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Paradise Halls Enhanced (pahe) Special Edition with the customary addons


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Posted
16 hours ago, mikesolo1975 said:

It's the same files and I tested devious devices equip whith your mod 

And works well. But I not used the bodyslide files in devious devices equip

I used your files and tested the outfits and they worked fine. 

Thanks again for your help my friend. ?

welcome :)

14 hours ago, dirty said:

Hey all two things:

 

  First its great to see all the updates coming to the PAHE ecosystem, I have been playing off and on for a long time, just frozen in time with older versions, so its time to build up a new mod pack!

 

  Second question/observation/bug, you tell me.  I frequently use the PAHE mark key to mark a victim for enslavement.  Doing this always allows me to then enslave after only a hit or two, and does not require dropping them to bleed out.  From the description not sure this intended, wanted to bring it up and see if that's by design.  It makes nabbing victims relatively easy.

 

Love what all of yall are doing.

pretty sure that's by design

Posted

So, the only current issue I have is that I need to reset the slave every time I tie them up, otherwise I cannot talk to them to remove their restraints. Does anyone know if this is something inherent? Or is there any way to fix it?

Posted

I seem to be getting that bug where a slave will become unresponsive in the sense where I can no longer interact with them. There name disappears and so does the interact button. Resetting them via the MCM just leaves their slot blank on the MCM menu and it never updates even tho it says in the top left corner it successfully reset the slave and if I leave it like that and keep playing eventually the MCM shows Stopped instead of Started for paradise halls and can not be restarted no matter what I do the only fix for the permanent stop I’ve found is to load a older save from before it happened but I am now afraid to enslave anyone for fear that I’ll break something further. In googling around I found a similar bug reported on the Oldrim version of Paradise Halls here on lovers lab and someone mentioned something about JContianers but I do not understand what the fix is as I’m seeing that there’s a difference between this SE version and the Oldrim version that the JContianers version issue was resolved? As far as I know all my mods I’m running are compatible with Paradise halls and it was working fine for over a week before this started happening . Any help would be greatly appreciated as I am new to modding Skyrim still and can’t seem to figure this out on my own. 
here is my Mod list via Modwatch in case it helps? https://modwat.ch/u/savagecaliber
thanks in advance. 

Posted

The voice type "female young eager" missing some voice line when I talk to them. like "Yes my thane" "Whatever you need, Dragonborn, just say the word" and such, the line appear and the mouth are moving but no sound. It happened on both old and new saves. And I do have the Relation dialogue overhaul, not sure if them are conflict since remove it does not fix the problem.

  • 2 weeks later...
Posted
On 2/10/2021 at 8:23 PM, Snickerer said:

So, the only current issue I have is that I need to reset the slave every time I tie them up, otherwise I cannot talk to them to remove their restraints. Does anyone know if this is something inherent? Or is there any way to fix it?

hmm, is that every slave or just the 1 weirdo slave

some quest npc's have been reported to get disabled during quest progression as the game is trying to remove them according to their quest. the ability to reset those slaves as a fix was added later on after the bugged npc was reported

On 2/10/2021 at 11:41 PM, savagecaliber said:

I seem to be getting that bug where a slave will become unresponsive in the sense where I can no longer interact with them. There name disappears and so does the interact button. Resetting them via the MCM just leaves their slot blank on the MCM menu and it never updates even tho it says in the top left corner it successfully reset the slave and if I leave it like that and keep playing eventually the MCM shows Stopped instead of Started for paradise halls and can not be restarted no matter what I do the only fix for the permanent stop I’ve found is to load a older save from before it happened but I am now afraid to enslave anyone for fear that I’ll break something further. In googling around I found a similar bug reported on the Oldrim version of Paradise Halls here on lovers lab and someone mentioned something about JContianers but I do not understand what the fix is as I’m seeing that there’s a difference between this SE version and the Oldrim version that the JContianers version issue was resolved? As far as I know all my mods I’m running are compatible with Paradise halls and it was working fine for over a week before this started happening . Any help would be greatly appreciated as I am new to modding Skyrim still and can’t seem to figure this out on my own. 
here is my Mod list via Modwatch in case it helps? https://modwat.ch/u/savagecaliber
thanks in advance. 

try the updated miaslair patch from the download page

On 2/12/2021 at 3:06 PM, ZZW said:

The voice type "female young eager" missing some voice line when I talk to them. like "Yes my thane" "Whatever you need, Dragonborn, just say the word" and such, the line appear and the mouth are moving but no sound. It happened on both old and new saves. And I do have the Relation dialogue overhaul, not sure if them are conflict since remove it does not fix the problem.

ya, that's exclusive to sse. not sure why the shared voices that worked in Le won't work as well for Se. will need to look into fixing that some other time

Posted

Well, um, I'm obviously doing *something* wrong. Just removed the old version of PAH and PAH Home Sweeet Home, downloaded the files listed in this topic, ran LOOT, ran FNIS and got 15 warning errors about animations not being SE compatible. I'm probably missing something obvious, but I'm at a loss. Anyone have any ideas? Or what information would be needed for some kind soul to help diagnose this?  (This is, I hope, the right place to ask.)

 

>>Warning: \character\animations\PAHE\PAHETyingUpAnim.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\PAHE\PAHETieUpEnter.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\PAHE\PAHETieUpIdle.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\PAHE\PAHETieUpExit.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\PAHE\PAHETraumaEnter.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\PAHE\PAHETraumaExit.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\PAHE\PAHEEstrusTrauma.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\PAHE\PAHEEstrusTraumaUp.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\PAHE\PAHEEstrusExhaustedFront.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\PAHE\PAHEEstrusExhaustedBack.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\PAHE\PAHEOverwhelm.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\PAHE\PAHEZaZCoverSelfF.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\PAHE\PAHEZaZCoverSelfM.hkx not Skyrim SE compatible<<
 V5 ... 

Posted
2 hours ago, KonradSimon said:

Well, um, I'm obviously doing *something* wrong. Just removed the old version of PAH and PAH Home Sweeet Home, downloaded the files listed in this topic, ran LOOT, ran FNIS and got 15 warning errors about animations not being SE compatible. I'm probably missing something obvious, but I'm at a loss. Anyone have any ideas? Or what information would be needed for some kind soul to help diagnose this?  (This is, I hope, the right place to ask.)

 

>>Warning: \character\animations\PAHE\PAHETyingUpAnim.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\PAHE\PAHETieUpEnter.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\PAHE\PAHETieUpIdle.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\PAHE\PAHETieUpExit.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\PAHE\PAHETraumaEnter.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\PAHE\PAHETraumaExit.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\PAHE\PAHEEstrusTrauma.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\PAHE\PAHEEstrusTraumaUp.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\PAHE\PAHEEstrusExhaustedFront.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\PAHE\PAHEEstrusExhaustedBack.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\PAHE\PAHEOverwhelm.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\PAHE\PAHEZaZCoverSelfF.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\PAHE\PAHEZaZCoverSelfM.hkx not Skyrim SE compatible<<
 V5 ... 

quote me the file name you downloaded for me to check for solutions

Posted
2 minutes ago, CliftonJD said:

quote me the file name you downloaded for me to check for solutions

First, thanks. Second, there were 14 of them--pretty much everything listed in the download link (probably my mistake right there).

 

  My Home Is Your Home dialogue patch.esp

  PAH_HomeSweetHome_1.26 SSE.7z

  PAH_HSH_VoicePack_01.7z

  Pahe_SaltStartAL addon1.1 for classic skyrim.zip

  layman&#39's original slave camp with updated meshes and textures.zip

  Pahe_Dwarven_Devious_suits_addon1.1 with sj fixes for classic skyrim DD x4.7z

  Pahe_Dwarven_Devious_suits_addon1.1 with sj fixes for classic skyrim DD x5.7z

  pahe_lakeview_manor_cell.esp

  pahe_lives_on-7.5.1 basic install with out addons loose files for skyrim Le.7z

  pahe_lives_on-7.5.1 skyrim le update patch.zip

  pahe_lives_on-7.5.1 with all addons install loose files for skyrime Le.7z

  pahe-tdf-patch.esp

  paradise_halls_fellglow_slave_camp-adjusted 5-15-16.7z

  ParadiseHallsMiasLairPatch.7z

  

Posted
1 hour ago, KonradSimon said:

First, thanks. Second, there were 14 of them--pretty much everything listed in the download link (probably my mistake right there).

 

  My Home Is Your Home dialogue patch.esp

  PAH_HomeSweetHome_1.26 SSE.7z

  PAH_HSH_VoicePack_01.7z

  Pahe_SaltStartAL addon1.1 for classic skyrim.zip

  layman&#39's original slave camp with updated meshes and textures.zip

  Pahe_Dwarven_Devious_suits_addon1.1 with sj fixes for classic skyrim DD x4.7z

  Pahe_Dwarven_Devious_suits_addon1.1 with sj fixes for classic skyrim DD x5.7z

  pahe_lakeview_manor_cell.esp

  pahe_lives_on-7.5.1 basic install with out addons loose files for skyrim Le.7z

  pahe_lives_on-7.5.1 skyrim le update patch.zip

  pahe_lives_on-7.5.1 with all addons install loose files for skyrime Le.7z

  pahe-tdf-patch.esp

  paradise_halls_fellglow_slave_camp-adjusted 5-15-16.7z

  ParadiseHallsMiasLairPatch.7z

  

those are the Le(classic skyrim) files:

get the Se files here:

 

Posted

Huh. That would explain it, except I could swear the link I followed said SSE. Or maybe I'm just crazy. In any case, thanks for taking the trouble to explain; I'll take another swing at it.

Posted
On 2/8/2021 at 12:05 PM, cangotu said:

hi can anyone help me its my first time modding and i dont know if im doing it wrong i downloaded avrything i need but i cant seem to make it work when i go in mods in the in game setting the light up but theres no varygood next to them can anyone help pls 

 

You say you downloaded all the MODS you need, can I ask, are you trying to just use the MOD menu in game (Special Edition) ? or are you using a Mod Manager like Vortex (nexusmods.com)   also did you also download the dependancies listed for each mod to make them work?

 

If beginning to mod,I would refer you to https://www.nexusmods.com/skyrim/mods/78611  for LE Skyrim or https://www.nexusmods.com/skyrimspecialedition/mods/38334  for Special Edition, guides to help you see what to do. 

 

Personally different to that guide I would just use Vortex the mod organiser that NexusMods have themself, less complicated and moron proof (like me) 

 

 

Posted
6 hours ago, Contemplator523111 said:

Awesome mod. I have a question, is it possible to enslave a Spriggan or Fire Atronach?

no

Posted
1 hour ago, Contemplator523111 said:

Is it possible to somehow reward slaves?

might be possible to reward them better armor or pretty clothes, but i doubt they'll understand it was meant as a reward

Posted
16 hours ago, Buckandisdead said:

Hi all

 

Got a problem in nothing showing up in Farengar's study any ideas?

 

Many thanks

did you enable the esp for farengar's study

Posted
4 hours ago, Buckandisdead said:

I can not find an esp for farengar's study. There is a .esl file is this incorrect?

 

oh right, ya. i forgot this is sse, the study was converted to esl to save space in your load order

Posted

What's a good way to block the PAHE perk on a specific actor in a particular circumstance? Like if they're unconscious but shouldn't logically be enslavable. (Like if they were shrunk to eight inches tall, for instance, and imprisoned in an unbreakable glass jar).

Posted
On 3/9/2021 at 11:30 AM, DocClox said:

What's a good way to block the PAHE perk on a specific actor in a particular circumstance? Like if they're unconscious but shouldn't logically be enslavable. (Like if they were shrunk to eight inches tall, for instance, and imprisoned in an unbreakable glass jar).

add them to paradise halls faction:

NoEnslave "Do Not Enslave" [FACT:0100F606]

Posted
2 hours ago, CliftonJD said:

NoEnslave "Do Not Enslave" [FACT:0100F606]

 

Thanks. I knew there must be something like that.

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