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Deviously Cursed Loot SE 9.0 (2021-03-09)


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Posted
12 hours ago, Morferous said:

Looks like mod is still with ZAP 7. Does it harm to use 8 or 8+ with it? I just noticed that there has been a lot of spreading around this matter.

 

I use ZAZ 8+ for years now. it's on the same SE download page as ZAZ 7, but it's a link towards the bottom of the page instead of in the download link itself.

 

https://www.loverslab.com/files/file/5957-zaz-animation-packs-for-se/

 

Posted
On 1/19/2023 at 9:54 AM, MrNicoras said:

 

Did either of you find a fix for this? As of now, the Dagonar quest is unplayable (at least for my load order). I was sentenced to three days and by the time those were up my sentence had been increased to 30 days. I tried making constant saves to get around the random rapes, but got locked in on one point after talking to the foreman no matter which save I used. Even after stumbling on to a console command to complete the quest, I was still bound inside the prison after the quest was done. Tried to COC my way out, and got dragged back to prison. Too bad, because it seemed like a fun quest.  But the interference from another mod (maybe Public Whore) causing each rape to be considered an attack on a guard is a terrible bug.  I don't recall seeing an incompatibility for this on the description page, but maybe I missed it.

 

There is a fix for this posted in PW LE thread. Also at least PW LE was updated to fix this issue. (dont know about SE)

Posted
1 hour ago, spyke123 said:

 

There is a fix for this posted in PW LE thread. Also at least PW LE was updated to fix this issue. (dont know about SE)

I was shown that post, and the fix works.  I'm using SE, so it doesn't appear it was updated.  But the fix is super easy.  Thanks. 

Posted

Hello, sorry if this has been asked before, but in the Live Another Life origin included in this mod when I get to the point where Keerava undos the arm binder the key is taken from my inventory but the binder is not removed.  Any ideas on how to fix this, as it's clear that the next part of the quest is meant to be played as though the arm binder is removed.

Posted
55 minutes ago, TankGuy said:

I get to the point where Keerava undos the arm binder the key is taken from my inventory but the binder is not removed. 

Script lag? Load a save and try again

As for other bugs what can happen. We are not have extra-senses and can't read your mind.

Wrong DD instalation

Damaged scripts by outdated mods

Damaged scripts by other mods patches

To answer more we need - papyrus log, full mod list (not just load order)

 

Posted (edited)

Ohhh crap my favorite old bug came back

20230122191722_1.jpg.a3fc606c02b8dd0071a51fd36ca08de4.jpg

Suddenly appear this annoying massage from the past, is there anybody who know how can I find which one is black sheep?

I play with TeraElinRace and modifieded slaActorLibary.pex and this time Cursed Loot worked fine. I think I didn't add any children mod, but I don't know. Here is my load order, maybe it help.Loadorder.txt

Edited by palracz
Posted
17 hours ago, Elsidia said:

Script lag? Load a save and try again

As for other bugs what can happen. We are not have extra-senses and can't read your mind.

Wrong DD instalation

Damaged scripts by outdated mods

Damaged scripts by other mods patches

To answer more we need - papyrus log, full mod list (not just load order)

 

I found the solution.  It turns out what I thought was a completely unrelated error with sexlab (had the SE version rather than the AE version downloaded) was causing it.

Posted
9 hours ago, palracz said:

Ohhh crap my favorite old bug came back

Spoiler


20230122191722_1.jpg.a3fc606c02b8dd0071a51fd36ca08de4.jpg

 

Suddenly appear this annoying massage from the past, is there anybody who know how can I find which one is black sheep?

I play with TeraElinRace and modifieded slaActorLibary.pex and this time Cursed Loot worked fine. I think I didn't add any children mod, but I don't know. Here is my load order, maybe it help.Loadorder.txt

Are your Elin characters the Default Elin height? If so, run the installer and try making them vanilla height instead; see if that fixes the issue.

Posted
39 minutes ago, NobodyImportant33333 said:

Are your Elin characters the Default Elin height? If so, run the installer and try making them vanilla height instead; see if that fixes the issue.

wow, nice last time I changed it vanilia to elin high....I never would have to figured out. thanks.

Posted
31 minutes ago, bubba999 said:

But is there a new version of DCL coming out at some point?

First will be release out of beta DD 5.2 and then will be next DCL version

 

Posted (edited)

In the dominate follower quests (Leon/Leah), does the KeyStealBaseChance in the MCM do anything? Looking in dcur_df_QuestScript.psc, I don't see KeyStealBaseChance  being set from dcumenu. In game, I have the success chance set to 100 and I can't steal the key.

Edited by hollowed-again
Posted

Having a little issue with DCL: collars and necklaces that punish when not nude keep causing health loss, despite being naked, and I'm wondering if DCL isn't registering nudity properly/ what the fix to this might be

Posted (edited)

Anyone know about why when rape is enable, no matter how many aggressors you set, after controll is taken away from you it takes about 30+ seconds to teleport for the scene to begin? Sometimes, I have to spam ESC/Journal to get it to start. Anyone else have similar problems?

 

Edit: still running 1.5.97 if that might be the issue. Not sure if this latest DCL is for AE only. Also it seems the long wait only happens after that selection window shows up, asking if you want to resist or not. No wait or issues when it's triggered via the "..." dialogue.

Edited by mrkarl
Posted (edited)
6 hours ago, mrkarl said:

Anyone know about why when rape is enable, no matter how many aggressors you set, after controll is taken away from you it takes about 30+ seconds to teleport for the scene to begin? Sometimes, I have to spam ESC/Journal to get it to start. Anyone else have similar problems?

 

Edit: still running 1.5.97 if that might be the issue. Not sure if this latest DCL is for AE only. Also it seems the long wait only happens after that selection window shows up, asking if you want to resist or not. No wait or issues when it's triggered via the "..." dialogue.


Yes, that is a known problem that many people encounter.

 

The following mod is intended to help with that problem, and it has greatly improved startup times for DCL sex scenes in my game:

 

 

Edited by Herowynne
Posted
11 hours ago, Herowynne said:


Yes, that is a known problem that many people encounter.

 

The following mod is intended to help with that problem, and it has greatly improved startup times for DCL sex scenes in my game:

 

 

So much better. Thanks for posting this. Definitely more than playable now.

Posted

Anyone know of a notification "Your redundant items have been stashed," I keep getting this notification, then several gear items and all my food disappear. I can't figure out how to get them back. Also the carry weight debuff on collars, is there a switch for that?

Posted
5 hours ago, mrkarl said:

Anyone know of a notification "Your redundant items have been stashed," I keep getting this notification, then several gear items and all my food disappear. I can't figure out how to get them back. Also the carry weight debuff on collars, is there a switch for that?

 

no to the debuff and i've not seen that message before with the redundant wording. DCL will only remove food, drink and potions when you're gagged, they come back when you remove the gag. you're looking for some other mod probably

Posted
2 hours ago, zarantha said:

 

no to the debuff and i've not seen that message before with the redundant wording. DCL will only remove food, drink and potions when you're gagged, they come back when you remove the gag. you're looking for some other mod probably

Ah thanks, ill try to recreate and get some logs. I appreciate it.

Posted

Devious events seem to be disabled entirely. I turned every setting I could find up to 11, killed a whole base worth of enemies, and looted every corpse, and still nothing. I'm not sure what's causing it, as I only got around to testing it now, but it's been going on a few sessions, and I have a habit of adding mods on a regular basis.

 

Included is (I think, I got this from Documents/My Games/Skyrim Special Edition/Logs/Script) the papyrus log from the events described above. I also included some other logs I thought might be useful from the SKSE folder in Documents/My Games/Skyrim Special Edition. It's either this or I have to start ripping things out and hoping it doesn't break the save, so I hope someone can crack this.

Papyrus.1.log skee64.log skse64.log SexLabUtil.log PapyrusUtilDev.log JContainers64.log

Posted (edited)

It would seem Alternate Perspective is not compatible with DCL. It does alter Helgen, and i can't even see Chloe in the usual cell. I have DCL after AP in the load order.

SSE 1.5.97.

As for the main dragon quest with that mod, it starts by reserving a night in the inn bed.

 

Actually it's more complicated than that. It may be that AP just needs an update for SE version since it seems to be an AE mod. If you select Helgen start scenario it might include Chloe, untested.

Edited by Zaflis
Posted
4 hours ago, lurkwolf999 said:

Devious events seem to be disabled entirely. I turned every setting I could find up to 11, killed a whole base worth of enemies, and looted every corpse, and still nothing.

It depends on what you see in the MCM debug page. If quest is active then no traps will trigger, you also see your current effective trap chance. What is the state of the DCL main quest, like did you run past Chloe but didn't talk to her? It technically still starts a quest and disables traps, waiting for you to finish rescuing her. But there should be a talk dialog with Chloe to end the quest there. Other than that the DCL's "FREE ME" option should end most quests.

Posted
12 minutes ago, Zaflis said:

It depends on what you see in the MCM debug page. If quest is active then no traps will trigger, you also see your current effective trap chance. What is the state of the DCL main quest, like did you run past Chloe but didn't talk to her? It technically still starts a quest and disables traps, waiting for you to finish rescuing her. But there should be a talk dialog with Chloe to end the quest there. Other than that the DCL's "FREE ME" option should end most quests.

Frankly, I wasn't aware until now there was a main quest for DCL. I have just been having fun with random events. I suppose that's where I should start. I have the spiced wine, but I'm not 100% sure which mod each thing is coming from, I er... I have a good number, at this point. The effective chance is 68%, or 100% on bodies or ornate chests, or so the message in the top left (I enabled them in debug) claims. I don't have any devices on at all, I will just chase down a few more mod-looking quests and see if I can get the random events to turn on, then.

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