panicfire11 Posted April 7, 2023 Posted April 7, 2023 Is Nether's follower framework compatible or should it be ditched?
Parky Posted April 7, 2023 Posted April 7, 2023 One odd thing I have noticed. When I go into a place where I have slaves that are posing, tied up or even sandboxing, sometimes they seem to attach themselves to my follower group and start following, even if I didn't interact with them. I use EFF for my followers and to be fair I generally have between 8-10 following at any one time.
TrollAutokill Posted April 7, 2023 Posted April 7, 2023 42 minutes ago, Parky said: One odd thing I have noticed. When I go into a place where I have slaves that are posing, tied up or even sandboxing, sometimes they seem to attach themselves to my follower group and start following, even if I didn't interact with them. I use EFF for my followers and to be fair I generally have between 8-10 following at any one time. Make sure your slaves are not in fighting for player mode. It might help if EFF is checking the playerteammate flag to recover followers. 2
Shadowx123 Posted April 12, 2023 Posted April 12, 2023 I'm having a strange issue with this mod that I'm not sure I've seen anybody ask about yet. Everytime I capture a slave, when I reload the game from a save it doesn't seem to remember that they're supposed to be a slave. The slave tracker doesn't recognize them, either. They still talk like "what do *you* want?" as if the enslavement occured, but they don't function properly. I've only used this mod a little bit, so there's a good chance i'm missing something basic.Â
lytton Posted April 13, 2023 Posted April 13, 2023 On 4/12/2023 at 9:06 AM, Shadowx123 said: I'm having a strange issue with this mod that I'm not sure I've seen anybody ask about yet. Everytime I capture a slave, when I reload the game from a save it doesn't seem to remember that they're supposed to be a slave. The slave tracker doesn't recognize them, either. They still talk like "what do *you* want?" as if the enslavement occured, but they don't function properly. I've only used this mod a little bit, so there's a good chance i'm missing something basic. I've been using this mod for years without issue and this has just suddenly started happening to me too. The slave count goes to 0, but the slaves are in the slaves list but aren't actually clickable. I'm trying to work out if its a clash with another mod
TrollAutokill Posted April 13, 2023 Posted April 13, 2023 On 4/12/2023 at 8:06 AM, Shadowx123 said: I'm having a strange issue with this mod that I'm not sure I've seen anybody ask about yet. Everytime I capture a slave, when I reload the game from a save it doesn't seem to remember that they're supposed to be a slave. The slave tracker doesn't recognize them, either. They still talk like "what do *you* want?" as if the enslavement occured, but they don't function properly. I've only used this mod a little bit, so there's a good chance i'm missing something basic.  5 minutes ago, lytton said: I've been using this mod for years without issue and this has just suddenly started happening to me too. The slave count goes to 0, but the slaves are in the slaves list but aren't actually clickable. I'm trying to work out if its a clash with another mod Try to reboot pahe from the MCM menu. Hopefully you'll need to do it only once.
lytton Posted April 13, 2023 Posted April 13, 2023 (edited) 24 minutes ago, TrollAutokill said: Â Try to reboot pahe from the MCM menu. Hopefully you'll need to do it only once. Â Thanks mate. so on a game reload i get the error - the slaves are in the list but the slave count is 0. After rebooting pahe from the menu the count stays at 0 and the slaves drop out of the list. I've reverted other mod changes i have made and i still have this problem - with both 8.2 versions and 8.16 (although the latter used to work fine for me). I am now at a loss as to how i can fix this so any other ideas would be greatly appreciated. Edited April 13, 2023 by lytton
lytton Posted April 13, 2023 Posted April 13, 2023 On 4/12/2023 at 9:06 AM, Shadowx123 said: I'm having a strange issue with this mod that I'm not sure I've seen anybody ask about yet. Everytime I capture a slave, when I reload the game from a save it doesn't seem to remember that they're supposed to be a slave. The slave tracker doesn't recognize them, either. They still talk like "what do *you* want?" as if the enslavement occured, but they don't function properly. I've only used this mod a little bit, so there's a good chance i'm missing something basic. try this: 1) start a new game. let all your mods load. Ensure you see Paradise Halls: Boot process finished 2) Save the game and quit to the main menu. 3) Reload the game. Try capturing slaves. Now if you save and then reload the slaves seems to be fine.  I have only been able to reproduce the issue if you start capturing slaves before doing a save and restart. I've never noticed this before. This is on v 8.1.6
TrollAutokill Posted April 13, 2023 Posted April 13, 2023 23 minutes ago, lytton said: try this: 1) start a new game. let all your mods load. Ensure you see Paradise Halls: Boot process finished 2) Save the game and quit to the main menu. 3) Reload the game. Try capturing slaves. Now if you save and then reload the slaves seems to be fine. Â I have only been able to reproduce the issue if you start capturing slaves before doing a save and restart. I've never noticed this before. This is on v 8.1.6 That's something I have experienced with PAHE since always. Â So save reload on first install. That's because full initialization is done through OnPlayerLoadGame.
lytton Posted April 14, 2023 Posted April 14, 2023 23 hours ago, lytton said: try this: 1) start a new game. let all your mods load. Ensure you see Paradise Halls: Boot process finished 2) Save the game and quit to the main menu. 3) Reload the game. Try capturing slaves. Now if you save and then reload the slaves seems to be fine. Â I have only been able to reproduce the issue if you start capturing slaves before doing a save and restart. I've never noticed this before. This is on v 8.1.6 I spoke to soon unfortunately. The slave list is still going to 0 on a reload. Weirdly I still managed to sell one. Their slave dialogue menu is still there too, but they wont follow you any more.
trgdolors Posted April 14, 2023 Posted April 14, 2023 Question: Some time ago there was discussion here re: making slaves either not protected, protected, or essential. I know that this mod has the two versions: essential or not protected. Â But what if we want to decide on each slave's status on a case by case basis? I have some NPCs that I don't like as much, but I don't want to kill them. I figured I would just use them in combat unprotected and... it is what it is. But I have others I want to protect. Â How do I quickly set the protection status on an NPC that this mod has taken over? Â Thanks!
Shadowx123 Posted April 15, 2023 Posted April 15, 2023 On 4/13/2023 at 3:20 PM, lytton said: I've been using this mod for years without issue and this has just suddenly started happening to me too. The slave count goes to 0, but the slaves are in the slaves list but aren't actually clickable. I'm trying to work out if its a clash with another mod So it seems the issue for me was caused by not following the proper setup procedure for using Paradise Halls in conjunction with Home Sweet Home. I loaded the game with JUST paradise halls, waited til I was sure it was done booting and saved and quit. Then I reinstalled HSH. After that I haven't had this issue anymore. If you've been using this same loadout for years i'm not sure why this would suddenly appear for you, though.
CGI_Models Posted April 17, 2023 Posted April 17, 2023 I have searched and it still not clear on what to do. Â I have everything loaded. Where do I start and is paradise halle some place I am supposed to find? Â ThanksÂ
TrollAutokill Posted April 19, 2023 Posted April 19, 2023 On 4/18/2023 at 1:56 AM, CGI_Models said: I have searched and it still not clear on what to do.  I have everything loaded. Where do I start and is paradise halle some place I am supposed to find?  Thanks Try to enslave an NPC. Hit the 'E' key once their health is down to 40% or do it when they are asleep. It should show an option to "enslave".  There are no Paradise Halls location. Though you can make any place your little paradise with the HSH addon.
Morelianol Posted April 21, 2023 Posted April 21, 2023 (edited) Hi, i have a problem with PAHE, enslaving someone works just fine, the commands i give them work just fine, but the moment i reload my save those enslaved dissapear from my active slave list and nothing works on them anymore  Update  Apologies, i should ve followed the proper instructions when loading PAHE, everything works great when you actually follow the instructions, who knew. ?  Update 2  Nevermind, even after following what others have said to fix this problem, such as, make a new save, wait for the mods to load, save and go to main menu and back in again, go enslave someone, save and load it again and it slaves should work properly again, and i am here to tell you that doesn t work every time, sometimes you just have to restart pahe from mcm, and that worked, but that made another problem rise up, i couldn t advance in the quests from the mod buxom wench yuriana, the first quest that you get from that mod is to rescue her from 3 shady guards, i could not kill those guards, they would just fall down and rise again, i had to enslave them and then kill them, and even then, i could not talk to yuriana. Edited April 21, 2023 by Morelianol
terrorofmorrowind Posted April 23, 2023 Posted April 23, 2023 (edited) Decided to try out 8.2.0 and the mcm does not update. No matter how long I'm waiting. I got a message that pahe was starting but nothing after that. I know this is an ancient issue but I still wonder what's causing this. 8.1.6 has the same issue. I'm still using skyrim SE 1.5.97. I hope that is not the issue. The previous version I could use correctly was version 8.1.4 I somehow managed to fix it? Well ok problem solved then I suppose? Edited April 23, 2023 by terrorofmorrowind
TrollAutokill Posted April 23, 2023 Posted April 23, 2023 2 hours ago, terrorofmorrowind said: Decided to try out 8.2.0 and the mcm does not update. No matter how long I'm waiting. I got a message that pahe was starting but nothing after that. I know this is an ancient issue but I still wonder what's causing this. 8.1.6 has the same issue. I'm still using skyrim SE 1.5.97. I hope that is not the issue. The previous version I could use correctly was version 8.1.4 I somehow managed to fix it? Well ok problem solved then I suppose? Open console and type: Â setstage ski_configmanagerinstance 1 Â Wait a bit, MCM should update within 5 minutes max. 1
terrorofmorrowind Posted April 23, 2023 Posted April 23, 2023 (edited) 2 hours ago, TrollAutokill said: Open console and type: Â setstage ski_configmanagerinstance 1 Â Wait a bit, MCM should update within 5 minutes max. I managed to fix it without this but thanks anyway but now the bimbofication of the bimbo's of skyrim (on npc, player is fine still) mod stopped working. The previous versions of both pahe+DoM and addons worked just fine alongside it. This is all on a new game btw too. edit: fixed it by putting bimbo mod above pahe. Edited April 23, 2023 by terrorofmorrowind 2
Kanlaon Posted April 26, 2023 Posted April 26, 2023 Hello, I want to play PAHE on Skyrim SE. I have no problems with the mod version for LE. But on Skyrim SE I always get a message similar to "Paradise Halls: SKSE is not installed correct" Anyway Sexlab installs without any problems. Â Since I am using Skyrim 1.6.40 I have SKSE 2.2.3 installed. Executing the command getskseversion in console works ok. Â At the moment I have no further idea where to search, but it is also possible that my installation is already borked somewhere. Any help or suggestion is welcome Â
sickboy791 Posted May 3, 2023 Posted May 3, 2023 (edited) i never noticed the enslavement ropes you can craft on the tanning rack. + 1 capture. how do we use them ? Spoiler enslropevid.mp4 Â Â Â Edited May 3, 2023 by sickboy791
kohlteth Posted May 3, 2023 Posted May 3, 2023 On 4/21/2023 at 3:42 AM, Morelianol said: Hi, i have a problem with PAHE, enslaving someone works just fine, the commands i give them work just fine, but the moment i reload my save those enslaved dissapear from my active slave list and nothing works on them anymore  Update  Apologies, i should ve followed the proper instructions when loading PAHE, everything works great when you actually follow the instructions, who knew. ?  Update 2  Nevermind, even after following what others have said to fix this problem, such as, make a new save, wait for the mods to load, save and go to main menu and back in again, go enslave someone, save and load it again and it slaves should work properly again, and i am here to tell you that doesn t work every time, sometimes you just have to restart pahe from mcm, and that worked, but that made another problem rise up, i couldn t advance in the quests from the mod buxom wench yuriana, the first quest that you get from that mod is to rescue her from 3 shady guards, i could not kill those guards, they would just fall down and rise again, i had to enslave them and then kill them, and even then, i could not talk to yuriana.   You seem to have something making the Shady Guards essential, check if you have a mod that could be doing that, also make sure you have the latest vers of Yuriana installed. Any further problems you can post in the Yuriana discord :- https://discord.gg/AAm9kXVj    I do not think this is a PAHE issue as I have had both for years and seems to work ok.Â
suzumera Posted May 3, 2023 Posted May 3, 2023 everyone says diary of mine should be in the bottoms of pahe and its addons even chat gpt XD the problem its flagged as master guys i need help with that i did everything to know the answer and yeah am using tahrovin modelist and want to add pahe along with you got slave, hsh and dom anyone know the correct load order and thanx
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