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Deviously Cursed Loot SE 9.0 (2021-03-09)


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Posted

I sleep in the dungeon, woke up and the character just standing still. 

 

What do I need to do to fix it, I have more than enough animation loaded into SLAL including rape and aggressive animation.

Posted
1 hour ago, DrSeptimus said:

I sleep in the dungeon, woke up and the character just standing still. 

 

What do I need to do to fix it, I have more than enough animation loaded into SLAL including rape and aggressive animation.

 

Try  opening and closing the console for a few seconds. Or open the main menu and close it.

If that works, try this mod:

 

Posted (edited)
4 hours ago, Allen Harris said:

Question: Some of the features of DCL mention breast resizing; do I need a separate mod for that? I never see them get bigger or smaller.

 

All you should need for it to work is racemenu, but SE bodies reverse some of the morphs, so you won't see some of the intended resizing.

Edited by zarantha
Posted
20 hours ago, zarantha said:

 

Try  opening and closing the console for a few seconds. Or open the main menu and close it.

If that works, try this mod:

 

Yeah.. open and closing console does work...

 

Hopefully this are fix soon..

Posted
On 2/19/2023 at 2:20 PM, Joosterijk said:

Im having issues with the mod, its shut down in the Mod Configuration menu. when i try to activate it it comes up with this message. I dont have any other mods installed other then the required mods. Ive read that i can have something to do with load order, but i have idea how to fix that. Also sadly no papyrus log as i cant get the flipping thing to show me the logs. ive added the modlist tho.

Knipsel 4.PNG

Knipsel 5.PNG

if i recall correctly,it's usually because of a character's height being too small to where they're considered a kid. is the character you using on the smaller side or are they average height?

Posted

hey so,i got a problem that's removing a major function of the mod for me. the curses are just refusing to work at all and no matter what i do it won't re-enable. i've tried the free me debug,fiddling with the arousal rates,refined chances,and restraints threshold. the self bondage option still works and every other aspect of the mod is working,it's only the curses that refuse to activate.

Posted
8 hours ago, DrSeptimus said:

 

Yeah.. open and closing console does work...

 

Hopefully this are fix soon..

 

That crosshairrefevents mod I linked is the fix so far. We'll have to see if it's something that can be fixed in DCL when kimy starts to update it.

Posted
1 hour ago, some person who shoots said:

hey so,i got a problem that's removing a major function of the mod for me. the curses are just refusing to work at all and no matter what i do it won't re-enable. i've tried the free me debug,fiddling with the arousal rates,refined chances,and restraints threshold. the self bondage option still works and every other aspect of the mod is working,it's only the curses that refuse to activate.

 

What curses? I don't understand what you think is not working.

 

If I have to guess - you mean the trap events? What level are you and do you have a quest running? Check the debug mcm to see if a quest is currently running. If it is, then traps are disabled until the quest is completed.

Posted (edited)
3 minutes ago, zarantha said:

 

What curses? I don't understand what you think is not working.

 

If I have to guess - you mean the trap events? What level are you and do you have a quest running? Check the debug mcm to see if a quest is currently running. If it is, then traps are disabled until the quest is completed.

I should've explained it better sorry. but yes the trap events aren't working. i am currently lvl 32 and the quest debug is "false". i don't remember when they stopped working too but i only just noticed it when i entered a dwemer ruin.

Edited by some person who shoots
Posted
6 minutes ago, some person who shoots said:

I should've explained it better sorry. but yes the trap events aren't working. i am currently lvl 32 and the quest debug is "false". i don't remember when they stopped working too but i only just noticed it when i entered a dwemer ruin.

 

Does it work on a new game?

If so, you can try cleaning a save, but if it's really busted like that, I don't know of a fix other than going back to before your save broke.

 

If it's busted on a new save, you have some conflict. Check what mods you installed or updated since it last worked and try removing or reverting them.

Posted
11 minutes ago, zarantha said:

 

Does it work on a new game?

If so, you can try cleaning a save, but if it's really busted like that, I don't know of a fix other than going back to before your save broke.

 

If it's busted on a new save, you have some conflict. Check what mods you installed or updated since it last worked and try removing or reverting them.

k so i just tried it. it does indeed work for a new save. i wanna ask then,how should i go about cleaning my save?

Posted (edited)
10 minutes ago, some person who shoots said:

k so i just tried it. it does indeed work for a new save. i wanna ask then,how should i go about cleaning my save?

 

You can use fallrim tools / resaver to delete unattached instances and undefined elements. Doing anything more is at your own risk and may finish breaking your save. Back up your  saves before trying to clean them. Disclaimer - cleaning is not guaranteed to fix your save.

 

article on cleaning saves:

https://www.nexusmods.com/skyrimspecialedition/articles/586

Edited by zarantha
Posted
6 minutes ago, zarantha said:

 

You can use fallrim tools / resaver to delete unattached instances and undefined elements. Doing anything more is at your own risk and may finish breaking your save. Back up your  saves before trying to clean them. Disclaimer - cleaning is not guaranteed to fix your save.

 

article on cleaning saves:

https://www.nexusmods.com/skyrimspecialedition/articles/586

alright,thank you so much!

Posted (edited)

Hello Everybody

 

have a question.... there is any way to blocking which DD items equip on the character in defeat scenario? I know there is a MCM menu for items but it seems it's only for treasuring items not at all.

 

THX 

Edited by palracz
Posted (edited)
9 minutes ago, palracz said:

Hello Everybody

 

have a question.... there is any way to blocking which DD items equip on the character in defeat scenario? I know there is a MCM menu for items but it seems it's only for treasuring items not at all.

 

THX

 

PS.: Cursed Loot defeat mod is really simple but far from better than others. I've been using in long time and no papyrus impact or corrupted save game (I tried any populated Defeat mods - they are cool btw - but in the end I had to uninstall all of them), I wish Kimy improve on it a bit.

 

Edited by palracz
Posted
13 hours ago, palracz said:

Hello Everybody

 

have a question.... there is any way to blocking which DD items equip on the character in defeat scenario? I know there is a MCM menu for items but it seems it's only for treasuring items not at all.

 

THX 

 

If it's not affected by the other settings in the MCM, then no. Those settings also don't work for some quests and events, there's no way to disable certain devices completely.

Posted (edited)

Currently looking through the pages here , but there are a lot, so I´m going to ask this now:

I have a problem with Julius during the part of the The Bound Queen quest where you have to collect the key pieces.

He just won´t talk to me. His face moves as if he was saying a lot, but subtitles just say '...' and no dialogue option opens up. Got this during the ask for the second fragment, reloaded a quicksafe before, got to the same point and he still doesn´t talk. My last safe that isn´t quicksafe is over 5 levels back with my character being level 46 now. That is way too long ago.

 

Edit(solved): I disabled a bunch of mods and cheated my way through the quests with additem and coc to get to the point I was before and now it works.

It also fixed the bug, where non of the binding animations were happening.

Imo the only 3 mods that could have been the culprit ranked by likeability are:

Immersive citizens, AI overhaul,

Killable children,

No NPC greetings (which only decreases the range that NPCs interact with you, but shouldn´t do anything if you actively speak with them).

 

The other mods I had were simple texture overhauls, clothing and a few small mods that have nothing to do with DD.

 

Edited by Vollkornstulle
Posted
2 hours ago, Vollkornstulle said:

Currently looking through the pages here , but there are a lot, so I´m going to ask this now:

I have a problem with Julius during the part of the The Bound Queen quest where you have to collect the key pieces.

He just won´t talk to me. His face moves as if he was saying a lot, but subtitles just say '...' and no dialogue option opens up. Got this during the ask for the second fragment, reloaded a quicksafe before, got to the same point and he still doesn´t talk. My last safe that isn´t quicksafe is over 5 levels back with my character being level 46 now. That is way too long ago.

 

 

Check your load order and see if some other mod is overwriting him/his dialog.

Posted
2 hours ago, zarantha said:

 

Check your load order and see if some other mod is overwriting him/his dialog.

The only mod I have that changes dialogue is DCL and that obviously is not the problem

 

Does anyone know the setstages for the quest? I want to try if only this part of the quest is broken for me.

Posted
On 2/19/2023 at 12:00 AM, lightrazor said:

When put the slut collar on it kill me with 2 zaps no matter what health have even 2k.

That´s the point of the item.

If you don´t follow the instructions of the collar, you get zapped very hard.

In this case you can´t wear any clothes for as long as the collar is ecuiped.

Posted
On 2/18/2023 at 11:04 PM, Allen Harris said:

Hey I'm playing The Bound Queen (AE, not VR) and I'm looking for the diary fragments. But I've crawled like 4 dungeons and found no diary fragments. Is that normal?

The Debug menu in the MCM says my cursed loot chance is non-zero, so DCL is working.

I have found the fragments dropped on bandits in nordic ruins. They are not found in chests, but on people, unlike the previous quests.

Posted
16 minutes ago, Vollkornstulle said:

The only mod I have that changes dialogue is DCL and that obviously is not the problem

 

Does anyone know the setstages for the quest? I want to try if only this part of the quest is broken for me.

 

I don't mean dialog in general. I mean edit that NPC specifically, and their dialog. You'd need to load your load order in xedit and check him to know for sure.

I've seen that with other mods, where editing the NPC in one mod breaks dialog choices for a different mod.

 

Just google how to use setstage. There are guides out there that explain how to tell what stage you are at and from there you can set the next stage.

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