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Gameplay Changes & Events

248 files

  1. More Quickening [0.20]

    Updated version of Quickening by azdraik, for 0.19 0.20
     
    Want things to go by a little quicker? This simply makes pregnancy progress faster by shortening the number of days it takes for a pregnancy week to progress.
     
    In game settings, you may change a 'week length' in this regard, from 2 to 7 days, default should be 4.
     
    Not currently compatible with 0.21, which has pregnancy accelerators in the pharmacy.

    7944 downloads

    Updated

  2. No Door Knock Sound

    Literally just an .mp3 with silence, place inside XCL\aud\se\ and overwrite.
    Enjoy not being scared the shit out of~~

    626 downloads

    Submitted

  3. Outlet-06-2024 Tndvrs

    Pill in shop if taken = 30 day's duaration,  can have orgasm,  can get pregnant without creampie.
    Cheat is 500 per visit.
     
    Thanks to all other modders for giving me a lot examples of how things work in files.
     
    Yes I am a cheater and hate grinding.  

    684 downloads

    Submitted

  4. [XCL] Drug Framework 2 [.20]

    ** Version 2.0.13 tested with XCL 0.20, no issues found, this version is compatible with XCL 0.19 and 0.20.
     
    Drug Framework 2: A revision of UsagiTripleSix's original Drug Framework
    This framework provides a user-friendly system for modders to create and manage custom drugs.
     
    Key Features of the Framework:
    Supports non-transformable drugs. Allows simultaneous use of multiple drugs, each with a distinct expiration timer. Usable by both male and female characters.  
    Included Files:
    Drug_Framework 2.x.x.twee: This is the main framework file.
    Drug_Starter_Pack 2.x.x.twee: (optional) This file provides sample drugs and showcases how to use the framework effectively.
     
    Drug_Framework_SAMPLE_ChillPill:
    ChillPill: Decreases arousal every time block when active and negates the effects of the Caliente drug.  Effectiveness is reduced after 30 days of use.  
    Usage Guide: For a detailed implementation guide, refer to the instructions at the beginning of the "Drug_Framework_SAMPLE_ChillPill" twee file.
     
    Known incompatibilities:
    The original "Drug Framework" - both frameworks share some passage names and variables making them incompatible.
     
    Any mods that overwrite the passage: inventory separate buttons
    - this adds a "Drugs" button to the inventory.

    98906 downloads

    Updated

  5. NPCs offer pills

    NON-CON ONLY FOR NOW

    DO NOT INSTALL IF YOU'RE NOT OKAY WITH IT

    With this mod NPCs will offer you a pill when they call you and you are a guy, nothing too fancy for now. This is an old mod that I was planning to release a year ago but kinda got carried away, so I'm releasing it now and I plan to improve it with some feedback.

    For now the guy calls you and there's an extra option to say you're out of pills, in the future it should check if you're actually out of pills, the NPCs personality and wealth for what pill to offer, and I plan to make it compatible with BR Pill Mod.

    There's a mini game where you walk around the house with the NPC, but I might scrap that, I feel like it's kinda random but I think there's potential for something different there, might make it another mod in the future, also I took some creative liberties with how the house is set up (sorry Aphrodite).

    Also feel free to DM me any spelling mistakes or coding suggestions on discord, those would be much appreciated!

    Compatibility:
    Probably not compatible with any of the extra girls, the BR pill mod, and many other, probably don't use this mod with any other mod unless you know what you're doing

    2736 downloads

    Submitted

  6. Endless 3rd Time

    This is my first attempt at at a mod, it's very small and simple - The live-in maid side-effect doesn't get applied the third time Step-Dad doses you.  As a result, you can continue to skip chores, and if you do so 3 times, you will again get dosed and go through the clean, clean naked, suck, get bangedx2 process again.
     
    References to it being the 'third time' have been adjusted to just indicate it has been multiple times that he has done this to you.  (I think I got them all)

    1530 downloads

    Updated

  7. Bar Girls on X-Change! [Discontinued] [0.18a]

    Edit: Due to a new heavier project, I'm discontinuing some old mods that aren't up to date anyway. They might come back in the future, but no promises or plans for now.
     
    Sometimes, if a bar girl mentions she's on the pill, she'll actually be on the pink pill -- X-Change! This mod makes some tweaks to dialogue, bar girl behavior, and post-sex mechanics to integrate X-Change lore into the gameplay.
     
    Currently, any girl who is on "the pill", and isn't religious, will be on X-Change. After all, they didn't say which pill they were on! Since there's only four bar girls though, it's entirely possible none of your 4 girls are X-Change users. In that case, you may need a new save file to see the small tweaks I've made.
     
    If a girl is on X-Change, she will:
    - Have slightly different chats with you in the bar
    - Give you rewards for a good performance in bed, or semi-randomly punish you with a pill spike if you fail to please her enough.
    - Ask for you to pay for X-Change doses when you're going out to the nightclub, which can have a major positive affect on your relationship.
    - Remark if she meets you in a female body, and have a relationship change accordingly.
     
    Distant future plans:
    - Girls using different pill types, such as breeders or the BR pill variants.
    - Girls on X-Change inviting *you* out to the bar, or wanting to be around female you.
     
    Base passages edited:
    :: invite girl clubbing
    :: girl sex aftermath
    :: bar girl chat personality
    :: bar girl chat interests
    :: bar chat girl greeting female
    :: girl introduce yourself

    4837 downloads

    Updated

  8. [XCL] Mall in the Mornings

    This mod makes the mall available for you to go to in the mornings! The retail stores aren't open yet, but you can:
    Get coffee at Jitters! Go to the hair salon and get a nice new hairdo! Do your laundry and use a Bubba Zipple vending machine! Maybe get some morning action!  
    There is an alternate version that adds the Pharmacy to the available Mall locations in the mornings as well. That file is titled "mornings_at_the_mall_w_pharmacy.twee" and if you want the Pharmacy, that is the version you should download and install instead. (thank you to TheFifthXephon!)
     
    Installation:
    Download the mornings at the mall.twee file and place it inside the X-Change game folder. Add it with Mod-Loader and then click load mod.  
    Thank you to Apologetic for creating this mod! I am merely the publisher.

    7396 downloads

    Updated

  9. Bruce cucks you

    If your cock is too small to please a bar girl when you try to take her home, she might call up Bruce to please her instead. 
    Spoiler alert: contains chastity, cum eating, cuckolding, and impregnation stuff. 

    5357 downloads

    Updated

  10. Alexia embarrasses you when you wear a bathrobe

    If you wear a bathrobe to greet a guy, Alexia might have something to say about that

    2494 downloads

    Submitted

  11. [XCL] ChoicesForSluts [019]

    What it is:
     
    ChoicesForSluts is a playtest/early look at what will eventually be a fully customizable bedroom sex layout.
     
    In my rush to get out whats here for all those like me, who desperately need it, though, here it is.
     
    So, what it does: During Bedroom Sex, by default, the game gives you 3 active buttons, and 1 passive button. If you are like me, you only rare use anything but the passive, and if you play characters like littleblonde, who has 90 passives, having 1 choice isnt amazing.
     
    So, how about 3 passive choices and 1 active choice, for now? Your welcome!
     
    As I update the mod, I will add menu options for 2 actives and 2 passives, also.
     
    Not fully tested with all characters, some may not have enough passives, let me know on Discord any issues.
     

    7287 downloads

    Submitted

  12. [XCL] Random Orgasms Rework [0.19]

    About
    This mod adds a new side effect that will cause your character to experience random orgasms.
    The original mod was by pseudoxo and can be found here. pseudoxo dropped its development for personal reasons and posted an offer to take it over on xcl's official discord. Since IMO the code needed some refactoring and tweaking I used that opportunity and here we are.
    How to get a random orgasm?
    The short answer:
    don't care of your arousal for too long
    The long answer:
    The very long answer with examples:
    Compatibility
    There are no known incompatibilities with mods. The mod is pretty basic and should work with everything.
    older versions
    last mod-version tested with xcl 0.18c: 0.5.1 (pseudoxo's last version)
    Installation
    There's nothing special about this Mod. Just add it using the mod loader as you would with most other mods.
    However, to those upgrading from pseudoxo's version: Check your settings because I added an option and renamed another!
    Known Issues
    No bugs known
    Contact
    If you found a bug, have a suggestion or any other reason to talk to me, feel free to ping me on the official x-change.life discord server (my nick there is SaNe-Writing, just like here). Other options are the button "Get Support" on the right of the release-page or the issue tracker in the git-repo of this mod, but keep in mind that I'm not checking them if I'm not working on something.
    Plans
    still figuring that part out. Suggestions are welcome!
     

    3961 downloads

    Updated

  13. DatDude's Cold Calling Improvements [XCL] [For 0.19] [Discontinued]

    UPDATE: As of June 30, 2024, this mod is officially discontinued. I will not be supporting it any further. Instead, please use Sub_Zero's "Cold Calling Improvements" mod, which has all the functionality of this mod and also works while ending the workday with a demo. Thanks to Sub_Zer0 / TheLegion on discord for getting this working and updated!

    Expanded version of Usagi666's / emes's Cold Calling Interruptions that uses a dynamic meter and progresses automatically. Work remains a more spicy experience regardless of what pill you may or may not be on, while being much less annoying to use!
     
    When you use the workplace's "cold calling" function to speed through a workday, instead of zooming to the end instantly, you'll now get a dynamic meter similar to the "wait while being fucked" meter. Every two seconds of IRL time, an hour will go by in game and the meter will progress. Coworkers can still interrupt you or spike you, at which point you'll need to deal with those scenarios. Additionally, whenever you cold-call for more than 4 hours in a full day, you'll be penalized for a missed sale, just like in the base game.
     
    Thanks to TheLegion for assistance with testing, and portinari for writing the original "progress bar" wait minigame.
     
    Upcoming:
    - Utilize the cold calling after you end the workday by accepting a demo
    - Bugfixes, of course
     
     

    4880 downloads

    Updated

  14. Bruce always wants a bj

    When you "call the father" and it's Bruce, he always chooses Visit
    Now you have the ability to call the father multiple times during your pregnancy
    New scene at the 12 week prenatal appointment
    Bruce always wants a bj.twee

    2206 downloads

    Updated

  15. [XCL] Help a bimbo out [019]

    Um, Help a Bimbo out?
     
    So, lets be honest. I'm a total bimbo, and one of my big failings is, I can never remember to do expenses in the evening. This mod lets you also do expenses in the morning, thus helping a bimbo out. Should save me 5 days of failure per playthrough, and I hope it helps everyone else too!
     
    Big thank you to Apologetic for being relentlessly helpful, and positive, and for his "contributions" to this project!

    2330 downloads

    Submitted

  16. TTJ GetFuckedHarder [XCL]

    He Takes Over Counts As Passive Sex And Orgasming To It Causes Stamina Drain For Bedroom Sex.
     
    If you fail to maintain initiative in bedroom sex and "he takes over" (which switches to the old "get fucked" doggy code you see in the game's basic sex encounters) AND you orgasm to that, it will count as a passive sex orgasm and drain your stamina just like orgasming to a "chosen" (I know, there's only one and if you have no stamina it's your only option) passive sex position.
     
    That the pc didn't lose stamina to orgasms in this situation felt like an oversight and a cheat, and I was using it as a tactic to maintain precious stamina points by intentionally failing an action when the pc was close to orgasm.
     
    I excluded pre-insertion orgasms (from cunnilingus) because that felt unfair, but I may update this with an option to include them. Ping me in the Discord if you'd like to see that.
     
    This mod was specifically designed to enhance "no bj" Bruce Resistance Deals:
    https://www.loverslab.com/files/file/32525-ttj-no-bj-bruce-resistance-deal-reinstatement-xcl/
    but should work with any bedroom sex. I have not tested it with stepdad content, so let me know if you find any issues with that.
     

    6384 downloads

    Updated

  17. TTJ "no bj" Bruce Resistance Deal Reinstatement [XCL]

    All this does is reinstate the "no bj" deal and disable the subtraction of bj / non-pussy related active moves from sex combat, which as I recall caused most of the problems. It's such a tiny change I'm almost embarrassed to post it, but I wanted to see the rule reinstated. The showstopper was the code breaking down due to a lack of active moves that didn't violate the rules in transactional sex (the bj / non-pussy moves were removed due to the rule). While the implementation of that rule looks sound in theory (although problematic in practice for new characters with low stats, low skills, and few moves), I disagree with it philosophically - the deal is bjs are against the rules and cost you money, not bjs are forbidden by the gods/code. The player may decide the penalty for violating the deal is worth the $$$ cost to avoid potential penalties (longer time, debuffs) from orgasming on the Resistance pill.
     
    This mod does subtract bj / non-pussy related passive moves from sex combat, since in theory those are "his" moves and he is violating the rule by offering that option, especially since it may be your only option if you are out of stamina.
     
    Latest version fixes non-display of bruce bj / non-pussy teasing during active positions.
     
    Please give me feedback, especially if you find any bugs - you can do so here or (preferably) on the Discord. Feel free to ping me. The mod should reenable the "no bj" rule for Bruce's Resistance Pill Deal, prevent any bj / non-pussy passive positions, allow all active positions, and display bruce bj / non-pussy scolds if you choose those for active positions.
     
    Please consider using my GetFuckedHarder mod with this as it closes a tactical loophole in bedroom sex:
    https://www.loverslab.com/files/file/32581-ttj-getfuckedharder-xcl/
     
     
    I am planning on a mod to make the sex combat a bit more resistant to strategies like spamming bjs and this seemed like a good way for me to familiarize myself with the relevant code.

    4068 downloads

    Updated

  18. TTJ SkillRollBedroomSexFix [XCL]

    I noticed an exploit in bedroom sex while testing my "no bj" Bruce Resistance Deal mod - during the transactional sex (after insertion), if you choose a position that gives the character zero pleasure and fail, Bruce (or whoever) will take over but you will gain no pleasure on a skill roll. What's happening is one passage (:: sex transactional pre result) is redirecting to another ("sex transactional pre result bedroom") when it shouldn't be. This also causes the video from the position you chose to be interspersed with the doggy from the take over. Because of this redirect the take over sex inherits the $sex_position that you chose immediately prior and uses it to determine how much pleasure the character gains.
     
    This mod replaces that passage and removes the redirect. Now if your partner takes over, you will "get fucked" for a while, just like you do in the simpler sex scenes from npc approaches (bar, mall, beach, gym, work). I believe this is how it was intended to work.
     
    This will be submitted as a bugfix to the base game.
     
    I would like to thank Apologetic for figuring out that the redirect was the source of the issue and patiently waiting for me to pick up on that.
     
    Submitted as a bugfix (not through git, which can suck my dick) so here's hoping it makes it into base.

    1289 downloads

    Updated

  19. TTJ BasePregChanceFixes [XCL]

    Have you ever been on a Kannagi, Empress, or Denial pill while simultaneously using MooMe-Rx for some reason? No? Just me? Whatever - I was testing Pharm Inc drugs and happened to be on a Kannagi and noticed that my pregnancy chance was getting crazy - it went well over 200%. There is theoretically no limit to how high it could go. What's happening is a weird interaction of missing code in BR Pills, a missed else in the base game, and a Pharm Inc pregnancy boost (plus Pharm Inc could be using a more appropriate passage tag to implement that boost).
     
    Here's how it works: $base_preg_chance is set and modified in "calculate pregnancy chance" which runs (at a minimum) when you take a pill or it expires or a new day dawns. It does a bunch of if/else-ifs (with no final else!) to assign an initial value to $base_preg_chance based on the pill taken, then has this:
    ($passage_tags:"preg_chance")
    which allows mod writers to hook in their own passages tagged [preg_chance] to set initial values to the pills they create. So, if you have a pill that doesn't do that, the initial value is never set (because of the missing final else).
     
    BR Pill Mod has [preg_chance] tagged passages for Continue and Resistance Plus, but is missing them for Kannagi, Empress, and Denial. When you take one of the latter set, you will inherit whatever previous $base_preg_chance you had instead of resetting it.
     
    Then some Pharm Inc drugs have an effect on $base_preg_chance, also using the [preg_chance] tag. However, instead of setting an initial value, they add to it. But if the initial value is never set, the value can just go up and up, getting an additional 50 for MooMe-Rx, 100 for MooMe-OD, and 10 for Stallion each time "calculate pregnancy chance" runs. So if you are on a Kannagi and MooMe-Rx for a few days your pregnancy chance will get ridiculously high. One other issue - because it's using the [preg_chance] tag, there is no way to control whether these additions run before or after any BR Pill Mod initial value setting, so if you are on Continue and MooMe-Rx you might get the bonus one day but not the next. I think "pregnancy chance Pharm" should be modified to use the [fertility_perc] tag instead because it also runs in "calculate pregnancy chance" but after the [preg_chance] tags have run.
     
    Anyway, this mod solves these issues by adding defaults to the base game "calculate pregnancy chance"; supplying the missing [preg_chance] passages for Kannagi, Empress, and Denial in BR Pill Mod; and changing Pharm Inc's "pregnancy chance Pharm" to use the [fertility_perc] tag.
     
    The screenshots show a day after taking an Empress pill and a MooMo-Rx at night, running "calculate pregnancy chance" a few times, and the resulting percentage pregnancy chance in the morning (which isn't the $base_preg_chance but depends on it) - first one unfixed, second one with this mod.

    1548 downloads

    Updated

  20. Joes Drug Debuff Fixes for Pharm Inc [fixed], SpikeFun [fixed], & HGH Pills (NoBaby-Rx, Futility, & MagnumMax respectively) [XCL]

    If you were wondering why your character was no longer actually weak & confused from Futility despite the flavor text, it's this. Here's the issue: drug debuffs in general were editing temporary variables called "effective [charm|intellect|fitness]" which the game recalculates all the time, in particular when statuses change. So, these mini-mod-mods fix the passages that are doing this so that drug debuffs can persist and stack correctly. There's also a little mod to add MagnumMax to the store if you want to try or test it out. Please read the warnings. I'm also including some drug utilities that I used in my testing, as well as one to reset the cheating flag if you weren't cheating but were testing something or trying to fix something from the console like I was. You have to pinky swear that you weren't cheating.
     
    In the screenshots, NoBaby-Rx gives you from the grumps, Futility gives you because so confuse & you're worthless and weak, and MagnumMax gives you crotch itch.
     
    Anyway, I'm hoping the owners of the various mods incorporate these fixes but until they do I'll offer them here.
     
    ---UPDATE - Pharm Inc 1.5.2 and SpikeFun 0.7.7 have been fixed by their owners! You do not need the TTJ [Pharm|SpikeFun]DrugDebuffFix files if you have those versions!---
     
    The fix files correspond to the mods - TTJ HGHDrugDebuffFix -> HGH Side Effect, TTJ PharmDrugDebuffFix -> Pharm Inc-1.5, TTJ SpikeFunDrugDebuffFix -> XCL Spike Fun. Those are all you need. MagnumMax For Sale puts MagnumMax (from HGH Side Effect) in the X-Change shop - the only other way to get it is as a rare spike from one of the other spike mods (bardrug I think). NotCheatingISwear and TTJ DrugUtilities only do things from the console - if you aren't doing testing or development, you don't need those two.

    5566 downloads

    Updated

  21. Backup Fuckbuddy Options [0.19] [XCL]

    Tired of asking your fuckbuddies out and getting rejected, thus ruining your night immediately? No more!
     
    This quick modlet allows you to ask any of your other fuckbuddies to come over and dick you down, without eating your entire evening slot.
     
    Edited passages:
    :: invite guy load
    :: invite guy over post change

    2634 downloads

    Updated

  22. [XCL] [0.20] Chores Mod

    With this mod doing the chores causes boredom.

    1477 downloads

    Submitted

  23. Can I hang up or what

    It's harder to hang up on a booty call if you're is aroused or if it's Bruce calling
    No change when you're male
    Tested at compatible with 0.19

    1782 downloads

    Submitted

  24. Stepsis shower more often

    Stepsis interaction in the shower happens more often for both male and female characters
    Slight dialogue changes so this change hopefully doesn't mess things up
    Tested as compatible with 0.19

    4043 downloads

    Updated

  25. [XCL] Wait Game With Progressbar [0.18b]

    AS OF VERSION 0.19 OF X-CHANGE LIFE THIS IS NOW INCLUDED IN THE MAIN GAME.
     
     
    New wait minigame for X-Change Life. Basically removes the Next button and shows a progress bar for the timer while still having the button for making the mc talk during the game.
     
    This will not replace the current minigames in the main game! (unless you install the example replacement file in which case some will be replaced)
     
     
    How to use for users:
     
    Install with the mod loader as a regular mod.
     
     
    How to use for modders:
     
    Instead of the the regular logic lets look at a usage example. This is how bar drug uses this mod:
    (set: $waitOptions to (dm: "img", $img, "sex loop", "sex loop", "talk1", "bar drug taken talk 1", "talk2", "bar drug taken talk 2", "talk3", "bar drug taken talk 3", "duration", (random:60,90), "buttoneffect", 8, "buttonname", "Beg", "finish", "bar drug backroom sex wait finished", "mascpenalty", true, "buttontalk1", "bar drug taken beg 1", "buttontalk2", "bar drug taken beg 2", "buttontalk3", "bar drug taken beg 3", "changescreen", false) ) (display:"wait progress begin") If you are familiar with the wait or other minigames some of these are familiar but lets go through them in order.
    "img" is the image background that will be shown in the waitgame.
    "sex loop" is the sound that will be played.
    "talk1" is the first of the sex partner(s) lines during the scene.
    "duration" is the length of the minigame. Be aware that normal minigames in settings will reduce this to 60%. Only hard are at 100%.
    "buttoneffect"  is the amount of time the talk button will reduce the timer.
    "buttonname" is the text shown on the button.
    "finish" is the passage that will be shown after the minigame is over.
    "mascpenalty" is a boolean. If true there is the posibility that the MC will lose masculinity if the button is pressed.
    "buttontalk1" is the first passage that will be shown when pressing the button.
    "changescreen" is an option to choose between how the "finish" passage will be show. If true it will changescreen and if false it will be via display.
     
    Both buttontalk and talk passages should simply display a (relatively) short text string. Example:
    :: bar drug taken talk 1 { *(either:"Why is this even happening?","He's pounding you hard.","With no concern for your wellbeing, he slams into you.","The sound of him thrusting against you fills the room.","It's so rough.","Your body sways and jiggles each time he strikes deep.","You have to endure it for a while.","He is having his way with you.", "His cock fills you and violates you.", "His cock fills your unprepared body.", "It's a strange sensation being taken and used like this.")* }  

    9102 downloads

    Updated


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