Elsidia Posted July 26, 2021 Share Posted July 26, 2021 (edited) 2 hours ago, judge007 said: That type of thing happened a lot in Skyrim LE, when too many scripts were running. Or too many hi-resolution textures. Somethings eating memory, do you have SMP enabled? I have hdt smp installed and use for breasts physics. skse.ini: Spoiler [Display] iTintTextureResolution=2048 [General] ClearInvalidRegistrations=1 ;EnableDiagnostics=1 [Memory] ;DefaultHeapInitialAllocMB=4096 ;ScrapHeapSizeMB=256 I have minimal requirements for DCL plus Laura bondage shop, zaz8+, luxury edition, and some armor mods. Most of texures are 2048x2048. in textures folder are many textures, what not used in game - it's counts as textures? I put there textures because i design my own armors and use those textures for me. But most are only as example. Maybe sometimes i put it in use. My PC: i5 CPU, 16 GB RAM, RTX 3070 8Gb GPU. UPD. i have racemenu high heels fix - maybe it's conflicts with Skyrim? Edited July 26, 2021 by Elsidia Link to comment
judge007 Posted July 26, 2021 Share Posted July 26, 2021 3 minutes ago, Elsidia said: I have hdt smp installed and use for breasts physics. skse.ini: Reveal hidden contents [Display] iTintTextureResolution=2048 [General] ClearInvalidRegistrations=1 ;EnableDiagnostics=1 [Memory] ;DefaultHeapInitialAllocMB=4096 ;ScrapHeapSizeMB=256 I have minimal requirements for DCL plus Laura bondage shop, zaz8+, luxury edition, and some armor mods. Most of texures are 2048x2048. in textures folder are many textures, what not used in game - it's counts as textures? I put there textures because i design my own armors and use those textures for me. But most are only as example. Maybe sometimes i put it in use. My PC: i5 CPU, 16 GB RAM, RTX 3070 8Gb GPU. UPD. i have racemenu high heels fix - maybe it's conflicts with Skyrim? Do you have this installed https://www.nexusmods.com/skyrimspecialedition/mods/21294 .Net Script Framework If you do, you should have a Crash log, post it if you do. If not install it, run game til you crash and then post crash log Link to comment
Elsidia Posted July 26, 2021 Share Posted July 26, 2021 52 minutes ago, judge007 said: then post crash log I don't have any fresh crash logs. Latest crash was with DDC furniture wooden horse. When you try animate wooden horse with chains - no matter play idle or put yourself in this furniture in 90% situations it's crash. It's not related to flying things but maybe somehow connect to this. Also when i play a little with mod orders and install zaz8+, crash happens only about in 10% cases. Device: zadc_kit_gallowspolewoodenhorse "Gallows Pole (Wooden Horse) Kit" [MISC:0D00F4CE] - today when i test it's not CTD. Also i have no fresh crash log because i'm play carefully - when i see flying Sasha, i try to do things what cures possible crash. latestorder.txt Crash_2021_5_27_15-17-23.txt Link to comment
zarantha Posted July 26, 2021 Share Posted July 26, 2021 21 minutes ago, Elsidia said: I don't have any fresh crash logs. Latest crash was with DDC furniture wooden horse. When you try animate wooden horse with chains - no matter play idle or put yourself in this furniture in 90% situations it's crash. It's not related to flying things but maybe somehow connect to this. Also when i play a little with mod orders and install zaz8+, crash happens only about in 10% cases. Device: zadc_kit_gallowspolewoodenhorse "Gallows Pole (Wooden Horse) Kit" [MISC:0D00F4CE] - today when i test it's not CTD. Also i have no fresh crash log because i'm play carefully - when i see flying Sasha, i try to do things what cures possible crash. latestorder.txt 1.27 kB · 0 downloads Crash_2021_5_27_15-17-23.txt 32.89 kB · 0 downloads What's your memory and cpu usage look like on your computer otherwise? Close out any other programs you have open before starting your game. I wouldn't consider that load order too stressful for most machines, but maybe there's an undiagnosed pc issue causing latency during games? If it's only skryim, then probably not, but still something to check. Also, try adding in the latency tester and check latency during normal usage, and when you start seeing issues like the one with sasha. You can have it log to the papyrus log, to the notification section, or both. https://www.nexusmods.com/skyrimspecialedition/mods/24124 Anything in the textures folder may still be loaded, if you aren't using them, then store them somewhere other than the actual game folder. You may want to look at running anything that used to be on LE through CAO to optimize the textures or use nif optimizer 'scan textures' to make sure the textures are divisible by 4 and there's no other issue with the textures. You might want to look at getting bethini to set the recommended settings for SE inis. Install SSE engine fixes if you don't have it. Other good fixes to have (none are required) are bug fixes sse, display tweaks, and scrambled bugs. Link to comment
Elsidia Posted July 26, 2021 Share Posted July 26, 2021 1 hour ago, zarantha said: Anything in the textures folder may still be loaded, if you aren't using them, then store them somewhere other than the actual game folder. I store here because i'm lazy - when i open nif i see textures on, in other way i need to change nif to see how it looks. I just not install mod but unpack textures and open nif in outfit studio or nifscope directly from archive. Also Sasha flying things starts before i put those textures in, it's start after i update Skyrim to DCL 9.0 and DD 5.1 and start new game. In the same way starts no strip boots in sex scenes. (i remove zaz as it's conflicts with DCL 9.0. Now i return it back) I have all fixes what i know to be need for Skyrim SE. Also i run bethini at first time because i got CPU freezes - as later you explain me it wasn't GPU, but HDT SMP freezes. I now play Skyrim a lot rare, because i always test all DCL and don't know what to do now. Also wait for Laura bondage shop new quest update and update to DD 5.1 to all quests (as i start new game, i lost quest progress in this mod) I suspect that can be my Win10 - i now update to latest version what support ray technology. As you see i have RTX card and maybe windows can do bad things if try to call illegal procedure. Anyway i try to force today made Sasha fly but without results. I test Dawnguard and not to got freezes, but it's doesn't mean anything. Whip and Chain inn still are without devices. Time shows, maybe now is better. Also if i do serious things with Skyrim i will install this mod. Link to comment
zarantha Posted July 26, 2021 Share Posted July 26, 2021 6 minutes ago, Elsidia said: in other way i need to change nif to see how it looks You can set up a folder for nifskope to use textures - it doesn't have to be in the /data folder. I have to use this often because I don't want to launch nifskope all the time from MO2, i just want the nif to open from anywhere. It will remember the folder, and if you only have one outside folder for textures, you'll only have to do it once. In Nifskope: Options -> Settings Click Resources, click the Paths tab for loose textures and Archives tab if you have BSAs to add If you have more than one game option, select the game. Add the path to the textures folder using add folder. I add the folder one level above textures. So C:\mymodidea\textures would just be C:\mymodidea Link to comment
judge007 Posted July 26, 2021 Share Posted July 26, 2021 4 hours ago, Elsidia said: I don't have any fresh crash logs. Latest crash was with DDC furniture wooden horse. When you try animate wooden horse with chains - no matter play idle or put yourself in this furniture in 90% situations it's crash. It's not related to flying things but maybe somehow connect to this. Also when i play a little with mod orders and install zaz8+, crash happens only about in 10% cases. Device: zadc_kit_gallowspolewoodenhorse "Gallows Pole (Wooden Horse) Kit" [MISC:0D00F4CE] - today when i test it's not CTD. Also i have no fresh crash log because i'm play carefully - when i see flying Sasha, i try to do things what cures possible crash. latestorder.txt 1.27 kB · 1 download Crash_2021_5_27_15-17-23.txt 32.89 kB · 2 downloads That Crash Log reads like you have LE meshes in game Link to comment
Elsidia Posted July 26, 2021 Share Posted July 26, 2021 35 minutes ago, judge007 said: like you have LE meshes in game Lol. I successfully kill my Skyrim. I run through CAO Skyrim meshes folder and now start sex crash game))) Then i check crash log and found interesting thing: Sex lab strap-on after CAO crashes a game. When i build new strap-on with bodyslide crashes stop. Also i have left some removed mods from LE (somehow some files after remove presents in Skyrim folder) and now after CAO it maybe more stable or more likely crash (if after run through strap-on it not works in game, maybe there is more similar meshes) Also DDC is from LE, maybe some meshes not converted to SE. 1 Link to comment
judge007 Posted July 26, 2021 Share Posted July 26, 2021 8 minutes ago, Elsidia said: Lol. I successfully kill my Skyrim. I run through CAO Skyrim meshes folder and now start sex crash game))) Then i check crash log and found interesting thing: Sex lab strap-on after CAO crashes a game. When i build new strap-on with bodyslide crashes stop. Also i have left some removed mods from LE (somehow some files after remove presents in Skyrim folder) and now after CAO it maybe more stable or more likely crash (if after run through strap-on it not works in game, maybe there is more similar meshes) Also DDC is from LE, maybe some meshes not converted to SE. Yes, the SexLab Calyps Strap-on is a de-stripified NiTriShape, up until Bodyslide is run then it is just an LE mesh. If SSE Nif Optimizer is run on SexLab Framework folder and Bodyslide folder then becomes BSTriShape and no more surprise CTD Link to comment
captaindarks Posted July 27, 2021 Share Posted July 27, 2021 when a guard starts the crime system conversation and a punishment is decided after that the guard still attack me and don't de-agrro? Link to comment
zarantha Posted July 27, 2021 Share Posted July 27, 2021 2 hours ago, captaindarks said: when a guard starts the crime system conversation and a punishment is decided after that the guard still attack me and don't de-agrro? Sounds like NPCs being shits as normal for skyrim. Could be script lag or a conflict with guard dialog. If you've got a lot of script lag, could take a bit for it to catch up and start the scene. Do you have other mods that modify the guard dialog? prison overhaul patched should work with DCL 9.0, but anything else could be incompatible. Link to comment
Elsidia Posted July 27, 2021 Share Posted July 27, 2021 2 hours ago, captaindarks said: is decided after that the guard still attack me and don't de-agrro? If you press dialog so fast then scripts can't calm down a guards. You need wait into dialogues to slow way and then will be okay. Link to comment
ComeStayin Posted July 27, 2021 Share Posted July 27, 2021 hello! Im having this bug where cursed loot keeps losing track of my 1 follower. ill have to scan for followers every once in a while. anyone know why this happens or know a fix? Link to comment
judge007 Posted July 28, 2021 Share Posted July 28, 2021 1 hour ago, ComeStayin said: hello! Im having this bug where cursed loot keeps losing track of my 1 follower. ill have to scan for followers every once in a while. anyone know why this happens or know a fix? https://www.nexusmods.com/skyrimspecialedition/mods/14018 CS Tag n Track, will track ANY NPC Link to comment
Azazel92 Posted July 28, 2021 Share Posted July 28, 2021 I'm having an issue with the Bound Queen quest. So I deinstalled the mod and reinstalled it after having multiple issues with it (I posted my last issue on LE version - silly me ?). Right now I'm doing "Bound in Skyrim" questline. During "Bound Queen", when I'm sent to Nightgate inn, I get CTD no matter what I do (fast travel, walk, coc into the cell). I would provide logs, but I don't know how ? Also, I was a complete idiot and didn't create saves after each part of the key, but everything was running smoothly and I wasn't expecting it to break so completely Another thing: I'm using a mark/recall spell from Naruto mod, so maybe that caused some issue. Any and all help will be very much appreciated ❤️ Link to comment
Elsidia Posted July 28, 2021 Share Posted July 28, 2021 55 minutes ago, Azazel92 said: During "Bound Queen", when I'm sent to Nightgate inn, I can't remember what you need here in Bound queen quest? If you are on SE, install that mod and post crash log. https://www.nexusmods.com/skyrimspecialedition/mods/21294 It's located into D:\Steam\steamapps\common\Skyrim Special Edition\Data\NetScriptFramework\Crash Link to comment
zarantha Posted July 28, 2021 Share Posted July 28, 2021 1 hour ago, Azazel92 said: I'm having an issue with the Bound Queen quest. So I deinstalled the mod and reinstalled it after having multiple issues with it (I posted my last issue on LE version - silly me ?). Right now I'm doing "Bound in Skyrim" questline. During "Bound Queen", when I'm sent to Nightgate inn, I get CTD no matter what I do (fast travel, walk, coc into the cell). I would provide logs, but I don't know how ? Also, I was a complete idiot and didn't create saves after each part of the key, but everything was running smoothly and I wasn't expecting it to break so completely Another thing: I'm using a mark/recall spell from Naruto mod, so maybe that caused some issue. Any and all help will be very much appreciated ❤️ Never heard of that crash on either version, so it's more likely to be one of your other mods editing that area or a conflict between this mod and another. We'll need the netscriptframework crash log as Elsidia mentioned. Link to comment
Azazel92 Posted July 28, 2021 Share Posted July 28, 2021 1 hour ago, zarantha said: Never heard of that crash on either version, so it's more likely to be one of your other mods editing that area or a conflict between this mod and another. We'll need the netscriptframework crash log as Elsidia mentioned. Thank you, sending the log now Crash_2021_7_28_17-4-24.txt Link to comment
zarantha Posted July 28, 2021 Share Posted July 28, 2021 2 hours ago, Azazel92 said: Thank you, sending the log now Crash_2021_7_28_17-4-24.txt 47.47 kB · 2 downloads Looks like it's caused by dawnguard arsenal. Several dawnguard npcs are called out (isran, celann). If that mod changes facegen, that could be your issue. try regenerating the facegen for those npcs with that mod active, or removing dawnguard arsenal. Immersive creature is also called out in the stack, and that mod is known for causing CTDs. Try disabling additional spawns in the IC MCM, and reset the cells before trying to go to that area again. DCL is listed, but only as one of the mods in area of the world at that time. None of the NPCs listed later are part of DCL, nor are any of the other object IDs related to DCL. These are the likely objects/NPCs: Possible relevant objects (9) { [ 1] TESNPC(Name: `Isran`, FormId: 0200336A, File: `DawnguardArsenal.esp <- Dawnguard.esm`) [ 1] Character(FormId: 02015C15, File: `DawnguardArsenal.esp`, BaseForm: TESNPC(Name: `Celann`, FormId: 0201541E, File: `DawnguardArsenal.esp <- Unofficial Skyrim Special Edition Patch.esp <- Dawnguard.esm`)) [ 1] TESNPC(Name: `Celann`, FormId: 0201541E, File: `DawnguardArsenal.esp <- Unofficial Skyrim Special Edition Patch.esp <- Dawnguard.esm`) [ 1] Character(FormId: FF00279D, BaseForm: TESNPC(Name: `Dawnguard Horse`, FormId: FF0026D1)) [ 1] TESNPC(Name: `Dawnguard Horse`, FormId: FF0026D1) [ 1] Character(FormId: 02003478, File: `Dawnguard.esm`, BaseForm: TESNPC(Name: `Isran`, FormId: 0200336A, File: `DawnguardArsenal.esp <- Dawnguard.esm`)) This is the section showing what's editing the world: [ 73] TESWorldSpace(Name: Tamriel `Skyrim`, FormId: 0000003C, File: `Deviously Cursed Loot.esp <- Alternate Start - Live Another Life.esp <- robes of the archmagus.esp <- The Paarthurnax Dilemma.esp <- MF_RadiantProstitution.esp <- Apachii_DivineEleganceStore_Patch.esp <- enhancedskyforge.esp <- konahrik_accoutrements.esp <- UchihaClan.esp <- naruto overhaul.esp <- Immersive Patrols II.esp <- Laura's Bondage Shop.esp <- Immersive Horses.esp <- Devious Lore.esp <- SeranaDialogAddon.esp <- Hothtrooper44_ArmorCompilation.esp <- goodbrother.esp <- OBIS SE.esp <- Cutting Room Floor.esp <- Skyrim Immersive Creatures Special Edition.esp <- SMIM-SE-Merged-All.esp <- Apachii_DivineEleganceStore.esm <- JSwordsD.esm <- Unofficial Skyrim Special Edition Patch.esp <- Dragonborn.esm <- HearthFires.esm <- Dawnguard.esm <- Update.esm <- Skyrim.esm`) [ 128] TESQuest(Name: SIC_WERoad07 `Dawnguard Horse Patrol`, FormId: 1C5E6924, File: `Skyrim Immersive Creatures Special Edition.esp`) [ 134] TESPackage(FormId: 1C5E6927, File: `Skyrim Immersive Creatures Special Edition.esp`) } Link to comment
judge007 Posted July 28, 2021 Share Posted July 28, 2021 2 hours ago, Azazel92 said: Thank you, sending the log now Crash_2021_7_28_17-4-24.txt 47.47 kB · 3 downloads 13 minutes ago, zarantha said: Looks like it's caused by dawnguard arsenal. Several dawnguard npcs are called out (isran, celann). If that mod changes facegen, that could be your issue. try regenerating the facegen for those npcs with that mod active, or removing dawnguard arsenal. Immersive creature is also called out in the stack, and that mod is known for causing CTDs. Try disabling additional spawns in the IC MCM, and reset the cells before trying to go to that area again. DCL is listed, but only as one of the mods in area of the world at that time. None of the NPCs listed later are part of DCL, nor are any of the other object IDs related to DCL. These are the likely objects/NPCs: Possible relevant objects (9) { [ 1] TESNPC(Name: `Isran`, FormId: 0200336A, File: `DawnguardArsenal.esp <- Dawnguard.esm`) [ 1] Character(FormId: 02015C15, File: `DawnguardArsenal.esp`, BaseForm: TESNPC(Name: `Celann`, FormId: 0201541E, File: `DawnguardArsenal.esp <- Unofficial Skyrim Special Edition Patch.esp <- Dawnguard.esm`)) [ 1] TESNPC(Name: `Celann`, FormId: 0201541E, File: `DawnguardArsenal.esp <- Unofficial Skyrim Special Edition Patch.esp <- Dawnguard.esm`) [ 1] Character(FormId: FF00279D, BaseForm: TESNPC(Name: `Dawnguard Horse`, FormId: FF0026D1)) [ 1] TESNPC(Name: `Dawnguard Horse`, FormId: FF0026D1) [ 1] Character(FormId: 02003478, File: `Dawnguard.esm`, BaseForm: TESNPC(Name: `Isran`, FormId: 0200336A, File: `DawnguardArsenal.esp <- Dawnguard.esm`)) This is the section showing what's editing the world: [ 73] TESWorldSpace(Name: Tamriel `Skyrim`, FormId: 0000003C, File: `Deviously Cursed Loot.esp <- Alternate Start - Live Another Life.esp <- robes of the archmagus.esp <- The Paarthurnax Dilemma.esp <- MF_RadiantProstitution.esp <- Apachii_DivineEleganceStore_Patch.esp <- enhancedskyforge.esp <- konahrik_accoutrements.esp <- UchihaClan.esp <- naruto overhaul.esp <- Immersive Patrols II.esp <- Laura's Bondage Shop.esp <- Immersive Horses.esp <- Devious Lore.esp <- SeranaDialogAddon.esp <- Hothtrooper44_ArmorCompilation.esp <- goodbrother.esp <- OBIS SE.esp <- Cutting Room Floor.esp <- Skyrim Immersive Creatures Special Edition.esp <- SMIM-SE-Merged-All.esp <- Apachii_DivineEleganceStore.esm <- JSwordsD.esm <- Unofficial Skyrim Special Edition Patch.esp <- Dragonborn.esm <- HearthFires.esm <- Dawnguard.esm <- Update.esm <- Skyrim.esm`) [ 128] TESQuest(Name: SIC_WERoad07 `Dawnguard Horse Patrol`, FormId: 1C5E6924, File: `Skyrim Immersive Creatures Special Edition.esp`) [ 134] TESPackage(FormId: 1C5E6927, File: `Skyrim Immersive Creatures Special Edition.esp`) } A load order that large will most likely require : proper sorting: use LOOT https://loot.github.io/ A bashed patch for conflict resolution, Wrye Bash - https://www.nexusmods.com/skyrimspecialedition/mods/6837 the patch is particularly needed with massive worldspace changes like [73] indicates Link to comment
zarantha Posted July 28, 2021 Share Posted July 28, 2021 45 minutes ago, judge007 said: A load order that large I wouldn't call 136 plugins large 1 Link to comment
judge007 Posted July 28, 2021 Share Posted July 28, 2021 11 minutes ago, zarantha said: I wouldn't call 136 plugins large Large enough to crash, lol 1 Link to comment
zarantha Posted July 28, 2021 Share Posted July 28, 2021 28 minutes ago, judge007 said: Large enough to crash, lol All it takes is one for that, lol 1 Link to comment
Azazel92 Posted July 28, 2021 Share Posted July 28, 2021 (edited) 2 hours ago, zarantha said: Looks like it's caused by dawnguard arsenal. Several dawnguard npcs are called out (isran, celann). If that mod changes facegen, that could be your issue. try regenerating the facegen for those npcs with that mod active, or removing dawnguard arsenal. That's too bad, because I really wanted to try out this mod. I'll try tinkering with it 1 hour ago, judge007 said: proper sorting: use LOOT https://loot.github.io/ A bashed patch for conflict resolution, Wrye Bash - https://www.nexusmods.com/skyrimspecialedition/mods/6837 I already organised the load order with LOOT and cleaned the files with SSE Edit Ouick Auto-Clean, I'll try Wrye Bash and report back. Thank you very much for your help, I really appreciate it Update: Wrye Bash and disabling Dawnguard arsenal didn't solve the issue, As soon as the quest updates and animation starts with Nightgate Innkeeper the game crashes. I'm attaching the log Crash_2021_7_28_22-3-46.txt Edited July 28, 2021 by Azazel92 Link to comment
Elsidia Posted July 28, 2021 Share Posted July 28, 2021 Off-topic, but is really necessary clean Skyrim SE DLC esp with SSE edit? It helps to make stable or it can make more unstable Skyrim? Link to comment
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