RevanCathal Posted August 15, 2021 Posted August 15, 2021 31 minutes ago, zarantha said: What areas, and what does the MCM say about running quests? If a DCL main quest is running, fast travel will be disabled regardless of your choices. The usual spot is trying to fast travel from bleak falls barrow to the mine near riverwood or directly to riverwood. That's unfortunate that the main quest automaticaly disables all fast travel.
zarantha Posted August 15, 2021 Posted August 15, 2021 7 minutes ago, Jgoftl said: The usual spot is trying to fast travel from bleak falls barrow to the mine near riverwood or directly to riverwood. That's unfortunate that the main quest automaticaly disables all fast travel. Yeah, if you've gone near Helgen you'll need to finish Chloe's quest, or tell her she's on her own (and abandon the DCL questline) to enable fast travel again. 1
Talven81 Posted August 15, 2021 Posted August 15, 2021 Developers, stop putting file dependencies in your ModuleConfig.XML it's not necessary and half the modloaders out there choke on it unnecessarily making people think your mod is broken! Remove those lines and guess what, the installer and mod works fine! I've had to support way too many people on this. <moduleDependencies> <fileDependency file="Skyrim.ESM" state="Active"/> <fileDependency file="Update.ESM" state="Active"/> <fileDependency file="SexLab.ESM" state="Active"/> <fileDependency file="Devious Devices - Assets.ESM" state="Active"/> <fileDependency file="SexLabAroused.ESM" state="Active"/> <fileDependency file="Devious Devices - Integration.ESM" state="Active"/> <fileDependency file="Devious Devices - Expansion.ESM" state="Active"/> </moduleDependencies>
dragonproudsky Posted August 15, 2021 Posted August 15, 2021 Is there a way to disable all effects on player? I am looking for a way to trigger Devious Devices animations on NPC's, I tried play around with the MCM menu and it is still super intrusive, I get locked every couple of minutes. If there is another mod that does this better, please let me know!
zarantha Posted August 15, 2021 Posted August 15, 2021 4 hours ago, Talven81 said: Developers, stop putting file dependencies in your ModuleConfig.XML it's not necessary and half the modloaders out there choke on it unnecessarily making people think your mod is broken! Remove those lines and guess what, the installer and mod works fine! I've had to support way too many people on this. <moduleDependencies> <fileDependency file="Skyrim.ESM" state="Active"/> <fileDependency file="Update.ESM" state="Active"/> <fileDependency file="SexLab.ESM" state="Active"/> <fileDependency file="Devious Devices - Assets.ESM" state="Active"/> <fileDependency file="SexLabAroused.ESM" state="Active"/> <fileDependency file="Devious Devices - Integration.ESM" state="Active"/> <fileDependency file="Devious Devices - Expansion.ESM" state="Active"/> </moduleDependencies> Maybe try deploying DD after installing it so the ESMs are active (and double check to make SURE vortex activated them and didn't just ignore that step) before installing DCL. Or don't use vortex. Dropping DD and DCL in at the same time and installing them both together is not the right method. The correct method is: 1. Drop the DD installer into vortex. 2. Install DD 3. Deploy after the install completes 4. Go to plugins and make sure the ESMs are active. If they aren't, activate them. 5. Drop DCL into vortex 6. Install DCL 7. Deploy after the install completes 8. Go to plugins and make sure DCL is active. All removing it will do is allow people to install it without activating the ESPs, causing a CTD when the game is launched due to missing dependencies. It worked out for you, once. But there are times when vortex does not activate plugins after deployment, and following your process is just asking for trouble.
zarantha Posted August 15, 2021 Posted August 15, 2021 2 hours ago, dragonproudsky said: Is there a way to disable all effects on player? I am looking for a way to trigger Devious Devices animations on NPC's, I tried play around with the MCM menu and it is still super intrusive, I get locked every couple of minutes. If there is another mod that does this better, please let me know! What effects? Turn up arousal needed for traps/events and make sure your arousal stays below that. It's what the frigid potions are for. increase the time between traps decrease the chances for traps. decrease the arousal increases if you're wearing devices turn off self bondage (you might tie yourself up if you forget to decrease your arousal) If you have slax or sla modular, play with the arousal settings so you don't get aroused so fast or so easily use sla monitor to put a widget on screen. you'll be able to see your arousal at a glance and know if you should drink a potion or not. there's other things to tweak, but that's what i recall off the top of my head for getting tied up too often.
RevanCathal Posted August 15, 2021 Posted August 15, 2021 Got an issue. Trying to do Chloe's Quest and as we get near the drawbridge to enter Whiterun, she keeps running away from the town.
zarantha Posted August 15, 2021 Posted August 15, 2021 29 minutes ago, Jgoftl said: Got an issue. Trying to do Chloe's Quest and as we get near the drawbridge to enter Whiterun, she keeps running away from the town. Sounds like there's something out there she wants to fight. Wolves, skeevers, loose dragons? No telling. Did you kill the giant on the way in?
RevanCathal Posted August 15, 2021 Posted August 15, 2021 No nearby enemies of any kind. Yes, the Giant is long dead.
zarantha Posted August 15, 2021 Posted August 15, 2021 6 minutes ago, Jgoftl said: No nearby enemies of any kind. Yes, the Giant is long dead. Try just keep on going inside. She should teleport to you when you load into whiterun, or if you use open cities, when you get far enough away. Never seen her run away when there wasn't something to fight nearby. Might have clipped through something.
RevanCathal Posted August 16, 2021 Posted August 16, 2021 I've run all over Whiterun and she's still not teleporting to me. I have to force her to me via console commands.
zarantha Posted August 16, 2021 Posted August 16, 2021 (edited) 1 hour ago, Jgoftl said: I've run all over Whiterun and she's still not teleporting to me. I have to force her to me via console commands. If you've got a follower framework, try removing her from it, or disabling the follower framework and clean saving. what might also work is just start talking to nazeem and then go meet him in the hall of the dead and see if she shows up there. or try dismissing her as a follower then adding her back before she heads off to dawnstar. If she's still bugged out, it could be another mod causing it, or combat didn't exit properly. you can try opening the console, targeting her, and use the 'resetai' command If that doesn't work, I'd say your last options are cleaning the save with fallrim tools, or going back a few saves and trying again. it's not anything in DCL, it's either a skyrim bug or the combo of mods you have messing up follower's AIs (it could happen to other followers too since there's nothing special about her follower package). Edited August 16, 2021 by zarantha
RevanCathal Posted August 16, 2021 Posted August 16, 2021 3 hours ago, zarantha said: If you've got a follower framework, try removing her from it, or disabling the follower framework and clean saving. what might also work is just start talking to nazeem and then go meet him in the hall of the dead and see if she shows up there. or try dismissing her as a follower then adding her back before she heads off to dawnstar. If she's still bugged out, it could be another mod causing it, or combat didn't exit properly. you can try opening the console, targeting her, and use the 'resetai' command If that doesn't work, I'd say your last options are cleaning the save with fallrim tools, or going back a few saves and trying again. it's not anything in DCL, it's either a skyrim bug or the combo of mods you have messing up follower's AIs (it could happen to other followers too since there's nothing special about her follower package). I'd say follower framework is the most likely culprit then.
zentarul Posted August 17, 2021 Posted August 17, 2021 I'm having an issue when becoming Leah's slave (quest Dominated). She decides to have me wear restraints in safe areas which get equipped on me soon after I leave her house. The problem is that she never takes them off of me, when in combat or when going into "dungeons". Is there a fix for this or is it just broken?
Elsidia Posted August 17, 2021 Posted August 17, 2021 2 hours ago, Cornflame said: Any help? Screenshot with quest directives? PS: You can reset the quest but in DCL 9.0 it can broke all DCL questline.
zarantha Posted August 17, 2021 Posted August 17, 2021 11 hours ago, zentarul said: I'm having an issue when becoming Leah's slave (quest Dominated). She decides to have me wear restraints in safe areas which get equipped on me soon after I leave her house. The problem is that she never takes them off of me, when in combat or when going into "dungeons". Is there a fix for this or is it just broken? Do you have a papyrus log of this? Safe area would be inside the house, any length away from it I would think would be unsafe. I would not expect her to equip it outside and not inside. Most likely, you have a lot of script heavy mods and the script to remove them can't fire off in time. If you aren't on a DCL quest at this time and none of your restraints are for quests, there's a free me option in the mcm you can try. It will break any running DCL quests if you use it while one is active. If that doesn't work, and if you have the separate mod devious devices equip, you should be able to remove the restraints with that mod. Devious followers might work too.
zarantha Posted August 17, 2021 Posted August 17, 2021 7 hours ago, Cornflame said: I'm having a problem with Chloe's quest. I get the quest, find her, and am able to talk to her, but the quest doesn't progress once I talk to her. No new quest marker or prompt appears and the game just tells me to talk to her again. Any help? Did you unlock her yet? If not, find the key in the previous room. Did you add her as a follower? after unlocking her, you talk to her, add her as a follower, then talk to her again.
Idk2133 Posted August 17, 2021 Posted August 17, 2021 Hello so this might be kinda a dumb question but is there any way to turn off DCL crime dialogue/consequences entirely? I would like to use raven beak prison but DCL seems to prevent that.
zarantha Posted August 18, 2021 Posted August 18, 2021 56 minutes ago, Idk2133 said: Hello so this might be kinda a dumb question but is there any way to turn off DCL crime dialogue/consequences entirely? I would like to use raven beak prison but DCL seems to prevent that. No, the guard crime dialog can't be disabled. You can choose to use vanilla prisons only or set prison overhaul patched chance to 100 so DCL prisions aren't used, but that's all.
zentarul Posted August 18, 2021 Posted August 18, 2021 On 8/17/2021 at 10:25 AM, zarantha said: Do you have a papyrus log of this? Safe area would be inside the house, any length away from it I would think would be unsafe. I would not expect her to equip it outside and not inside. Most likely, you have a lot of script heavy mods and the script to remove them can't fire off in time. If you aren't on a DCL quest at this time and none of your restraints are for quests, there's a free me option in the mcm you can try. It will break any running DCL quests if you use it while one is active. If that doesn't work, and if you have the separate mod devious devices equip, you should be able to remove the restraints with that mod. Devious followers might work too. Here's a Papyrus log. In this short session I completed the Leon quest and became Leah's slave. I get out of the house and quick travel away where Leah does not chain me. I then quick travel to Whiterun where I end up in chains and quick travel away again. Leah punishes me for not giving her sex, but I don't get untied. Looking at the log, I was not able to spot anything about trying to unlock me, though I can clearly see the events that tie me up. Papyrus.0.log loadorder.txt modlist.txt
zarantha Posted August 18, 2021 Posted August 18, 2021 (edited) 1 hour ago, zentarul said: Here's a Papyrus log. In this short session I completed the Leon quest and became Leah's slave. I get out of the house and quick travel away where Leah does not chain me. I then quick travel to Whiterun where I end up in chains and quick travel away again. Leah punishes me for not giving her sex, but I don't get untied. Looking at the log, I was not able to spot anything about trying to unlock me, though I can clearly see the events that tie me up. Papyrus.0.log 106.87 kB · 0 downloads loadorder.txt 1.75 kB · 0 downloads modlist.txt 2.93 kB · 0 downloads If you're using fast travel, that may be the issue. I'm talking about walking in the wilderness, or going into a cave or bandit/forsworn infested tower, or getting into combat with something. You don't necessarily need to be untied for sex, so that would be why you're not seeing an untie event. Something looks messed up with your DCL though. There's a lot of script errors, and it's failing trying to look up something in one of the main scripts. Try reinstalling DCL, and make sure you do not have any old patches overwriting DCL. If there's still an issue, try moving DCL down in your load order below your other bondage/sex mods on both sides of MO2. You've also got something patching DD 5.1 that I don't recognize. You might need to remove that patch and that mod. This is the stack trace you're getting when Leah tried to initiate sex. It may have been interrupted by trying to fast travel during the setup, but that it can't find stuff in the scripts is concerning. Spoiler [08/18/2021 - 03:17:44PM] [DCUR] - Sex with player: Leah [08/18/2021 - 03:17:44PM] [Zad]: Selecting DD-aware animations. [08/18/2021 - 03:17:44PM] ERROR: Cannot call HasKeyword() on a None object, aborting function call stack: [zadQuest (0B00F624)].zadbq00.IsBlockedAnal() - "zadBQ00.psc" Line 1227 [zadQuest (0B00F624)].zadbq00.SelectValidDDAnimations() - "zadBQ00.psc" Line 897 [zadQuest (0B00F624)].zadlibs.SelectValidDDAnimations() - "zadLibs.psc" Line 742 [dcur_mainlib (26024495)].dcur_library.sexwithplayer() - "dcur_library.psc" Line 3939 .dcur_df_offersex2.Fragment_0() - "dcur_df_offersex2.psc" Line 9 [08/18/2021 - 03:17:44PM] warning: Assigning None to a non-object variable named "::temp321" stack: [zadQuest (0B00F624)].zadbq00.IsBlockedAnal() - "zadBQ00.psc" Line 1227 [zadQuest (0B00F624)].zadbq00.SelectValidDDAnimations() - "zadBQ00.psc" Line 897 [zadQuest (0B00F624)].zadlibs.SelectValidDDAnimations() - "zadLibs.psc" Line 742 [dcur_mainlib (26024495)].dcur_library.sexwithplayer() - "dcur_library.psc" Line 3939 .dcur_df_offersex2.Fragment_0() - "dcur_df_offersex2.psc" Line 9 [08/18/2021 - 03:17:44PM] ERROR: Cannot call HasKeyword() on a None object, aborting function call stack: [zadQuest (0B00F624)].zadbq00.IsBlockedVaginal() - "zadBQ00.psc" Line 1251 [zadQuest (0B00F624)].zadbq00.SelectValidDDAnimations() - "zadBQ00.psc" Line 898 [zadQuest (0B00F624)].zadlibs.SelectValidDDAnimations() - "zadLibs.psc" Line 742 [dcur_mainlib (26024495)].dcur_library.sexwithplayer() - "dcur_library.psc" Line 3939 .dcur_df_offersex2.Fragment_0() - "dcur_df_offersex2.psc" Line 9 [08/18/2021 - 03:17:44PM] warning: Assigning None to a non-object variable named "::temp325" stack: [zadQuest (0B00F624)].zadbq00.IsBlockedVaginal() - "zadBQ00.psc" Line 1251 [zadQuest (0B00F624)].zadbq00.SelectValidDDAnimations() - "zadBQ00.psc" Line 898 [zadQuest (0B00F624)].zadlibs.SelectValidDDAnimations() - "zadLibs.psc" Line 742 [dcur_mainlib (26024495)].dcur_library.sexwithplayer() - "dcur_library.psc" Line 3939 .dcur_df_offersex2.Fragment_0() - "dcur_df_offersex2.psc" Line 9 [08/18/2021 - 03:17:45PM] [Zad]: Actor(s) are bound. Trying to set up bound animation. [08/18/2021 - 03:17:45PM] [Zad]: Error: no valid bound animations could be found. [08/18/2021 - 03:17:45PM] ERROR: Cannot cast from None to sslBaseAnimation[] stack: [zadQuest (0B00F624)].zadbq00.SelectValidDDAnimations() - "zadBQ00.psc" Line 923 [zadQuest (0B00F624)].zadlibs.SelectValidDDAnimations() - "zadLibs.psc" Line 742 [dcur_mainlib (26024495)].dcur_library.sexwithplayer() - "dcur_library.psc" Line 3939 .dcur_df_offersex2.Fragment_0() - "dcur_df_offersex2.psc" Line 9 [08/18/2021 - 03:17:45PM] [DCUR] Sex Scene aborted. No valid animations found. Here's all the script errors you see at the start of your session - these shouldn't be here: Spoiler Line 532: [08/18/2021 - 03:09:30PM] warning: Property zad_GagPickLockSuccessMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 533: [08/18/2021 - 03:09:30PM] warning: Property zad_GagPickLockFailMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 534: [08/18/2021 - 03:09:30PM] warning: Property zad_GagArmsTiedMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 535: [08/18/2021 - 03:09:30PM] warning: Property zad_GagRemovedMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 536: [08/18/2021 - 03:09:30PM] warning: Property zad_GagBruteForceArmsTiedMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 537: [08/18/2021 - 03:09:30PM] warning: Property zad_GagEquipMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 538: [08/18/2021 - 03:09:30PM] warning: Property callForHelpMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 539: [08/18/2021 - 03:09:30PM] warning: Property zad_GagPreEquipMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 540: [08/18/2021 - 03:09:30PM] warning: Property zad_GagBruteForceMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 541: [08/18/2021 - 03:09:32PM] warning: Property zad_GagPickLockSuccessMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 542: [08/18/2021 - 03:09:32PM] warning: Property zad_GagPickLockFailMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 543: [08/18/2021 - 03:09:32PM] warning: Property zad_GagArmsTiedMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 544: [08/18/2021 - 03:09:32PM] warning: Property zad_GagRemovedMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 545: [08/18/2021 - 03:09:32PM] warning: Property zad_GagBruteForceArmsTiedMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 546: [08/18/2021 - 03:09:32PM] warning: Property zad_GagEquipMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 547: [08/18/2021 - 03:09:32PM] warning: Property callForHelpMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 548: [08/18/2021 - 03:09:32PM] warning: Property zad_GagPreEquipMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 549: [08/18/2021 - 03:09:32PM] warning: Property zad_GagBruteForceMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 551: [08/18/2021 - 03:09:34PM] [DCUR] Sex attacks are disabled due to conflicting quests! Line 558: [08/18/2021 - 03:09:51PM] warning: Property zad_GagPickLockSuccessMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 559: [08/18/2021 - 03:09:51PM] warning: Property zad_GagPickLockFailMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 560: [08/18/2021 - 03:09:51PM] warning: Property zad_GagArmsTiedMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 561: [08/18/2021 - 03:09:51PM] warning: Property zad_GagRemovedMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 562: [08/18/2021 - 03:09:51PM] warning: Property zad_GagBruteForceArmsTiedMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 563: [08/18/2021 - 03:09:51PM] warning: Property zad_GagEquipMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 564: [08/18/2021 - 03:09:51PM] warning: Property callForHelpMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 565: [08/18/2021 - 03:09:51PM] warning: Property zad_GagPreEquipMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 566: [08/18/2021 - 03:09:51PM] warning: Property zad_GagBruteForceMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 568: [08/18/2021 - 03:09:53PM] warning: Property zad_GagPickLockSuccessMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 569: [08/18/2021 - 03:09:53PM] warning: Property zad_GagPickLockFailMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 570: [08/18/2021 - 03:09:53PM] warning: Property zad_GagArmsTiedMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 571: [08/18/2021 - 03:09:53PM] warning: Property zad_GagRemovedMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 572: [08/18/2021 - 03:09:53PM] warning: Property zad_GagBruteForceArmsTiedMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 573: [08/18/2021 - 03:09:53PM] warning: Property zad_GagEquipMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 574: [08/18/2021 - 03:09:53PM] warning: Property callForHelpMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 575: [08/18/2021 - 03:09:53PM] warning: Property zad_GagPreEquipMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 576: [08/18/2021 - 03:09:53PM] warning: Property zad_GagBruteForceMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 581: [08/18/2021 - 03:09:57PM] warning: Property zad_GagPickLockSuccessMsg on script dcur_nonremovablegagScript attached to (FF001286) cannot be initialized because the script no longer contains that property Line 582: [08/18/2021 - 03:09:57PM] warning: Property zad_GagPickLockFailMsg on script dcur_nonremovablegagScript attached to (FF001286) cannot be initialized because the script no longer contains that property Line 583: [08/18/2021 - 03:09:57PM] warning: Property zad_GagArmsTiedMsg on script dcur_nonremovablegagScript attached to (FF001286) cannot be initialized because the script no longer contains that property Line 584: [08/18/2021 - 03:09:57PM] warning: Property zad_GagRemovedMsg on script dcur_nonremovablegagScript attached to (FF001286) cannot be initialized because the script no longer contains that property Line 585: [08/18/2021 - 03:09:57PM] warning: Property zad_GagBruteForceArmsTiedMsg on script dcur_nonremovablegagScript attached to (FF001286) cannot be initialized because the script no longer contains that property Line 586: [08/18/2021 - 03:09:57PM] warning: Property zad_GagEquipMsg on script dcur_nonremovablegagScript attached to (FF001286) cannot be initialized because the script no longer contains that property Line 587: [08/18/2021 - 03:09:57PM] warning: Property callForHelpMsg on script dcur_nonremovablegagScript attached to (FF001286) cannot be initialized because the script no longer contains that property Line 588: [08/18/2021 - 03:09:57PM] warning: Property zad_GagPreEquipMsg on script dcur_nonremovablegagScript attached to (FF001286) cannot be initialized because the script no longer contains that property Line 589: [08/18/2021 - 03:09:57PM] warning: Property zad_GagBruteForceMsg on script dcur_nonremovablegagScript attached to (FF001286) cannot be initialized because the script no longer contains that property Line 604: [08/18/2021 - 03:10:01PM] warning: Property zad_GagPickLockSuccessMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 605: [08/18/2021 - 03:10:01PM] warning: Property zad_GagPickLockFailMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 606: [08/18/2021 - 03:10:01PM] warning: Property zad_GagArmsTiedMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 607: [08/18/2021 - 03:10:01PM] warning: Property zad_GagRemovedMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 608: [08/18/2021 - 03:10:01PM] warning: Property zad_GagBruteForceArmsTiedMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 609: [08/18/2021 - 03:10:01PM] warning: Property zad_GagEquipMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 610: [08/18/2021 - 03:10:01PM] warning: Property callForHelpMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 611: [08/18/2021 - 03:10:01PM] warning: Property zad_GagPreEquipMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Line 612: [08/18/2021 - 03:10:01PM] warning: Property zad_GagBruteForceMsg on script dcur_nonremovablegagScript attached to (FF001287) cannot be initialized because the script no longer contains that property Edited August 18, 2021 by zarantha
PariahOh Posted August 19, 2021 Posted August 19, 2021 On 8/17/2021 at 5:19 AM, zentarul said: I'm having an issue when becoming Leah's slave (quest Dominated). She decides to have me wear restraints in safe areas which get equipped on me soon after I leave her house. The problem is that she never takes them off of me, when in combat or when going into "dungeons". Is there a fix for this or is it just broken? could you tell me how Leah's slave is activated? + Does it happen to anyone that the Dragonar Prison guard teleports to the release point when detention ends?
Elsidia Posted August 19, 2021 Posted August 19, 2021 45 minutes ago, PariahOh said: Does it happen to anyone that the Dragonar Prison guard teleports to the release point when detention ends? No. And i think it's your installation bug. No hear reports about it. 44 minutes ago, PariahOh said: Leah's slave is activated? After end Leon's quest you can choose start quest Dominated (leash's quest )
BreadDain Posted August 19, 2021 Posted August 19, 2021 (edited) Minor incompatibility with CTFO+JK patched, Dawnstar carriages are stuck within each other. Markfordelete+disable fixes it in-game. Otherwise Dollmaker's Shop fits right where it belongs with JK Spoiler Edited August 19, 2021 by BreadDain
PariahOh Posted August 19, 2021 Posted August 19, 2021 2 hours ago, Elsidia said: No. And i think it's your installation bug. No hear reports about it. Thank you, it's funny because it also happened to me with DCL 8.5 even if I didn't give too much importance since I wanted to update the mod list. So it could be load order or interaction with another mod (maybe NFF even though I haven't used any mod features in Dragonar, or maybe it follows me because aroused). I saved during the last day of jail and even reloading and ending again the problem shows up again. The next time I end up in prison if a guard is missing I will teleport him with moveto player: D (I saved ref id)
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