Gameplay Changes & Events
248 files
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[XCL] [0.21] BR Frustration Mod
Adds a chance for npc guys to "go again" if you don't satisfy them sufficiently sexually.
Uses a passage tag so should not conflict with anything.
With thanks to Portinari - from whom I stole quite a lot of the good parts of this mod.
22883 downloads
Updated
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DO NOT USE [XCL] [0.20] BR BG Framework Mod
This mod should not be used with any version of the game more recent than 0.20. It was incorporated into the game as of game version 0.21.
This mod makes it easier to add bargirls to the game without conflicts with other mods.
It changes the ":: bar chat patrons" passage to use $npcs_present - meaning that multiple mods do not have to change that passage.
Includes sex stats trackers for "bar girl" type npcs.
It also adds an $excluded_npcs array so if you add an npc but do not want them to show up at the bar if you add them to that array and use this mod they won't show up.
Includes a generic sex stats tracker for the bar girl to track: the number of total orgasms she has had with you, the number of times you have cum together, the total number of times you have had sex together and the average number of orgasms that she has had per sexual encounter with you. The idea being that bar girls can reference this data when they speak to you (at the bar or after sex or whenever).
26200 downloads
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[XCL][0.20]Sales Pitch Balance Mod
By subliminat
This mod tries to make it more rewarding to choose the right pill for the right company, by changing how different companies react to the topics you can bring up during the pitch part of the sales. It also tries to make pills that are not GoodGirl more attractive to sell, as those pills could too easily be sold to any company regardless of what it was looking for.
Detailed explanation of topic changes. Each topic you choose during the sales pitch will look at the pill and the company, then decide to increase, decrease or leave unchanged the sales chance. Here's an explanation of how those calculations are changed:
How sexual employees become & How the pill will appeal to their clientele:
Both these topics check the sex level of the pill compared to that of the company. In the base game pills that are too sexual are judged far more harshly than those that are not sexual enough. Pills that are too sexual get reduced sales chance if they exceed the target sexualization by just 3 points, and a bigger one for exceeding it by 5, while pills that are not sexual enough won't get a penalty until they're 5 points short. This mod makes the situation symmetrical, a penalty for being 3 points away from the target sex level and a bigger one for being 5 points away.
Employee wellbeing:
In the base game this only looks at the level of side effects. SWP products and SECRET-ary take a big sales chance hit, Ready Maid gets a smaller one and GoodGirl pills get a sales chance increase. This is a bit unfair to SECRET-ary as it is almost the same as Ready Maid, but the way side effect levels are binned groups it with the SWP pills that have much worse side effects. This mod treats SECRET-ary and Ready Maid the same. The big sales chance decrease for selling SWP pills is decreased to a small decrease if the company has "poor" ethics. For SECRET-ary and Ready Maid the small decrease in sales chance is removed (so sales chance stays unchanged) if the company's ethics are "poor" or "medium". GoodGirl pills still always increase sales chance as in the base game.
The product's cost:
In the base game pills with costs less than $125 give a sales chance bonus for companies with "$" revenue. That's Dumb Bitch, InstaStrip and GoodGirl Basic. Pills that cost $125 or more give a penalty and more than $200 a bigger penalty. For companies with "$$" revenue pills that cost $125 to $199 give a sales bonus as well. That's Ready Maid, Hot'N'Ready and GoodGirl Max, while pills costing $200 or more give a penalty (that's GoodGirl Petite). For "$$$" all pill prices give sales chance bonus.
The two big losers from this are Dumb Bitch and Ready Maid. Dumb Bitch is far cheaper than InstaStrip or GoodGirl Basic, but its cheapness can never be a sellingpoint as its lumped in with the in the other two pills in the cheapest category. The other big loser is Ready Maid which, costing $125, is about as expensive as InstaStrip ($110) or GoodGirl Basic ($115) but its instead grouped with the much more expensive SECRET-ary ($150), Hot'N'Ready ($160) and GoodGirl Max ($160).
This mod makes it so that a price can give no change in sales chance, unlike the base game where its either a gain or a loss. Pills costing less than $100 (Dumb Bitch) give a sales chance bonus for all revenues. Pills costing $100 to $129 (InstaStrip, GoodGirl Basic, Ready Maid) give neither a bonus or a penalty if the revenue is $ and gives a bonus if revenue is $$ or $$$. Pills from $130 to $199 (SECRET-ary, Hot'N'Ready, GoodGirl Max) give a penalty if revenue is $, neither a bonus or penalty if it is $$ and a bonus if revenue is $$$. Pills costing more than $200 (GoodGirl Petite) give a big sales chance penalty if revenue is $, a penalty if revenue is $$ and neither a bonus or penalty if revenue is $$$.
The alignment of the product with their company ethics:
In the base game if the pill has worse ethics than the company there is a penalty and if its as good or better then there is a bonus. In this mod if the company ethics are "poor" and the pill ethics are "good" then you get neither a bonus or a penalty, as this company would have prefered the more exploitative nature of the less ethical pills.
1792 downloads
Updated
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[XCL][0.21]Lower XP scaling
By subliminat
This mod makes the X required to increase your intelligence, charm and fitness not increase as fast at higher levels. In the base game going from 6 intelligence to 7 intelligence takes as much XP as going from 1 intelligence to 5 intelligence. I felt like this made it impossible to have a character with clearly defined weaknesses, even if they started with very different values in different stats the lower stats would quickly catch up.
The mod achieves this by increasing the XP required to level up at low levels and decreasing the amount required at high levels. Leveling up a stat from 1 to 10 takes about 20% more XP overall, with most of the difference coming from the lowest levels. Leveling from level 5 or 6 to 10 costs very slightly more than in the base game, from 7 to 10 the same amount and from 8 or 9 to 10 takes slightly less XP than in the base game.
1032 downloads
Submitted
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[XCL] [0.21] Mutatio Static Efficiency & No Spoilage
By bamboozlr
This mod simply makes it so your Essence never spoils, and extraction efficiency never goes down. Your 500th extraction will still yield as much Essence as the first one did.
Should be safe to add and remove mid-save, but haven't had time to test it yet, should be able to do that later today.
Known issues:
The text will still say it's only x% efficient, but you can safely ignore it. If you look at how much Essence is extracted, you'll note it's always 100% There are sometimes rounding issues, so on occasion the Essence extracted is actually 100% - 1 point
Compatibility:
Unsure. Mods that make changes to Mutatio (like Pregmod) may have issues, haven't tested it.
4096 downloads
Submitted
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[XCL] [0.21] Static XP Multiplier
By bamboozlr
This mod simply overrides the XP multiplier. Normally, low stats mean a higher XP multiplier, i.e. you learn faster. With this mod, the XP multiplier is set statically to 1 at character creation no matter the choices. That means it's much harder to gain XP, especially with low stats at character creation.
In-game effects, like some Bubba Zipple flavours, the Great Weekend effect from the club, purses and Minigame Difficulty Hardcore still affect your XP multiplier.
Should you wish to customise the static value at character creation, simply change the line
(set: _score_multiplier_temp to 1) to the value you want.
I tested it, and it's safe to remove mid-save, which will reset your XP multiplier to normal.
Compatibility:
Tested for 0.21.1.
Unsure. May be incompatible with mods that change character creation.
1640 downloads
Submitted
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[XCL] [0.21] Sorry Mod
Came inside a bargirl when you shouldn't? Getting the cold shoulder? Say sorry to her.
This mod makes an apologize option appear when you've otherwise locked yourself out of seeing a bargirl.
17217 downloads
Updated
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More Useful Body Pillow [XCL] [0.23]
By datdude69
The Body Pillow is actually useful now as Jia, Rae, or Scarlit!
When female, owning the body pillow has a 50% chance of providing a random +2 buff to a single stat every day. This status will overtake buffs from wearing pajamas, but is less powerful than pregnancy related debuffs like cramps or morning sickness.
Should be fully compatible with any other mods and future updates now that a passage tag is implemented.
20619 downloads
- qol
- quality of life
- (and 7 more)
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[XCL] Multiple Characters [0.20] [DISCONTINUED]
WARNING
This mod has been integrated into the core game and is no longer needed as an additional download for any character mod
WHAT DOES IT DO?
Multiple Characters is a framework that allows additional player characters beyond the original 10 playable characters. To use this mod, DO NOT unzip it! Load the file into the game using the mod loader. The Mod Loader will do all the work.
WHAT DO I NEED TO DO TO PLAY WITH A NEW CHARACTER?
You will need to download those other character packs in order to play them.
THANKS TO!
Chuck - For creating the original Girl11 framework, multiple characters, and numerous other mods Sorrow - Reviewing and updating the Multiple Character's to meet the current 0.18b XCL version The Discord Mod community for all the love47228 downloads
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Shower Masturbation
Simple modlet that allows female characters to masturbate in the bathroom before showering in the morning, if they are aroused enough.
Currently missing custom media for:
Ella Jade Lana Mia Rae Will be updated with more as / when I find good quality clips for the other character's actors.
3543 downloads
Submitted
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[XCL] [0.20] Read a Book!
By KTX_Katalin
Bookworms rejoice! Are you tired of spending your evenings at home watching movies when a book would be so much better? Well, do not fret for now you can finally purchase written works printed on actual paper to read in the comfort of your home!
What does this mod do?
For players:
adds a 'Read a book' activity to all three timeslots adds a second-hand book section to Serendipity Comics including no fewer than four (five with the add-on!) used books for sale changes the pregnancy books at Bonwit Teller into an actual book you have to read to gain benefits from adds an option to view your bookshelf from your inventory at home NEW for users of The Wharf and Library Card: allows library books to be checked out and read at home for additional effects adds a total of 37(!) books to the framework including a few additions to Serendipity Comics this feature requires the following mods to be installed: The Wharf by Dragon42/Shadowspawn Library Card (version 1.20.8+) by Dragon42/Shadowspawn Reading is an intellectual affair and smart characters tend to read longer and faster and will usually have an easier time becoming absorbed in a book. Reading a book can have a variety of effects including, but not limited to: increasing skills increasing masculinity/femininity restoring identity triggering moods reducing or increasing boredom taking up time
For modders:
You can add your own books to the database and/or the comic store. Books can be as simple or intricate as you want. I tried to make the process as easy and flexible as possible. See my annotated template for details. If you have any questions, don't hesitate to hit me up on discord.
What are all those files?
KTX Read a Book 0.1.3.xcl - This is the main file containing all the code and media for the framework (REQUIRED). KTX Book Strategy Guide.xcl - An add-on containing a single book which is not entirely serious and a little fourth-wall-breaking (OPTIONAL). Resources for MOD CREATORS.zip - An archive for modders containing a template, documentation and a book stat calculator (FOR MODDERS).
Would you like feedback?
Yes, absolutely! Please let me know about your reading experience! Did you find any bugs? Do the results make sense to you? Are the numbers reasonable in your opinion? If you have anything to report, the best way to get in contact is via the game's discord.
What's up next?
Plans for version 0.2+:
more bugs books (duh!) a dedicated bookstore at the mall filters for browsing built-in support for books with fully written stories similar to the library books lots more...
Thanks!
A big thank you to everyone in the community for feedback, inspiration and support! Special thanks to Dragon42/Shadowspawn for making the library crossover possible! ❤️
16474 downloads
Updated
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[XCL] Dick size selector
By jckk
Compatible with 0.20.7 - The next XCL update will allow the player to choose its dick stats, which will turn this mod obsolete. Thanks everyone for downloading.
Allows the player to choose it's own dick length, girth and ball size in the beginning of the game.
The game will still generate a random size based on the player's archetype and masculinity, in case the player still wants to use them.
7691 downloads
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[XCL] [0.20] BR Connie Mod
Uses two files.
Adds Alexia's mom after a month (if you are male).
Thanks to ritewriter for the dancer image.
36124 downloads
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[XCL] [0.20] Too Horny to Sleep (THotS)
By KTX_Katalin
With this mod characters with high arousal will be unable to sleep at night and will be forced to either masturbate or succeed a willpower check to resist. Originally this was mostly intended to be used in conjunction with other mods that add pills or drugs which can have adverse effects when orgasming such as BR Pills or Spike Fun. By now, though, the base game also has a couple situations where this can be relevant, for example if you're on a Resistance pill.
The arousal thresholds to trigger the event can be set separately for male and female characters. Note that you will still only be able to masturbate once per night and if you failed to orgasm the event won't trigger.
If you encounter any issues, please let me know here or on the game's discord.
17988 downloads
Updated
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[XCL] [0.20] Minimod: Recall Coworker Ranks
By KTX_Katalin
Have you ever run into a coworker and wondered whether it might be worth bragging to or flirting with him but you couldn't remember his sales rank? Well, with this mod you can. That is, if you can remember. Though that shouldn't be an issue for anyone with a half-decent intellect, right?
Known issues:
When your character is female there is a noticeable delay before a coworker's portrait is displayed. I have zero idea why this happens and why only for female characters. Any clues would be welcome!
Also, this hasn't been tested with DatDude's Office Babes and is likely to produce faulty results.
3037 downloads
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random female names
By rycerzyk
This mod adds two buttons in character creation screen under female stats preview that allows you to randomize only female name after you choose your male name. You can either randomize name that has same first letter as your male name or opt for totally random name. As mod uses existing functions it should adhere to race choices and be compatible with any mod adding new characters or names to the roster.
It should work with any version of the game but was developed and tested on 0.20
995 downloads
Submitted
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[XCL] Alexia's Toiletries
By vajaxes
Alexia's left some toiletries in the bathroom but she might not take kindly to you using them!
Introduces some options to spice up your gameplay a bit with immersive but very light story elements.
+ thematic stepsis reputation changes for most options
+ Shouldn't alter base game shower gameplay e.g. interactions with Alexia
+ Pregnancy test use at any time.
+ Clone effect on demand, lasts until you go to your bedroom/end the day. adds/favorites clothes to avoid "guy clothes" (Hint: borrow from Alexia)
+ End pill early (for free!)
+ using extra products adds Charm XP
+ A minor booby trap !REQUIRES Spike Fun to be installed
Use the patch file only if you have Ebiora's exhibitionist mod installed.
Thanks emes, author of spikefun - I snooped on your code a bit to get the clone bit working
10865 downloads
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[XCL] Male Arousal Revamp [Soon-to-be-discontinued]
By emes
UPDATE: This will be part of the base game in the next update, and will be retired once that releases.
Changes how much guys get turned on, based on Masculinity and Character Archetype
Author: usagitriplesix
Male Arousal Revamp
After noticing how little my male character was getting turned on by all the sexy women of Summer City, I did some code diving and discovered that you actually get less turned on by women the more masculine you are, and more turned on the more feminine you are. I figured this was backwards, so I tried my hand at making a revised system.
With this mod...
Character Archetype matters: Inexperienced Losers and Nerds will get turned on a lot faster by the sight of a sexy girl than the more experienced Playboys and Jocks. Masculinity is a factor: It's actually a modifier, with turn-ons becoming less effective the more your character identifies as a girl. Added to scenes that didn't have them: Alexia shower encounters can turn your character on by more than 1 point, especially if she gets naked (losers and Nerds get more excited just by the idea that she'll show her boobs). Initial encounters with bar girls will have similar impact to seeing sexy girls at the mall or gym
Issues:
In order to keep the bar girl code from being too invasive, the arousal message will display below the menu options, which looks a bit weird. I attempted to insert a standardized system for turn-ons wherever they seemed to belong, but I may have missed spots1251 downloads
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Better Spike Mechanics [XCL] [DISCONTINUED]
By datdude69
UPDATE: DISCONTINUED, this mod is now part of the base game as of X-Change Life 0.21! Enjoy the game, y'all!
Smaller modlet that changes the mechanics behind pill spiking in the base game, when dealing with pill spikes at the Office, Bar, and Nightclub.
Instead of the ability to "notice" the spike having a silent invisible check, the newer base game macros for intellect checks are now used. This allows you to use Action Points more dynamically, and still gives you a chance to succeed even in tough situations!
Determined to be compatible with Spike Fun, after consulting with Usagi/Emes! Have fun y'all!
2682 downloads
Updated
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[XCL] [0.20] Sales Stamina
By Seventy3
Adds a cooldown on researching leads after a successful sale.
Description
This mod tries to do two things:
Make the player use cold calling regularly. The cooldown starts with a successful sales pitch, including when you refuse a demo request, and lasts until the end of the next day. Raise the stakes and the challenges of closing a sale. Currently, the cooldown just helps to increase your failed sales count. I hope to get better ideas for this in the future, though. Designed to be played with mods like Cold Calling Improvements, Spike Fun, and Office Babes.
Installation
Drop it into your mods folder and run the loader.
Compatibility
This mod overwrites the :: work dynacas options passage. Any mods overwriting the same will disable mine.
1193 downloads
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[XCL] [0.20] Max Bubba Zipple Inventory
By DefectPetite
This mod adds a (configurable) cap to the amount of Bubba Zipple your character can carry at a time. Defaults to 3 for new and existing saves, can be configured in Game Settings menu. Max ranges from 0 to 10, and can also be disabled.
I found it too easy to solve most of the games challenges with a large inventory (clearing arousal, restoring action points, gaining fitness before sex). Now, it requires being selective when stashing Bubba Zipple.
This mod is safe to install alongside Big Buying. It will not affect any non-Bubba Zipple functionality. When enabled, the Big Buying buttons will not appear at Bubba Zipple vendors. Disable this mod from the Game Settings menu if you want the Big Buying buttons back.
833 downloads
Submitted
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Patch/ Fix for Beach Party
By ButchDiavolo
When using Beach Party, when you interact with the named beach girls as a male, it can cause problems with the bar girls later on. It will cause unloaded images/ functionality by referencing beach girls, instead of BAR girls.
A new, easier version has been uploaded, which no longer needs Spike Fun to work. The new code is by Emes/ Usagi.
Note: This patch does NOT fix the incompatibility between Beach Party and custom MC/ NPC mods!
How to use:
Load pretty much anywhere in the mod order.
Any conflicts are intended! (but there shouldn't be any)
Credits:
Emes and dgamesfan for their excellent mods.
Apologetic/ Chuck for their advice and help.
Emes/ Usagi for the new code.
And well, me, for posting it.
7042 downloads
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[XCL] [0.20] Secretary Mod
All the other guys at work use secretaries.
Why don't you?
This mod lets you use (abuse) a secretary at your work if you are male.
21592 downloads
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[XCL] [0.20] Bimbo's Day Off
By KTX_Katalin
A mod for our beloved bimbo characters. Doing chores or working in a stuffy office or whatever is super boring, right? But they kinda need to be done... unless, maybe someone gets just a little bit distracted... 🧠
With this mod characters with the Brainless Bimbo side effect may experience additional brain freeze moments when trying to do their morning chores, find a job, go to work or do their laundry. Instead they may waste all their time or even end up at the wrong place.
The probability of this happening depends on your character's intellect. You can change the base frequency in the mod options. The settings are:
Frequently: Intellect level 1 - 1 in 2 chance | Intellect level 10 - 1 in 8 chance Occasionally: Intellect level 1 - 1 in 4 chance | Intellect level 10 - 1 in 16 chance Rarely: Intellect level 1 - 1 in 8 chance | Intellect level 10 - 1 in 32 chance You can set these separately for chores, work/finding a job and doing laundry and also turn each of them off completely.
Keep in mind that even at a 50/50 chance you may still get several workdays in a row every so often.
Note that this currently overrides the Live-in-Maid side effect. I figured this makes sense as it's not intentional laziness that's simulated here. Also, it gives players another way to see the forced maid scenes with stepdad. And there's always the option to turn it off.
Cheat:
I've added a cheat code intended for playtesting but I figured some people might like to play around with it, too. If you use this, bimbo characters will always 'succeed' their skip checks. Here's what you need to do:
Open the console by hitting ` or 2 Enter (set:$BDO_perfect_bimbo to true) into the dialogue box (including the parentheses) Benefit?
Recommended Mods:
More Dreams by EdgeSkylark
Finally a BIG THANK YOU to all the people on the discord for inspiration and guidance!
11951 downloads
Updated