021 How to start sex with two NPCs? (I play as a woman ... and I need to play with two men or animals)?
TheBitchOfSkyrim Posted March 4, 2021 Posted March 4, 2021 seems both the creature and human file are the same in your latest upload, one overwrites the other in mod manager. (LE ones) The rar files say human and creature respectively. But when you open them in mod manager they both say 'creature' and overwrite one another.
TheBitchOfSkyrim Posted March 4, 2021 Posted March 4, 2021 On 2/4/2021 at 1:01 PM, Byldozer said: How to start sex with two NPCs? (I play as a woman ... and I need to play with two men or animals)? matchmaker mod is great for that, gives you two spells to cast on the npc's/creatures and yourself to start animations.
TheBitchOfSkyrim Posted March 4, 2021 Posted March 4, 2021 40 minutes ago, TheBitchOfSkyrim said: seems both the creature and human file are the same in your latest upload, one overwrites the other in mod manager. (LE ones) The rar files say human and creature respectively. But when you open them in mod manager they both say 'creature' and overwrite one another. Thank you for the extremely quick reupload! The issue is resolved! Your the best!
TheBitchOfSkyrim Posted March 4, 2021 Posted March 4, 2021 13 minutes ago, TheBitchOfSkyrim said: Thank you for the extremely quick reupload! The issue is resolved! Your the best! To thank you for such a quick fix and your hard work. I'm not rich so I can't afford to give you cash, believe me, I would if I could... But maybe this will help as a little token of gratitude from my part. For your Patreon page! English translation/rewrite. Current Hello there! I don't think I am a well-known modder around here. Because I have been always trying to be under the surface and never coming out. But I made up my mind that I am going to share all my stuff as many as I can. I make all sorts of mods. I can handle both animation and creation kit tool so basically I am able to put anything that I want to make into reality in Skyrim. I hope you guys like my mods. But of course if you guys want me to make a 'normal' mod rather than 'sexual intercourse' that kind of stuff, I will do it with pleasure. I already made Souls of Darkness quest mod, which regrettably shut down due to the copyright... Anyway, I'm doing my best to make your Skyrim much more fun!! Thank you for your big support! I wish I will contribute to the fellow modders some day soon as well. A better version! Sounds quite a bit more attractive (in my personal opinion) ? Hello there! I don't consider myself to be a well known modder around here because I have always tried to stay in the shadows but I've made up my mind and its time to come out of my dark corner. I create all sorts of mods and animations and am experienced with the creation kit tool which basically means I am able to convert virtually everything I want in to a Skyrim reality. Not only do I create Spicy Sexy Adult Candy mods but I can also create 'normal' mods, all you have to do is ask... I will make them with much pleasure. I have already made some in the past, like the Souls of Darkness quest mod, but it was sadly shut down due to copyright issues. But Anyway... I am doing the best I possibly can to make your Skyrim a much more fun and spicy place to explore and roleplay in. Thank you for the massive support you give me and I hope to hear from you soon! 1
GiantTiger Posted March 4, 2021 Posted March 4, 2021 Somehow all creature animations does not work for me, only my character move, the creature just stand still. Anyone know what cause this issue?
TheBitchOfSkyrim Posted March 4, 2021 Posted March 4, 2021 2 hours ago, GiantTiger said: Somehow all creature animations does not work for me, only my character move, the creature just stand still. Anyone know what cause this issue? First make a new save game and see if they work there. If they do... update json files in mcm in your old save game. Make sure creature animations are marked as allowed in sexlab. If that doesn't work, re register all mods and than update json files. You'll have to reselect your animations than though. Still don't work? De-install creatures behaviors in Fnis and run Fnis again.
FireSplitter Posted March 4, 2021 Posted March 4, 2021 Hmm....is there something wrong with the SSE variants?
K@Te Posted March 5, 2021 Posted March 5, 2021 The animal animation works perfectly. The new animation of people has problems, the actors freeze in the T pose. All other human animations work well.
demicabestan Posted March 6, 2021 Posted March 6, 2021 On 3/4/2021 at 10:09 PM, FireSplitter said: Hmm....is there something wrong with the SSE variants? no problem don't worry, i have 36 esp in esp fe with same notice of loot and my game working fine since one year, i make my esp fe with sse edit and i use script for elected the goods pluging to make esp fe. all my slal mod of animation are in esp fe. all with this stupid warning of Loot. Loot and wrye Bash are outdated to judge esp fe, only SSE EDIT is valid. Tutorial : https://www.nexusmods.com/skyrimspecialedition/mods/21289
TwistedModding Posted March 7, 2021 Posted March 7, 2021 @factoryclose You need to push out a hotfix to remove the esl flag from the mod. It causes an issue which could cause ctds, and it doesnt allow texgen to generate.
aim4it Posted March 8, 2021 Posted March 8, 2021 On 3/6/2021 at 7:40 AM, demicabestan said: no problem don't worry, i have 36 esp in esp fe with same notice of loot and my game working fine since one year, i make my esp fe with sse edit and i use script for elected the goods pluging to make esp fe. all my slal mod of animation are in esp fe. all with this stupid warning of Loot. Loot and wrye Bash are outdated to judge esp fe, only SSE EDIT is valid. Tutorial : https://www.nexusmods.com/skyrimspecialedition/mods/21289 SSEEdit gives the same error, which also prevents DynDOLOD from running.
demicabestan Posted March 8, 2021 Posted March 8, 2021 12 hours ago, aim4it said: SSEEdit gives the same error, which also prevents DynDOLOD from running. [00:00] Start: Checking for Errors [00:00] Checking for Errors in [FE 255] SLAL_AnimationByBakaFactory.esp [00:00] Done: Checking for Errors, Processed Records: 37, Errors found: 0, Elapsed Time: 00:00 but my version its older version . and its me to make the esp fe with ssedit script. my esp fe (Babo_Human_2020.04.08_SE + Babo_Creature_2020.08.10_SE_Fix ) I have 721 plugin in my load order, 80% are espfe made for 70% by myself. with nothing error and problem . it is this new version that has a problem. i see today with sse edit [00:00] Start: Checking for Errors [00:00] Checking for Errors in [FE 255] SLAL_AnimationByBakaFactory.esp [00:00] AOBakaruneNPCRItem02 [ANIO:FE255857] [00:00] ANIO -> ObjectID 001857 is invalid for a light module. [00:00] AOBakaruneNPCRItem03 [ANIO:FE255858] [00:00] ANIO -> ObjectID 001858 is invalid for a light module. [00:00] AOBakaruneNPCLItem02 [ANIO:FE255859] [00:00] ANIO -> ObjectID 001859 is invalid for a light module. [00:00] AOBakaruneNPCLItem03 [ANIO:FE25585A] [00:00] ANIO -> ObjectID 00185A is invalid for a light module. [00:00] Done: Checking for Errors, Processed Records: 49, Errors found: 4, Elapsed Time: 00:00 take this version its ok : Babo_Human_2020.04.08_SE + Babo_Creature_2020.08.10_SE_Fix do your espfe yourself it's simple just follow the procedure which is explained in the pdf.
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