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Deviously Cursed Loot SE 9.0 (2021-03-09)


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Posted
1 hour ago, yOPynsP said:

 

Ok, not this mod, you've got something else interfering. I used your settings, with the only change being in Devices, under suits I set straitjackets to 100 and the other two to 0. I didn't even get out of the LAL cell without getting the jacket. The door lock got me when i picked it.

[07/30/2021 - 04:41:43AM] [DCUR] Calculated chance for cursed loot = 74.750000%
[07/30/2021 - 04:41:43AM] ERROR: Method LockDevice not found on zadlibs. Aborting call and returning None

 

Lock device not found is usually you installed a patch for DD or DCL that is for an older version and NOT compatible with DD 5.1 and DCL 9.0. If you don't remember installing it, you'll need to clean up loose files from /data, and check to see what is overwriting DD and/or DCL in your mod manager.

 

You should also make sure you don't have "No Enchantment Restriction SKSE Remake", iEquip, or some variant of Quick Loot.

Posted (edited)
1 hour ago, Puger1243 said:

I've been having trouble finding a solution to my issue in this thread, so I might just post about it directly:

 

When I had DCL enabled, any time I tried to enter whiterun/solitude and any of the building inside those cities, I would get a CTD during the loading screen. Even if I start in, say, dragonsreach to name a spot, I would still get the CTD. Could you look at my load order to see if there are any conflicts? If there are none, do you know of any possible solutions?

 

 

 

 

Location based CTDs are not usually DCL. To make sure it's not DCL, batch build the "DD Framework HDT or noHDT chains" group and select nohdt for all of the chains. That will eliminate HDT chains as the cause if you used a mod to distribute devices to the NPCs, or have enabled bound girls. If you don't get a CTD with the no HDT chains, that usually means that you don't have HDT SMP installed or working.

 

Install netscriptframework if you don't have it already and get a crash log.

https://www.nexusmods.com/skyrimspecialedition/mods/21294

 

Go through the troubleshooting post for known issues.

https://www.loverslab.com/topic/100032-deviously-cursed-loot-90-2021-03-09/page/100/?tab=comments#comment-3077954

 

Edited by zarantha
Posted
6 hours ago, Puger1243 said:

I would get a CTD during the loading screen.

I heard you got CTD if you skip main Skyrim quests - says if you use LAL game start to enter Whiterun or coc to here. Something like that. You need go to straight - if use LAL, help NPC in cave to save it, then goes to riwerwood to complete a quest and when directly quest show for you to go to Whiterun then try enter here.

I don't have all details at this CTD i just long time ago heard in one of LE thread about it.

Posted

Is there a way to use this in an already started game? (50% - 70% progress), as soon as I enter the saved game the game closes but if I open it in a new one it does not happen

Posted
On 7/28/2021 at 7:00 PM, yOPynsP said:

 

I disabled all other mods than those which DCL needed, and still no results. I did a pure new save file, exited helgen the normal way, coc'd myself out of it after chloe quest, and before the quest. Pretty much any hardcore type of gear isn't appearing, only small cuffs, collars and corsets are actually put on during the events. The rubber suit, the transparent catsuit and the ultra tight straitjacket definitely do not work.

What is your cap for devices set to?  By default, DCL won’t equip more devices on you if you already have 5 devices.

I too have found that it seems to always do ‘progressive’ bondage, even if this option is off.

Posted
2 hours ago, verdes said:

Is there a way to use this in an already started game? (50% - 70% progress), as soon as I enter the saved game the game closes but if I open it in a new one it does not happen

 

If the game has never had DCL, you're fine, just add it in. If you have an old version of DCL installed, you need to finish your current play through on that game and start a new game with the new version.

 

Check your animation count. Even if you have the FNIS XXL, it doesn't mean you can use all those animations. Try disabling some SLAL packs is the easiest way to get a lower animation count. If it's an animation loading issue, DD adds a lot of animations that does tip some people close to their  limit over it.

 

Posted
1 hour ago, ChandraArgentis said:

What is your cap for devices set to?  By default, DCL won’t equip more devices on you if you already have 5 devices.

I too have found that it seems to always do ‘progressive’ bondage, even if this option is off.

 

His device count is in the screenshots above. He's modified the limit  to 15.

If the only device possible is the one he's testing, that's not blocked by progressive bondage. I was able to test that successfully.

Posted
12 hours ago, zarantha said:

 

Ok, not this mod, you've got something else interfering. I used your settings, with the only change being in Devices, under suits I set straitjackets to 100 and the other two to 0. I didn't even get out of the LAL cell without getting the jacket. The door lock got me when i picked it.

[07/30/2021 - 04:41:43AM] [DCUR] Calculated chance for cursed loot = 74.750000%
[07/30/2021 - 04:41:43AM] ERROR: Method LockDevice not found on zadlibs. Aborting call and returning None

 

Lock device not found is usually you installed a patch for DD or DCL that is for an older version and NOT compatible with DD 5.1 and DCL 9.0. If you don't remember installing it, you'll need to clean up loose files from /data, and check to see what is overwriting DD and/or DCL in your mod manager.

 

You should also make sure you don't have "No Enchantment Restriction SKSE Remake", iEquip, or some variant of Quick Loot.

Currently running ZazAnimPackV7.0, XP32 skeleton v1.96, 5.1 SkyUI, SLAroused 17.7, Sexlab Framework 1.0, RaceMenu v3.4.5, HDT 14.28, Fuz Ro Doh 6.1, FNIS 7.6, DCL 9.0, DD Integration-Expansion 4.3, Contraptions 1.5 and Bodyslide v.5.3.1.

 

Have those DDI/DDE/DDC mods been all moved under one devious devices modfile that I should get, or would you be able to spot any problems with the versions?

 

Posted (edited)
31 minutes ago, yOPynsP said:

Currently running ZazAnimPackV7.0, XP32 skeleton v1.96, 5.1 SkyUI, SLAroused 17.7, Sexlab Framework 1.0, RaceMenu v3.4.5, HDT 14.28, Fuz Ro Doh 6.1, FNIS 7.6, DCL 9.0, DD Integration-Expansion 4.3, Contraptions 1.5 and Bodyslide v.5.3.1.

 

Have those DDI/DDE/DDC mods been all moved under one devious devices modfile that I should get, or would you be able to spot any problems with the versions?

 

 

Are you on SE or LE?

 

SexLab should be 1.63 beta 8 - that is the current SE version.

XP32 1.96 really? The current version is 4.80. If that's really your version, I don't see how you'd get HDT SMP working with it. DD/DCL require HDT SMP for the chains, without it you need to build the no HDT version. That looks like HDT PE that you have, which is incompatible with SE.

 

DCL 9.0 requires DD 5.0 or 5.1. You can't upgrade DD 4.3 to 5.x in the same game though. DD 5.x needs a new game just like DCL 9.0 does.

 

DD 5.1 includes DDa, DDi, DDx, DD for Him, DD BRRF, and DDc.

 

DDe is a different mod not included with the main DD install. DDe 4.60 and up is compatible with DD 5.1, so if you aren't on that version at minimum, you'll need to upgrade that too (as well as SUM)

 

Sexlab aroused is currently v29

 

Racemenu is 4.16

 

Fuz ro doh is 1.7

 

Most of those versions are ancient, when was the last time you upgraded?

Zaz 7 is old, but still ok. bodyslide is outdated, but not by too much. skyui should be fine.

Edited by zarantha
added more versions/links
Posted
17 minutes ago, zarantha said:

 

Are you on SE or LE?

 

SexLab should be 1.63 beta 8 - that is the current SE version.

XP32 1.96 really? The current version is 4.80. If that's really your version, I don't see how you'd get HDT SMP working with it. DD/DCL require HDT SMP for the chains, without it you need to build the no HDT version. That looks like HDT PE that you have, which is incompatible with SE.

 

DCL 9.0 requires DD 5.0 or 5.1. You can't upgrade DD 4.3 to 5.x in the same game though. DD 5.x needs a new game just like DCL 9.0 does.

 

DD 5.1 includes DDa, DDi, DDx, DD for Him, DD BRRF, and DDc.

 

DDe is a different mod not included with the main DD install. DDe 4.60 and up is compatible with DD 5.1, so if you aren't on that version at minimum, you'll need to upgrade that too (as well as SUM)

 

Sexlab aroused is currently v29

 

Racemenu is 4.16

 

Fuz ro doh is 1.7

 

Most of those versions are ancient, when was the last time you upgraded?

Zaz 7 is old, but still ok. bodyslide is outdated, but not by too much. skyui should be fine.

 

Currently running 1.9.32.0.8 (SKSE 1.7.3) version, I'll try loading those versions and respond.

Posted
3 hours ago, zarantha said:

 

If the game has never had DCL, you're fine, just add it in. If you have an old version of DCL installed, you need to finish your current play through on that game and start a new game with the new version.

 

Check your animation count. Even if you have the FNIS XXL, it doesn't mean you can use all those animations. Try disabling some SLAL packs is the easiest way to get a lower animation count. If it's an animation loading issue, DD adds a lot of animations that does tip some people close to their  limit over it.

 

the game never had DCL, and I only have the animations requested by the DD

Posted
1 hour ago, yOPynsP said:

Currently running 1.9.32.0.8 (SKSE 1.7.3) version, I'll try loading those versions and respond.

Skyrim SE have maximum version 1.5.97.0 - you play Skyrim LE version. This thread are Skyrim SE version because there gives to you SE version solutions what not work on LE version.

Posted
21 minutes ago, verdes said:

the game never had DCL, and I only have the animations requested by the DD

 

You can safely add DCL to any existing savegame that never had an older DCL version installed. As for savegames with DCL already installed: I typically assign new major version numbers to updates requiring a new game. Unless stated otherwise, it's usually safe to install a new minor version over an existing savegame started with the corresponding major version. E.g. 8.5 can be installed over 8.2 without starting a new game.

Posted (edited)
2 hours ago, yOPynsP said:

 

Currently running 1.9.32.0.8 (SKSE 1.7.3) version, I'll try loading those versions and respond.

 

The links I gave are all SE (skyrim special edition) versions, and you're on LE (skyrim legendary edition). Don't install those SE versions in your game, they aren't compatible. You can (and should) get the updated LE versions of those mods, but I don't have those links handy.

 

LE DCL and DD are here, you can get to those threads by clicking support.

https://www.loverslab.com/files/file/1216-deviously-cursed-loot/

 

https://www.loverslab.com/files/file/15078-devious-devices-le-50/

 

Edited by zarantha
Posted
57 minutes ago, verdes said:

the game never had DCL, and I only have the animations requested by the DD

 

can you post your fnis output here? just copy all the output in the top half after running fnis.

Posted
55 minutes ago, zarantha said:

 

can you post your fnis output here? just copy all the output in the top half after running fnis.

FNIS Behavior V7.6   7/30/2021 1:41:40 PM
Skyrim SE 64bit: 1.5.97.0 - D:\Archivos del programa\The Elder Scrolls V Skyrim Special Edition\

Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)
FNIS.ini InstantExecute=1
FNIS.ini RedirectFiles=D:\Mods skyrim\FNIS Data (Default)
Patch: "SKELETON Arm Fix"  

Reading DD V4.0.0 ... 
Reading DD2 V4.0.0 ... 
Reading DD3 V4.1.0 ... 
Reading DDC V1.2 ... 
Reading DDSL V4.0.0 ... 
Reading Deviously Cursed Loot V9.0 ... 
Reading FNISBase V7.6 ... 
Reading PAHE V5 ... 
Reading SexLab V1.63 ... 
Reading SexLabAP V1.63 ... 
Reading SexLabAroused V2.9 ... 
Reading SexLabCreature V1.63 ... 
Reading XPMSE V7.2 ... 
Reading ZaZAnimationPack V8.00 ... 

All Anim Lists scanned. Generating Behavior Files....
Alternate Animation mods: 4 sets: 41 total groups: 194 added file slots: 1499 alternate files: 1233

Creature Pack not installed

 4764 animations for 14 mods successfully included (character).
Generated files redirected to D:\Mods skyrim\FNIS Data (Default)

Posted (edited)
1 hour ago, zarantha said:

 

The links I gave are all SE (skyrim special edition) versions, and you're on LE (skyrim legendary edition). Don't install those SE versions in your game, they aren't compatible. You can (and should) get the updated LE versions of those mods, but I don't have those links handy.

 

LE DCL and DD are here, you can get to those threads by clicking support.

https://www.loverslab.com/files/file/1216-deviously-cursed-loot/

 

https://www.loverslab.com/files/file/15078-devious-devices-le-50/

 

Surely I am not on LE, since I don't have dawnguard, hearthfire or dragonborn. Actually, I am getting problems with the game not running since some of those mods you sent to me require them both. For example, the Skyrim Utility mod requires dawnguard/dragonborn, and DD equip too, even when i downloaded SE versions.

 

Should I consider just updating to LE then?

Edited by yOPynsP
Posted
10 minutes ago, yOPynsP said:

Surely I am not on LE, since I don't have dawnguard, hearthfire or dragonborn. Actually, I am getting problems with the game not running since some of those mods you sent to me require them both. For example, the Skyrim Utility mod requires dawnguard/dragonborn, and DD equip too, even when i downloaded SE versions.

 

Should I consider just updating to LE then?

 

SE comes with dawnguard, hearthfire and dragonborn. If you don't have them, you can't be using SE.

And as Elsidia said, the SE game version is 1.5.97 and SKSE64 is version 2.0.19.  You said you had 1.9.32.0.8 (SKSE 1.7.3), which is completely different.

 

http://skse.silverlock.org/

image.png.aeec1ca0e27b21d0dbd86a3597e2ee9f.png

 

So, like we said, you are on LE, and you need to update with the LE versions of the mods.

Posted
3 minutes ago, zarantha said:

 

SE comes with dawnguard, hearthfire and dragonborn. If you don't have them, you can't be using SE.

And as Elsidia said, the SE game version is 1.5.97 and SKSE64 is version 2.0.19.  You said you had 1.9.32.0.8 (SKSE 1.7.3), which is completely different.

 

http://skse.silverlock.org/

image.png.aeec1ca0e27b21d0dbd86a3597e2ee9f.png

 

So, like we said, you are on LE, and you need to update with the LE versions of the mods.

That is extremely confusing, since googling the term "Skyrim Legendary Edition" gives a detailed description of that version having all DLCs.

 

Posted
23 minutes ago, verdes said:

 4764 animations for 14 mods successfully included (character).
Generated files redirected to D:\Mods skyrim\FNIS Data (Default)

 

That looks good. If it works on a new game but not your existing game, then you might have or be getting close to save game corruption. Try cleaning your save, if that doesn't work, then there's probably not much more that can be done to add new mods to that save.

Make sure you've got SSE Engine Fixes, and that it's loading right. How to check is on that mod's page.

https://www.nexusmods.com/skyrimspecialedition/mods/17230

Posted
5 minutes ago, yOPynsP said:

That is extremely confusing, since googling the term "Skyrim Legendary Edition" gives a detailed description of that version having all DLCs.

 

 

Legendary edition on the modding forums refers to all of the classic versions before Special Edition, which is the 64 bit version of the game that comes with all DLCs.

That means LE collectively refers to the actual version labeled "LE" and the original Skyrim version without any DLCs.

Posted
3 minutes ago, zarantha said:

 

That looks good. If it works on a new game but not your existing game, then you might have or be getting close to save game corruption. Try cleaning your save, if that doesn't work, then there's probably not much more that can be done to add new mods to that save.

Make sure you've got SSE Engine Fixes, and that it's loading right. How to check is on that mod's page.

https://www.nexusmods.com/skyrimspecialedition/mods/17230

what do you mean by "cleaning your save"? sorry i'm new to this

Posted
43 minutes ago, zarantha said:

 

Legendary edition on the modding forums refers to all of the classic versions before Special Edition, which is the 64 bit version of the game that comes with all DLCs.

That means LE collectively refers to the actual version labeled "LE" and the original Skyrim version without any DLCs.

I downloaded Equip 501 LE and the CD patch for it, but still got missing masters error (dawnguard/dragonborn). This is what confuses me.

Posted
53 minutes ago, yOPynsP said:

That is extremely confusing, since googling the term "Skyrim Legendary Edition" gives a detailed description of that version having all DLCs.

 

That my friend is Oldrim.

Legendary is Oldrim with all DLCs purchased at once

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