Jump to content

Deviously Cursed Loot SE 9.0 (2021-03-09)


Recommended Posts

Posted
2 hours ago, Azazel92 said:

 

Looks like it's caused by dawnguard arsenal. Several dawnguard npcs are called out (isran, celann). If that mod changes facegen, that could be your issue. try regenerating the facegen for those npcs with that mod active, or removing dawnguard arsenal.

 

Immersive creature is also called out in the stack, and that mod is known for causing CTDs. Try disabling additional spawns in the IC MCM, and reset the cells before trying to go to that area again.

 

DCL is listed, but only as one of the mods in area of the world at that time. None of the NPCs listed later are part of DCL, nor are any of the other object IDs related to DCL.

 

These are the likely objects/NPCs:

Possible relevant objects (9)
{
  [   1]    TESNPC(Name: `Isran`, FormId: 0200336A, File: `DawnguardArsenal.esp <- Dawnguard.esm`)
  [   1]    Character(FormId: 02015C15, File: `DawnguardArsenal.esp`, BaseForm: TESNPC(Name: `Celann`, FormId: 0201541E, File: `DawnguardArsenal.esp <- Unofficial Skyrim Special Edition Patch.esp <- Dawnguard.esm`))
  [   1]    TESNPC(Name: `Celann`, FormId: 0201541E, File: `DawnguardArsenal.esp <- Unofficial Skyrim Special Edition Patch.esp <- Dawnguard.esm`)
  [   1]    Character(FormId: FF00279D, BaseForm: TESNPC(Name: `Dawnguard Horse`, FormId: FF0026D1))
  [   1]    TESNPC(Name: `Dawnguard Horse`, FormId: FF0026D1)
  [   1]    Character(FormId: 02003478, File: `Dawnguard.esm`, BaseForm: TESNPC(Name: `Isran`, FormId: 0200336A, File: `DawnguardArsenal.esp <- Dawnguard.esm`))

 

This is the section showing what's editing the world:
  [  73]    TESWorldSpace(Name: Tamriel `Skyrim`, FormId: 0000003C, File: `Deviously Cursed Loot.esp <- Alternate Start - Live Another Life.esp <- robes of the archmagus.esp <- The Paarthurnax Dilemma.esp <- MF_RadiantProstitution.esp <- Apachii_DivineEleganceStore_Patch.esp <- enhancedskyforge.esp <- konahrik_accoutrements.esp <- UchihaClan.esp <- naruto overhaul.esp <- Immersive Patrols II.esp <- Laura's Bondage Shop.esp <- Immersive Horses.esp <- Devious Lore.esp <- SeranaDialogAddon.esp <- Hothtrooper44_ArmorCompilation.esp <- goodbrother.esp <- OBIS SE.esp <- Cutting Room Floor.esp <- Skyrim Immersive Creatures Special Edition.esp <- SMIM-SE-Merged-All.esp <- Apachii_DivineEleganceStore.esm <- JSwordsD.esm <- Unofficial Skyrim Special Edition Patch.esp <- Dragonborn.esm <- HearthFires.esm <- Dawnguard.esm <- Update.esm <- Skyrim.esm`)
  [ 128]    TESQuest(Name: SIC_WERoad07 `Dawnguard Horse Patrol`, FormId: 1C5E6924, File: `Skyrim Immersive Creatures Special Edition.esp`)
  [ 134]    TESPackage(FormId: 1C5E6927, File: `Skyrim Immersive Creatures Special Edition.esp`)
}

Posted
2 hours ago, Azazel92 said:

 

13 minutes ago, zarantha said:

 

Looks like it's caused by dawnguard arsenal. Several dawnguard npcs are called out (isran, celann). If that mod changes facegen, that could be your issue. try regenerating the facegen for those npcs with that mod active, or removing dawnguard arsenal.

 

Immersive creature is also called out in the stack, and that mod is known for causing CTDs. Try disabling additional spawns in the IC MCM, and reset the cells before trying to go to that area again.

 

DCL is listed, but only as one of the mods in area of the world at that time. None of the NPCs listed later are part of DCL, nor are any of the other object IDs related to DCL.

 

These are the likely objects/NPCs:

Possible relevant objects (9)
{
  [   1]    TESNPC(Name: `Isran`, FormId: 0200336A, File: `DawnguardArsenal.esp <- Dawnguard.esm`)
  [   1]    Character(FormId: 02015C15, File: `DawnguardArsenal.esp`, BaseForm: TESNPC(Name: `Celann`, FormId: 0201541E, File: `DawnguardArsenal.esp <- Unofficial Skyrim Special Edition Patch.esp <- Dawnguard.esm`))
  [   1]    TESNPC(Name: `Celann`, FormId: 0201541E, File: `DawnguardArsenal.esp <- Unofficial Skyrim Special Edition Patch.esp <- Dawnguard.esm`)
  [   1]    Character(FormId: FF00279D, BaseForm: TESNPC(Name: `Dawnguard Horse`, FormId: FF0026D1))
  [   1]    TESNPC(Name: `Dawnguard Horse`, FormId: FF0026D1)
  [   1]    Character(FormId: 02003478, File: `Dawnguard.esm`, BaseForm: TESNPC(Name: `Isran`, FormId: 0200336A, File: `DawnguardArsenal.esp <- Dawnguard.esm`))

 

This is the section showing what's editing the world:
  [  73]    TESWorldSpace(Name: Tamriel `Skyrim`, FormId: 0000003C, File: `Deviously Cursed Loot.esp <- Alternate Start - Live Another Life.esp <- robes of the archmagus.esp <- The Paarthurnax Dilemma.esp <- MF_RadiantProstitution.esp <- Apachii_DivineEleganceStore_Patch.esp <- enhancedskyforge.esp <- konahrik_accoutrements.esp <- UchihaClan.esp <- naruto overhaul.esp <- Immersive Patrols II.esp <- Laura's Bondage Shop.esp <- Immersive Horses.esp <- Devious Lore.esp <- SeranaDialogAddon.esp <- Hothtrooper44_ArmorCompilation.esp <- goodbrother.esp <- OBIS SE.esp <- Cutting Room Floor.esp <- Skyrim Immersive Creatures Special Edition.esp <- SMIM-SE-Merged-All.esp <- Apachii_DivineEleganceStore.esm <- JSwordsD.esm <- Unofficial Skyrim Special Edition Patch.esp <- Dragonborn.esm <- HearthFires.esm <- Dawnguard.esm <- Update.esm <- Skyrim.esm`)
  [ 128]    TESQuest(Name: SIC_WERoad07 `Dawnguard Horse Patrol`, FormId: 1C5E6924, File: `Skyrim Immersive Creatures Special Edition.esp`)
  [ 134]    TESPackage(FormId: 1C5E6927, File: `Skyrim Immersive Creatures Special Edition.esp`)
}

 

A load order that large will most likely require :

 

proper sorting: use LOOT https://loot.github.io/

 A bashed patch for conflict resolution, Wrye Bash - https://www.nexusmods.com/skyrimspecialedition/mods/6837

 

the patch is particularly needed with massive worldspace changes like [73] indicates

 

Posted (edited)
2 hours ago, zarantha said:

Looks like it's caused by dawnguard arsenal. Several dawnguard npcs are called out (isran, celann). If that mod changes facegen, that could be your issue. try regenerating the facegen for those npcs with that mod active, or removing dawnguard arsenal.

That's too bad, because I really wanted to try out this mod. I'll try tinkering with it :)

1 hour ago, judge007 said:

proper sorting: use LOOT https://loot.github.io/

 A bashed patch for conflict resolution, Wrye Bash - https://www.nexusmods.com/skyrimspecialedition/mods/6837

I already organised the load order with LOOT and cleaned the files with SSE Edit Ouick Auto-Clean, I'll try Wrye Bash and report back. Thank you very much for your help, I really appreciate it ;)

 

Update: Wrye Bash and disabling Dawnguard arsenal didn't solve the issue, As soon as the quest updates and animation starts with Nightgate Innkeeper the game crashes. I'm attaching the log

Crash_2021_7_28_22-3-46.txt

Edited by Azazel92
Posted

Off-topic, but is really necessary clean Skyrim SE DLC esp with SSE edit? It helps to make stable or it can make more unstable Skyrim?

 

Posted
5 minutes ago, Elsidia said:

Off-topic, but is really necessary clean Skyrim SE DLC esp with SSE edit? It helps to make stable or it can make more unstable Skyrim?

 

Yes

Posted (edited)
26 minutes ago, Azazel92 said:

Wrye Bash and disabling Dawnguard arsenal didn't solve the issue

The same:

 

[   1]    TESNPC(Name: `Isran`, FormId: 0200336A, File: `Dawnguard.esm`)
  [   1]    Character(FormId: 02015C15, File: `Dawnguard.esm`, BaseForm: TESNPC(Name: `Celann`, FormId: 0201541E, File: `Unofficial Skyrim Special Edition Patch.esp <- Dawnguard.esm`))
  [   1]    TESNPC(Name: `Celann`, FormId: 0201541E, File: `Unofficial Skyrim Special Edition Patch.esp <- Dawnguard.esm`)
  [   1]    Character(FormId: FF00279D, BaseForm: TESNPC(Name: `Dawnguard Horse`, FormId: FF0026E9))
  [   1]    TESNPC(Name: `Dawnguard Horse`, FormId: FF0026E9)
  [   1]    Character(FormId: 02003478, File: `Dawnguard.esm`, BaseForm: TESNPC(Name: `Isran`, FormId: 0200336A, File: `Dawnguard.esm`))
  [  73]    TESWorldSpace(Name: Tamriel `Skyrim`, FormId: 0000003C, File: `Alternate Start - Live Another Life.esp <- robes of the archmagus.esp <- The Paarthurnax Dilemma.esp <- MF_RadiantProstitution.esp <- Apachii_DivineEleganceStore_Patch.esp <- enhancedskyforge.esp <- konahrik_accoutrements.esp <- UchihaClan.esp <- naruto overhaul.esp <- Immersive Patrols II.esp <- Laura's Bondage Shop.esp <- Immersive Horses.esp <- Devious Lore.esp <- SeranaDialogAddon.esp <- Hothtrooper44_ArmorCompilation.esp <- goodbrother.esp <- OBIS SE.esp <- Cutting Room Floor.esp <- Skyrim Immersive Creatures Special Edition.esp <- SMIM-SE-Merged-All.esp <- Deviously Cursed Loot.esp <- Apachii_DivineEleganceStore.esm <- JSwordsD.esm <- Unofficial Skyrim Special Edition Patch.esp <- Dragonborn.esm <- HearthFires.esm <- Dawnguard.esm <- Update.esm <- Skyrim.esm`)
  [ 128]    TESQuest(Name: SIC_WERoad07 `Dawnguard Horse Patrol`, FormId: 1D5E6924, File: `Skyrim Immersive Creatures Special Edition.esp`)
  [ 134]    TESPackage(FormId: 1D5E6927, File: `Skyrim Immersive Creatures Special Edition.esp`)

 

The same: immersive creatures pack. Not disabled.

Try disable it or change MMC of this mod as zarantha say and try again.

If not CTD, try restore dawnguard arsenal. Maybe it's not guilty, but creature mod.

 

UPD: If you disable this mod, you need rebuild fnis - as i suspect by name this mod contains animations.

 

Edited by Elsidia
Posted
22 minutes ago, Azazel92 said:

That's too bad, because I really wanted to try out this mod. I'll try tinkering with it :)

I already organised the load order with LOOT and cleaned the files with SSE Edit Ouick Auto-Clean, I'll try Wrye Bash and report back. Thank you very much for your help, I really appreciate it ;)

 

Update: Wrye Bash and disabling Dawnguard arsenal didn't solve the issue, As soon as the quest updates and animation starts with Nightgate Innkeeper the game crashes. I'm attaching the log

Crash_2021_7_28_22-3-46.txt 42.33 kB · 0 downloads

 

If you have nifskope on your system, you could check meshes for facegendata folders to see if any mod didn't convert the meshes to BSDynamicTriShape or BSTriShape.

if you find mods with NiTriShape meshes, use SSE Nif Optimizer on mod folder.

 

I find a LOT of mods that edit NPC and are supposedly SE compatible skip the head parts.

 

earlier versions of Cathedral Assets Optimizer would "destripify" NiTriShapes, but leave them in NiTriShape format. Not animating mouth and eye parts properly.

Posted (edited)
49 minutes ago, Azazel92 said:

That's too bad, because I really wanted to try out this mod. I'll try tinkering with it :)

I already organised the load order with LOOT and cleaned the files with SSE Edit Ouick Auto-Clean, I'll try Wrye Bash and report back. Thank you very much for your help, I really appreciate it ;)

 

Update: Wrye Bash and disabling Dawnguard arsenal didn't solve the issue, As soon as the quest updates and animation starts with Nightgate Innkeeper the game crashes. I'm attaching the log

Crash_2021_7_28_22-3-46.txt 42.33 kB · 2 downloads

 

Still looks pretty much the same.

 

  1. Did you regenerate the facegen for those two npcs?
  2. Load up you're entire load order in xedit. Look for those two NPCs in dawnguard. Is anything overwriting them?
  3. Did you disable additional spawns in the Immersive Creatures MCM?
    Cell reset instructions for Immersive Creatures in on the last page of the MCM, if I remember correctly.
  4. Have you rerun FNIS? Any errors in FNIS?

 

Edit: Follow the instructions here to redo facegen. Select all mods that modify NPCs and their appearance, you don't have to set a mod as active though. just say no on that pop up.

 

https://www.creationkit.com/index.php?title=Dark_Face_Bug

Edited by zarantha
Posted
On 7/25/2021 at 11:43 PM, zarantha said:

 

What other mods do you have installed?

 

Can you try on a new game with only DCL and it's requirements? Make sure to stay away from Helgen so Chloe doesn't start.

 

I disabled all other mods than those which DCL needed, and still no results. I did a pure new save file, exited helgen the normal way, coc'd myself out of it after chloe quest, and before the quest. Pretty much any hardcore type of gear isn't appearing, only small cuffs, collars and corsets are actually put on during the events. The rubber suit, the transparent catsuit and the ultra tight straitjacket definitely do not work.

Posted (edited)
15 hours ago, zarantha said:

Still looks pretty much the same.

 

  1. Did you regenerate the facegen for those two npcs?
  2. Load up you're entire load order in xedit. Look for those two NPCs in dawnguard. Is anything overwriting them?
  3. Did you disable additional spawns in the Immersive Creatures MCM?
    Cell reset instructions for Immersive Creatures in on the last page of the MCM, if I remember correctly.
  4. Have you rerun FNIS? Any errors in FNIS?

 

Edit: Follow the instructions here to redo facegen. Select all mods that modify NPCs and their appearance, you don't have to set a mod as active though. just say no on that pop up.

 

https://www.creationkit.com/index.php?title=Dark_Face_Bug

Well, I did all of that (I'm 100% I did something wrong, wasn't familiar with Face regenerating) and the issue persisted. As soon as I waited to reset cells with Immersive Creatures my game crashed. Then I simply disabled Immersive Creatures and Immersive Patrols and just like that, the issue disappeared. 
 

So in summary:

15 hours ago, zarantha said:

Did you regenerate the facegen for those two npcs?

Yes

 

15 hours ago, zarantha said:

Load up you're entire load order in xedit. Look for those two NPCs in dawnguard. Is anything overwriting them?

the only thing that was overwritten were some perks and armor for Isran and Celean, no face edits

 

15 hours ago, zarantha said:

Did you disable additional spawns in the Immersive Creatures MCM?
Cell reset instructions for Immersive Creatures in on the last page of the MCM, if I remember correctly.

Done that, as soon as I waited 12h to process reseting cells  my game crashed

 

 

15 hours ago, zarantha said:

Have you rerun FNIS? Any errors in FNIS?

Yes

 

Nothing solved the issue, booting Immersive Creatures and Immersive Patrols did :) 

 

Thank you so very much @zarantha @Elsidia @judge007 for finding time to help me with my issue

This is only my second time writing on this forum and I really appreciate your help ? 

 

EDIT: I'll try to enable IC after finishing the quest and post the results

Edited by Azazel92
Posted
14 hours ago, yOPynsP said:

 

I disabled all other mods than those which DCL needed, and still no results. I did a pure new save file, exited helgen the normal way, coc'd myself out of it after chloe quest, and before the quest. Pretty much any hardcore type of gear isn't appearing, only small cuffs, collars and corsets are actually put on during the events. The rubber suit, the transparent catsuit and the ultra tight straitjacket definitely do not work.

 

Use LAL to use a start other than helgen. We don't want the chloe quest to start, because that quest will not allow traps while it's running. At least, I've never gotten a trap while it's running. You also need to be above a certain level, i think the default is now 3.

 

So either finish the chloe quest before testing (take her all the way up to the dollmaker, finish one more quest with her, then drop her and don't start the next quest) or don't go to helgen at all.

Posted
1 hour ago, Azazel92 said:

Nothing solved the issue, booting Immersive Creatures and Immersive Patrols did :) 

 

Thank you so very much @zarantha @Elsidia @judge007 for finding time to help me with my issue

This is only my second time writing on this forum and I really appreciate your help ? 

 

EDIT: I'll try to enable IC after finishing the quest and post the results

 

When you enable it again, make sure additional spawns are disabled from the start, or try running it through CAO. that will unpack the bsa, optimize the meshes and repack it for you.

https://www.reddit.com/r/skyrimmods/comments/hy6i7t/sse_ctd_with_skyrim_immersive_creatures/

 

https://forums.nexusmods.com/index.php?/topic/6062858-skyrim-immersive-creatures/page-93#entry88720418

 

There was something about editing the ai packages for the pups too, but I can't find that again.

Posted

@zarantha, @Azazel92, @judge007, i just was curious, download Immersive creatures, repack a bsa and CAO there found illegal facegen data. Seems before uses this mod you need repack bsa and run trough CAO. I do it before your post, because seems you really need use CAO if you want play this mod.

 

 

Posted
56 minutes ago, zarantha said:

You also need to be above a certain level

Depend on Cursed loot MCM default level is 1. There can change a minimal level in MCM. But maybe i wrong and also in script seems it's disabled level 3 requirement (by using ; symbol)

 

Posted
6 minutes ago, Elsidia said:

@zarantha, @Azazel92, @judge007, i just was curious, download Immersive creatures, repack a bsa and CAO there found illegal facegen data. Seems before uses this mod you need repack bsa and run trough CAO. I do it before your post, because seems you really need use CAO if you want play this mod.

 

 

Like I said earlier, a lot of mods ship that way.

Worse you can't count on CAO, it misses meshes on occasion.

I run all mods through SSE Nif Optimizer first, and use the batch file + HavokPostProcessor from Creation Kit for any animations.

Then I use CAO, saves a lot of headache trying to find what it missed later on.

Posted
5 hours ago, zarantha said:

 

Use LAL to use a start other than helgen. We don't want the chloe quest to start, because that quest will not allow traps while it's running. At least, I've never gotten a trap while it's running. You also need to be above a certain level, i think the default is now 3.

 

So either finish the chloe quest before testing (take her all the way up to the dollmaker, finish one more quest with her, then drop her and don't start the next quest) or don't go to helgen at all.

 

I tried to do it without the helgen part, and did on one other save file which had the chloe quest(s) done. Neither worked, and when i use a chest that has any suit, even chloe as a follower doesnt wear the set.

 

Is there any way to try to reset the mod without the MCM feature, as in downloading everything again?

Or is there anything else left to try?

Posted
1 hour ago, yOPynsP said:

 

I tried to do it without the helgen part, and did on one other save file which had the chloe quest(s) done. Neither worked, and when i use a chest that has any suit, even chloe as a follower doesnt wear the set.

 

Is there any way to try to reset the mod without the MCM feature, as in downloading everything again?

Or is there anything else left to try?

 

Screenshot the mcm settings (general, events, devices, and debug) and attach a papyrus log after opening the chest.

Posted
2 hours ago, zarantha said:

 

Screenshot the mcm settings (general, events, devices, and debug) and attach a papyrus log after opening the chest.

^

Posted (edited)

I've been having trouble finding a solution to my issue in this thread, so I might just post about it directly:

 

When I had DCL enabled, any time I tried to enter whiterun/solitude and any of the building inside those cities, I would get a CTD during the loading screen. Even if I start in, say, dragonsreach to name a spot, I would still get the CTD. Could you look at my load order to see if there are any conflicts? If there are none, do you know of any possible solutions?


 

Spoiler

LO:

  0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
  5  5     RSkyrimChildren.esm
  6  6     Lanterns Of Skyrim - All In One - Main.esm
  7  7     Unofficial Skyrim Special Edition Patch.esp
  8  8     Skyrim Project Optimization - Full Version.esm
  9  9     Forgotten DungeonsSSE.esm
254 FE   0 ApparelLayer.esl
 10  a     CreatureFramework.esm
 11  b     SexLab.esm
 12  c     SexLabAroused.esm
 13  d     Devious Devices - Assets.esm
 14  e     Devious Devices - Integration.esm
 15  f     Devious Devices - Expansion.esm
 16 10     Devious Devices - Contraptions.esm
 17 11     RaceCompatibility.esm
254 FE   1 RealisticWaterTwo - Resources.esm
 18 12     Falskaar.esm
 19 13     Apachii_DivineEleganceStore.esm
 20 14     ZaZAnimationPack.esm
 21 15     OSA.esm
 22 16     Schlongs of Skyrim - Core.esm
 23 17     SkyUI_SE.esp
 24 18     SMIM-SE-Merged-All.esp
 25 19     ELFX - Exteriors.esp
 26 1a     ELFX - Weathers.esp
 27 1b     Immersive Wenches.esp
 28 1c     SexLabDefeat.esp
 29 1d     mslDeviousCaptures.esp
 30 1e     UIExtensions.esp
 31 1f     AddItemMenuSE.esp
 32 20     [Zynx][Anano] LayerBikini.esp
 33 21     sl_triggers.esp
 34 22     FMS_FemaleMakeupSuite.esp
 35 23     MaximumCarnage.esp
 36 24     SexLabSquirtR.esp
 37 25     EnhancedLightsandFX.esp
 38 26     Skysan_ELFX_SMIM_Fix.esp
 39 27     Landscape Fixes For Grass Mods.esp
254 FE   2 ELFX Fixes.esp
 40 28     Hothtrooper44_ArmorCompilation.esp
254 FE   3 3BBB.esp
 41 29     SexLabConsequences.esp
 42 2a     SexyVest.esp
 43 2b     UNP Undies.esp
 44 2c     Realistic Haircolors.esp
254 FE   4 SexLabDefeat Add-on.esp
 45 2d     Sexlab Release.esp
 46 2e     SexLab Inflation Framework.esp
 47 2f     LazyItemHider.esp
 48 30     AmazingFollowerTweaks.esp
 49 31     SLDrunkRedux.esp
 50 32     MoreNastyCritters.esp
 51 33     HentaiCreatures.esp
 52 34     FurnitureMarkerSex.esp
 53 35     DeadlySpellImpacts.esp
 54 36     dD - Enhanced Blood Main.esp
 55 37     AKSkyrimUnderground.esp
 56 38     Immersive Encounters.esp
 57 39     BlendedRoads.esp
 58 3a     Ars Metallica.esp
 59 3b     Merta Black Rose Armor.esp
 60 3c     Immersive Encounters - RS Children Patch.esp
 61 3d     SLALAnimObj.esp
 62 3e     Devious Devices For Him.esp
254 FE   5 Devious Devices SE patch.esp
 63 3f     CBBE.esp
 64 40     SexLabTools.esp
 65 41     ReAnimate.esp
 66 42     IcePenguinWorldMap.esp
 67 43     AnubAnimObj.esp
 68 44     Cloaks.esp
 69 45     Skyrim Flora Overhaul.esp
 70 46     HF_Heljarchen_PHBXB1_EX.esp
 71 47     SexLab Theft and Seduction.esp
 72 48     Dovabear.esp
254 FE   6 JailRape.esp
 73 49     Crimson Blood Armor.esp
 74 4a     Cloaks - Dawnguard.esp
 75 4b     DW.esp
 76 4c     Essential Followers.esp
 77 4d     FNIS.esp
 78 4e     KS Hairdo's.esp
 79 4f     MyraTheTaffyDragon.esp
 80 50     pokeanimerace.esp
254 FE   7 RSC Falskaar Patch.esp
 81 51     RSChildren.esp
 82 52     RaceMenuHH.esp
 83 53     RaceMenu.esp
 84 54     RaceMenuPlugin.esp
 85 55     RaceMenuMorphsCBBE.esp
 86 56     SLALAnimObjBillyy.esp
 87 57     SLAL_AnimationsByLeito.esp
 88 58     SLAnimLoader.esp
 89 59     SOS - VectorPlexus Muscular Addon.esp
 90 5a     Serana.esp
254 FE   8 SexLab Louder Sex Moans.esp
 91 5b     SexLabDangerousNights2.esp
 92 5c     SexLab Extra Voices.esp
 93 5d     SexLab Dangerously Nude.esp
 94 5e     StressAndTrauma.esp
 95 5f     TakeNotes.esp
 96 60     Uncle Sheo - Special.esp
 97 61     WetandCold.esp
 98 62     SOSRaceMenu.esp
254 FE   9 dse-buttplug.esp
 99 63     Apachii_DivineEleganceStore_Patch.esp
100 64     blackreachrailroadnew.esp
101 65     SexLab Approach.esp
102 66     MF_RadiantProstitution.esp
103 67     Haem Projects Goblands.esp
104 68     SexLab Eager NPCs.esp
105 69     SexLab Romance.esp
106 6a     RabbitHole.esp
107 6b     moonpath.esp
108 6c     DX Daughter of the Sea.esp
109 6d     SexLabHorribleHarassment.esp
110 6e     SL_Kidnapped_Redux.esp
111 6f     LazyTools.esp
112 70     Merta Assassin Armor.esp
           holycow.esp
254 FE   a spelltomeconjureetherealhorse.esp
113 71     Cloaks - USSEP Patch.esp
114 72     Hothtrooper44_Armor_Ecksstra.esp
115 73     RaceCompatibilityUSKPOverride.esp
116 74     XPMSE.esp
117 75     Schlongs of Skyrim.esp
118 76     SOS - VectorPlexus Regular Addon.esp
119 77     C98CosmeticOverride.esp
120 78     Ordinator - Perks of Skyrim.esp
121 79     Apocalypse - Magic of Skyrim.esp
122 7a     Apocalypse - Ordinator Compatibility Patch.esp
123 7b     Immersive Citizens - AI Overhaul.esp
124 7c     Relationship Dialogue Overhaul.esp
125 7d     Alternate Start - Live Another Life.esp
126 7e     RealisticWaterTwo.esp
254 FE   b ELFX Fixes Ragged Flagon Fix.esp
127 7f     Atlas Map Markers.esp

 

Edited by Puger1243

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   1 member

×
×
  • Create New...