Farsh-nuke Posted August 18, 2022 Posted August 18, 2022 6 hours ago, CliftonJD said: for this reason the child sex laws in skyrim are enforced well enough that likely even babette won't have the dialogue for it I never doubted this. 5 hours ago, Martok73 said: Ok fair enough, which btw the sunscreen comment was a joke as my friends whom are very much snowflakes would tell you. Fallout 3 IMHO was the best Fallout game out of all of them for me, but again just my opinion. Given our recent conversations however there are many parts of that game that would probably rub you the wrong way, so if you ever decide to thoroughly play thru the game, keep in mind it just might piss you off. But it is a really good game too. Mechanically Fallout 4 is the only game of Fallout I really got on with because I prefer the levelling system but even with 4 I get passionate. The thing is I love the Bryan Fuller tv show Hannibal, I like Blakes 7 and Kerr Avon, I love DS9 and Sisko, I love Enterprise and Archer my favourite Doctor (7) destroyed a\n entire universe in the books. I am fine with fiction depicting monstrous arseholes. Heck I read erotica about slavery because ownership is a kink of mine (of course in real life the ownership is an agreed upon asked of roleplay that is all very consensual) My politics is different to yours and I would struggle to watch a tv show that pushed a political agenda I don't support but equally I can cite examples where an episode is politically on my side but is written so poorly I end up siding with the other side for the particular context of that episode. I won't go into details because we are not here to talk politics and wouldn't agree if we did, Ultimately I can't vote where you live, you can't vote where I live and we are here for a mod so lets talk about the mod.
idynaloak Posted August 18, 2022 Posted August 18, 2022 (edited) 18 hours ago, Martok73 said: Have you tried MCM Helper? I have a couple mods that use it so it's in my load order already, but it is supposed to "help" the MCM work properly supposedly. I can't remember everything it does off the top of my head, but it might be worth a shot. That error is pointing to the source and not the compiled script, I've not noticed that before, has it always been the psc file and not the pex file? It is odd because mine and from what I can tell most others in this thread are not having any issues with the MCM not working or populating, so that would tell me that it is not PAHE but most likely either SkyUI or another mod conflict. I don't use MO2 cause I honestly don't like it (shudders), I use Vortex and haven't had any issues. I don't think that it's the mod manager tho, I think it may either be SkyUI, or another mod. What version of SkyUI and SKSE are you using? SkyUI 5.2,SKSE0.2.0.0.20 , and probably the latest version as Special Edition; MCM Helper is already in use (version 1.3.0). Almost certainly, you are right, as long as others are working correctly, I think the way I installed it or other mods I have installed are affecting this problem. That's why I wanted to narrow down where the differences between your and my installed mods and installation environment could be the cause of the problem I'm facing. 20 hours ago, CliftonJD said: mo2 has a feature or feature bug that allows it to decompress a packaged bsa file that many users have enabled. using that feature of mo is known to cause problems. now you can choose to delete your mo2 installation of pahe and reinstall it without decompressing the bsa ..Or you decompress the sl extension bsa file to overwrite those other files What a surprise! I had no idea about that bug. Thanks for letting me know. I installed PAHE without extracting the bsa file and it worked fine! I had basically been extracting the bsa since I read on some website that pex files don't work correctly on the game if you leave the bsa in place, but I didn't realize that was the cause of the problem. Martok73,CliftonJD,a huge thank you to both of you for helping me solve my problem. Edited August 18, 2022 by idynaloak 1
CliftonJD Posted August 18, 2022 Author Posted August 18, 2022 45 minutes ago, idynaloak said: since I read on some website that pex files don't work correctly on the game if you leave the bsa in place thats for use when porting a mod from Le to Se, all bsa's had to be extracted, so we had no bsa when we first ported over. new bsa's had to be made to work in Se
idynaloak Posted August 18, 2022 Posted August 18, 2022 21 minutes ago, CliftonJD said: thats for use when porting a mod from Le to Se, all bsa's had to be extracted, so we had no bsa when we first ported over. new bsa's had to be made to work in Se Does that mean not to be necessory to install latest mod with unpacking bsa everytime,nowadays? Except, of course, in special circumstances, such as conflicts with other mods.
Antiope_Apollonia Posted August 18, 2022 Posted August 18, 2022 40 minutes ago, idynaloak said: Does that mean not to be necessory to install latest mod with unpacking bsa everytime,nowadays? Except, of course, in special circumstances, such as conflicts with other mods. Don't unpack BSAs unless you have a specific reason for doing so and know what you're doing. At best, it kills your load times. At worst, it breaks things by fucking up the order in which assets are loaded. 1
Martok73 Posted August 18, 2022 Posted August 18, 2022 23 hours ago, CliftonJD said: i can fix her dialogue as a slave for next update or you would need to reload and meet the family before killing them Guess I'll have to wait on the update because I can't kill any of them if I go past the initial scheme in the market and agree to collect the debts. Damn been so long since I did their quest line, do you "meet the family" prior to being asked to collect the debts or is that all part of meeting the family? Obviously I can't kill any of them in vanilla as there is no option to destroy them like there is with the dark brotherhood so I have the mod "destroy the thieves guild" to allow me to kill them off. I guess I could enslave them all and then kill the males which would effectively do the same thing but in more of a round about way and unless I did it while they were all sleeping it would definitely be alot more difficult, lol. 23 hours ago, CliftonJD said: huge custom list of preclean factions haha, thought so, nice. 23 hours ago, CliftonJD said: think i have him upto lover or ally on my current test save, haven't been to bleak falls barrow yet and own all the city homes damn, I'm gonna have to use the console and try this out cause I know in vanilla without console commands Breezehome isn't available until after Dragon Rising. 21 hours ago, Antiope_Apollonia said: You can set relationship ranks with the console, so it would be trivial to test in a new game. setrelationshiprank <target> <#> yeah I know, was trying to avoid doing that, but since it's just for testing it'd be fine, but I wouldn't want to do it in a legitimate play through. 8 hours ago, idynaloak said: Martok73,CliftonJD,a huge thank you to both of you for helping me solve my problem. Happy to help and I am glad that you got it fixed. 21 hours ago, Farsh-nuke said: Fallout 4 is the only game of Fallout I really got on with because I prefer the levelling system I love Fallout 4, and I love Fallout 3, they are both great games IMHO. 21 hours ago, Farsh-nuke said: I love DS9 and Sisko, I love Enterprise and Archer I've been an OG Trekkie all my life ever since I saw Kirk and Spock reruns back in the 70's. I love all the movies except for the JJ series as I think they are crap writing with even worse acting. TNG, DS9, Voyager, absolutely love those and have seen every single episode probably a hundred times or more. Loved Enterprise and Scott Bakula did a fantastic job playing Capt. Archer. I love all the TV Series except for the 1st two seasons of Discovery and the last season of Discovery because the 1st two season were slow as fuck, had crappy writing and under-developed characters and the acting was shit. The only good season of Discovery was season 3, it had good writing, better acting, and the characters were alot more developed and honestly the show should have concluded after Discovery jumped 900 yrs into the future imho, that would have been a good conclusion and allowed it to end on a high note, instead of the ratings falling so far as they did with the next season, I mean damn it was bad. Season one of Picard I thought was pretty good, season two, nope, that just sucked and should have never aired, bad writing and worse acting, even Patrick Stewart didn't feel like Jean Luc Picard anymore with season two. Star Trek has always had it's own views and opinions but they have always been very subtle and never "in your face", until that douchebag Alex Cocksuckerman, took over, now that's all that fuckwad does is push politics, and what's worse is it his own politics and not even left or right or middle it's his version of his view of politics. Star Trek was awesome and great and loved by millions and he's ruining it. I don't shove my opinions in anyone's face or down their throat and I except the same amount of respect from others but that douchebag has only one agenda and that's his own, and it doesn't line up with anything or anyone else and is off in a literal other universe somewhere, it's not even Star Trek anymore. I've read reviews from various different groups and critics and even they hate what he's doing to the franchise. He doesn't care about anyone or anything but himself and gets pissed off if everyone in the world does not agree with everything he says and thinks. He has the ultimate "god complex" and I'm not the only person that thinks that either. 2
RavinBeast Posted August 19, 2022 Posted August 19, 2022 Regarding My Earlier Request To Add Vigilant Tyranus To The Enslavement List, Has Anyone Been Able To Successfully Enslave Him Without Causing The Quest To Fail?
Antiope_Apollonia Posted August 19, 2022 Posted August 19, 2022 33 minutes ago, RavinBeast said: Regarding My Earlier Request To Add Vigilant Tyranus To The Enslavement List, Has Anyone Been Able To Successfully Enslave Him Without Causing The Quest To Fail? Why Does Your Post Think It's A Title? ? It might be possible with DoM using the setting to not clone uniques, but with core PAHE, the enslavement process kills the NPC. If you kill a questgiver, the quest will always fail. If you want to enslave Tyranus, you should just do the quest, and you'll have an opportunity to enslave him naturally without any issues.
RavinBeast Posted August 19, 2022 Posted August 19, 2022 15 minutes ago, Antiope_Apollonia said: Why Does Your Post Think It's A Title? ? Not Sure What You Mean By My Post Being A Title? 15 minutes ago, Antiope_Apollonia said: It might be possible with DoM using the setting to not clone uniques, but with core PAHE, the enslavement process kills the NPC. If you kill a questgiver, the quest will always fail. If you want to enslave Tyranus, you should just do the quest, and you'll have an opportunity to enslave him naturally without any issues. This Is Exactly What I'm Trying To Do, I Progress Through The Quest Naturally Up To The Point Where The Quest Wants Me To "Kill" Him But As Soon As The PAH Process Does Exactly That The Quest Fails As In I Get The Standard Skyrim Message "X Has Been Killed: Quest Failed" That Happens Whenever What You've Described Occurs So Naturally I'm A Little Confused And Wondered If Anyone Else Has Experienced This
Farsh-nuke Posted August 19, 2022 Posted August 19, 2022 3 hours ago, Antiope_Apollonia said: Why Does Your Post Think It's A Title? ? It might be possible with DoM using the setting to not clone uniques, but with core PAHE, the enslavement process kills the NPC. If you kill a questgiver, the quest will always fail. If you want to enslave Tyranus, you should just do the quest, and you'll have an opportunity to enslave him naturally without any issues. This website is your friend https://convertcase.net 2
Farsh-nuke Posted August 19, 2022 Posted August 19, 2022 8 hours ago, Martok73 said: Star Trek has always had it's own views and opinions but they have always been very subtle and never "in your face", until that douchebag Alex Cocksuckerman, took over, now that's all that fuckwad does is push politics, and what's worse is it his own politics and not even left or right or middle it's his version of his view of politics. Star Trek was awesome and great and loved by millions and he's ruining it. I can't judge though I did end up quitting seasonm one of discovery as I was in a dark place and the war arc got to me. You are very right that even among the left new trek by Kurtzman is hated. Season one of Disco cited Elon Musk alongside Zephram Cochrane even lol
TrollAutokill Posted August 19, 2022 Posted August 19, 2022 Hi @CliftonJD I am not sure about the dwarven devices handling in PAHE, especially about those two points, - I see PAH.DD_Collar keyword is not really used, except to test it is not equal to NONE - PAH.DD_StraitJacket gives exactly the same combat training bonuses as PAH.DD_PetSuit except when put together with Pah_Dwarven_Device where in this case the strait jacket is ignored. Is that a mistake or is there a hidden reason?
Will55 Posted August 19, 2022 Posted August 19, 2022 (edited) TDF problem One of my hookers: an enslaved Hydragorgon actually attarctive HE., I had working as a very keen hooker. However, I had noticed a problem with enslaving HG females even if they were duplicates and in future I duplicate and recruit as a follower, as opposed to enslaving any really attractive ones now. So, I released her, then recruited her but stepped outside to deal with a roving bear upsetting Rayya When i returned she had disappeared and was not console available nor EFF present. BUT she was still down as a TDF MCM hooker and hogged a spot. So I dismissed my 4 hookers all near 30 punter level. Uninstalled, waited 24 hrs game time and tried to re-recruit as hookers my 4 girls, all EFF followers NOT one had the hooker recruitment line available. So I dumped them as followers and tried to recruit them as NPC hookers with the body line. Not there! So I EFF'd them into followers again but the line was still absent I just hope that I have not screwed my save made before the above. It serves me right for trying to be clever WRT HG beauties, but I think there may be an uncovered bug there. Addendum Upon returning to an older save: Shamia disappeared again but I had her reflect id code, so I did a prid, rez, disable/enable, moveto etc and she turned up and was quite rude as expected despite still being still registered as a hooker on the MCM I asked her her experience 0 0 0 . She did not register as a hooker when i pimped my girls. So, I had her trained and she managed a 0 1 4 then promptly disappeared. As she was a hooker nothing, I tried, could kill her so, I wondered where she was and so, I looked in TDF and she was in the "PAH Clone cell" WTF??? Below are my pages from the TDF & PAH MCMs I have no idea of how or why or what. Addendum 2 I had to dismiss Buttercup as despite giving her multiple punters and witnessing the "action", her experience was still 0 and upon dismissal she gave my char enough gold to indicate 5-10 clients which was about right. Bubbles on the other hand, another HG pick, has shot past 30 in the same time and is keen as mustard so it cannot be HG per se and must be a combination of factors. However, it is a real dampener on the use of HG as the 4 HG females whose images I showed above, all had to be sacked via PAH as they were untrainable as slaves. I think that making them a companion is the WTG although there appears to be some potholes even on that road. Oh well I did try Hydragorgon AFAIAC is on thin ice currently and only Bubbles performances are keeping it alive as even the chars you meet that seem interesting, pall quickly. Edited August 19, 2022 by Will55
Martok73 Posted August 19, 2022 Posted August 19, 2022 17 hours ago, RavinBeast said: This Is Exactly What I'm Trying To Do, I Progress Through The Quest Naturally Up To The Point Where The Quest Wants Me To "Kill" Him But As Soon As The PAH Process Does Exactly That The Quest Fails As In I Get The Standard Skyrim Message "X Has Been Killed: Quest Failed" That Happens Whenever What You've Described Occurs So Naturally I'm A Little Confused And Wondered If Anyone Else Has Experienced This I would suggest to follow thru with the quest as normal and kill him normally. Then you can always use the enslavement hotkey after he's dead on the corpse and that will proceed to "resurrect/clone" him making him a slave just like if he was still alive. Might have to hit the hotkey a couple of times to trigger it, but it works pretty well. Also if you activate him fast enough after you kill him you might still get the "enslave health" option too. But I know the hotkey will work it just might take pressing it a few times to get the process to trigger. 3 hours ago, Will55 said: NOT one had the hooker recruitment line available. This happens anytime you uninstall and reinstall or just install on a new save the 1st time. You fix it by simply making a save with TDF installed, and reloading that same save you just made. No clue why this happens or why this fixes it but it does. Also to free up that spot that your missing npc was taking up, instead of uninstalling and reinstalling all you had to do was hit the "reset" button in the mcm section where the uninstall button is located and that would have released all your hookers and freed up that slot. Also I would highly advises against ever making slaves followers under any circumstances as it tends to bug out the npc very badly. Any npc you want to enslave, make sure they are not your follower at all and not under any other external framework control either before enslaving them otherwise bad things can and will happen to that npc. I speak from experience. Any "potential" follower that you want to enslave the best way I have found is when they are sleeping using the "Enslave Sleeping" option in the little popup window that comes up when you activate a npc while they are sleeping and you have the "sleeping" option checked in the PAHE MCM. I also do it from stealth to as an added protection and never when they are awake so not to actually "talk" to them prior to starting the enslavement cloning process. Hope this helps. 1
Will55 Posted August 20, 2022 Posted August 20, 2022 10 hours ago, Martok73 said: This happens anytime you uninstall and reinstall or just install on a new save the 1st time. You fix it by simply making a save with TDF installed, and reloading that same save you just made. No clue why this happens or why this fixes it but it does. Also to free up that spot that your missing npc was taking up, instead of uninstalling and reinstalling all you had to do was hit the "reset" button in the mcm section where the uninstall button is located and that would have released all your hookers and freed up that slot. Thank you! That is useful. Strangely enough, I fully intended to do just that today when i had the chance to actually play the game. 10 hours ago, Martok73 said: Also I would highly advises against ever making slaves followers under any circumstances as it tends to bug out the npc very badly. Any npc you want to enslave, make sure they are not your follower at all and not under any other external framework control either before enslaving them otherwise bad things can and will happen to that npc. I speak from experience. Any "potential" follower that you want to enslave the best way I have found is when they are sleeping using the "Enslave Sleeping" option in the little popup window that comes up when you activate a npc while they are sleeping and you have the "sleeping" option checked in the PAHE MCM. I also do it from stealth to as an added protection and never when they are awake so not to actually "talk" to them prior to starting the enslavement cloning process. Hope this helps. It does and has helped as i have used your previous similar advice about slaves/followers to mostly rule my actions. So, again I thank you for the help. Yet it does not help with Hydragorgon slaves which are the real current problem. I I had my "druthers"(yes, I have an Al Capp book) I would not have installed it but one of my hookers is a HG slave (as opposed to my slave) whom I duplicated then "stole" the original by recruiting her. She has been a first-class follower and hooker and her stupid name "Bubbles" describes her effervescent personality to a "T" and I would hate to lose her. Something about the HG slave encoding is different to that of PAH. However, duplicating then enslaving either one (copy or original) is a disaster totally as I guess you would expect. I normally never enslave followers or potential followers unless it is desperation in an attempt to keep them alive when their death is game programmed. (Nilsine?) Then I usually resort to duplicating and recruiting the original. Strangely when my char murdered the sacrificial duplicate of Nilsine, Nilsine took it personally despite the fact that no one witnessed the murder of her duplicate and in the last save she was still the Gnisis club hooker although not overly friendly towards my char( In RL as it causes the suicide of her mother it would be quite apt but how could she know who did it?...a several thousand HP bolt from darkness 50ms away).
Martok73 Posted August 20, 2022 Posted August 20, 2022 13 hours ago, Will55 said: Thank you! That is useful. Strangely enough, I fully intended to do just that today when i had the chance to actually play the game. Glad to help 13 hours ago, Will55 said: It does and has helped as i have used your previous similar advice about slaves/followers to mostly rule my actions. So, again I thank you for the help. Yet it does not help with Hydragorgon slaves which are the real current problem. I I had my "druthers"(yes, I have an Al Capp book) I would not have installed it but one of my hookers is a HG slave (as opposed to my slave) whom I duplicated then "stole" the original by recruiting her. She has been a first-class follower and hooker and her stupid name "Bubbles" describes her effervescent personality to a "T" and I would hate to lose her. Something about the HG slave encoding is different to that of PAH. However, duplicating then enslaving either one (copy or original) is a disaster totally as I guess you would expect. I normally never enslave followers or potential followers unless it is desperation in an attempt to keep them alive when their death is game programmed. (Nilsine?) Then I usually resort to duplicating and recruiting the original. Strangely when my char murdered the sacrificial duplicate of Nilsine, Nilsine took it personally despite the fact that no one witnessed the murder of her duplicate and in the last save she was still the Gnisis club hooker although not overly friendly towards my char( In RL as it causes the suicide of her mother it would be quite apt but how could she know who did it?...a several thousand HP bolt from darkness 50ms away). I don't use that mod, but from what I have read by the description and what you've described here, I would imagine it would cause issues if you enslaved them or cloned them. But that's just a guess as I don't use that mod. My general rule of thumb is if a follower pisses me off to the point I'm going to "teach them a lesson", I make sure to clear them from all follower frameworks and return them to a "default AI" state back to their original home. Once they have been cleared and pretty much reset back to vanilla, then I'll wait until they are asleep wherever their bed is and enslave them via the enslave sleeping option. That seems to work the best and not cause any problems, or at least it hasn't so far. As for Nilsine, she only dies if you are 1. In the DB, 2. if you choose to kill her when you get the quest "Mourning Never Comes". Unless I plan on marrying that sadistic bitch Muiri (never do btw), I've only ever killed Nilsine one time in any of my bazzilon playthrus. Only reason I killed her then was to see what happens as it was my first playthru of the DB questline many years ago. Oh and RL is short for "real life" not "reality" which I assume is what you meant. As for how any npc could know the pc kills any other npc when there are no witnesses, well I would guess is that it is scripted in the game for certain npcs to know certain things if conditions are met for them to know. How does Britte know you killed her POS sperm donor when they are both asleep and you "put him in a sack" first then take him miles away to slit his throat? Or how does Sissel know that it was you that killed her bitch of a sister when the two of them were literal miles apart and both were sleeping? I would guess that under specific conditions it is scripted for certain npcs to "know" certain things and send you those oh so fucked up letters. I mean how in the fucking hell do the guards immediately know it was you that cast that frenzy spell with 100 illusion and the quiet casting perk from sitting ontop of Dragonsreach roof? All while being invisible no less? I mean some things in this game is beyond belief in how the fuck npcs know what they know and react the way they do to certain things. No way in hell any npc should ever "know" it was me that shot Nazeem while stealthed and invisible and sitting ontop of the roof of Dragonsreach while he was trash talking Ysolda. But for whatever reason I still get a damn bounty in Whiterun, and even when casting frenzy on his ass from the same spot while crouched and invis, I still get a bounty and they try to get to me to attack, so yeah, the game is fucked up when it comes to what npcs "know" imho. @CliftonJD@Pfiffy Hey, good news, I downloaded that script per Clifton's instructions and the esp that was with it, put them in place, and so far so good, I can now fire my hookers, YAY! I've tested it on Anneke, Sylja, several slave hookers and so far I can fire them even when I get the message "no money has been earned yet". So it seem like y'all got it fixed maybe? I'm going to do some more testing with Olfina, Uthgerd, Saadia, and Camelia later to see if they work too, but seeing as how so far it is working on my other test save and I can fire each of my hookers I've tried, I'm hoping it will continue to work on the other test saves. So there is hope yet @CliftonJD I do have some bad news tho, so far no matter what I have tried I can not get any dialog nor the dialog window to show for those two slaves I told you about awhile back. I've tried the mod you suggested, I've tried putting them in bleedout and re-enslaving them (don't even get the option when tried), Since they are stuck inside HSH I have no way to "re-clone" them thru PAHE. I've even tried killing them only to find out that they are somehow permanently essential. I've went as far as using console to turn off their essential flag with no luck at all, they still drop to bleedout and refuse to die. I've disabled, enabled, recycleactor, resetai, even went as far as using disable/markfordelete on them then using player.placeatme a supposedly new copy of the base actor only to find out that the "new" one has the same damn bug as the slave and the ref id is still the same as it was a FF number, instead of being vanilla like it should have been when deleting the slave, and placing a brand new instance of the vanilla npc. I have absolutely no idea as to what to try or do at this point to fix these two slaves so I can talk to them again. They're fully trained, and just walk around sandboxing like nothing is wrong and they don't even respond to hostile mobs like the other slaves do. I even went as far as to spawn in various hostile creature to see if they would "defend" themselves, but nothing happened. The skeletons, vampires, even dragon I spawned in didn't even acknowledge these two slaves existed and went straight for me instead of them. I even turned on god mod and made my char invis to npcs via console commands and still no hostile creature would attack the two bugged out slaves. So I don't know what's going on or what to do, I'm at a total loss here. I can get rid of them by disable and markfordelete, which the generic forsworn warlord I'm ok with doing that, but for Salonia vampire bitch, I would love a way to fix her so I can at least keep her ya know? Here's a screenshot of what I'm seeing when I hit E to talk to her. Her mouth moves, no sound comes out, and the 3 little dots is the only "response" I get from her and the other one. No matter how many times I press E or how long I wait, nothing, and nothing has worked to fix her that I've tried, so I'm at my wits end here. Also whatever is causing this bug has spread to every save file for this character all the way back to when I first told her to stay at the HSH Cell I have in the Lakeview Manor dungeon. I am going to see if it has spread all the way back to when she was first enslaved or not later tonight or tomorrow and if it has then there is a bigger problem than I first thought here. HELP! 1
CliftonJD Posted August 20, 2022 Author Posted August 20, 2022 On 8/18/2022 at 5:32 PM, Martok73 said: Damn been so long since I did their quest line, do you "meet the family" prior to being asked to collect the debts or is that all part of meeting the family? i think meet the family comes before collecting the debts when you first arrive at the guild and brynholf tells you who to talk to about missions or who to talk to about getting your tg gear On 8/19/2022 at 5:53 AM, TrollAutokill said: I see PAH.DD_Collar keyword is not really used, except to test it is not equal to NONE dd_collar is used in the leash equip function of pahactoralias On 8/19/2022 at 5:53 AM, TrollAutokill said: PAH.DD_StraitJacket gives exactly the same combat training bonuses as PAH.DD_PetSuit except when put together with Pah_Dwarven_Device where in this case the strait jacket is ignored. Is that a mistake or is there a hidden reason? you that is cuz you can have a petsuit as part of dd without it being a dwarven device so on its own its equal training to a straitjacket, but there is no dwarven straitjackets so the dwarven petsuit is higher training unless or until somebody makes a dwarven straitjacket On 8/19/2022 at 12:44 PM, Will55 said: TDF problem One of my hookers: an enslaved Hydragorgon actually attarctive HE., I had working as a very keen hooker. However, I had noticed a problem with enslaving HG females even if they were duplicates and in future I duplicate and recruit as a follower, as opposed to enslaving any really attractive ones now. So, I released her, then recruited her but stepped outside to deal with a roving bear upsetting Rayya When i returned she had disappeared and was not console available nor EFF present. BUT she was still down as a TDF MCM hooker and hogged a spot. So I dismissed my 4 hookers all near 30 punter level. Uninstalled, waited 24 hrs game time and tried to re-recruit as hookers my 4 girls, all EFF followers NOT one had the hooker recruitment line available. So I dumped them as followers and tried to recruit them as NPC hookers with the body line. Not there! So I EFF'd them into followers again but the line was still absent I just hope that I have not screwed my save made before the above. It serves me right for trying to be clever WRT HG beauties, but I think there may be an uncovered bug there. Addendum Upon returning to an older save: Shamia disappeared again but I had her reflect id code, so I did a prid, rez, disable/enable, moveto etc and she turned up and was quite rude as expected despite still being still registered as a hooker on the MCM I asked her her experience 0 0 0 . She did not register as a hooker when i pimped my girls. So, I had her trained and she managed a 0 1 4 then promptly disappeared. As she was a hooker nothing, I tried, could kill her so, I wondered where she was and so, I looked in TDF and she was in the "PAH Clone cell" WTF??? Below are my pages from the TDF & PAH MCMs I have no idea of how or why or what. Addendum 2 I had to dismiss Buttercup as despite giving her multiple punters and witnessing the "action", her experience was still 0 and upon dismissal she gave my char enough gold to indicate 5-10 clients which was about right. Bubbles on the other hand, another HG pick, has shot past 30 in the same time and is keen as mustard so it cannot be HG per se and must be a combination of factors. However, it is a real dampener on the use of HG as the 4 HG females whose images I showed above, all had to be sacked via PAH as they were untrainable as slaves. I think that making them a companion is the WTG although there appears to be some potholes even on that road. Oh well I did try Hydragorgon AFAIAC is on thin ice currently and only Bubbles performances are keeping it alive as even the chars you meet that seem interesting, pall quickly. i'll start by mentioning that instead of uninstalling/reinstalling the mod, next time use the reset button from the tdf mcm. next pahe has known for years that hydragorgon will intentionally wipe its own npc's from the game at cell changes dating back long before i took over pahe the modern pahe has gone to great lengths since then to fix them so today they should be safe to enslave, but i can't guarantee those safeguards remain intact if you release those slaves and certainly wouldn't recommend using tdf for those npc's if it can't be done while they're slaves 2
CliftonJD Posted August 20, 2022 Author Posted August 20, 2022 19 minutes ago, Martok73 said: ey, good news, I downloaded that script per Clifton's instructions and the esp that was with it, put them in place, and so far so good, I can now fire my hookers, YAY! I've tested it on Anneke, Sylja, several slave hookers and so far I can fire them even when I get the message "no money has been earned yet". So it seem like y'all got it fixed maybe? I'm going to do some more testing with Olfina, Uthgerd, Saadia, and Camelia later to see if they work too, but seeing as how so far it is working on my other test save and I can fire each of my hookers I've tried, I'm hoping it will continue to work on the other test saves. So there is hope yet good to hear it 23 minutes ago, Martok73 said: I do have some bad news tho, so far no matter what I have tried I can not get any dialog nor the dialog window to show for those two slaves I told you about awhile back. I've tried the mod you suggested, I've tried putting them in bleedout and re-enslaving them (don't even get the option when tried), Since they are stuck inside HSH I have no way to "re-clone" them thru PAHE. I've even tried killing them only to find out that they are somehow permanently essential. I've went as far as using console to turn off their essential flag with no luck at all, they still drop to bleedout and refuse to die. I've disabled, enabled, recycleactor, resetai, even went as far as using disable/markfordelete on them then using player.placeatme a supposedly new copy of the base actor only to find out that the "new" one has the same damn bug as the slave and the ref id is still the same as it was a FF number, instead of being vanilla like it should have been when deleting the slave, and placing a brand new instance of the vanilla npc. I have absolutely no idea as to what to try or do at this point to fix these two slaves so I can talk to them again. They're fully trained, and just walk around sandboxing like nothing is wrong and they don't even respond to hostile mobs like the other slaves do. I even went as far as to spawn in various hostile creature to see if they would "defend" themselves, but nothing happened. The skeletons, vampires, even dragon I spawned in didn't even acknowledge these two slaves existed and went straight for me instead of them. I even turned on god mod and made my char invis to npcs via console commands and still no hostile creature would attack the two bugged out slaves. So I don't know what's going on or what to do, I'm at a total loss here. I can get rid of them by disable and markfordelete, which the generic forsworn warlord I'm ok with doing that, but for Salonia vampire bitch, I would love a way to fix her so I can at least keep her ya know? Here's a screenshot of what I'm seeing when I hit E to talk to her. Her mouth moves, no sound comes out, and the 3 little dots is the only "response" I get from her and the other one. No matter how many times I press E or how long I wait, nothing, and nothing has worked to fix her that I've tried, so I'm at my wits end here. Also whatever is causing this bug has spread to every save file for this character all the way back to when I first told her to stay at the HSH Cell I have in the Lakeview Manor dungeon. I am going to see if it has spread all the way back to when she was first enslaved or not later tonight or tomorrow and if it has then there is a bigger problem than I first thought here. HELP! pahe can't really help once they've been moved to hsh, until you get them out, safeguards in at musje's request to prevent enslaving hsh slaves. your best option for reviving those 2 slaves without any help from hsh would be to remove her from the hsh factions using the console for pahe to get the option to enslave them using traditional methods
Martok73 Posted August 21, 2022 Posted August 21, 2022 (edited) 1 hour ago, CliftonJD said: i think meet the family comes before collecting the debts when you first arrive at the guild and brynholf tells you who to talk to about missions or who to talk to about getting your tg gear Ok, I'll have to go back on that test save prior to killing everyone and try that approach and see what happens with Vex. ATM she's a pita and I'm having to "activate" her several times in a row to get the dialogue window to open up. 53 minutes ago, CliftonJD said: good to hear it Will let ya know what happens with the other hookers on the other two save files I've been testing with. 53 minutes ago, CliftonJD said: pahe can't really help once they've been moved to hsh, until you get them out, safeguards in at musje's request to prevent enslaving hsh slaves. your best option for reviving those 2 slaves without any help from hsh would be to remove her from the hsh factions using the console for pahe to get the option to enslave them using traditional methods If I use console command to remove them from the HSH faction will that also remove them from the HSH MCM as well? If I am able to remove them from HSH via console commands, can I put them back into PAHE via the console? Do you think that might restore their dialog window or at least allow me to re-clone them thru PAHE? Oh and where do I find the numbers for those factions for HSH and PAHE? Edited August 21, 2022 by Martok73
Will55 Posted August 21, 2022 Posted August 21, 2022 (edited) 10 hours ago, CliftonJD said: Thank you for the reply i'll start by mentioning that instead of uninstalling/reinstalling the mod, next time use the reset button from the tdf mcm. That was what I did initially: unclocked hookers, reset, wait 24 hrs, >> my posted result. They lost ALL experience. Should unclocking then dismissing ingrain their experience so that the reset keeps their experience? I actually removed the ghost hooker by left unticking PAH (I then had no slaves) saving and then reclicking and she was "gone" but i now only have 5 hooker slots. I am terrified of my hookers losing their experience as all 3 are well into their 40s WRT clients. Interestingly, when I visited LVM's cellar with PAH "back on" after the unclick,I met the 3 HG exslaves on their way out having escaped their PAH death. They were somewhat rude ☹️ next pahe has known for years that hydragorgon will intentionally wipe its own npc's from the game at cell changes dating back long before i took over pahe Yes, I am becoming somewhat disillusioned with it as the eye candy bait hides traps. If only I could save the one hooker...must think about using proteus somehow the modern pahe has gone to great lengths since then to fix them so today they should be safe to enslave, but i can't guarantee those safeguards remain intact if you release those slaves and certainly wouldn't recommend using tdf for those npc's if it can't be done while they're slaves How does duplicating, recruiting the original as follower and then hooking her fit with that ? I ask as it dodges the slave bit totally. What would then happen to her if I dismissed her as a follower? What I mean is if you are going to grab a slave who is obviously not for sale, you must duplicate her to lull the owner, then with the duplicate now his toy as you are NOT the owner of the original how can you enslave her again UNLESS you only take the duplicate? I know that this is confusing, but I want your opinion on whether I should grab the original slave (how do i make myself her owner?) or make the duplicate a slave as in theory she has no owner but being a mere copy she actually has one. I am just going to try and avoid HG eye candy pro temp and in fact dragged my female char out to have a rest from it all.? One last question, IIM: you said that previously you began SSE as a slave. I can find no such start. I have running the captive princess from the Deviously Cursed loot mod which is really just an exercise in masochism and frustration (Hop! Hop! Hop!>>>oo), but I could find no other although Wartimes while not an enslavement is also such an exercise.. Is it only an LE start? 10 hours ago, CliftonJD said: Edited August 21, 2022 by Will55
Will55 Posted August 21, 2022 Posted August 21, 2022 10 hours ago, Martok73 said: I don't use that mod, but from what I have read by the description and what you've described here, I would imagine it would cause issues if you enslaved them or cloned them. But that's just a guess as I don't use that mod. My general rule of thumb is if a follower pisses me off to the point I'm going to "teach them a lesson", I make sure to clear them from all follower frameworks and return them to a "default AI" state back to their original home. Once they have been cleared and pretty much reset back to vanilla, then I'll wait until they are asleep wherever their bed is and enslave them via the enslave sleeping option. That seems to work the best and not cause any problems, or at least it hasn't so far. As for Nilsine, she only dies if you are 1. In the DB, 2. if you choose to kill her when you get the quest "Mourning Never Comes". Unless I plan on marrying that sadistic bitch Muiri (never do btw), I've only ever killed Nilsine one time in any of my bazzilon playthrus. Only reason I killed her then was to see what happens as it was my first playthru of the DB questline many years ago. Oh and RL is short for "real life" not "reality" which I assume is what you meant. As for how any npc could know the pc kills any other npc when there are no witnesses, well I would guess is that it is scripted in the game for certain npcs to know certain things if conditions are met for them to know. How does Britte know you killed her POS sperm donor when they are both asleep and you "put him in a sack" first then take him miles away to slit his throat? Or how does Sissel know that it was you that killed her bitch of a sister when the two of them were literal miles apart and both were sleeping? I would guess that under specific conditions it is scripted for certain npcs to "know" certain things and send you those oh so fucked up letters. I mean how in the fucking hell do the guards immediately know it was you that cast that frenzy spell with 100 illusion and the quiet casting perk from sitting ontop of Dragonsreach roof? All while being invisible no less? I mean some things in this game is beyond belief in how the fuck npcs know what they know and react the way they do to certain things. No way in hell any npc should ever "know" it was me that shot Nazeem while stealthed and invisible and sitting ontop of the roof of Dragonsreach while he was trash talking Ysolda. But for whatever reason I still get a damn bounty in Whiterun, and even when casting frenzy on his ass from the same spot while crouched and invis, I still get a bounty and they try to get to me to attack, so yeah, the game is fucked up when it comes to what npcs "know" imho. Hmm Real Life vs reality. To me they are the same, but I guess if you apply it to a game as I did, it can have blurred nuances. Nice little point IMO. Tell me about Britte and Sisse. I ask as I always recruit them as follower hookers as I mix my hooker list with teens, wenches and married women for "balance". I guess that daddy is abusing both? is this one of the Amorous adventure stories like Braith in Whiterun? Except for Anneke and daughter i have yet to push any of those quest lines yet. WRT Muiri I want that ring and she turns out to be a good hooker bitch or not and whether enslaved or not.She gets on well with the vampire slaves. I have never had any problems in murdering (as a DB) Skyrim people anywhere using stealth always (100 or >), a crossbow and high archery (100 or >). I find that magic in the game is very limited in its efficacy WRT to target killing. It is ok to use area spells and is then useful, but for public assassinations it is far too messy and silent spell is not as unless you kill the target instantly (yeah! Sure! No spell does that at high levels) he knows exactly where you are. In fact, my every pushed char has been maximal in all mage abilities, yet I still find archery the WTG for the certain removal of individuals and invisible I find is almost useless compared to high stealth. My chars regularly melt down all the jarl silver even when they eat from the now missing plate.
Will55 Posted August 21, 2022 Posted August 21, 2022 CliftonJD I was wondering about making a house collection of hookers of some of Skyrim's most well-known females: Maven, Elisif (Sorry martok73), the female Ulric, Vittoria. Vex, Astrid, and anyone else whom might matter (Younger version of the Riften jarl) mostly via duplicates so as not to ruin things . Would this run into any problems? In the past, Elisif(original), Vittoria(original), Astrid(original), all worked well a sdid bryling and ?Sybille although Astrid had the previous mixed lines available to both her and the copy and you have posted that this should be fixed as should be Maven. How about Ulric? Initially as a copy then post CW as the original. It would give a whole new meaning to " down with Ulfric the killer of Kings" ? while the queue of imperial soldiers waiting outside of the door should be quite long.
kohlteth Posted August 21, 2022 Posted August 21, 2022 On 8/18/2022 at 6:32 PM, Martok73 said: damn, I'm gonna have to use the console and try this out cause I know in vanilla without console commands Breezehome isn't available until after Dragon Rising. Spoiler setstage mq101 30 setstage mq101 50 setstage mq101 60 setstage mq101 65 setstage mq101 100 setstage mq101 150 setstage mq101 180 setstage mq101 900 setstage mq102 10 setstage mq102 20 setstage mq102 30 setstage mq102 100 setstage mq102 110 setstage mq102 160 setstage mq103 10 setstage mq103 50 setstage mq103 80 setstage mq103 190 setstage mq104 5 setstage mq104 10 setstage mq104 13 setstage mq104 15 setstage mq104 20 setstage mq104 30 setstage mq104 40 setstage mq104 50 setstage mq104 80 setstage mq104 90 setstage mq104 160 setstage mq105 8 setstage mq105 10 setstage mq105 20 setstage mq105 25 setstage mq105 30 setstage mq105 40 setstage mq105 50 setstage mq105 58 setstage mq105 60 setstage mq105 70 setstage mq105 75 setstage mq105 76 setstage mq105 80 setstage mq105 100 setstage mq105 110 setstage mq105 120 setstage mq105 140 setstage mq105 160 setstage mq105 180 setstage mq105 190 setstage mq105 200 setstage mq105 220 setstage mq105 240 setstage mq105 250 setstage mq105 260 setstage mq105 300 setstage mq105Ustengrav 10 setstage mq105Ustengrav 15 setstage mq105Ustengrav 20 setstage mq105Ustengrav 30 setstage mq105Ustengrav 40 setstage mq105Ustengrav 50 setstage mq105Ustengrav 60 player.teachword 13E22 player.teachword 13E23 player.teachword 13E24 player.teachword 2F7BB player.teachword 44251 player.teachword 44252 player.teachword 44253 player.teachword 51960 player.teachword 51961 player.teachword 51962 player.teachword 3CD31 player.teachword 3CD32 player.teachword 3CD33 player.teachword 20E17 player.teachword 46B89 player.teachword 46B8A player.teachword 46B8B player.unlockword 13E22 player.unlockword 13E23 player.unlockword 13E24 player.unlockword 2F7BB player.unlockword 44251 player.unlockword 44252 player.unlockword 44253 player.unlockword 51960 player.unlockword 51961 player.unlockword 51962 player.unlockword 3CD31 player.unlockword 3CD32 player.unlockword 3CD33 player.unlockword 20E17 player.unlockword 46B89 player.unlockword 46B8A player.unlockword 46B8B Or you could just paste the above into a txt file and drop into main skyrim folder and run in console as a Bat
Pfiffy Posted August 21, 2022 Posted August 21, 2022 (edited) Now that the fireing of Hookers seems to work I got back to the training. The Cooldown still doesn't seem to work for me. I don't know if this is something AE specific, or if it is a general problem. The cool-down only resets after a cell change for me. I also noticed, that the training of Hooker6 does not work as it should: If I train Hooker6 with another Hooker the training for the other counts to the client count, not to the training count. I'm going to check this on all Hookers, as soon as I have my active Hookers fully trained and train the next 6.... Edit: Don't know what happened, but with a new Hooker6 I can't reproduce the error... Edited August 21, 2022 by Pfiffy 1
kohlteth Posted August 21, 2022 Posted August 21, 2022 I had a crazy idea for a mod if anyone out there is a scripting genius and bored of ideas, I'm posting it here as it's like a cross-over of PAHE / AYGAS / DoM and Hydragorgons Slave girls. I maybe crazy but how about something where it's not just you in the world that can do the enslaving, other NPC can do it too if someone starts a fight, or their "Dom scale" is higher than another and they decide to enslave them. Just putting my crazy out there as Hydragorgon's tried to populate some but you couldn't interact with them, no buying or selling them and could make the world better on your travels if others are out and about taking care of those pesky bandits and forsworn ( I made all mine female and good looking) Would anything like this even be possible?? Again sorry for posting here but since most of the smart people come in this thread 2
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