Gameplay Changes & Events
286 files
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[XCL] Random Orgasms Rework [0.19]
By SaNe-Writing
About
This mod adds a new side effect that will cause your character to experience random orgasms.
The original mod was by pseudoxo and can be found here. pseudoxo dropped its development for personal reasons and posted an offer to take it over on xcl's official discord. Since IMO the code needed some refactoring and tweaking I used that opportunity and here we are.
How to get a random orgasm?
The short answer:
don't care of your arousal for too long
The long answer:
The very long answer with examples:
Compatibility
There are no known incompatibilities with mods. The mod is pretty basic and should work with everything.
older versions
last mod-version tested with xcl 0.18c: 0.5.1 (pseudoxo's last version)
Installation
There's nothing special about this Mod. Just add it using the mod loader as you would with most other mods.
However, to those upgrading from pseudoxo's version: Check your settings because I added an option and renamed another!
Known Issues
No bugs known
Contact
If you found a bug, have a suggestion or any other reason to talk to me, feel free to ping me on the official x-change.life discord server (my nick there is SaNe-Writing, just like here). Other options are the button "Get Support" on the right of the release-page or the issue tracker in the git-repo of this mod, but keep in mind that I'm not checking them if I'm not working on something.
Plans
still figuring that part out. Suggestions are welcome!
4076 downloads
Updated
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DatDude's Cold Calling Improvements [XCL] [For 0.19] [Discontinued]
By datdude69
UPDATE: As of June 30, 2024, this mod is officially discontinued. I will not be supporting it any further. Instead, please use Sub_Zero's "Cold Calling Improvements" mod, which has all the functionality of this mod and also works while ending the workday with a demo. Thanks to Sub_Zer0 / TheLegion on discord for getting this working and updated!
Expanded version of Usagi666's / emes's Cold Calling Interruptions that uses a dynamic meter and progresses automatically. Work remains a more spicy experience regardless of what pill you may or may not be on, while being much less annoying to use!
When you use the workplace's "cold calling" function to speed through a workday, instead of zooming to the end instantly, you'll now get a dynamic meter similar to the "wait while being fucked" meter. Every two seconds of IRL time, an hour will go by in game and the meter will progress. Coworkers can still interrupt you or spike you, at which point you'll need to deal with those scenarios. Additionally, whenever you cold-call for more than 4 hours in a full day, you'll be penalized for a missed sale, just like in the base game.
Thanks to TheLegion for assistance with testing, and portinari for writing the original "progress bar" wait minigame.
Upcoming:
- Utilize the cold calling after you end the workday by accepting a demo
- Bugfixes, of course
4937 downloads
Updated
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Bruce always wants a bj
When you "call the father" and it's Bruce, he always chooses Visit
Now you have the ability to call the father multiple times during your pregnancy
New scene at the 12 week prenatal appointment
Bruce always wants a bj.twee
2265 downloads
Updated
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x-change life [XCL] Help a bimbo out [019]
By SorrowXCL
Um, Help a Bimbo out?
So, lets be honest. I'm a total bimbo, and one of my big failings is, I can never remember to do expenses in the evening. This mod lets you also do expenses in the morning, thus helping a bimbo out. Should save me 5 days of failure per playthrough, and I hope it helps everyone else too!
Big thank you to Apologetic for being relentlessly helpful, and positive, and for his "contributions" to this project!
2417 downloads
Submitted
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TTJ GetFuckedHarder [XCL]
By tabletopjoe
He Takes Over Counts As Passive Sex And Orgasming To It Causes Stamina Drain For Bedroom Sex.
If you fail to maintain initiative in bedroom sex and "he takes over" (which switches to the old "get fucked" doggy code you see in the game's basic sex encounters) AND you orgasm to that, it will count as a passive sex orgasm and drain your stamina just like orgasming to a "chosen" (I know, there's only one and if you have no stamina it's your only option) passive sex position.
That the pc didn't lose stamina to orgasms in this situation felt like an oversight and a cheat, and I was using it as a tactic to maintain precious stamina points by intentionally failing an action when the pc was close to orgasm.
I excluded pre-insertion orgasms (from cunnilingus) because that felt unfair, but I may update this with an option to include them. Ping me in the Discord if you'd like to see that.
This mod was specifically designed to enhance "no bj" Bruce Resistance Deals:
https://www.loverslab.com/files/file/32525-ttj-no-bj-bruce-resistance-deal-reinstatement-xcl/
but should work with any bedroom sex. I have not tested it with stepdad content, so let me know if you find any issues with that.
6629 downloads
Updated
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TTJ "no bj" Bruce Resistance Deal Reinstatement [XCL]
By tabletopjoe
All this does is reinstate the "no bj" deal and disable the subtraction of bj / non-pussy related active moves from sex combat, which as I recall caused most of the problems. It's such a tiny change I'm almost embarrassed to post it, but I wanted to see the rule reinstated. The showstopper was the code breaking down due to a lack of active moves that didn't violate the rules in transactional sex (the bj / non-pussy moves were removed due to the rule). While the implementation of that rule looks sound in theory (although problematic in practice for new characters with low stats, low skills, and few moves), I disagree with it philosophically - the deal is bjs are against the rules and cost you money, not bjs are forbidden by the gods/code. The player may decide the penalty for violating the deal is worth the $$$ cost to avoid potential penalties (longer time, debuffs) from orgasming on the Resistance pill.
This mod does subtract bj / non-pussy related passive moves from sex combat, since in theory those are "his" moves and he is violating the rule by offering that option, especially since it may be your only option if you are out of stamina.
Latest version fixes non-display of bruce bj / non-pussy teasing during active positions.
Please give me feedback, especially if you find any bugs - you can do so here or (preferably) on the Discord. Feel free to ping me. The mod should reenable the "no bj" rule for Bruce's Resistance Pill Deal, prevent any bj / non-pussy passive positions, allow all active positions, and display bruce bj / non-pussy scolds if you choose those for active positions.
Please consider using my GetFuckedHarder mod with this as it closes a tactical loophole in bedroom sex:
https://www.loverslab.com/files/file/32581-ttj-getfuckedharder-xcl/
I am planning on a mod to make the sex combat a bit more resistant to strategies like spamming bjs and this seemed like a good way for me to familiarize myself with the relevant code.
4179 downloads
Updated
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TTJ SkillRollBedroomSexFix [XCL]
By tabletopjoe
I noticed an exploit in bedroom sex while testing my "no bj" Bruce Resistance Deal mod - during the transactional sex (after insertion), if you choose a position that gives the character zero pleasure and fail, Bruce (or whoever) will take over but you will gain no pleasure on a skill roll. What's happening is one passage (:: sex transactional pre result) is redirecting to another ("sex transactional pre result bedroom") when it shouldn't be. This also causes the video from the position you chose to be interspersed with the doggy from the take over. Because of this redirect the take over sex inherits the $sex_position that you chose immediately prior and uses it to determine how much pleasure the character gains.
This mod replaces that passage and removes the redirect. Now if your partner takes over, you will "get fucked" for a while, just like you do in the simpler sex scenes from npc approaches (bar, mall, beach, gym, work). I believe this is how it was intended to work.
This will be submitted as a bugfix to the base game.
I would like to thank Apologetic for figuring out that the redirect was the source of the issue and patiently waiting for me to pick up on that.
Submitted as a bugfix (not through git, which can suck my dick) so here's hoping it makes it into base.
1304 downloads
Updated
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TTJ BasePregChanceFixes [XCL]
By tabletopjoe
Have you ever been on a Kannagi, Empress, or Denial pill while simultaneously using MooMe-Rx for some reason? No? Just me? Whatever - I was testing Pharm Inc drugs and happened to be on a Kannagi and noticed that my pregnancy chance was getting crazy - it went well over 200%. There is theoretically no limit to how high it could go. What's happening is a weird interaction of missing code in BR Pills, a missed else in the base game, and a Pharm Inc pregnancy boost (plus Pharm Inc could be using a more appropriate passage tag to implement that boost).
Here's how it works: $base_preg_chance is set and modified in "calculate pregnancy chance" which runs (at a minimum) when you take a pill or it expires or a new day dawns. It does a bunch of if/else-ifs (with no final else!) to assign an initial value to $base_preg_chance based on the pill taken, then has this:
($passage_tags:"preg_chance")
which allows mod writers to hook in their own passages tagged [preg_chance] to set initial values to the pills they create. So, if you have a pill that doesn't do that, the initial value is never set (because of the missing final else).
BR Pill Mod has [preg_chance] tagged passages for Continue and Resistance Plus, but is missing them for Kannagi, Empress, and Denial. When you take one of the latter set, you will inherit whatever previous $base_preg_chance you had instead of resetting it.
Then some Pharm Inc drugs have an effect on $base_preg_chance, also using the [preg_chance] tag. However, instead of setting an initial value, they add to it. But if the initial value is never set, the value can just go up and up, getting an additional 50 for MooMe-Rx, 100 for MooMe-OD, and 10 for Stallion each time "calculate pregnancy chance" runs. So if you are on a Kannagi and MooMe-Rx for a few days your pregnancy chance will get ridiculously high. One other issue - because it's using the [preg_chance] tag, there is no way to control whether these additions run before or after any BR Pill Mod initial value setting, so if you are on Continue and MooMe-Rx you might get the bonus one day but not the next. I think "pregnancy chance Pharm" should be modified to use the [fertility_perc] tag instead because it also runs in "calculate pregnancy chance" but after the [preg_chance] tags have run.
Anyway, this mod solves these issues by adding defaults to the base game "calculate pregnancy chance"; supplying the missing [preg_chance] passages for Kannagi, Empress, and Denial in BR Pill Mod; and changing Pharm Inc's "pregnancy chance Pharm" to use the [fertility_perc] tag.
The screenshots show a day after taking an Empress pill and a MooMo-Rx at night, running "calculate pregnancy chance" a few times, and the resulting percentage pregnancy chance in the morning (which isn't the $base_preg_chance but depends on it) - first one unfixed, second one with this mod.
1575 downloads
Updated
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Joes Drug Debuff Fixes for Pharm Inc [fixed], SpikeFun [fixed], & HGH Pills (NoBaby-Rx, Futility, & MagnumMax respectively) [XCL]
By tabletopjoe
If you were wondering why your character was no longer actually weak & confused from Futility despite the flavor text, it's this. Here's the issue: drug debuffs in general were editing temporary variables called "effective [charm|intellect|fitness]" which the game recalculates all the time, in particular when statuses change. So, these mini-mod-mods fix the passages that are doing this so that drug debuffs can persist and stack correctly. There's also a little mod to add MagnumMax to the store if you want to try or test it out. Please read the warnings. I'm also including some drug utilities that I used in my testing, as well as one to reset the cheating flag if you weren't cheating but were testing something or trying to fix something from the console like I was. You have to pinky swear that you weren't cheating.
In the screenshots, NoBaby-Rx gives you from the grumps, Futility gives you because so confuse & you're worthless and weak, and MagnumMax gives you crotch itch.
Anyway, I'm hoping the owners of the various mods incorporate these fixes but until they do I'll offer them here.
---UPDATE - Pharm Inc 1.5.2 and SpikeFun 0.7.7 have been fixed by their owners! You do not need the TTJ [Pharm|SpikeFun]DrugDebuffFix files if you have those versions!---
The fix files correspond to the mods - TTJ HGHDrugDebuffFix -> HGH Side Effect, TTJ PharmDrugDebuffFix -> Pharm Inc-1.5, TTJ SpikeFunDrugDebuffFix -> XCL Spike Fun. Those are all you need. MagnumMax For Sale puts MagnumMax (from HGH Side Effect) in the X-Change shop - the only other way to get it is as a rare spike from one of the other spike mods (bardrug I think). NotCheatingISwear and TTJ DrugUtilities only do things from the console - if you aren't doing testing or development, you don't need those two.
5692 downloads
Updated
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Backup Fuckbuddy Options [0.19] [XCL]
By datdude69
Tired of asking your fuckbuddies out and getting rejected, thus ruining your night immediately? No more!
This quick modlet allows you to ask any of your other fuckbuddies to come over and dick you down, without eating your entire evening slot.
Edited passages:
:: invite guy load
:: invite guy over post change
2712 downloads
Updated
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Submitted
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Can I hang up or what
It's harder to hang up on a booty call if you're is aroused or if it's Bruce calling
No change when you're male
Tested at compatible with 0.19
1804 downloads
Submitted
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Stepsis shower more often
Stepsis interaction in the shower happens more often for both male and female characters
Slight dialogue changes so this change hopefully doesn't mess things up
Tested as compatible with 0.19
4182 downloads
Updated
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[XCL] Wait Game With Progressbar [0.18b]
By portinari
AS OF VERSION 0.19 OF X-CHANGE LIFE THIS IS NOW INCLUDED IN THE MAIN GAME.
New wait minigame for X-Change Life. Basically removes the Next button and shows a progress bar for the timer while still having the button for making the mc talk during the game.
This will not replace the current minigames in the main game! (unless you install the example replacement file in which case some will be replaced)
How to use for users:
Install with the mod loader as a regular mod.
How to use for modders:
Instead of the the regular logic lets look at a usage example. This is how bar drug uses this mod:
(set: $waitOptions to (dm: "img", $img, "sex loop", "sex loop", "talk1", "bar drug taken talk 1", "talk2", "bar drug taken talk 2", "talk3", "bar drug taken talk 3", "duration", (random:60,90), "buttoneffect", 8, "buttonname", "Beg", "finish", "bar drug backroom sex wait finished", "mascpenalty", true, "buttontalk1", "bar drug taken beg 1", "buttontalk2", "bar drug taken beg 2", "buttontalk3", "bar drug taken beg 3", "changescreen", false) ) (display:"wait progress begin") If you are familiar with the wait or other minigames some of these are familiar but lets go through them in order.
"img" is the image background that will be shown in the waitgame.
"sex loop" is the sound that will be played.
"talk1" is the first of the sex partner(s) lines during the scene.
"duration" is the length of the minigame. Be aware that normal minigames in settings will reduce this to 60%. Only hard are at 100%.
"buttoneffect" is the amount of time the talk button will reduce the timer.
"buttonname" is the text shown on the button.
"finish" is the passage that will be shown after the minigame is over.
"mascpenalty" is a boolean. If true there is the posibility that the MC will lose masculinity if the button is pressed.
"buttontalk1" is the first passage that will be shown when pressing the button.
"changescreen" is an option to choose between how the "finish" passage will be show. If true it will changescreen and if false it will be via display.
Both buttontalk and talk passages should simply display a (relatively) short text string. Example:
:: bar drug taken talk 1 { *(either:"Why is this even happening?","He's pounding you hard.","With no concern for your wellbeing, he slams into you.","The sound of him thrusting against you fills the room.","It's so rough.","Your body sways and jiggles each time he strikes deep.","You have to endure it for a while.","He is having his way with you.", "His cock fills you and violates you.", "His cock fills your unprepared body.", "It's a strange sensation being taken and used like this.")* }
9162 downloads
Updated
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[XCL] [0.20] Dreddful Gambling
By EdgeSkylark
This mod lets female characters bet high stakes against Dredd and go into debt, forcing them to dance their way out.
It also increases the possible gambling amounts, adding $500 and $1000.
Modifies the following passages:
[bar play cards; bar chat guy options; bar dance end; dredd job sex finish]
Should work with new game version 0.20
6153 downloads
Updated
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Quivering Orgasms
By Heck Tate
Adds a new side effect to the game that, once obtained, causes your character to have quivering orgasms while female. This will cause your female character to lose control and spasm and grind on his cock whenever you orgasm. This generates extra pleasure for the man, and is supposed to increase his satisfaction as well but that part doesn't seem to be working at the moment. If the extra pleasure generated this way would bring your partner to orgasm, you'll be too lost in your own orgasm to ask him to pull out.
This is very barebones at the moment, but I'd like to keep working on it to provide more functionality. If you have any ideas besides what's already in the Plans for Future Versions section, please let me know in the comments.
How to Obtain side effect:
There is an option in the cheats menu to add or remove the side effect, but it can also be obtained naturally in game by
Compatibilities:
This mod should work with any other mod you want to use, though certain combinations of mods may create weird situations in your game. If you find any actual incompatibilities please let me know.
Installation Instructions:
Just download the mod, add the twee to mod loader, load, then run the modded version of the game.
Known Issues:
Currently does not increase partner's satisfaction as intended When your quivering orgasm triggers his orgasm and you get creampied, 2 links are provided at the bottom of the screen. One of them ends the scene as normal, but the other allows you to continue sex as if your partner has not cum. Neither breaks your game, but obviously continuing sex may ruin the immersion
Plans for Future Versions:
Obviously fix the existing known issues to make things run as intended Allow side effect to be given as temporary effect from New-U transformation Create more text options so the same message isn't given to the player every time Maybe add some degree of randomness to gaining the side effect and it triggering on orgasm. As of now, it's gained 100% of the time conditions are met, and triggers on every orgasm. Use NPC tags to determine whether your partner just cums in you every time or voluntarily pulls out. For example, NPCs with "gentleman" tag never take advantage of you, while "chads" always do, and others have a chance to but don't always. Implementation of a willpower check for the player character to determine whether you completely lose yourself in the moment or can still communicate to NPC where you want them to cum4310 downloads
Updated
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[XCL] [0.19] Foxxy mod
Adds an alternative sales job start for not so good male characters.
8822 downloads
Updated
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Mandatory Sales Demos
By onamawas
A simple mod to to help you in reluctant playthroughs by forcing you to do Sales Demos.
LORE:
Boost Your Sales Performance with Mandatory Sales Demos! Struggling with sluggish sales and uninspired staff? It's time to revitalize your team's dedication! With our new Mandatory Sales Demos Program, your team won't just meet their targets, they'll exceed them. Say goodbye to half-hearted efforts and hello to a new era of enthusiastic selling and administrative excellence. Join us now and watch your sales soar!
WHAT IT DOES:
Once you've failed 10 total sales, the mod will try to start. You'll be called by your boss and given the news you will now have to do Mandatory Sales Demos.
After that, the mod will change your game in two ways:
As soon as you get to the office, you may be randomly (based on your sales performance) called to the HR to do a Mandatory Demo, and forced to chose between 3 to 4 options taken from the Notice Board. The Demo will start immediately. If a client asks for a Demo, you'll no longer be able to refuse. You have a small chance of escaping your fate by posting it to the Notice Board, which you should as well as use as a safe-guard against meaner Demos.
Completing a Demo will reduce the chances of it triggering, while failing more sales will increase its chance.
Additionally, your ongoing side-effect can affect your ability to deny demo requests. You won`t be able to deny a direct demo request if you have the People Pleaser side effect, and you won`t be able to deny a Ready-Maid pill demo if you have the Live-In Maid side-effect. These can be turned off via the Options menu.
This mod is basically a wrapper around the original game's code, so it will try to use any kind of Demo that can be accessed by your sales job, including from other mods.
WHY:
To make reluctant runs more difficult and more interesting. It is very easy to avoid nastier side effects and de-buffs, so forcing you to use the pills to close the deals is another way of adding more events to the game play loop.
DEPENDENCIES:
None
CONFLICTS:
None that I am aware of, as it mostly wraps around the original game.
RECOMMENDED:
DatDude's Demo Experiments - Adds more demos to the game. [XCL] Mean Leads - Makes nastier demos more common when you start the game.
FUTURE:
Add more images, and maybe more scenes.
12778 downloads
Updated
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Ladies First [XCL] [.18b]
Ever wanted to start your next XCL playthrough as woman?!?
Yup, got you covered!
TWO OPTIONS!
50% - Start on X-Strength pill that lasts 1 week
80% - Start on Plus pill with no chance of ever turning back!
USAGE:
This mod creates two more options when you skip the intro to start your character. This mod has no functions or features after a character has been created. As an option to support the PregMod mod, any character who is created with the 80% (Plus permanent pill ) will also receive the "Nanobots" side effect to help progress this mod. Nothing will happen if you DON"T want to use this mod (that side effect just won't be added)
DEPENDANCIES:
XCL version .18b ModLoader (latest version) - https://www.loverslab.com/files/file/25582-xcl-x-change-life-mod-loader-utility/ PregMod (optional) - https://www.loverslab.com/files/file/26976-pregmodswp-side-effects/
CONFLICTS:
None known.3578 downloads
Submitted
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[XCL] Bruce Catcalls [0.18b]
By Flip_
If you're female and Bruce is at the bar, he may strike up a conversation instead of just waiting for you to go talk to him.
This mod adds Bruce to the "catcall" event, making it possible for him to be the NPC that approaches you at the bar. The higher your charm, the more likely he is to catcall you.
5483 downloads
Updated
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[XCL] [0.18b] BR Porn mod
This is a mod to do with watching porn on the computer in the mc's bedroom and masturbating and orgasms.
If you masturbate and don't come or have a ruined orgasm your arousal will increase.
Pretty sure that it still conflicts with the big black mod - though I don't know because I can't easily find it to try it.
Adds flavor text to watching porn on the computer (and some masturbation successes), tweaks elements of watching porn and masturbation - changes arousal and difficulty and some results (including masculinity/femininity at extremes) - nothing huge.
Needs the 1.1.4 mod loader.
18327 downloads
Updated
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The Beach Party [XCL][18b]
By dgamesfan
For latest update download Package 3 only. For Full install, (never played before) download all three package files.
This Mod introduces a Beach Party to X-change life. Containing over 1 GB worth of video and images, the beach party is a night your character won't soon forget.
To unlock the party you must first visit the beach as a female and loiter/watch the waves/relax several times until you find a flyer advertising the party. After that the party becomes available on Saturdays at the Beach during the afternoon. For the best experience arrive at the party as a man.
The party is a timed event. You have access to three party locations that you can wander between. There you can choose to dance, drink, swim and interact with 6 new beach girls and an assortment of beach boys, depending on your gender. There are some familiar faces but a lot of new people you can interact with. There are some special events in the middle of the party to mix things up and potential side effects you can pick up along the way. A random encounter mechanism is always running to keep you on your toes so watch out for random buttons that appear above your usual options. The party can end a number of different ways with two special endings that can be unlocked, but only for the female version of your character.
The mod works better with an established character with multiple and developed relationships than creating a brand new one. It is designed for multiple playthroughs as not everything can be unlocked in a single run.
Both packaged zip files need to be loaded into the Mod loader for the mod to work.
The mod is not compatible with Beach Girls or an Girl 11 (Kenzie, Abella, or Marley) mods.
Special thanks to Shai Cotton and Kash for advanced testing this monster.
70935 downloads
Updated
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Achievements [XCL] [0.18a] [DISCONTINUED]
By datdude69
UPDATE for 0.18b: The achievements mod is now part of the base game! Downloading this mod is no longer necessary. I'll continue working with Aphrodite to add new achievements when sensible, particularly as new content is added to the game. I'll be releasing a guide on adding achievements to the base game soon.
Adds an achievement system and menu to X-Change Life, as well as support for mod achievements! As of Nov 13, 2023, the mod contains 45 total achievements. Of these 45, currently 34 are visible by default, and the remaining 11 are secret achievements, which need to be discovered organically. Every hidden achievement also increases your XP multiplier, so if you want to improve your future playthrus, find as many achievements as possible and keep carrying them over! Note that using Cheat functions will disabled achievements on a given save, so make sure not to use the cheat menu on a save you care about.
Achievements are unlocked in the background as you progress through the game normally. Any achievements you unlock will be presented at the end of the day, as well as any rewards you might have earned for your efforts. Some achievements are hidden -- you'll just have to try and find them by playing the game in new ways! All visible achievements can be completed in the same save, if you're willing to grind. Achievements persist between save files; if you don't have them all, try restarting the game and playing in a new style! Additionally, the tip jar at the mall offers hints on some rarer achievements. Lastly, notifications (if enabled) will always occur the first time you unlock an achievement in a given save file, so you're never missing out on a reward from any achievements.
Installation: Use the modloader to add the Achievement Mod zip file to your game.
Base game passages edited:
:: menu
:: load button
:: save game button
22116 downloads
- qol
- achievement
- (and 3 more)
Updated
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[XCL] Strange Guy [0.18a]
By aximilicala
About This File :
Add a little story about the mc go for a walk at night and get spiked.
It slit in two file "strange guy.zip" and "strange guy.twee" you need both for the mod.
"strange guy.zip" is the HD version of "strange guy.zip" you need only one of these.
Installation :
Download the "strange guy.zip" and "strange guy.twee" file and place it inside the X-Change game folder. You can unzip the "strange guy.zip" or add it with Mod-loader Run the Mod-Loader Select "strange.twee" (and "strange guy.zip" if you don't unzip it) Click load mods
Conflicts :
None known
Dependance :
XCL version .18a ModLoader (latest version)
Credit :
Aphrodite - for creating the game Badrabbit, usagitriplesix and datdude69 - for there mode that help me to understand how to code this NAN_named - for the misspell editing People on discord
Notes :
This is my first mode so I hope I don't brake too many thing. English is not my first language so you will see a lot of misspell. Don't hesitate to report them to me.18464 downloads
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[XCL] Harder Exits Mod
By Flip_
Your step-dad and step-sis are now hosting events at your house, requiring you to spend that time out. During these events, a quick outing won't suffice; you'll need to find ways to occupy your time while out.
You can kill time by drinking, dancing, talking with NPC's, playing poker, or wandering the back rooms of the club.
5320 downloads
Updated