DrSeptimus Posted February 24, 2023 Posted February 24, 2023 I sleep in the dungeon, woke up and the character just standing still. What do I need to do to fix it, I have more than enough animation loaded into SLAL including rape and aggressive animation.
zarantha Posted February 24, 2023 Posted February 24, 2023 1 hour ago, DrSeptimus said: I sleep in the dungeon, woke up and the character just standing still. What do I need to do to fix it, I have more than enough animation loaded into SLAL including rape and aggressive animation. Try opening and closing the console for a few seconds. Or open the main menu and close it. If that works, try this mod:
Allen Harris Posted February 24, 2023 Posted February 24, 2023 Question: Some of the features of DCL mention breast resizing; do I need a separate mod for that? I never see them get bigger or smaller.
zarantha Posted February 25, 2023 Posted February 25, 2023 (edited) 4 hours ago, Allen Harris said: Question: Some of the features of DCL mention breast resizing; do I need a separate mod for that? I never see them get bigger or smaller. All you should need for it to work is racemenu, but SE bodies reverse some of the morphs, so you won't see some of the intended resizing. Edited February 25, 2023 by zarantha
Elsidia Posted February 25, 2023 Posted February 25, 2023 9 hours ago, Allen Harris said: I never see them get bigger or smaller. https://www.loverslab.com/topic/100032-deviously-cursed-loot-se-90-2021-03-09/?do=findComment&comment=3719147
DrSeptimus Posted February 25, 2023 Posted February 25, 2023 20 hours ago, zarantha said: Try opening and closing the console for a few seconds. Or open the main menu and close it. If that works, try this mod: Yeah.. open and closing console does work... Hopefully this are fix soon..
Zaflis Posted February 25, 2023 Posted February 25, 2023 6 hours ago, DrSeptimus said: Hopefully this are fix soon.. It is not a Cursed Loot bug specifically though, happens in many others too.
some person who shoots Posted February 25, 2023 Posted February 25, 2023 On 2/19/2023 at 2:20 PM, Joosterijk said: Im having issues with the mod, its shut down in the Mod Configuration menu. when i try to activate it it comes up with this message. I dont have any other mods installed other then the required mods. Ive read that i can have something to do with load order, but i have idea how to fix that. Also sadly no papyrus log as i cant get the flipping thing to show me the logs. ive added the modlist tho. if i recall correctly,it's usually because of a character's height being too small to where they're considered a kid. is the character you using on the smaller side or are they average height?
some person who shoots Posted February 25, 2023 Posted February 25, 2023 hey so,i got a problem that's removing a major function of the mod for me. the curses are just refusing to work at all and no matter what i do it won't re-enable. i've tried the free me debug,fiddling with the arousal rates,refined chances,and restraints threshold. the self bondage option still works and every other aspect of the mod is working,it's only the curses that refuse to activate.
zarantha Posted February 26, 2023 Posted February 26, 2023 8 hours ago, DrSeptimus said: Yeah.. open and closing console does work... Hopefully this are fix soon.. That crosshairrefevents mod I linked is the fix so far. We'll have to see if it's something that can be fixed in DCL when kimy starts to update it.
zarantha Posted February 26, 2023 Posted February 26, 2023 1 hour ago, some person who shoots said: hey so,i got a problem that's removing a major function of the mod for me. the curses are just refusing to work at all and no matter what i do it won't re-enable. i've tried the free me debug,fiddling with the arousal rates,refined chances,and restraints threshold. the self bondage option still works and every other aspect of the mod is working,it's only the curses that refuse to activate. What curses? I don't understand what you think is not working. If I have to guess - you mean the trap events? What level are you and do you have a quest running? Check the debug mcm to see if a quest is currently running. If it is, then traps are disabled until the quest is completed.
some person who shoots Posted February 26, 2023 Posted February 26, 2023 (edited) 3 minutes ago, zarantha said: What curses? I don't understand what you think is not working. If I have to guess - you mean the trap events? What level are you and do you have a quest running? Check the debug mcm to see if a quest is currently running. If it is, then traps are disabled until the quest is completed. I should've explained it better sorry. but yes the trap events aren't working. i am currently lvl 32 and the quest debug is "false". i don't remember when they stopped working too but i only just noticed it when i entered a dwemer ruin. Edited February 26, 2023 by some person who shoots
zarantha Posted February 26, 2023 Posted February 26, 2023 6 minutes ago, some person who shoots said: I should've explained it better sorry. but yes the trap events aren't working. i am currently lvl 32 and the quest debug is "false". i don't remember when they stopped working too but i only just noticed it when i entered a dwemer ruin. Does it work on a new game? If so, you can try cleaning a save, but if it's really busted like that, I don't know of a fix other than going back to before your save broke. If it's busted on a new save, you have some conflict. Check what mods you installed or updated since it last worked and try removing or reverting them.
some person who shoots Posted February 26, 2023 Posted February 26, 2023 11 minutes ago, zarantha said: Does it work on a new game? If so, you can try cleaning a save, but if it's really busted like that, I don't know of a fix other than going back to before your save broke. If it's busted on a new save, you have some conflict. Check what mods you installed or updated since it last worked and try removing or reverting them. k so i just tried it. it does indeed work for a new save. i wanna ask then,how should i go about cleaning my save?
zarantha Posted February 26, 2023 Posted February 26, 2023 (edited) 10 minutes ago, some person who shoots said: k so i just tried it. it does indeed work for a new save. i wanna ask then,how should i go about cleaning my save? You can use fallrim tools / resaver to delete unattached instances and undefined elements. Doing anything more is at your own risk and may finish breaking your save. Back up your saves before trying to clean them. Disclaimer - cleaning is not guaranteed to fix your save. article on cleaning saves: https://www.nexusmods.com/skyrimspecialedition/articles/586 Edited February 26, 2023 by zarantha
some person who shoots Posted February 26, 2023 Posted February 26, 2023 6 minutes ago, zarantha said: You can use fallrim tools / resaver to delete unattached instances and undefined elements. Doing anything more is at your own risk and may finish breaking your save. Back up your saves before trying to clean them. Disclaimer - cleaning is not guaranteed to fix your save. article on cleaning saves: https://www.nexusmods.com/skyrimspecialedition/articles/586 alright,thank you so much!
palracz Posted February 26, 2023 Posted February 26, 2023 (edited) Hello Everybody have a question.... there is any way to blocking which DD items equip on the character in defeat scenario? I know there is a MCM menu for items but it seems it's only for treasuring items not at all. THX Edited February 26, 2023 by palracz
palracz Posted February 26, 2023 Posted February 26, 2023 (edited) 9 minutes ago, palracz said: Hello Everybody have a question.... there is any way to blocking which DD items equip on the character in defeat scenario? I know there is a MCM menu for items but it seems it's only for treasuring items not at all. THX PS.: Cursed Loot defeat mod is really simple but far from better than others. I've been using in long time and no papyrus impact or corrupted save game (I tried any populated Defeat mods - they are cool btw - but in the end I had to uninstall all of them), I wish Kimy improve on it a bit. Edited February 26, 2023 by palracz
zarantha Posted February 26, 2023 Posted February 26, 2023 13 hours ago, palracz said: Hello Everybody have a question.... there is any way to blocking which DD items equip on the character in defeat scenario? I know there is a MCM menu for items but it seems it's only for treasuring items not at all. THX If it's not affected by the other settings in the MCM, then no. Those settings also don't work for some quests and events, there's no way to disable certain devices completely.
Vollkornstulle Posted February 28, 2023 Posted February 28, 2023 (edited) Currently looking through the pages here , but there are a lot, so I´m going to ask this now: I have a problem with Julius during the part of the The Bound Queen quest where you have to collect the key pieces. He just won´t talk to me. His face moves as if he was saying a lot, but subtitles just say '...' and no dialogue option opens up. Got this during the ask for the second fragment, reloaded a quicksafe before, got to the same point and he still doesn´t talk. My last safe that isn´t quicksafe is over 5 levels back with my character being level 46 now. That is way too long ago. Edit(solved): I disabled a bunch of mods and cheated my way through the quests with additem and coc to get to the point I was before and now it works. It also fixed the bug, where non of the binding animations were happening. Imo the only 3 mods that could have been the culprit ranked by likeability are: Immersive citizens, AI overhaul, Killable children, No NPC greetings (which only decreases the range that NPCs interact with you, but shouldn´t do anything if you actively speak with them). The other mods I had were simple texture overhauls, clothing and a few small mods that have nothing to do with DD. Edited February 28, 2023 by Vollkornstulle
zarantha Posted February 28, 2023 Posted February 28, 2023 2 hours ago, Vollkornstulle said: Currently looking through the pages here , but there are a lot, so I´m going to ask this now: I have a problem with Julius during the part of the The Bound Queen quest where you have to collect the key pieces. He just won´t talk to me. His face moves as if he was saying a lot, but subtitles just say '...' and no dialogue option opens up. Got this during the ask for the second fragment, reloaded a quicksafe before, got to the same point and he still doesn´t talk. My last safe that isn´t quicksafe is over 5 levels back with my character being level 46 now. That is way too long ago. Check your load order and see if some other mod is overwriting him/his dialog.
Vollkornstulle Posted February 28, 2023 Posted February 28, 2023 2 hours ago, zarantha said: Check your load order and see if some other mod is overwriting him/his dialog. The only mod I have that changes dialogue is DCL and that obviously is not the problem Does anyone know the setstages for the quest? I want to try if only this part of the quest is broken for me.
Vollkornstulle Posted February 28, 2023 Posted February 28, 2023 On 2/19/2023 at 12:00 AM, lightrazor said: When put the slut collar on it kill me with 2 zaps no matter what health have even 2k. That´s the point of the item. If you don´t follow the instructions of the collar, you get zapped very hard. In this case you can´t wear any clothes for as long as the collar is ecuiped.
Vollkornstulle Posted February 28, 2023 Posted February 28, 2023 On 2/18/2023 at 11:04 PM, Allen Harris said: Hey I'm playing The Bound Queen (AE, not VR) and I'm looking for the diary fragments. But I've crawled like 4 dungeons and found no diary fragments. Is that normal? The Debug menu in the MCM says my cursed loot chance is non-zero, so DCL is working. I have found the fragments dropped on bandits in nordic ruins. They are not found in chests, but on people, unlike the previous quests.
zarantha Posted February 28, 2023 Posted February 28, 2023 16 minutes ago, Vollkornstulle said: The only mod I have that changes dialogue is DCL and that obviously is not the problem Does anyone know the setstages for the quest? I want to try if only this part of the quest is broken for me. I don't mean dialog in general. I mean edit that NPC specifically, and their dialog. You'd need to load your load order in xedit and check him to know for sure. I've seen that with other mods, where editing the NPC in one mod breaks dialog choices for a different mod. Just google how to use setstage. There are guides out there that explain how to tell what stage you are at and from there you can set the next stage.
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