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Huan's Voice File Powershell
By huanrenfeng
four powershell files currently, might be moreÂ
These commands are made for modders who want to import existing voice files to their own mod.Â
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removeXwm
wavLip2Fuz
deleteWavAndLip
copyVoices Â
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they are ps1 files, use Notepad or other text editor to open. But I suggest using Windows Powershell ISE
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Replace the parameters and directories in the file to fit your needs. It's mandatory.
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Need to have the xWMAEncode.exe and the fuz_extractor.exe ( I downloaded "LazyAudio" and have them in its folder )Â
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Details:
These commands are made for modders who want to edit voice files in their own mod.Â
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So you need to want to add some dialogues and want to do some voice over. Then you may find out that the original valina game has exactly the words. That's where the powershells are going to be in use.
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Skyrim Add Voice Basics:
https://www.creationkit.com/index.php?title=Adding_Voice_Intermediate_Tutorial
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http://variedvoices.weebly.com/replacingadding-new-dialogue-audio-in-the-creation-kit.html
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Once you learned all the stuff in the basics, you can continue.
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So once we press save in the "Edit Response Window", the ck saves the temp.wav to all the voicetype folder for you. If your dialogue is only valid for one or two voiceType then that's not a big deal. You can assign your dialogue to one voicetype, save it and assign the dialogue to another, record and save again.Â
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The problem happens when you are making voice for every possible voiceType and using valina audio resource. You might feel tired to do the procedure again and again. (Expecially the copy, convert and delete procedure repeatly in each voicetype folder)Â
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Then you may use the "copyVoices" powershell. It copies valina resources directly in your mod's sound folder.
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And if you've already have wav and lip files of many different voice types in your mod folder, then you can use “wavLip2Fuz” to convert them to fuz in a minute!
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The shell is useful because unlike "LazyAudio" or other tools, the shell convert the files exactly in their own place, so you don't need to copy them to the audio folder LazyAudio told you to, and you don't need to copy the converted files back as well
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If you don't want a voice of a line any more, you can use "removeXwm" or "deleteWavAndLip" to quickly delete them! Replace the dialogue name parameter in the file to delete your file. Change the extension in the powershell to "lip", "wav" or "fuz" to remove the type you want to remove. These are very useful because the creationkit itself won't delete any files for you!
Â
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Safety
Â
you might need to unlock the powershell file by right click -> property -> unlock. See https://4sysops.com/archives/powershell-bypass-executionpolicy-to-run-downloaded-scripts/
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My files are completely ok because they are shell commands. You can examine them by yourself.
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108 downloads
Updated
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[Garuda] DOA5 Marie Design Award CBBE LE
Description:
======================
This is a HDT CBBEÂ repackage of the original Aradia Leather Armour pack.
 A conversion of the original with customization zaps including:
-Anything Baby Blue Colored
Requirements:
=====================
Calientes CBBE body mod installed and running in your game with compatible textures
 Â
BODYSLIDE/OUTFIT STUDIOÂ Â
HDTÂ Â CBBE w/Compatible Textures
Installation:
======================
Install archive Manually or with Mod Manager
Usage:
======================
BUILD ARMOR IN BODYSLIDE FIRST
USE ADD ITEM MENU SEARCHING "DOA" Â
1770 downloads
Updated
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3ds max Creature controller rig
By Guest
Just a simple rig of trolls for modders.
(Can't find trolls\Werewolf legacy rig, so I made it)
If you got some bug, tell me about that and I 'll fix it.
Â
if you got error coz wrong skew\scale when exporting, check this:
Â
Really thanks to babo (ABC)
367 downloads
Updated
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Athena Bal Follower CBS PATCH
Description: Athena Bal Follower CBBE PATCH v 1.0.0
======================
Â
CBBE Bodyslide patch for the sexy Athena Bal by Agent Tex and Donegan:
https://www.nexusmods.com/skyrim/mods/90800
Changes Made:
-Added bodyslides with oily body zap for Athena if preferred.
Install/Uninstall:
=======================
-Install the source mod from here:
https://www.nexusmods.com/skyrim/mods/90800
-Install this patch and overwrite all files
-Build body, feet and hands in bodyslide
Acquisition:
=======================
She can be found in the Drunken Huntsmen in Whiterun.Â
She uses ice based magic to take down her enemies and will be handy with the right weapon.
Credit to Agent Tex and Donegan for the Follower
493 downloads
- follower
- cbbe bodyslide
- (and 7 more)
Submitted
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Shino Miko Outfit CBBE LE
Description: Shino Miko Outfit CBBE LE v 1.0.0
======================
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CBBE Bodyslide conversion of the SE mod by shinoboru:
https://www.nexusmods.com/skyrimspecialedition/mods/27338?tab=files
Â
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Changes Made:
-Conversion to LE CBBE BodyslideÂ
-Implementation of alternate SMP Control System
-Oily Option Available
Â
Install/Uninstall:
=======================
Use the usual methods by either a mod manager or manual install.
Â
Â
Acquisition:
=======================
Utilize AdditemMenu and search "Shino"
Credit to shinoboru for the skyrim outfit
928 downloads
Submitted
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SexLab Skill Loss (Huan's Edition of Defeat Skill Loss)
By huanrenfeng
SexLab Skill Loss (Huan's Edition of Defeat Skill Loss)
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Original mod:
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Change:
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Add non-victim skill loss option. Now if the mod is enabled in MCM, you'll lose skills by default unless you checked the "Only Victim Loss" option.
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Call it SexLab Skill Loss. (Did not change the mod name in the MCM or the esp name, so you should uninstall the old edition)
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Remove the unmentioned ConsoleUtil Dependence. (The mod was supposed to print promt in console, if you didn't install ConsoleUtil then you won't see them. In this edition you can still see them no matter installed or not.
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Improve the code. Rearrange the MCM.
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Future Features:
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NPC support, gender options, and skill gain (The oppsite of skill loss).Â
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Why did I think "NPC support" feature is not practical.
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License:Â Â
GPL 3.0
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Financial support:
https://www.patreon.com/modderHuan
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988 downloads
- sex effect
- skill
- (and 1 more)
Updated
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Amitiel Armor Set CBBE LE (Angels)
Description: Amitiel Armor Set CBBE LE v 1.0.0
======================
Â
CBBE Bodyslide conversion of the SE mod by carbondz2010:
https://www.nexusmods.com/skyrimspecialedition/mods/34589
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Changes Made:
-Conversion to CBBE BodyslideÂ
-Plenty of zaps on main body (see Images)
-Futa Friendly Zap
-Oily Option Available
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Install/Uninstall:
=======================
Use the usual methods by either a mod manager or manual install.
Â
Acquisition:
=======================
Utilize AdditemMenu and search "Amitiel"
Credit to carbondz2010 for the skyrim outfit
296 downloads
Updated
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Ebony Battle Armor N Weapons CBBE Bodyslide (StoneHeart)
Description: Ebony Battle Armor N Weapons CBBE BS LE v 1.0.0
======================
A set of skintight "Armor" with weapons included.Â
CBBE Bodyslide version of the original mod by StoneHeart:
https://www.nexusmods.com/skyrim/mods/102206?tab=posts
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Note that you must wear the invisible "Ebony Battle Boots" Item to get rid of your feet sticking out while wearing the outfit. Stoneheart set up the ESP that way and I didn't change it.
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Changes Made:
-Conversion to CBBE BodyslideÂ
-Clipping Zaps
-Additional Open Helm
-3 additional Slooty Variants
-Oily Body Options
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Install/Uninstall:
=======================
Use the usual methods by either a mod manager or manual install.
Â
Acquisition:
=======================
Utilize AdditemMenu and search "Ebony Battle"
Credit to StoneHeart for the skyrim outfit
846 downloads
Updated
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Vesme Armor Set CBBE LE (Angels)
Description: Vesme Armor Set CBBE LE v 1.0.0
======================
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CBBE Bodyslide conversion of the SE mod by carbondz2010:
Â
https://www.nexusmods.com/skyrimspecialedition/mods/34557?tab=description
A set of high stat armor with an equally high stat crossbow.
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Changes Made:
-Conversion to CBBE BodyslideÂ
-Skimpier Zaps on Main body
-Oily Option Available
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Install/Uninstall:
=======================
Use the usual methods by either a mod manager or manual install.
Â
Acquisition:
=======================
Utilize AdditemMenu and search "Vesme"
Credit to carbondz2010 for the skyrim outfit
357 downloads
Submitted
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NIND'S Godess Preset
If you want Women/Cats/Lizards strong enough to pull an ox cart, but shapely enough to model the sexiest of clothing, look no further.
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Try
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NIND's
GODDESS PRESET
2.0.0
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As seen in most skyrim screenshots I post, and to demo the outfits I convert.
Emphasizes equally sizeable Butt and Breast- alla Phoenix Marie.
With Musculature that will look good swinging a battleaxe or on display as the next unwilling participant in your Living "Trophy/Mannequin" Room.
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MORE GIFS:
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Presentation:
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Physics Demo:
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PonyGirls with Dicks:
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Dynamic Motion:
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1349 downloads
- cbbe
- cbbe preset
- (and 7 more)
Updated
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creature Dick for Mihails Wild Hog
By fapmcfap
Another easy one out of the way, I've slapped a dick on Mihail's Wild Hog. That's pretty much it. I'll be trying to add actual Sexlab Creatures support to this later, but I'm not gonna promise anything due to issues with TES5EDIT being an utter prick on my end.
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This only includes the meshes I've edited, so you'll still need the original files from Mihails Wild Hogs.
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1139 downloads
Updated
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Angelic Testia Armor Set CBBE LE
Description: Testia Armor Set CBBE LE v 1.0.0
======================
Â
CBBE Bodyslide conversion of the SE mod by carbondz2010:
https://www.nexusmods.com/skyrimspecialedition/mods/34318
Â
Changes Made:
-Conversion to CBBE BodyslideÂ
-Plenty of zaps on main body
-Oily Option Available
Â
Install/Uninstall:
=======================
Use the usual methods by either a mod manager or manual install.
Â
Acquisition:
=======================
Utilize AdditemMenu and search "Testia"
Credit to carbondz2010 for the skyrim outfit
374 downloads
Submitted
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creature Dongs for Mihails Fogling
By fapmcfap
First file I've ever uploaded here, so please go easy on me if I've messed something up.
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I've been using Mihail's mods for awhile and while some of them have been geared up, most haven't. I made this for personal use mainly, so it's a bit rough. I started with the fogling because I figure'd it would be the easiest, with it using the Reikling skeleton.
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To be blunt, I just slapped the vampire lord dick from MNC onto the Fogling, scaled it down a little bit and aligned it best I could. There's some minor clipping with the model, you can see a bit of the dick mesh in the foglings... stomach hole? It aligns with animations decently from my tests, there is some poke through with one or two animations, some hand and mouth stuff doesn't align, not sure if that's my bad or just the animations being specifically aligned for a Reikling dick. It might not work as well for others as it is for me, I'm using the Ningheim race so it's possible that it works for me for while vanilla or other modded races could take a dick to the eye instead of the mouth. I was originally going to make it work through Sexlab Aroused Creatures but TES5Edit didn't play nice so these guys are gonna be running around with full on erections. If somebody wants to give a go at integrating aroused support feel free to share it, like I said this was mainly personal use and these things having their dicks out 24/7 doesn't really bother me.
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I'll probably dickify more Mihail creatures, if you've got a suggestion for a specific one let me know. I tried the Clannfear but they use Boar meshes for some reason and the result was no animations and a floating member.
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This will still require the original Fogling mod, as this only includes the meshes I've edited and the skeleton. I do not know if it's Special Edition compatible.
672 downloads
Submitted
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DOA Fortune Bikini CBBE LE
Description: CBBE DOA Fortune Bikini LE v 1.0.0
======================
Original Mod found here:
Source: https://twitter.com/GarudaB1/status/1175781301229510657
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Changes Made:
-Conversion to CBBE Bodyslide
-Oily Body
-Crotchless and Cupless Zap
-Slot change to occupy only slot 32 (body)
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Install/Uninstall:
=======================
Use the usual methods by either a mod manager or manual install.
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Acquisition:
=======================
Utilize AdditemMenu and search "DOA Fortune Bikini"
Credit to Garuda for the original outfit
1089 downloads
Updated
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XN Rondo Breeze CBBE LE Bodyslide
Description: [NIND] CBBE XN Rondo Breeze v 1.0.0
======================
A repack of the original by XuNianA
https://www.patreon.com/posts/xuniana-rondo-le-34870298
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Changes Made:
-Conversion to CBBE BodyslideÂ
-Oily Body
-Zaps
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Install/Uninstall:
=======================
Use the usual methods by either a mod manager or manual install.
Â
Acquisition:
=======================
Utilize AdditemMenu and search "Rondo"
Credit to XuNianA for the original outfit
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612 downloads
Submitted
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Just4u.FFXV King of Lucis [HDT-SMP]
By just4u37
SSE Version
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-Description-
Ported from Final Fantasy XV, King Regis's equipments.
Contains: the King's Suit, Crown, Gear and Cape, Ring of Lucii, Sword of Father, Regis's hair style and beard, Regis's Mask (Fake Head)
p.s. don't equip 'Regis Lucis Caelum's Shoulder Gear' Â together with the suit, it is meant to be used with the no-cape version of the suit.
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SMP physics were made by realclone (https://www.patreon.com/realclone), special Thanks to him~
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-Known Issue-
The outfit is only single weighted, so clipping might happens when your character has heavy weights.
Beard don't have tri files, so it won't move when you edit your character's face shape.
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-Requirements-
XPMSE
HDT-SMP
AdditemMenu
Â
-Permission-
Do whatever you want to this file, but ensure you credit Square Enix : )
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-Credit-
All assets belong to Square Enix Co.
hydrogensaysHDT - for HDT-SMP
realclone - for making the physics bones and SMP xml
Humus - for providing cubemaps
Captain Heiko - for guiding me how to edit textures
full_inu - for giving suggestions on weight painting
3699 downloads
- final fantasy 15
- smp
- (and 4 more)
Updated
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Dragon Priestess CBBE Complete [HDT-PE]
Description: [NIND] CBBE Dragon Priestess v 2.0.0
======================
 Â
A repack of the classic by arsenic! Â
NOTE THAT C5KEV CHINESE TEXTURES ARE REMOVED AS OF 1.1.0.Â
Please pm me if you have any questions.
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Changes Made:
-Repackage with all known textures (minus 2)
-Additional mini-robe with translucent texture added
-Oily Body
-"Sandvich" Robe style (Build in Bodyslide)
-Alpha added
Â
Install/Uninstall:
=======================
Use the usual methods by either a mod manager or manual install.
Â
Acquisition:
=======================
Utilize AdditemMenu and search "Priestess"
As c5kev's textures were removed from the mod in version 1.1, all credit goes to Arsenic.
1761 downloads
Updated
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SLAA = SexLab Add Actor
By GenioMaestro
SLAA = SexLab Add Actor
See animations that you don't normally see.
------------------------
Â
New Version 1.2-Beta2
Go down to read the details of the New Clone List Feature.
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The Version 1.1 was REMOVED. Have a FAIL in the Human Selector.
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-----------------
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SLAA can convert any animation whit 2 Actors (couple) in an animation with 3 Actors (Threesome) and, of course, Threesome on Foursome and Foursome in Fivesome.
Can work in a totally automatic way, whitout user intervention, but only in the first step. You must make the next steps manually because if SLAA make all the steps automatically we can end always on Fivesome and that is not fun.
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SLAA NOT start any new animation. SLAA wait until other mod launch an animation and, when the animation is running, SLAA change the number of actors of the animation on the fly.
SLAA can create Clones of the actors that already are inside the animation and add it to the animation converting any animations whit 2 Actors in a real animation with 3 Actors.
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Works whit any animation from any mod in any moment. Has been tested with:
Amorous Adventures, SLEN, Sex Slaves, SlaveRun, Virgin, PSQ, Defeat, DCUR, Yify Age, SkyFem, Naked Dungeons, Dragonborn in Distres, Troubles of the Heroine...
Is compatible with SLSO, Apropos, Cumshot, Squirt Reborn, DeadlyDrain...
Works whit Humans, Fury's and Creatures. The support of Gendered Creatures is proyected but not the support to Creature on Creature.
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SLAA Can works in 3 diferent ways:
AUTOMATIC: Based in the MCM parámeters addiding one actor to any animation in an automatic way.
MANUALY: Ussing Spells to add the exact NPC that you want to a exact animation when you want.
IMMERSIVE: Talking to any NPC while SexLab is animating it. SLAA have more than 100 diferent dialog lines.
Each dialog is diferent depending on how many actors have the animation and your RelationShipRank whit the NPC's.
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The 3 options are available in a combined and independent way and you can use one, the other or all the options at the same time. Use one option, do not disable the other options.
You can disable automatic functionality in the MCM and operate only with spells or only with dialog or mix it as you wish whenever you want.
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Additionally, SLAA can works making two different and combined tasks:
Created Actor = CLONE
Real Actor = Search
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SLAA can create New Actors on the fly, ussing PlaceAtMe, that are exact copies or Clones of the original actors inside the animations.
That is ideal when we have a limited number of nearby actors but, of course, not always look good. Then, SLAA have the capacity of search Real Actors.Â
I recomend always use CLONE because use Real Actors can reduce the number of actors that can be used in animations started by others mods and can break theirs animations, packages, scripts and quests.
If you always use CLONE you never can have a bad interference with others mod and SLAA never can break the animations, packages, scripts or quests from others mods.
Use one option or the other or mix it as you want. Is in yours hands.
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All that seems fantastic and, YES, is it. But is not so easy. Please read carreful:
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SLAA is NOT designed to find animations ALWAYS.
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This is the MOST important point that you must understand because is the MOST BIG PROBLEM of SLAA.
SLAA is designed to show animations with 3 or more actors in an easy way.
But, if you don't have animations with the exact combination of actors and sexes, SLAA can NOT show it.
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Why happend that? Exactly what is happening in the backgroud?
A tremendous amount of mixing things. Is a very large explanation and you can read it in this post. I strongly recomend you read it.
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HARD REQUIREMENTS:
SexLab by Ashal to HUMAN operation (1.62 in Legenday or 1.63 Beta 8 in Special)
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SOFT REQUIREMENTS:
SexLab Utility Plus v20200219 by Osmel to CREATURE operation (Soft = Not Strictly Required)
UiExtensions by expired6978 to show the Animation Browser Spell (Soft = Not Strictly Required)
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COMPATIBILITY WHIT SOFT DEPENDENCY:
SexLab Separate Orgasm BY Ed86
Devious Devices (any version)
ZAZ Animation Pack (any version)
The only HARD requirement is SexLab, but it ONLY allows SLAA to work with HUMANS.
You can use SexLab 1.62 in Legenday or SexLab 1.63 Beta 8 in Special Edition.
It is indifferent because SLAA must work on both platforms.
But it is totally impossible to make SLAA work with creatures without Osmel SexLab Utility Plus v20200219.
It is a strictly requirement to allow SLAA operate with creatures.
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The main reason is within the internal functions of SexLab because SLAA use special functions that not allow creatures.
Osmel modifies those internal functions of Sexlab with Utility Plus v20200219 to allow Creature functionality in SLAA.
It is strictly MANDATORY to use SexLab Utility Plus v20200219 or greater.
Download the LAST file in the download section of OsmelMC Mod Tweaks.
DO NOT use the SexLab Utility Plus version v20191231.7z because it does NOT work correctly with SLAA.
Many thanks to Osmel for helping me solve the problems I found in SexLab and publish a NEW version of Utility Plus that allows SLAA to work with creatures.
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INCOMPATIBILITIES:
Detected a direct incompatibility with Follow Me For Sex because use a special system that not allow SLAA change the animations. Thanks to greenmango12Â for the report.
The animations started by FMFS are excluded and we can use the two mods at the same time without any downside.
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REPORTED PROBLEMS:
A collision in the dialog with the option "Player as Agressor" in Defeat becasue block the SLAA Dialog and show a box with Defeat options. Select the option "Animate" to see the SLAA Dialog.
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MCM Configuration:
The MCM of SLAA is not big, only have near 20 or 25 options but depending on how you configure it SLAA can works in a totally different way.
A lot of parameter are auto explicative and i not go to detail it. But other parameters change the functionality of SLAA and
some special parameters are very important, REALLY VERY IMPORTANT because can affect ALL the animations started by ALL the mods.
Chance Search - Create actors% (percentage)
Determine the probability of making Clone without wasting time looking for real actors.
I recommend having it in 100% Clone but if you don't want to see clones put it at least 1% to not completely disable the Clone function.
When the search for real actors fails SLAA always uses Clone until the parameter is set to 0%
Wait before clone is defined in seconds of Real Time.
Detemine how many time SLAA wait before start the search process and is a very important parameter.
If you force the game, and by extension SexLab, you can have undesired results like Actors stuck in the same pose whitout animate it.
The problem is caused by the gigantic amount of things that the game and SexLab must make mixed whit the things that make SLAA.
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Think a bit. When a mod start an animation SexLab must search animations for that exact number of actors.
Next must verify each one of the actors, nude it, scale it, position it and animate it.
After all that SLAA start searching Real Actors or Cloning Actors and add it to the animation and the process must start again.
SexLab must search animations for the NEW number of actors.
Next must verify each one of the actors, nude it, scale it, position it and animate it.
If we make all that things TOO FAST the game or Sexlab or the two can go crazy.
Then, have a bit of patience and wait a bit of time while the game and Sexlab make their work.
Never Clone Player
This option is ENABLED by default. Is NOT recomended use it because can cause CTD when use HDT Elements like Hair, Clothes, Pendants, Neckelaces...
The CTD can happend in the same way when use personaliced races because a lot of them has not been designed to be used in NPC's.
In that cases, when SLAA create a CLON of the Player the game can made instant CTD.
Use it at your own risk but only when you use pure vanilla races whitout HDT hair.
Animations Options
This is the most important group of options. Determine HOW works the SLAA Filters and directly affect what animations can be selected.
Depending on HOW you configure this parameters you can have more or less animations avaliables and, in some cases, NONE.
If you are constaly getting the message "[NPC] can NOT take care of [NPC]" change this option to increase the number of posible animations.
But not screeam when you see and incorrect animation. Better install more animations in your game.
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The DD Filter is dinamyc and is preconfigured to MY preferences but you can have diferent preferences or diferent animations that can need diferent TAG's.
Make some test in your game ussing defaut parameters and look the result.
If you not like it change the TAG's of each zone to yours OWN personals preferences.
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Always replace animations
It is the MOST IMPORTANT PARAMETER in all the MCM of SLAA.
Allow SLAA to intercept and change ANY animation of ANY mod to match the SLAA Filter.
It is not necessary for SLAA to add a new actor to the animation. Each time an animation cannot be increased, because it has no animations available, SLAA processes that animation using the original number of actors and runs the SLAA Filters to verify that the animation matches the SLAA Rules.
If it does not match, the animation is REPLACED by authorized animations following the SLAA Rules.
Sometimes, under specific circumstances, SLAA cannot find an authorized animation and, in that case, it cannot REPLACE it.
In that case, you can see an incorrect animation. If you do not want to see an incorrect animations NEVER activate the Cancel Animation option.
UTILITIES:
The biggest problem in SLAA is the availability of animations.
The more animations you install in your game, the more options you have available and, of course, the more likely you are to have an authorized animation.
But really, nobody knows exactly what animations have been installed in the game.
All we know is that we have many packages of animations and some of them are gigantic.
But what do those animation packages have inside? Animations, of course. YES.
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But EXACTLY what animations? Do you know how many animations in FFF Consensual you have?
Do you know how many animations you have in MMFF consensual and aggressive?
NO ... No one knows. Only the creators of the animation packages.
Virtually no user knows, EXACTLY, how many animations they have in each combination of sexes.
I don't know and that's why I developed a tool in the MCM to show that information to each user.
Of course, SLAA shows the same information in Creatures animations but separates it into 52 sections, one for each creature race.
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Finally, you have the Animations Browser but require UiExtensions.
You can select the number of actors, the race and ONE tag, sorry but only ONE tag, to know, exactly, what animations you have that can match the tag in a specific combination of actors and races.
If you want combine multiple TAG's use the Animation Examiner in the MCM that allow the use of multiple TAG's to verify any SLAA Rule.
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But remember, the rules are dynamic and you can have diferent rules in diferent moments depending of a lot of circunstances. For example:
Number of actors + combination of sexes + type of animation (consensual or agresive) + the combined DD weared by ALL the actors of the actual animation + the exact DD weared by the New Actor that is going to be addeded to the animation.
As you can see the posible number of combinations is gigantic and, of course, can be diferent in diferent moments,
specially because the actos are selected RANDOMLY and, maybe, in that exact animation the RANDOM parameter not match but in that other animation match.
Then, be happy and not go crazy trying understand why SLAA works in one animation but not works in the other.
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You can see a lot of screenshots at the start of the page but i think is better see some videos of SLAA in action.
TESV SLAA from 1 to 5.mp4
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TESV SLAA Automatic Horses.mp4
TESV SLAA Dialog.mp4
15988 downloads
- sexlab
- animations
- (and 2 more)
Updated
-
Sexlab Sex Sound Replacer
By Aldren
Just some wetter replacer sounds for anal and vaginal sex. That's it.
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I have three version up at the moment, after more testing I found the louder versions to be a little much in quieter areas.
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I recommend the quieter option, which is closer to the vanilla ones,
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SexFX Version requires:
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Recommended orgasm sounds:
(What i use at the moment)
or
(I personally like number 6)
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Sauce for the sounds:
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21935 downloads
Updated
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Tifa Lockheart XINGSE CBBE LE
Description: CBBE TifaLockhart_Xing LE v 1.0.0
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Tifa Lockheart Outfits
Original Mod found here:
Source: https://www.patreon.com/posts/tifalockhart-3b-33872351
Changes Made:
-Conversion to CBBE Bodyslide with Futa-Compatible Zaps
-Slutty Outfits with Hook outfit beta
Install/Uninstall:
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Use the usual methods by either a mod manager or manual install.
Acquistion:
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Utilize AdditemMenu and search "Tifa"
There is SMP on one type of skirts,the hair, and the earring. Â
All the rest is HDT-PE
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1419 downloads
Updated
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chastity piercing Devious Chastity Piercing
By poblivion
First of all I would like to thank for the help from Darkpig and Targultoon, without them this mod would never have been created.
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About the device
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it's a lockable ("permanent") chastity piercing blocking vaginal sex. The animation is automatically switched to oral or anal sex. Your character will remain a "virgin" forever ?.
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It is available in two versions, four and eight rings.
The piercing is also available for two different slots 49 and 50.
NOTE: I placed the piercing according to the body I use, it is possible that the rings will not be in the correct position.
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Requirements:Â
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SexLab Framework
Devious Device - Asset
Devious Devices - Integration
I hope I didn't forget anything ?
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Plans for the future:
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I'll add a few color variations (texture replacer), better gold look and also silver version
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I'd like to add support for BodySlide (I can't do it yet)
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Credits:
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Darkpig
Targultoon
All DD modders
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If I forget something, give me a message and I'll fix it.
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8412 downloads
Updated
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Bloodmage CBBE Bodyslide [HDT-PE]
Description: [NIND] CBBE Bloodmage v 1.0.0
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The highest quality NON smp HDT I have ever seen... by clone real
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CBBE Bodyslide conversion of the Original outfit ported by Arsenic
Changes Made:
-Conversion to CBBE BodyslideÂ
-Oily Body
-Mini Skirts
-Seethrough option
-Other Zaps
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Install/Uninstall:
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Use the usual methods by either a mod manager or manual install.
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Acquisition:
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Utilize AdditemMenu and search "Bloodmage"
Credit to Arsenic for the Outfit.
1924 downloads
Updated
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Musashi Swimsuit 2 CBBE Bodyslide
Description: [NIND] CBBE Musashi Swimsuit 2 v 1.0.0
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CBBE Bodyslide conversion of the Custom outfit by BoomBox
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https://twitter.com/Boombox52/status/1244750556683329536?s=20
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Changes Made:
-Conversion to CBBE BodyslideÂ
-Oily Body
-Super Skimpy Bikini
-White extra normal and skimpy bikinis
-Other Zaps
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Install/Uninstall:
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Use the usual methods by either a mod manager or manual install.
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Acquisition:
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Utilize AdditemMenu and search "Musashi"
Credit to Boombox for the Outfit.
528 downloads
Updated
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Taimanin Asagi BodySuit CBBE LE
Description: Taimanin Asagi BodySuit CBBE LE v 1.0.0
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 Sorry this mod took longer than normal, it was my first time assembling an ESP from scratch and porting SE Content.
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CBBE Bodyslide conversion of the SE mod by Outlawer:
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https://www.loverslab.com/files/file/12279-taimain-asagi-bodysuit/
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Changes Made:
-Conversion to CBBE BodyslideÂ
-Plenty of zaps and extra outfits including a bunny tailplug outfit
-In addition to full body outfits, added split versions.
-Sword is gone from the mod (I couldn't convert the nif lol)
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Install/Uninstall:
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Use the usual methods by either a mod manager or manual install.
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Acquisition:
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Utilize AdditemMenu and search "Asagi"
Credit to Newmiller for the skyrim outfit andÂ
2821 downloads
- taimain asagi
- asagi
- (and 6 more)
Updated
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bodyslide Super Booty Body UUNP.rar
By MasterFatCat
Super Booty Body UUNP.r
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This is my new Custom Bodyslide PRESETÂ
for UUNP HDT <---what you have this supporting Â
Have fun and future will more here uploading
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Install this manuellÂ
steamapps\common\Skyrim
\Data\CalienteTools\BodySlide\SliderPresets
for HDT & UUNP
try this :D
2467 downloads
Updated