Alpha719 Posted February 18, 2023 Posted February 18, 2023 (edited) Well it sort of worked but what is the best cbbe or whatever for bigger breasts and butt because when i tested it the breasts wouldn't change size but instead they would perk upwards weird. Edited February 18, 2023 by Alpha719
Elsidia Posted February 18, 2023 Posted February 18, 2023 25 minutes ago, Alpha719 said: it the breasts wouldn't change size but instead they would perk upwards weird. That's because DCL have morphs for LE version, not SE. See more info there: https://www.loverslab.com/topic/100032-deviously-cursed-loot-se-90-2021-03-09/?do=findComment&comment=3719147
Alpha719 Posted February 18, 2023 Posted February 18, 2023 41 minutes ago, Elsidia said: That's because DCL have morphs for LE version, not SE. See more info there: https://www.loverslab.com/topic/100032-deviously-cursed-loot-se-90-2021-03-09/?do=findComment&comment=3719147 Oh I see I guess that makes sense
blackoperations Posted February 18, 2023 Posted February 18, 2023 On 2/13/2023 at 7:06 PM, zarantha said: I've only done 3BA and even those need updated since they're 3ba v1 still i think. Someone else did BHUNP, but i've never looked at them. Both are in the troubleshooting post under the DD SE 5.0 / 5.1 (old versions and unsupported) and DCL 9.0 spoiler. Yes. I have a lot of the DD inventory converted and updated to v3. However, much of what is available in DCL (an excellent mod by the way), isn't covered by that earlier effort. It's the tentacles, latex, and catsuit, etc. that I don't have. I have no problem doing the work to convert it to BHUNP v3, but the files don't seem to be editable in outfit manager.
zarantha Posted February 18, 2023 Posted February 18, 2023 11 hours ago, Zaflis said: I don't know what is happening, but if i don't have CBBE SMP then there is no breast moving while running, jumping and so on. They're solid stiff attached to body? You might have needed to switch to SMP physics. or get a better CBPC config - there's been a few that didn't work well for me, but SMP has always been fine for me when I switched to it.
zarantha Posted February 18, 2023 Posted February 18, 2023 1 hour ago, blackoperations said: I have no problem doing the work to convert it to BHUNP v3, but the files don't seem to be editable in outfit manager. Did you try these conversions? If you want to convert yourself, this might be ok to start from, or you could update them. https://www.loverslab.com/files/file/10729-bhunp-3bbb-bodyslide-collection/ https://babofactory.blogspot.com/2020/05/bhunp-dda-ddx-ddi-se.html Quote However, much of what is available in DCL (an excellent mod by the way), isn't covered by that earlier effort. It's the tentacles, latex, and catsuit, etc. that I don't have. Not sure why you think the files can't be edited, I've done those and had no problem with converting them to 3BA. If the other files don't work out for you, you could use them as a base to convert to BHUNP DCL 3BBB conversion: https://mega.nz/file/8GYmGSYL#NenQzfc8Ni7ReXYJabsueUqpOyiHa63P-CEXreDG-H0 DCL 3BBB Transparent Zipsuit and updated Long Gloves (gloves work for CBBE SE too). DCL_3BA_Zipsuit_updated.7z DCL_Long_Gloves_v2.7z
Allen Harris Posted February 18, 2023 Posted February 18, 2023 (edited) Hey I'm playing The Bound Queen (AE, not VR) and I'm looking for the diary fragments. But I've crawled like 4 dungeons and found no diary fragments. Is that normal? The Debug menu in the MCM says my cursed loot chance is non-zero, so DCL is working. Edited February 18, 2023 by Allen Harris
lightrazor Posted February 18, 2023 Posted February 18, 2023 When put the slut collar on it kill me with 2 zaps no matter what health have even 2k.
Hallgrim Posted February 19, 2023 Posted February 19, 2023 Im having issues with the mod, its shut down in the Mod Configuration menu. when i try to activate it it comes up with this message. I dont have any other mods installed other then the required mods. Ive read that i can have something to do with load order, but i have idea how to fix that. Also sadly no papyrus log as i cant get the flipping thing to show me the logs. ive added the modlist tho.
Elsidia Posted February 19, 2023 Posted February 19, 2023 57 minutes ago, Joosterijk said: when i try to activate it i skse64 is running correctly?
Hallgrim Posted February 19, 2023 Posted February 19, 2023 16 minutes ago, Elsidia said: skse64 is running correctly? I think so? i dont get any errors on startup, ive done the manual install, do i have to do the vortex install aswell perhaps?
Elsidia Posted February 19, 2023 Posted February 19, 2023 10 minutes ago, Joosterijk said: install, do i have to do the vortex install aswell perhaps? If you see in system menu (where is settings in left down corner) SKSE64 and Skyrim game version - skse64 runs good.
Hallgrim Posted February 19, 2023 Posted February 19, 2023 16 minutes ago, Elsidia said: If you see in system menu (where is settings in left down corner) SKSE64 and Skyrim game version - skse64 runs good. In that case it is running good
tontoman Posted February 21, 2023 Posted February 21, 2023 Hello, is there a specific way to get EstrusForSkyrimSE_AE_VR recognized by DCL? I have it installed and it does work using spells to activate. But not showing up in DCL under MODS. I assume it's the correct version, was listed in the text description. Thanks.
zarantha Posted February 21, 2023 Posted February 21, 2023 (edited) 40 minutes ago, tontoman said: Hello, is there a specific way to get EstrusForSkyrimSE_AE_VR recognized by DCL? I have it installed and it does work using spells to activate. But not showing up in DCL under MODS. I assume it's the correct version, was listed in the text description. Thanks. I don't use the esp, and it works fine for me. I assume this means you might have the wrong version for your game. Do you see zzEstrus.dll loading in skse64.log? \Documents\My Games\Skyrim Special Edition\SKSE\skse64.log Edit: There's multiple versions. What version is your skyrimse.exe, and what version of skse do you have? match both of those when downloading estrus. Also, from the description: You WILL want to disable Estrus for Skyrim's ESP in your load order if using Estrus integration. The EC+ integration does NOT require that ESP (just the animation files included in the mod) and it is a huge, huge performance hog if left enabled. Edited February 21, 2023 by zarantha
Zaflis Posted February 21, 2023 Posted February 21, 2023 (edited) 1 hour ago, tontoman said: Hello, is there a specific way to get EstrusForSkyrimSE_AE_VR recognized by DCL? I have it installed and it does work using spells to activate. But not showing up in DCL under MODS. I assume it's the correct version, was listed in the text description. DCL doesn't integrate with Estrus, but Estrus Chaurus (because DCL taps into the pregnancy chance which isn't a thing in just Estrus). Versions you want are: Estrus 2.45 , EC+ 4.390 (or later?) Edited February 21, 2023 by Zaflis
tontoman Posted February 21, 2023 Posted February 21, 2023 (edited) 12 hours ago, zarantha said: I don't use the esp, and it works fine for me. I assume this means you might have the wrong version for your game. Do you see zzEstrus.dll loading in skse64.log? \Documents\My Games\Skyrim Special Edition\SKSE\skse64.log Edit: There's multiple versions. What version is your skyrimse.exe, and what version of skse do you have? match both of those when downloading estrus. Also, from the description: You WILL want to disable Estrus for Skyrim's ESP in your load order if using Estrus integration. The EC+ integration does NOT require that ESP (just the animation files included in the mod) and it is a huge, huge performance hog if left enabled. 11 hours ago, Zaflis said: DCL doesn't integrate with Estrus, but Estrus Chaurus (because DCL taps into the pregnancy chance which isn't a thing in just Estrus). Versions you want are: Estrus 2.45 , EC+ 4.390 (or later?) Yeah it was the version I was using, thanks guys. Wasn't really comfortable with what I had which is why I mentioned the version. Sooo many versions of everything now lol (come back after years away). Of course taking a second look at EC+ 4.39 in the LE directory (as opposed to the AE/SE one I found in SE dir), I see that check that it's SE compatible. Installed it and it found it fine. Thanks again. Edited February 21, 2023 by tontoman
petterparker09 Posted February 22, 2023 Posted February 22, 2023 Can someone help me? After being defeated and thrown to the ground. I successfully resist and have the attacker hand me the keys and when I'm supposed to run...I can't because my character is still lying on the ground without getting up in any way...time passes and the character continues like this. .. How can I solve that? I really wish I could get up every time this happens. Spoiler
serranna Posted February 22, 2023 Posted February 22, 2023 31 minutes ago, petterparker09 said: I really wish I could get up every time this happens. Have you tried zooming the camera in to first person view and then jumping? That seems to work for me 9 times out of 10, especially if the character is wearing a blindfold. It could work even if not though.
Zaflis Posted February 22, 2023 Posted February 22, 2023 1 hour ago, petterparker09 said: Can someone help me? After being defeated and thrown to the ground. I successfully resist and have the attacker hand me the keys and when I'm supposed to run...I can't because my character is still lying on the ground without getting up in any way...time passes and the character continues like this. .. How can I solve that? I really wish I could get up every time this happens. Usually just jumping gets you off that position. But this is a longshot if it's related or not, i had huge issues with "Treasure Hunter Wh...", where it chokes papyrus engine to the point where all events for all mods happen in 50x slow motion or worse. There was no fix to that other than loading a save from before the vampire called. That would easily make a situation where character wouldn't get up for example because scripts didn't have time to restore player controls. But also for a case where opening and closing console or ESC menu helps, there is a mod that makes that unnecessary: https://www.loverslab.com/files/file/25378-crosshairrefevents-script-hang-fix/
Crewdoh Posted February 22, 2023 Posted February 22, 2023 Need some help. Just did the tentacle parasite quest, got the smelly salve, applied it the tentacle and it went away as it should. The quest still shown as active in the game journal. Later when I tried to milk the character it stated that the parasite was still attached, even though it physically is no longer showing and I can wear armor in the slot. I tried to use the safeword in the MCM but it did not work. Any way to end the quest so I can continue on with the game? Thanks.
limonotu Posted February 23, 2023 Posted February 23, 2023 Little difficulty on the quest script regarding Chloe's, shackled in Helgen. I located the box containing her key, but it happens to not update the quest when I loot it... Any idea? Spoiler
Zaflis Posted February 23, 2023 Posted February 23, 2023 39 minutes ago, limonotu said: Little difficulty on the quest script regarding Chloe's, shackled in Helgen. I located the box containing her key, but it happens to not update the quest when I loot it... Any idea? Reveal hidden contents Tried loading game a bit earlier and looting it again? That sort of bugs should only happen if your papyrus engine is under heavy stress.
nerdyguy8 Posted February 23, 2023 Posted February 23, 2023 so I found a bug. I was encountering some script overloads and found that a script called dcur_clocktickrefscript was the problem. no idea what it does but every few minutes it caused a script overloads freezing the game. I'm adding my load order and the save that I used to find the trouble making script Autosave1_8ED0E6C5_0_7069_WhiterunDragonsreach_000249_20230222211701_1_1.ess loadorder.txt
zarantha Posted February 23, 2023 Posted February 23, 2023 11 minutes ago, nerdyguy8 said: so I found a bug. I was encountering some script overloads and found that a script called dcur_clocktickrefscript was the problem. no idea what it does but every few minutes it caused a script overloads freezing the game. I'm adding my load order and the save that I used to find the trouble making script Autosave1_8ED0E6C5_0_7069_WhiterunDragonsreach_000249_20230222211701_1_1.ess loadorder.txt 7.82 kB · 0 downloads Save is no good without the skse file for one, and two, unless someone is going to download everything you have anyway, it's not going to be useful. It's also a VR list since you have vrik in there, so most people (including me and definitely not kimy) in this thread can't use the save anyway. It's not a bug. Script load depends a lot on your pc hardware. If you have a marginal pc, you aren't going to be able to use a lot of script heavy mods like DCL. The dcur_clocktickrefscript tracks timing for everything in DCL. What the last event was, is it time for another, is it time for a comment, is it time for arousal or morph change, etc. You can try turning off or turning down a lot of features in DCL. For example, I'd recommend turning down how many npcs are tracked (bound girls in misc options, disable followers under follower support, number of npcs slotted in DD's mcm under events). and set the debug option for low performance mode. If adjusting the settings doesn't help enough, you're going to have to start a new game with fewer mods. Ripping out the mods that will help you the most will result in the current save not loading. If you know which are script heavy, remove those first. Or just start with DCL and it's requirements and add onto that until you find the breaking point. I don't know about a lot of what you have, so my best guess would be start with sluts and slaverun. Maybe the combat mods or other large quest mods. Make sure you've got all the VR patches for DD and DCL, the VR threads would be the place to check for those. I don't know if there's more than the no spinning patches.
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