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Paradise Halls Enhanced (pahe) Special Edition with the customary addons


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Posted

Hi, just reporting same issue as some people that trying to rename slaves freezes the game. got pahe, AyGaS and DOm, latest versions.

Thanks for the awesome mods guys. 

 

 

Posted
On 2/21/2023 at 4:35 AM, kohlteth said:

 

 

If you are using DoM vers 4 at all, make sure to install DoM last in load order and NOT use the HSH or AYGAS DoM patches as they are only for DoM 3, and DoM 4 needs to overwrite HSH and AYGAS to fix issues. 

That fixed, many thanks!

Posted (edited)

Is anyone else having issues when trying to tie slaves? Mine just stop posing and stand up. Is this some sort of mod conflict? Not using DAR and tested with only PAH SSE installed (No HSH, AYGAS and DOM).
Other strange part is when I (randomly) manage to keep them tied, the ropes don't appear on their wrists and ankles, just when they manage to stand up...

Edited by kadsend
Posted
10 hours ago, kadsend said:

Is anyone else having issues when trying to tie slaves? Mine just stop posing and stand up. Is this some sort of mod conflict? Not using DAR and tested with only PAH SSE installed (No HSH, AYGAS and DOM).
Other strange part is when I (randomly) manage to keep them tied, the ropes don't appear on their wrists and ankles, just when they manage to stand up...

Try without Devious Devices and without Zaz on a fresh save. PAHE should then use the default Skyrim ropes.

Posted

 

5 hours ago, TrollAutokill said:

Try without Devious Devices and without Zaz on a fresh save. PAHE should then use the default Skyrim ropes.

PAH won't work without ZAZ, but I tried without DD. Sadly, it didn't work.

I'm using the newest PAH version.

Heimskr here volunteered to illustrate my issue:

 

Spoiler

ScreenShot194.png.1a23107ef8b48d19c4887d2c46c1b3c7.png
I tie him up, he kneels for a millisecond.

ScreenShot195.png.050945cbbe5c6128bd3a611148a49d11.png

Then he stands up! And stays up, the ropes appear too after that...

Posted (edited)

I love this mod, but I'm having an issue.

 

Whenever I load a save, my slaves break. They won't follow me, I can't make them wait, and I can't even select them in the MCM. I've also noticed that it says "active slaves 0/128" but still lists them in the slave list. Clicking on them in the list does nothing. 

 

 Edit: My issue is now resolved. Please see aulton1968's fix;

Quote

It turns out that opening the PAHE MCM and restarted PAHE, then using the pahe enslave hotkey to re enslave slaves fixes the issues.  Once you restart Pahe once, the problem goes away. 

 

Edited by KnightAconite
Posted (edited)
On 2/23/2023 at 1:11 AM, Lacrima Telvanni said:

I have NPC Names Distirbutor and have been using PAHE with AYGAS and HSH for many years now. NPC Names Distributor and PAHE dont wortk well together. The names are messed up after Enslavement. But even worse: I lose slaves sometimes when I load saves. The deialogues then still show up on the slaves but dont work most of the times. i have seen people reporting this when they use DOM. I dont use DOM. I only use PAHE, AYGAS, HSH and now NPC Names Distributor wich seems to mess it up since only PAHE, AYGAS and HSH was stable all the time before.

 

link to mod:

https://www.nexusmods.com/skyrimspecialedition/mods/73081?tab=description

 

Edit:Okay Im not so sure if slaves being unresponsive is really NPC Names Distributors fault. It messes up the names, thats confirmed. But the porblem might be on PAHE after all. Even when uninstalling AYGAS, NPC Names Distributor and NS Working Slaves the issue still persists. Help pls. Ironically this game was supposed to be the stable logn lasting slavery one where i build an empire that I will keep expanding for years. Of course the recent  PAHE version had to be buggy right now and not one patch later. Guess Ill have to wait for a fix until I can start a stable slavery savegame. Pls hurry up is all I can say. As I cant fix it and dont even understand what the problem is. Sorry

 

Edit2: I just noticed there are reports of the HSH and AYGAS updates breaking slaves in the same manner as I described if I dont have DOM. So thats likely the cause.

 

Edit 3: Yes, i now installed DOM and everything is working as it should. By the way my bias vs DOM was unjustified. The mod is awesome.

 

I'm having this issue with my slaves, where the dialogue options appear but they do nothing and my slaves are essentially broken. Does having DOM fix it? And, if so, what is DOM so I can get it too?

 

Edit: My issue is now resolved. Please see aulton1968's fix;

Quote

It turns out that opening the PAHE MCM and restarted PAHE, then using the pahe enslave hotkey to re enslave slaves fixes the issues.  Once you restart Pahe once, the problem goes away. 

 

Edited by KnightAconite
Posted

I was wrong when I said slaves breaking after load was because of AYGAS .61A. I have been using an older version, but on a new game I had slaves breaking on save game load again. It turns out that opening the PAHE MCM and restarted PAHE, then using the pahe enslave hotkey to re enslave slaves fixes the issues.  Once you restart Pahe once, the problem goes away. 

Posted
3 hours ago, aulton1968 said:

I was wrong when I said slaves breaking after load was because of AYGAS .61A. I have been using an older version, but on a new game I had slaves breaking on save game load again. It turns out that opening the PAHE MCM and restarted PAHE, then using the pahe enslave hotkey to re enslave slaves fixes the issues.  Once you restart Pahe once, the problem goes away. 

Always save and reload after installing PAHE, do not start to enslave straight away after initialization.

 

This is Skyrim best practice and should be done for any mod install.

Posted (edited)

Hello. I recently started a playthrough with this mod and have been really having a lot of fun. I had a question that maybe someone with more experience can answer:

 

Do the corpses of the enslaved NPCs ever despawn? I know there is a cell dedicated to collecting the bodies of those killed via the enslavement duplication. I would like to know if those bodies stay forever, and for example, I'd be able to resurrect certain ones should the need/desire occurs. 

 

An example of such a scenario would be me enslaving a new sexy follower mod from Nexus, and then later on wanting to actually play the game normally with that same follower reverted to normal. I considered duplicating the NPCs, but I am pretty sure dialogue(among other things) is shared across all clones of a NPC made via "placeatme", so there would be no difference from that and just resurrecting the original. 

 

I looked into getting a mod that could copy NPCs appearances and then generate a brand new NPC with the same appearance, but had little success. "Lazyfollowers" mod came close, as it allows me to copy my own presets and create a brand new NPC/follower out of it, which is great (build your own custom slaves!), but it does not feature the ability to copy other NPCs/NPC presets. Perhaps a combination of LazyFollowers + Proteus would work? I haven't used Proteus in a long while, so I'd have to do many tests. That rabbit hole is a dead end. Unfortunately, duplicating a NPC won't also duplicate a NPC preset, such as what Lazytools or Proteus does. So eventually the face reverts. Spent a lot of time testing this to try to get some success, only to fail. :(

Edited by Nohrin
Posted

You really should let us decide what patches to load.  I have Immersive creatures installed yet your mod won't let me install the patch.

Posted
22 hours ago, cailic said:

You really should let us decide what patches to load.  I have Immersive creatures installed yet your mod won't let me install the patch.

I've had that same issue 

Posted
On 2/28/2023 at 11:14 AM, kadsend said:

 

PAH won't work without ZAZ, but I tried without DD. Sadly, it didn't work.

I'm using the newest PAH version.

Heimskr here volunteered to illustrate my issue:

 

  Reveal hidden contents

ScreenShot194.png.1a23107ef8b48d19c4887d2c46c1b3c7.png
I tie him up, he kneels for a millisecond.

ScreenShot195.png.050945cbbe5c6128bd3a611148a49d11.png

Then he stands up! And stays up, the ropes appear too after that...

Okay, I guess I fixed the issue installing ZAZ 7 along with ZAZ 8+, tying them up now finally makes them stay tied, but the HSH dialogue (hogtie, supending, etc) added to PAH still wont work, they won't animate until I ask them twice... Is anyone else having the same issue or it's just me?

Posted
2 hours ago, aulton1968 said:

I've had that same issue 

It's no big thing to manually install the patches.  It's just one more thing we have to do when setting up all our mods.

Posted
On 3/4/2023 at 10:13 PM, Nohrin said:

 That rabbit hole is a dead end. Unfortunately, duplicating a NPC won't also duplicate a NPC preset, such as what Lazytools or Proteus does. So eventually the face reverts. Spent a lot of time testing this to try to get some success, only to fail. :(

Edited Sunday at 08:05 PM by Nohrin

 

 

Also remember if you say enslave "Palutena" even though her dead body maybe elsewhere, PAHE makes the BASE a slave so if you used proteus etc to duplicate, you would still get Paluntena1, Palutena2 - Infinite, always a slave. 

 

But if you crafty and just copy the mod's esp and paste into the same dir in your mod organizer and activate it, they will have diff RefID and be treated by game as 2 diff NPC's 

 

 

Posted
2 hours ago, kadsend said:

Okay, I guess I fixed the issue installing ZAZ 7 along with ZAZ 8+, tying them up now finally makes them stay tied, but the HSH dialogue (hogtie, supending, etc) added to PAH still wont work, they won't animate until I ask them twice... Is anyone else having the same issue or it's just me?

 

 

I beleive you have something missing, I am using just Zaz 8+ (as 8 has 7 in it anyways same as 9 has 7/8/9)  and it works just fine, are you using FNIS or the still incomplete Nemesis? also check your dependancies for HSH . Then again I also have Musje's other mod Interactive BDSM though I dont think it matters . 

Posted

Hey I just updated to this version and the latest versions of Home Sweet Home and "And You Get a Slave" mods, and for some reason I'm having a glitch where slaves dont react after I load a game when I have a slave following me. The enslave function works in the game and the slaves react normally, but if I load the save file it seems to break the connection to the slaves. PAHE still registers them as a slave in the MCM and they have the dialogue options and they verbally respond, but they don't carry out any of the actions (besides sex actions) and they don't leash to me or follow me, they just stand still. 

Anyone know what the issue is? I think I have the same load order as the old versions of these three mods. 

Posted (edited)
8 hours ago, kohlteth said:

 

 

I beleive you have something missing, I am using just Zaz 8+ (as 8 has 7 in it anyways same as 9 has 7/8/9)  and it works just fine, are you using FNIS or the still incomplete Nemesis? also check your dependancies for HSH . Then again I also have Musje's other mod Interactive BDSM though I dont think it matters . 

Well, the tying up animations only worked when installing on ZaZ 7 and and ZaZ 8+, but only for PAH. On HSH added dialogues ("I'm going to tie you up" dialogue on PAH slaves) it won't work, only if I repeat the order twice, so tying up with the different animations (hogtie, strict tying, etc), chaining (spreadeagle, ass up, etc...) won't animate correctly at first.

I am using a barebones install just to know how to fix it. No nemesis (never used). Nothing else but PAH halls, it's addons (HSH, DOM, AYGAS) and it's requirements.

Edited by kadsend
Posted (edited)
12 hours ago, kohlteth said:

 

 

Also remember if you say enslave "Palutena" even though her dead body maybe elsewhere, PAHE makes the BASE a slave so if you used proteus etc to duplicate, you would still get Paluntena1, Palutena2 - Infinite, always a slave. 

 

But if you crafty and just copy the mod's esp and paste into the same dir in your mod organizer and activate it, they will have diff RefID and be treated by game as 2 diff NPC's 

 

 

I was planning to use LazyFollowers to "duplicate". It doesn't really duplicate them, rather it spawns a premade character associated with the LazyFollower mod. It then applies a character preset onto that NPC.

 

My idea was to use a combination of LazyFollowers + Proteus to "duplicate" NPCs as brand new NPCs with separate ref's. Lazy would spawn the new follower with a new refID. And Proteus would "steal" or rather copy, the image of the NPC I want to create. Then I would use LazyFollowers to apply that copied look onto the new NPC. This worked up to the point of PAH. Once PAH enslaved this brand new spawned NPC with a preset applied to them, the resulting clone of that NPC did not maintain the preset that I applied with LazyFollowers. That was the dead end. It was a cool idea, in theory. But duplicated NPCs seemingly cannot remember what their newly added face preset. It would reset after reloading the game. 

 

Do you happen to know the answer to my first question? Regarding whether the original NPCs that you enslave remain dead in that storage cell forever? Or does that cell eventually reset, removing all the corpses of all slaves you've ever "enslaved/duplicated"?

Edited by Nohrin
Posted
On 3/7/2023 at 12:57 PM, Nohrin said:

Do you happen to know the answer to my first question? Regarding whether the original NPCs that you enslave remain dead in that storage cell forever? Or does that cell eventually reset, removing all the corpses of all slaves you've ever "enslaved/duplicated"?

 

 

I would imagine not, least in my game as I have Dead Boy Remover due to running Genesis and Sands of Time Hell Edition so need the dead to be, gone. Plus if they are still there, then their BASE is enslaved so will still be no matter how many dupe you make. Hence why I suggested plan b of dupe ESP for the ones' you want to have free , and slave same time"

Posted

Can someone help me out here?

The mod has been working pretty well so far, but everytime I close my game and start it again, the enslaved NPC just stops following me for some reason. Most dialogues have no effect and even the marker doesn't show them anymore. So they just stand there idle until despawning.

 

Does anyone know what causes it and how to fix? Thanks!

Posted
5 hours ago, ui876will said:

Can someone help me out here?

The mod has been working pretty well so far, but everytime I close my game and start it again, the enslaved NPC just stops following me for some reason. Most dialogues have no effect and even the marker doesn't show them anymore. So they just stand there idle until despawning.

 

Does anyone know what causes it and how to fix? Thanks!

Same thing happening here. My load order is the same, I'm trying to figure out if it is this mod (PAHE) or And You Get a Slave mod, I've narrowed it down to these two. HSH is working fine.

Posted (edited)

On topic this time. Forced to have 2 slaves a little early IMO but neither register properly in PAH: one totally and the other partially (image below).

I am running 8.1.6 and will reinstall it to see what happens. Never seen anything like this before.

Clicking on the slave's name in the MCM  had no effect at all.

IIRC I did not check on Slave 0's presence in the MCM as she attacked me as I was leaving and I was in  a hurry to shut down.

PAH has been installed from day 0 and  these two "came along" after several weeks ingame with a week between them.

Slave info shows nothing but 0000 on both of them.

The Daedric worshipper in not crucial to my game but Laelette is.

 

Addendum

 

I reverted to a save before Laelette  but with the daedric Worshipper still supposedly a slave.

She was on the PAH 43 list but only in name with no slave info.

I removed 8.1.6  before and after I released her but she still was a slave.

So I released her several times without PAH but it made no difference.

While still in PAH I whipped her 50X, but no fear, no submission,  nothing but 00000s.

So I rereleased again and killed her. Then rez'd her and she still was a slave as I enslaved a slave.

 

So I have just removed all of 8.1.6 and she still is a slave despite the release and the rereleases.

So, I am going to replace it with 8.2 next but TBH I have little hope and I think that killing her is the only option.

I was just beginning to respect her too. Game, cheeky little sod!

 

Okay I totally removed PAH and cleansed the save and she still has the rape/grab and rape options associated with Hydragorgon slaves, so the game sees her still as a slave although she does not act like one now.

 

 

Edited by Will55
Posted (edited)

Update: I removed 8.1.6 cleaned save ++, loaded cleansed save and then waited 5 mins and resaved. She was as obnoxious as ever but made no attempt to attack my char physically

and still had the grab and rape./rape options. 

Then I installed 8,2 and enslaved her via paralysis.

Now the slave info was on the MCM but my ability to communicate her was still severely abridged and i could not give her a collar etc . The best I could do was to "tie her up" which seemed to bind her ankles and wrists. I am really hoping that it is ONLY her that is the problem as if it is not then slavery is rapidly losing its value for me.

Below shows the very limited speech options. None of this "okay slave"/ wear this etc. or the useful core  of speech with slaves.

 

Edited by Will55
Posted
3 hours ago, Will55 said:

Update: I removed 8.1.6 cleaned save ++, loaded cleansed save and then waited 5 mins and resaved. She was as obnoxious as ever but made no attempt to attack my char physically

and still had the grab and rape./rape options. 

Then I installed 8,2 and enslaved her via paralysis.

Now the slave info was on the MCM but my ability to communicate her was still severely abridged and i could not give her a collar etc . The best I could do was to "tie her up" which seemed to bind her ankles and wrists. I am really hoping that it is ONLY her that is the problem as if it is not then slavery is rapidly losing its value for me.

Below shows the very limited speech options. None of this "okay slave"/ wear this etc. or the useful core  of speech with slaves.

ScreenShot433.png

The tie up command is coming from HSH and in my game is bugged (They at maximum kneel like that). Be sure to use DOM overwriting everything, I found out, even if you won't use it, make the PAH scripts more workable. I do not recommend toying with save script cleaning, it breaks everything. If you have a virgin save, try only overwriting everything with DOM. It solved my issue. Other thing to note is that releasing slaves automatically change the ref on this actor, meaning that their dialogue.. everything will break if you try to res them...
 

TLDR: Download and install DOM, make it overwrite Every PAH mod related you have. And use a clean save, the try enslaving... everything might work (except the posing for "I'm going to tie you up" dialogue).

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